He doesn't. Characters only learn moves from their original movesets (So, for example, Fire Man can learn Fire Storm at start and Fire Chaser at Lvl.10), but they can't learn moves of other robots naturally (So, this Fire Man cannot learn Atomic Fire naturally). What you need to do in order to learn other abilities, you have to either defeat the robot in his stage or use Copy Shot. So, just get your Mega/Proto Man, equip him with the Copy Shot and use it when Snake Man uses Search Snake (Being faster than Snake Man helps a LOT) After that, you can equip the ability normally to Wood Man or any other robot with a Copy or Nature core. Hope this helps you :D
Posted on October 1st, 2013 at 9:12pmEdited on 2013/10/01 at 9:22pm
Posted 2013/10/01 at 9:12pmEdited 2013/10/01 at 9:22pm
Pro Tip: For Time Man just try and defeat Elec Man, then give Mega/Proto Man the Thunder Beam and thunder him away! For Ice Man do exactly the same, just Thunder Beam him out of your way! The Crash Bomber is pretty weak in early game, it only gets to shine in big, high level battles. It's very powerful, but you need some bulky tank to survive the 3 turns. Also, you can't get Mega Man 3 abilities until you finish the game, so no Search Snake yet... Hope this helped you and have fun! :D
Posted on October 2nd, 2013 at 3:21pmEdited on 2013/10/02 at 3:24pm
Posted 2013/10/02 at 3:21pmEdited 2013/10/02 at 3:24pm
Thanks for answering everyone. Yes, Wood Man current does not learn any abilities by Level Up (except his initial Leaf Shield) but can be equipped with any other Nature type ability that you have available. As others have mentioned the only other Nature type ability is Search Snake which isn't available until post-game, but that is how the system works. Honestly the only robots really benefiting from the Core Match system are Flame and Explode types (simply because they're the only repeated types in MM1 and MM2), but that will change soon...
time man uses his time arrow and leaves my speed on 0,but i could survive 3 turns as for ice man,i survived his shoots and OHKO him,and i use crash bomber cause it doens't care if my speed is 0,always hits :D,(off thopic but i need to ask those questions) also gotta ask this,why is hard man weak to his own core (impact)? and do you guys acept fanmade robotmaster? cause i just have two ideas for them :D
Posted on October 2nd, 2013 at 7:33pmEdited on 2013/10/02 at 7:46pm
Posted 2013/10/02 at 7:33pmEdited 2013/10/02 at 7:46pm
if anyone cares,gotta post my ideas Kangarro Man (swift) Design (since i can't sprite him,just saying his design will be enough i guess) : he looks like a kangarro,but a robotic one,he has boxing knuckles on his hands Class : Fighting Kangarro robot Weakness : time,freeze Resistances : impact,cutter Afinnities : swift Immunities : swift Weapon : Ultra Punch (shoots two strong punchs,with 60 power one (dealing a total of 120 damage if both punchs hits) accuracy : 75%,might lower the opponents defence by 3 (6 if super effective,1 if poor effective) with a 10% chance to do it
Jokeman (impact) (he would be supused to be weak to kangarro man's weapon) Design : He's supused to be a weird fusion of a clown,a sphere and a dog Class : Joker Robot Weakness : swiftflame Resistances : wind Affinities : None Immunities : None hope you liked :D,if you need any other RM or their quotes,feel free to ask...
Please look around the forums first before just posting in the first thread you see, since we already have thread for fan-made RM stuff. But yes, fan-made content is going to be part of the game sometime in the future. I mean we already have Disco.