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Prototype Devroom : Update Megathread 2019

January 5th, 2019 at 11:42am
 
Developer
Adrian Marceau
Adrian Marceau
7,446,662 BP
206 TP | 523 PP
While most updates are posted to the News & Updates board, there are sometimes smaller additions, tweaks, or fixes that don't make it to the front page. Historically, these have only been posted to our chat room but going forward I'm going to be copy/pasting those transcripts here for the rest of the community to see. I'll be posting each update here in the opening post and in the comments below in order to facilitate a more organized discussion. Now then, let's get started!
2019 Game Update #1: Let Sidequests be Side Quests!: (2019/01/05)
Starforce was always meant to be a casual, post-game sidequest that players could opt-in to. Unfortunately, my overemphasis on balancing throughout the years morphed it into something else entirely until it was overbearing and loathsome. While a lot of its other issues have been fixed by now, mandating the collection of stars during the campaign was probably my biggest sin. Well... that ends today! Collecting stars is now a 100% optional side-quest that is not in any way required to progress through the campaign. In fact, stars can only be found in the optional Star Fields chapter now, making the campaign significantly less frustrating to get through. I'm aware of the effects this will have on the leaderboard, but given the fact that another leaderboard / battle point reboot is imminent I'm not too worried. Now then, what else does this patch include?
- Each doctor has a custom "current chapter" marker now, showing where they are in their campaigns
- All three doctors have had spiffy new sprites created by Rhythm_BCA and they all look fantastic and way better than before
- Each of the doctor's campaigns can now be completed *independently* of each other, no more going back-and-forth if you don't want to
- Popups for when a doctor unlocks a new chapter, better popups for a doctor completes their campaign and for when they unlock their bonus chapters
- Miscellaneous bug fixes and UI tweaks to mission select screens
- Veteran players may see a lot of popups for the bonus chapters *and I'm sorry*
2019 Game Update #2: The Great Battle Point Reboot of 2019 (2019/01/12)
As part of a major update to the game's mechanics, all battle points and leaderboard standings have been reset and recalculated. Your score is no longer based on your turn count in missions, but rather the progress you've made in the overall game and the items, robots, abilities, etc. that you've collected. Please check the "Points" tab of your leaderboard profile for a detailed breakdown of where all your points are coming from. Additionally, you can check the Item Database page on the website for the BP values of every item in the game. All details and specific point values aside, the main takeaway from this update should be this; It is no longer required or necessary to OHKO every robot in a single turn in order to climb the leaderboard and doing so will affect nothing but how much zenny you earn from missions. Let us know what you think and/or any questions you have in the #game-discussion Discord channel or right here in the community. Thank you all for playing!
...more to come?
Prototype Devroom : Update Megathread 2019
Posted by Adrian Marceau on January 5th, 2019 at 11:42am
Viewed 117 Times

2 Comments

 
ThatOneEnder
26,971,269 BP
12 TP | 703 PP
Posted on January 6th, 2019 at 10:24am
Posted 2019/01/06 at 10:24am
#1
back in 2018 we had to wait all year for an update, kids today just don't get the struggle smh
but uhh nice. the amount of popups really isn't that bad though, it was only like, 9 or so, which took like, 10 seconds to click through, so no need to apologize for that lol.
also i like as soon as mike leaves prototype for good starforce is finally fixed lmao
^ Top
 
Developer
Adrian Marceau
7,446,662 BP
206 TP | 523 PP
Posted on January 12th, 2019 at 11:42am Edited on 2019/01/12 at 11:45am
Posted 2019/01/12 at 11:42am Edited 2019/01/12 at 11:45am
#2
2019 Game Update #2: The Great Battle Point Reboot of 2019 (2019/01/12)
As part of a major update to the game's mechanics, all battle points and leaderboard standings have been reset and recalculated. Your score is no longer based on your turn count in missions, but rather the progress you've made in the overall game and the items, robots, abilities, etc. that you've collected. Please check the "Points" tab of your leaderboard profile for a detailed breakdown of where all your points are coming from. Additionally, you can check the Item Database page on the website for the BP values of every item in the game. All details and specific point values aside, the main takeaway from this update should be this; It is no longer required or necessary to OHKO every robot in a single turn in order to climb the leaderboard and doing so will affect nothing but how much zenny you earn from missions. Let us know what you think and/or any questions you have in the #game-discussion Discord channel or right here in the community. Thank you all for playing!
^ Top
2 Comments

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