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"Create" a Mega Man Game!

November 3rd, 2014 at 10:33pm
 
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Beta Shadow
Beta Shadow
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Did you ever wonder what would it be like if Bass was the main character? Or if past robot masters teamed up with each other? Well, this is a place where you can have fun making up stories/fan games. Unfortunately, you obviously can't MAKE one here, but if you have experience in making them and are interested in using these as a body for them, go ahead and do it.
Here is an example:
Name: Mega Man Powered Up 1 1/2 or Mega Man 1 1/2

Player: Mega Man mega-man

Robot Master 1: Cut Man cut-man
Robot Master 2: Air Man air-man
Robot Master 3: Bubble Man bubble-man
Robot Master 4: Quick Man quick-man
Robot Master 5: Bomb Man bomb-man
Robot Master 6: Time Man time-man
Robot Master 7: Fire Man fire-man
Robot Master 8: Wood Man wood-man

Robot Master Weaknesses: Cut Man-Fire Storm Air Man-Leaf Shield Bubble Man-Rolling Cutter Quick Man-Time Slow and Hyper Bomb Bomb Man-Rolling Cutter and Fire Storm Time Man-Leaf Shield Fire Man-Air Shooter Wood Man-Fire Storm and Rolling Cutter

Wily Stage 1 Boss: Mecha Dragon
Wily Stage 2 Boss: Yellow Devil
Wily Stage 3 Boss: Guts Man guts-man
Wily Stage 4 Boss: Boobeam Trap (Really, that's what it's called)
Final Boss 1: Wily Machine 1
Final Boss 2: Wily Machine 2
Here is a blank version:

Name:

Player(s):
DLC (Optional):
Description (Optional):

Robot Master 1:
Robot Master 2:
Robot Master 3:
Robot Master 4:
Robot Master 5:
Robot Master 6:
Robot Master 7:
Robot Master 8:

Weaknesses:

Wily Stage 1:
Wily Stage 2:
Wily Stage 3:
Wily Stage 4:
Final Boss:
"Create" a Mega Man Game!
Posted by Beta Shadow on November 3rd, 2014 at 10:33pm
Viewed 28230 Times
Beta Shadow
 
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Beta Shadow
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44 TP | 4927 PP
Posted on September 21st, 2015 at 5:21pm
Posted 2015/09/21 at 5:21pm
#1
Mega Man: Slur's Conquest (Continued)

Weaknesses*: Quick Man- Bright Burst, Bt Bomb*, Crash Man's Attacks, Z-Saber (Time Core or Explode Core), Skull Bomb Ring Man- Sakugarne Hammer, Z-Saber (Flame Core or Swift Core), Quick Boomerang, Flame Burst, Fire Storm, Pharaoh Shot Mercury- Bass Baroque, Bt Man's Attacks, Skull Barrier, Skull Bomb, Skull Toss, Sonic's Attacks, Z-Saber (Shadow Core or Impact Core), Shadow Blade, Knight Crush, Copy Saber Shadow Man- Sakugarne Hammer, Sonic's Moves**, Z-Saber (Swift Core or Laser Core), Quick Boomerang Needle Man- Puzzle Drop (Frenzy Tile), Note Flare, Z-Saber (Crystal Core or Wind Core), Grab Buster Flame Man- Z-Saber (Wind Core or Water Core), Rain Flush Skull Man- Bt Bomb, Skull Bomb, Crash Man's Weapons, Z-Saber (Wind Core or Explode Core) Elec Man- Shadowy Rapier, Rusty Blades, Z-Saber (Cutter Core or Earth Core), Ring Boomerang, Needle Cannon, Copy Saber, Yamato Spear, Metal Blade Trill- None Knight Man- Bass Baroque, Bt Man's Attacks, Brimstone's Attacks, Rusty Blades, Z-Saber (Cutter Core or Shadow Core), Ring Boomerang, Shadow Blade, Needle Cannon, Skull Barrier, Copy Saber, Yamato Spear, Metal Blade (More coming soon)

This time, there are 8 fortress bosses. 3 from page 1, 3 from this page, a secret boss, and then there is Slur.

Villain Castle 1: Wily Machine 2 dr-wily (From Mega Man Powered Up 1/2 AKA Mega Man 1 1/2)
Villain Castle 2: Light Machine (Wily Piloting) dr-wily (Based on Bass 1)
Villain Castle 3: Ballade ballade (From Mega Man and Bass: ZeroDXZ's Story)
Villain Castle 4: Copy Bass and Copy Treble bass-copy (Based on Mega Brawler)
Villain Castle 5: Dr. Cossack? (Dr. Cossack Robot Thingy) dr-cossack (Based on The Sinister and Evil Dr. Cossack)
Villain Castle 6: RM Rematches Wily Machine 1 and Wily Machine 1 Revamp dr-wily (From The Adventures of ZeroDXZ: Enter SarahZX)
Villain Castle 7: WARNING! Maverick Zero bass_flame (From Mega Man and Bass: The Return of ZeroDXZ)
Final Boss: Slur slur

*Tell me if any weapons are missing.
**Replacement of another shadow- and explode-core move Bt Man had.
***They are Swift- and Impact-Core.
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Tobyjoey
 
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Tobyjoey
151,500,697 BP
17 TP | 436 PP
Posted on September 21st, 2015 at 8:35pm
Posted 2015/09/21 at 8:35pm
#2
Mega Man Killers: Attack on Light

CHOOSE YOUR CHARACTER:
enker Enker
Attacks: Enker Lance, Enker Slash, Mirror Buster
Enker Lance: Enker whips out his lance, causing a small wave to fly from the tip.
Enker Slash: Enker can only do this in the air. Enker pulls out his Lance and does a spin, attacking any opponents nearby. Also grants a little extra height.
Mirror Buster: Enker can charge his Lance and release it to for a Mirror Buster. Blocks and reflects 1-2 enemy shots, depending on size..


punk Punk
Attacks: 30 - 60 - 90 Screw Crushers, Screw Rush, Parabolic Screw
30 - 60 - 90 Screw Crushers: By pressing either Up, Up Side, or Side in conjunction with the fire button, Punk throws a differently angled Screw Crusher across the screen.
Screw Rush: By charging his Screw Buster, Punk can form into a spiked ball and moves forward invincibly for about 1-2 seconds.
Linear/Parabolic Screw: By pressing Down and the fire button, Punk's Screw Crushers will change from Parabolic form to Linear form.


ballade Ballade
Attacks: Bomb Launch, Bomb Plant, Sacrifice Destruct
Bomb Launch: Ballade launches a Ballade Cracker forward, exploding on impact. The explosion lingers.
Bomb Plant: Ballade drops a bomb below him which only explodes once an enemy touches it.
Sacrifice Destruct: By charging Ballade's Ballade Cracker, Ballade can create a screen wide explosion. You receive 2 points of damage, however.


Robot Masters
1. galaxy-man Galaxy Man Weal to Punk's Weapons
2. guts-man Guts Man Weak to Ballade's Weapons
3. time-man Time Man Weak to Enker's Weapons
4. Tornado Man No Weaknesses

Mid Boss: proto-man Proto Man

5. cut-man Cut Man No Weaknesses
6. bomb-man Bomb Man Weak to Punk's Weapons
7. hornet-man Hornet Man Weak to Ballade's Weapons
8. plug-man Plug Man Weak to Enker's Weapons

Labratory Stages
1. roll Roll Weak to Punk's Weapons
2. Sniper Joe 3 Weak to Ballade Weapons
3. elec-man Elec Man Weak to Enker's Weapons
4. mega-man Super Adapter Mega Man

With the invasion of Dr. Light's laboratory drawing to a close and Mega Man destroyed, the Mega Man Killers finally return home triumphantly only to have this conversation with Dr. Wily.

dr-wily You three MEAN to tell me you have destroyed Mega Man?
enker Yessir! It was simple as pie.
dr-wily You destroyed his matrix and processing unit, right? So he can't be rebuilt, rendering this whole conquest useless?
punk Well....
enker ... you see....
ballade ... it hadn't exactly crossed our minds.
dr-wily Get out, Out, OUT OF MY LABORATORY, you simpletons!
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SarahlinDMG
 
SarahlinDMG
31,805,678 BP
11 TP | 560 PP
Posted on September 21st, 2015 at 8:56pm
Posted 2015/09/21 at 8:56pm
#3
@Bt Man : thank you..GOD THANK YOU..this is so AWESOME MAN!!
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Beta Shadow
 
Contributor
Beta Shadow
33,453,614 BP
44 TP | 4927 PP
Posted on September 21st, 2015 at 8:58pm
Posted 2015/09/21 at 8:58pm
#4
@SarahZX : Well, I HAD to do something for 100 (100+ counting deleted ones) comments.
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SarahlinDMG
 
SarahlinDMG
31,805,678 BP
11 TP | 560 PP
Posted on September 22nd, 2015 at 9:23pm
Posted 2015/09/22 at 9:23pm
#5
@Bt Man : ... I praise you...
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PieChild
 
PieChild
4,929,507 BP
4 TP | 178 PP
Posted on September 23rd, 2015 at 9:35pm Edited on 2015/09/25 at 10:00pm
Posted 2015/09/23 at 9:35pm Edited 2015/09/25 at 10:00pm
#6
(I can't do the stories (Out of complete laziness) But I can give you another of those weird Mega Man Games)

Mr. X is real!

Storyline: After Proto Man and Mega Man got married, Mr. X appeared and stole all of these Loser-Bots and made them attack the city! So Mega Man went out to destroy them! But... Proto Man was kiddnapped! Like the helpless idiot he is! NOW GO MEGAMAN! KILL ROBOTS! HELP PEOPLE!

Loser-Bot 1: The Extreme Levels of a plant's Life Cycle! plant-man WAIT. Is he even in the game?! :O

Loser-Bot 2: Wind Man! His Name comes from the EXACT same name of the Wind Core! (Quite Inconsequential...) wind-man

Loser-Bot 3: Time for your free Frosty Snack Kids! blizzard-man

Loser-bot 4: Time to go Good Night, man! knight-man

A Loser Guy Interrupting your game: Ey' look. Shadow Proto Man. Very... original... proto-man_alt9

Loser-Bot 5: A guy with a big Axe... tomahawk-man

Loser Bot 6: YAMATOOOOOOOOOO! MAN MAN MAN MAN MAN! YAAAAAAAAAAAAAAAAAAAAAAAAAaaaaaa... yamato-man

Loser Bot 7: Ah look. This is what you get from combining Oil Man and Fire Man together... He looks very french... fancy flame-man

Loser Bot 8: This guy doesn't even have a cameo! Loser! [robot:right][loser-man]

Mega Man aproches the Butter Tower. This... it it.

Butter Castle 1: A guy with two bells on his head with a guy with alot of gasoline on him... WOW. time-manoil-man

Butter Castle 2: Eye Thing-A-Ma-Poo... I LOVE IT!! ribbitron

Butter Castle 3: Another Big Thing. Like Usual, hit it's eye. nitron

Butter Castle 4: The Guy who can do everything the game can offer, which is alot of stuff. killer-bullet

Butter Castle 5: [type-the-refighting-type]Da Refights! :DDDDDDDDDDDDDDDDDDDDDD [/type-the-refighting-type]

Butter Castle 6: This Blue Ball Thing. [Dis-is-supposed-to-look-like-a-water-core-so-don't-judge}

Butter Castle 7: I CAME IN LIKE A WRECKING BALL! [Dis-is-supposed-to-look-like-a-cutter-core-so-don't-judge}

Butter Castle 8: Mr. X! She looks beautiful today! NOW GET 'EM!!!!! Form 2: Oh great, another phase like any other Mega Man final Boss. Duh. Form 3: Yep. I was expecting this. Form 4: The staple here in this series, is that the final boss will always go super sayain, so IT'S OVER 9000!!!! Form 5: It goes on and on and ooooooooon. StreetLight, people. Living in a lonely road. Shadows, lurking in the niiiiiiiiiiiiight. Form 6: Yeah another form. Form 7: I don't think we're done here... Form 8: FINNALLY. DONE. disco

After the events, Mega Man grabs the Real Proto Man and they both ran away from the falling castle, with Mrs. X being caught in the rubble. Call this, The Not Weird Ending of Peace.

End. :3
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Brimstone
 
Brimstone
2,970,700 BP
0 TP | 225 PP
Posted on September 24th, 2015 at 10:39am Edited on 2015/09/24 at 11:01am
Posted 2015/09/24 at 10:39am Edited 2015/09/24 at 11:01am
#7
Part 3 of Mega Man Power Fighters: Virtual Tournament

Buster Rod G*
Attacks: Rod Extend, Hologram Leap, Rod Deflect, Monkey Leap, Rod Twister Combo
Weapon Downloaded: N/A

Mega Water S*
Attacks: Water Jet, Water Push, Ocean Spear, Water Coat, Waterspout Combo
Weapon Downloaded: N/A

Hyper Storm H*
Attacks: Hyper Inhale, Super Stomp, Hyper Punch, Hyper Jump, Hyper Blasts Combo

drill-mole Dr. Wily - Machine Form* dr-wily

Wily appears in a new Wily Machine! And for some odd reason, the front of the machine looks like a bunch of drills. Wily seems to like excavating...
Attacks: Drill Cluster, Wily Beam, Plasma Ball, Pyre Rain, Freeze Cannon, Machine Charge

dr-wily Dr. Wily - Capsule Form* dr-wily

Attacks: Thunder Orb, Freeze Orb, Energy Rain, Orbiting Barrage, Rampage Mode Activation


There are three modes in the game itself, namely Campaign, Skirmish and Endless Boss Fights.

Campaign causes you to fight 6 randomly chosen Robot Masters. Unlike in the games, the Robot Master's weakness is the weapon of the Robot Master lined up to the left hand side of it. Upon destroying all the 6 Robot Masters, the player will fight one of the six bosses, then Dr. Wily, both of whom have 2 Random weaknesses.

Skirmish allows the player to fight up to 3 other players / AIs. The characters able to be chosen are the main unlocked characters, along with all the Robot Masters the player has unlocked already. Here, weaknesses do not apply, and for characters that can copy weapons, they can take a maximum of 4 special weapons with them. In Skirmish, the player can only choose the 4 starting characters.

Endless Boss Fights is a mode where the player has to fight an endless wave of Robot Master fights, with one of the six normal bosses every 5 waves, and Dr. Wily every 25 waves. The player gets every single weapon that they can collect with that character. The player can select any of the characters they have unlocked, but weaknesses do not apply if the player chooses a character that cannot copy weapons.
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Beta Shadow
 
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Beta Shadow
33,453,614 BP
44 TP | 4927 PP
Posted on September 25th, 2015 at 9:14pm Edited on 2015/09/28 at 6:56am
Posted 2015/09/25 at 9:14pm Edited 2015/09/28 at 6:56am
#8
Name: Mega Man: the Power Champions

Description: Mega Man, Proto Man, and Bass fights off against a bunch of robot masters... Again. This time, however, a mysterious robot from the future joins the battle. But is the new robot friend or foe?
Players:
Mega Man mega-man
Weapons: Mega Buster, Mega Slide, Mega Ball, SPECIAL Rush Drill

Proto Man proto-man
Weapons: Proto Buster, Proto Strike, Proto Shield, SPECIAL Big Bang Strike

Bass bass
Weapons: Bass Buster, Rapid-Fire Shots, Bass Baroque, SPECIAL Super Bass Combo

UNLOCKABLE Omega Zero (!!!) bass_swift
Weapons: Omega Z-Buster, Omega Z-Saber, Dark Elf Heal, SPECIAL Omega Giga Attack
(Unlock by beating all stories)

Story Mode 1: MM1-MM4 (MMPU Included)

Robot Master 1: Cut Man cut-man
Weapons: Rolling Cutter, Rising Cutter, Cutter Snip, SPECIAL Giant Cutter
Weakness: Hard Knuckle

Robot Master 2: Elec Man elec-man
Weapons: Thunder Beam, Thunder Strike, Electrical Charge, SPECIAL Thunder Storm
Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang

Robot Master 3: Time Man time-man
Weapons: Time Slow, Time Arrow, Spread Arrow, SPECIAL Time Slow x2
Weaknesses: Thunder Beam

Robot Master 4: Metal Man metal-man
Weapons: Metal Blade, Pierrobot Gear, Double Blade Toss, SPECIAL Blade Spread
Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang, Quick Boomerang

Robot Master 5: Air Man air-man
Weapons: Air Storm, Air Shot, Air Spread, SPECIAL Air Tornado
Weakness: Hard Knuckle

Robot Master 6: Quick Man quick-man
Weapons: Quick Boomerang, Quick Jab, Quick Tackle, SPECIAL Quick Combo
Weakness: Time Slow

Mid-Boss: Rival Battle mega-man proto-man bass bass_swift
Mega Man vs. Bass or Proto Man vs. Omega Zero. They have weapons from the robot masters you didn't face, which are actually random.

Robot Master 7: Hard Man hard-man
Weapons: Hard Knuckle, Hard Stomp, Hard Punch, SPECIAL Giga Knuckle
Weakness: Hard Knuckle

Robot Master 8: Shadow Man shadow-man
Weapons: Shadow Blade, Katana Slash, Ninja Chop, SPECIAL Shadow Strike
Weakness: Quick Boomerang

Robot Master 9: Gemini Man gemini-man
Weapons: Gemini Laser, Buster Shot, Gemini Copy, SPECIAL Gemini Beam
Weakness: Hard Knuckle*

Robot Master 10: Toad Man toad-man
Weapons: Rain Flush, Capsule Bomb, Capsule Toss, SPECIAL Heavy Rain
Weakness: Thunder Beam**

Robot Master 11: Ring Man ring-man
Weapons: Ring Boomerang, Double Ring Toss, Ring Strike, SPECIAL Giga Ring
Weakness: Quick Boomerang

Robot Master 12: Skull Man skull-man
Weapons: Skull Barrier, Skull Bomb, Skull Trail, SPECIAL Skull Spread
Weakness: Air Storm

Fortress Boss 1: Enker enker
Weapons: Mirror Buster, Mirror Buster Jab, Mirror Buster Javelin, SPECIAL Mirror Buster Strike
Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang

Fortress Boss 2: Buster Rod G
Weapons: Buster Rod, Buster Rod Spin, Buster Rod Grapple, SPECIAL Buster Rod Combo
Weaknesses: Skull Barrier*

Fortress Boss 3: Doc Robot
Weapons: Leaf Shield, Atomic Fire, Bubble Lead, SPECIAL Flash Stopper
Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang

Wily Boss 1: Wily Machine 1 dr-wily
Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang, Thunder Beam

Wily Boss 2: Alien
Weaknesses: Rain Flush

Story Mode 2: MM5-7 (Rockman World 5 included)

Robot Master 1: Gyro Man gyro-man
Weapons: Gyro Blade, Midair Tackle, Gyro Boomerang, SPECIAL Giga Gyro Blade
Weakness: Thunder Bolt

Robot Master 2: Napalm Man napalm-man
Weapons: Napalm Bomb, Napalm Firework, Tank Tackle
Weakness: Crystal Eye

Robot Master 3: Crystal Man crystal-man
Weapons: Crystal Eye, Crystal Barrier, Crystal Ball, SPECIAL Predicting Strike***
Weakness: Gyro Blade


Continued on the Next Post!

*Tell me if you have a better weakness idea. Must be from this group.
**I honestly shouldn't need to say.
***Yes, I just made the Future Sight of Mega Man.
^ Top
Beta Shadow
 
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Beta Shadow
33,453,614 BP
44 TP | 4927 PP
Posted on September 25th, 2015 at 9:40pm Edited on 2015/09/28 at 5:10pm
Posted 2015/09/25 at 9:40pm Edited 2015/09/28 at 5:10pm
#9
Mega Man: the Power Champions (Continued)

Robot Master* 4: Mars
Weapons: Photon Missile, Photon Landmine, Tank Tackle**, SPECIAL Photon Air Strike
Weakness: Silver Tomahawk

Robot Master 5: Saturn
Weapons: Black Hole, Ring Toss, Black Hole Teleportation, SPECIAL Giant Black Hole
Weaknesses: Gyro Blade, Thunder Bolt

Robot Master 6: Pluto
Weapons: Break Dash, Claw Scratch, Spinning Slash, SPECIAL Claw Combo
Weaknesses: Crystal Eye, Freeze Cracker

Mid-Boss: Rival Battle mega-man proto-man bass bass_swift
Robot Master 7: Knight Man knight-man
Weapons: Knight Crush, Knight Shield, Knight Bash, SPECIAL Giga Knight Crush
Weakness: Yamato Spear

Robot Master 8: Tomahawk Man tomahawk-man
Weapons: Silver Tomahawk, Tomahawk Chop, Quill Dart, SPECIAL Tomahawk Drill
Weakness: Slash Claw****

Robot Master 9: Yamato Man yamato-man
Weapons: Yamato Spear, Spear Twirl, Spear Spike, SPECIAL The Jab of 100 Spears

Robot Master 10: Freeze Man freeze-man
Weapons: Freeze Cracker, Freeze Wall***, Freeze Barrier, SPECIAL Glacial Cracker
Weaknesses: Photon Missile, Silver Tomahawk

Robot Master 11: Cloud Man
Weapons: Thunder Bolt, Wind Storm, Weather Change, SPECIAL Rolling Thunder
Weakness: Napalm Bomb

Robot Master 12: Slash Man
Weapons: Slash Claw, Gel Trap, Leaping Strike, SPECIAL Giga Slash
Weakness: Freeze Cracker

Fortress Boss 1: Punk punk
Weapons: Screw Crusher, Shell Block, Shell Spin, SPECIAL Giga Crusher
Weaknesses: Napalm Bomb

Fortress Boss 2: Terra
Weapons: Spark Chaser, Spark Bomb, Spark Static, SPECIAL Super Spark
Weaknesses: Black Hole, Break Dash, Knight Crush, Silver Tomahawk

Fortress Boss 3: Dark Man 4
Weapons: Dark Man Shot, Dark Man Barrier, Dark Man Beam, SPECIAL Dark Proto Strike
Weaknesses: Crystal Eye, Napalm Bomb, Gyro Blade, Silver Tomahawk

Wily Boss 1: Wily Machine 7 dr-wily
Weakness: Thunder Bolt

Wily****** Boss 2: Sunstar
Weapons: Sunstar Supernova, Sunstar Flare, Sunstar Laser, SPECIAL Sunstar's Solar Flare
Weaknesses: Yamato Spear, Slash Claw

Story Mode 3: MM8-10 (MM&B Included)

Robot Master 1: Tengu Man
Weapons: Tornado Hold, Tengu Blade, Flying Slash, SPECIAL Tengu-Tornado Combo
Weaknesses: Wave Burner******, Solar Blaze

Robot Master 2: Astro Man
Weapons: Astro Crush, Copy Vision, Teleport, SPECIAL Asteroid Rain
Weaknesses: Wave Burner******, Solar Blaze

Robot Master 3: Aqua Man
Weapons: Water Balloon, Water Hose, Wave Hose, SPECIAL Scalding Hose
Weaknesses: Astro Crush, Black Hole Bomb

Robot Master 4: Ground Man
Weapons: Spread Drill, Tackle Drill, Dig Attack, SPECIAL Drill Crush
Weakness: Astro Crush*******

Robot Master 5: Burner Man
Weapons: Wave Burner, Forwards Burner, Leaping Burner, SPECIAL Wave Inferno
Weakness: Laser Trident, Water Balloon

Robot Master 6: Magic Man
Weapons: Magic Card, Triple Card, Wand Toss, SPECIAL Giga Card
Weaknesses: Wave Burner, Triple Blade, Solar Blaze

Mid-Boss: Rival Battle mega-man proto-man bass bass_swift
Robot Master 7: Splash Woman
Weapons: Laser Trident, Trident Jab, Fish Summon, SPECIAL Giga Trident
Weakness: Hornet Chaser

Robot Master 8: Hornet Man hornet-man
Weapons: Hornet Chaser, Hornet Tackle, Hornet Dive, SPECIAL Hornet Swarm
Weaknesses: Wave Burner, Solar Blaze


More to Come!

*While I understand that Stardroids are not FULLY considered as Robot Masters, it's kinda for consistency.
**I know, I done this with Napalm Man, too, but they both are living weapons and whatnot.
***Is it Freeze Man's version of the Ice Wall? Why, yes, it is.
****Since of Slash Man's future core change, I changed Slash Claw's core to Cutter and Nature in this game, but it's mainly nature.
*****Technically not a WILY boss, but, eh.
******Ok, let's see here. Explosions contain fire in some sort of way. Missiles make explosions. Thus, Missile is similar to Explode, which is similar to Flame. Have a better weakness?
*******Drills are stopped by rocks. Asteroids are Space Rocks. Astro Crush uses Asteroids. Have a better weakness?
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PieChild
 
PieChild
4,929,507 BP
4 TP | 178 PP
Posted on September 26th, 2015 at 7:23pm Edited on 2015/10/11 at 6:09pm
Posted 2015/09/26 at 7:23pm Edited 2015/10/11 at 6:09pm
#10
M E G A M A N! Ready to Fight!

Players: Mega Man: Buster Shot and Mega Buster.
Proto Man: Proto Stinger and Prototype Buster.
Secret: Dr. Light Bot: Light Buster, Lighter, Light-Slide and Light Buster.

Storyline: After Wily's last conquest, Dr. Cossack appeared and said what it felt like being in the shadows, such as Wily was, and decided to destroy Light Labs! So Mega Man and Proto Man come to fend off the TRS Series and Other Mysterious Foes!

TRS-Model 1: needle-man_alt2Balloon Man!
Attacks: Wire Spike, Balloon Blow, Balloon Rain and Balloon Berserk!
Stats: HP 28, 3 defense, 8 Speed.
Area: Flying "Pains"!
*Weak to Shadow Striker +3 Damage*

TRS-Model 2: hard-man_alt9 Necro Man!
Attacks: Neck Pierce, Shadow Striker, and A Necromancers' Dance!
Stats: HP: 34, 10 Defense, 2 Speed.
Area: Skull-Filled Catacombs!
*Weak to Needle Rise +4 damage*

TRS-Model 3: gemini-man_alt Spiker Man!
Attacks: Spike Toss, Needle Rise, and Pain Wielder!
Stats: 30 HP, 5 Defense, 7 Speed.
Area: Prickled Laboratory!
*Weak to Balloon Blower +2 Damage*

After the 3 TRS Models, you are interrupted with:
rhythm_alt2 Nebula Woman!
Attacks: Crystal Ball, Meteorite Softball, Burning Rock, and Special Beam!
Stats: 35 HP, 4 Defense, 8 Speed.
Area: Battling Grounds!
*Weak to Shadow Striker, +3 Damage*
(Unlock Light Bot by Perfection and No weapons or coffee)

Mega Man/Proto Man/Light Robot approach the Cossack Tower, only to find it, not looking like a caste nor fortress. It instead looking like... A huge Metal TreeHouse!

METALLIC TREEHOUSE: 1-1: Fight Spiker Man! 1-2: Fight Great Anchor! mag-fly Attacks: Anchor Rush, Anchor Beam, Eye Bomb, Spark Blast, and Grab Towel! Stats: 40 HP, 7 Defense, 10 Speed. Area: Huge Stairs of The TreeHouse!
*Weak to Balloon Blow +3 Damage*

2-1: Fight Balloon Man!
2-2: Fight Cossack Mech!
Attacks: Cossack Peck, Laser Strike, Beam Rise, Needle Spray, Balloon Berserk, A Necromancers' Dance, Cossack Destroyer, Special Beam and Ultimate Killer!
Stats: HP: 50, Defense: 10, Speed: 6.
Area: Center Stage!

It is now, that the one behind this all is me! :P Wow. I'm soooo done for.

3-1: Fight Necro Man!
3-2: Fight Shadow Mega Man 9 bots!
3-3: Fight The Metal Bot!
Attacks: Metal Wave, Metal Rider, Metal Rise, Iron Press and Metal Striker!
Stats: HP: 20 Defense: 9 Speed: 1.
Form 2: Metal Man/T-Rex!
[type-flame] Attacks: Metal Blade, Giga Blade, Ultra Blade, Metal Rush, Rusty Blade, Needler and Metal Explosion! [type-flame]
Stats: 50 HP, 9 Defense, 7 Speed.
Area: Metal Leaves!

Ending: When Mega Man or WHOEVER YOU ARE PLAYING, I fall and the TreeHouse Explodes and your Charecter walks away with an explosion in the background Like Mega Man 7. But, I escaped and then typed up what has happened in here. XD AND MY BACK HURTS!

End. :D
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Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on September 27th, 2015 at 10:24am Edited on 2015/09/27 at 1:48pm
Posted 2015/09/27 at 10:24am Edited 2015/09/27 at 1:48pm
#11
I don't really know how to describe it, but here's Tamagotchi Mecha

Dr. Wily was working in his lab working on creating the Newest and most powerful Mechas. Meanwhile, an infant Mettaur sits in a corner of the lab, collecting dust, the infant, feeling Jealousy over the new model, turns to Dr. Light in order to be at his highest potential.

The Game involves raising a Mettaur in order to fight against the new Mechas, there's 4 actions the Mettaur can do
Treasure -Search the Lab for any Bolts and Stat Capsules for the Mettaur to use later, items include:
-Attack/LE Capsule- Raises either Attack or LE by 1
-Bolts- Feed to the Met to keep Hunger at a higher %
-Score Ball- Raise Attack and LE by 1, but decreases Happiness
-Helmet- Raise LE by 2, but decreases Attack by 1
-Pacifier- Boosts happiness by 40%
Shot -Practice shooting skills in the Lab, has 20% chance to boost attack
Play -Play with the other robots in the Lab, one of the only ways to boost Happiness
Raise -Give the Mattaur Stat Capsules and other items here, The Met's starting stats are:
LE: 2 [How much you can withstand]
Attack: 1 [How much Damage you can inflict in battle]
Happiness: 30% [Measures Met's mood, higher % means Met will be happier and Find more treasure, low % means opposite]
Hunger: 50% [Affects Attack and Happiness either in a good or bad way, feed the Mettaur Bolts to keep the % up]
After completing enough actions, the Mettaur will battle one of the Mechas in its own stage, after fighting all of the Mechas, you will fight Wily

Playable: mettool -A Mettaur in its early state and never goes anywhere without its pacifier, after Wily started to create new mechas, it started to collect dust and Jealousy towards Dr. Wily, after raising it with enough care, it can be upgraded to either a Picket Man or Sniper Joe.

Mecha 1: gabyboal Super Gabyboal: Battle after completing 15 actions
LE: 3 Attack: 2
Attacks by Quickly Sliding

Mecha 2: batton Dracula Batton: Battle after completing 30 actions
LE: 9 Attack: 3
Attacks by Draining LE out of target

Mecha 3: fan-fiend Whirlwnd Fiend: Battle after completing 30 actions
LE: 15 Attack: 1
Attacks by blowing Wind at the Target, does damage over time

Mid Boss: bass Bass: Battle after Beating Whirlwind Fiend
LE: 16 Attack: 4
Attacks by shooting Bursts of Solar Energy at the Target

-After Beating Bass, you now have the Option to Upgrade the Mettaur into Either a Picket Man or Sniper Joe, well, it's more like a Suit the Met controls

Sniper Joe Suit: Increases current Attack by 50%, has Faster Shots, and now has a 30% Chance to Raise attack by 2 from the 'Shot' actioon

Picket Man Suit: Increases current LE by 50%, throws Pickaxes for Projectiles, and gets more items from the 'Treasure' action

Mecha 4: flea Tick: Battle after completing 30 actions
LE: 20 Attack: 6
Attacks by Bashing into the Target

Mecha 5: mega-man Perfect Copy Robot: Battle by completing 40 Actions
LE: 28 Attack: 7
Has the Same attack the Player has

Mecha 6: dr-wily Decoy Bot: Battle by completing 60 actions
LE: 30 Attack: 5
Attacks by Bashing into the Target

After Defeating the Mechas, Dr. Wily arrives at the Lab for Battle
Wily Wily Saucer
Form 1: LE: 35 Attack: 8
Form 2: LE: 22 Attack: 4
Form 3: LE: 13 Attack: 2
Form 4: LE: 5 Attack: 1

Wily now bags for mercy like when he was defeated by Mega Man, the infant Mettaur spares him, but stays at Dr. Lights Lab

Epilogue: The Mettaur now helps Dr. Light at the lab, but has now grown up into an Adult, but Wily is still at his dimly lit Lab, working on new ways to Defeat Light's new assistant, he can only think of one, rebuild Light's robots and use them to defeat the Met*

*Yes, this is the Prequel to Mega Met 1
^ Top
Beta Shadow
 
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Beta Shadow
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Posted on September 28th, 2015 at 3:35pm Edited on 2015/09/28 at 5:48pm
Posted 2015/09/28 at 3:35pm Edited 2015/09/28 at 5:48pm
#12
Mega Man: The Power Champions (Continued Again)

Robot Master 9: Galaxy Man galaxy-man
Weapons: Black Hole Bomb, UFO Tackle, Black Hole Shield, SPECIAL Black Hole Meteor Shower
Weakness: Spread Drill

Robot Master 10: Blade Man
Weapons: Triple Blade, Blade Slash, Single Blade, SPECIAL Frenzy Blade
Weakness: Spread Drill

Robot Master 11: Strike Man strike-man
Weapons: Rebound Striker, Rebound Football, Spinning Tackle, SPECIAL Bouncing Striker
Weakness: Triple Blade

Robot Master 12: Solar Man
Weapons: Solar Blaze, Orbiting Blaze, Solar Recovery, SPECIAL Solar Burn
Weaknesses: Water Balloon, Laser Trident

Fortress Boss 1: Ballade ballade
Weapons: Ballade Cracker, Bouncing Cracker, Triple Cracker, SPECIAL Mega Cracker
Weakness: Triple Blade

Fortress Boss 2: King
Weapons: Lance, Shield, Lance Twirl, SPECIAL Piercing Strike
Weakness: Triple Blade

Fortress Boss 3: Ballade (2nd Form) ballade_alt
Weapons: Ballade Cracker, Triple Cracker, Mega Cracker, SPECIAL Cracker Bombardment
Weakness: Triple Blade

Wily Boss 1: Wily Machine 8 (Form 1)/Wily Machine (MM&B) (Form 2) dr-wily
Weaknesses: Water Balloon, Laser Trident, Triple Blade

Wily Boss 2: Wily Capsule dr-wily
Weaknesses: Wave Burner, Solar Blaze, Triple Blade, Rebound Striker

Story Mode 4 (Beat all other Stories): Wily's Final Phase

Robot Master 1: Enker enker
Weapons: Mirror Buster, Mirror Buster Jab, Mirror Buster Javelin, SPECIAL Mirror Buster Strike
Weakness: Screw Crusher

Robot Master 2: Buster Rod G
Weapons: Buster Rod, Buster Rod Spin, Buster Rod Grapple, SPECIAL Buster Rod Combo
Weakness: Mega Water

Robot Master 3: Doc Robot
Weapons: Leaf Shield, Atomic Fire, Bubble Lead, SPECIAL Flash Stopper
Weaknesses: Screw Crusher, Mega Water, Ballade Cracker

Robot Master 4: Punk punk
Weapons: Screw Crusher, Shell Block, Shell Spin, SPECIAL Giga Crusher
Weakness: Ballade Cracker

Robot Master 5: Terra
Weapons: Spark Chaser, Spark Bomb, Spark Static, SPECIAL Super Spark
Weakness: Sakugarne

Robot Master 6: Dark Man 4
Weapons: Dark Man Shot, Dark Man Barrier, Dark Man Beam, SPECIAL Dark Proto Strike
Weaknesses: Ballade Cracker, Hyper Storm

Mid-Boss: Rival Battle mega-man proto-man bass bass_swift
Robot Master 7: Ballade ballade
Weapons: Ballade Cracker, Bouncing Cracker, Triple Cracker, SPECIAL Mega Cracker
Weakness: Screw Crusher

Robot Master 8: King
Weapons: Lance, Shield, Lance Twirl, SPECIAL Piercing Strike
Weakness: Screw Crusher

Robot Master 9: Ballade (2nd Form) ballade_alt
Weapons: Ballade Cracker, Triple Cracker, Mega Cracker, SPECIAL Cracker Bombardment
Weakness: Screw Crusher

Robot Master 10: Quint quint
Weapons: Sakugarne, Quint Buster, Sakugarne Dig, SPECIAL Sakugarne Earthquake
Weakness: Flash Stopper

Robot Master 11: Mega Water S
Weapons: Mega Water, Harpoon, Mega Water Shield, SPECIAL Mega Hose
Weakness: Hyper Storm

Robot Master 12: Hyper Storm H
Weapons: Hyper Storm, Shaking Jump, Crushing Stomp, SPECIAL Giga Storm
Weaknesses: Buster Rod, Sakugarne

Fortress Boss 1: Alien
Weakness: Mega Water

Fortress Boss 2: Sunstar
Weapons: Sunstar Supernova, Sunstar Flare, Sunstar Laser, SPECIAL Sunstar's Solar Flare
Weakness: Screw Crusher

Fortress Boss 3: Mega Man? mega-man-copy
Weapons: Metal Blade*, Leaf Shield*, Crash Bomber*, SPECIAL Black Hole Bomb*
Weakness: Spark Chaser

Wily Boss 1: Wily Capsule dr-wily
Weakness: Screw Crusher
**
"Wily" Boss 2/FINAL BOSS: Omega Zero (Mega Man if the player is Omega Zero) bass_swift mega-man
The opponent has all weapons from all story modes, giving the player a HUGE variety of attacks.


More next post! Again.

*Yes, I made his moveset based off of Smash Bros.

**Can I get a little help fixing this problem? I can't seem to figure it out. Idk who fixed it, but thanks!
^ Top
Beta Shadow
 
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Beta Shadow
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Posted on September 28th, 2015 at 6:22pm Edited on 2015/09/28 at 6:23pm
Posted 2015/09/28 at 6:22pm Edited 2015/09/28 at 6:23pm
#13
Mega Man: The Power Champions (Continued. Again. AGAIN.)

ENDINGS (Appears in all modes after you beat them, except for practice/freeplay mode.)

Mega Man:
dr-wily Please, Mega Man, I'm sorry! I'll never do anything evil again!
mega-man Wily, you pull this trick every time. Your not planning anything, are you?
dr-wily *Suddenly, his UFO appears and Wily gets inside* Your right, I am planning something: my escape! Farewell!
*Ending picture shows Mega Man chasing after Wily's Saucer*
mega-man Hey! Get back here! Man, will he ever learn?

Proto Man:
dr-wily Please, I'm sorry! I won't do this again, I promise!
proto-man Don't think for just one second I will fall for your tricks, Wily. Your going to jail where you belong.
dr-wily *Suddenly, his UFO appears and he gets inside* Fine, but you'll have to catch me first!
*Ending picture shows Proto Man chasing after Wily's Saucer*
proto-man Of course you pull off a trick like this. Get back here!

Bass:
dr-wily Bass, I'm sorry! I was only testing your abilities!
bass Oh, quiet, you! You already made that excuse once, I'm not gonna fall for your little trick. Now, what was the REAL reason behind your attack?
dr-wily *Gets up* Fine, I'll tell you. I didn't attack to put you on trial OR destroy Mega Man. Rather, it was to examine him through various tests and battles so that I can use the data to find out a way to make my greatest creation able to defeat him!
bass That girly-haired robot? AGAIN with this? You know what, old man, I had enough. I'll head back here later, but for now, I'm done hearing about this. *Teleports out*
*Ending picture shows Bass looking at the castle from afar.*
bass Hmph, that blind fool. Little did he know, he's focusing more on power than obedience. I'm gonna laugh when this whole "Project Zero" thing blows in his face.

Omega Zero:
bass_swift Hahahaha! Even the great Mega Man stood no chance against me.
dr-wily Who... Who ARE you? Why do you look like-
bass_swift Isn't it clear, Wily? I AM Zero!
robot No you are not!
bass_swift Who-!?
Zero (ZeroDXZ, that is) teleports in.
bass_flame I'M the real Zero! Your nothing but a fake!
*The ending picture shows Zero and Omega Zero getting into a fierce battle as Wily sneaks out*
bass_swift Is that so? Well, bring it! The last reploid standing is the real Zero!
Powered Up Mode 1: MM1-4
Powered Up Mode gives each robot master a new move from a DIFFERENT Robot Master that is in the same group... well, mostly. Weaknesses and received weapons are the same, however.

cut-man Cut Man: Metal Blade
elec-man Elec Man: Spark Shot
time-man Time Man: Bright Burst
metal-man Metal Man: Needle Cannon
air-man Air Man: Dust Crusher
quick-man Quick Man: Top Spin
hard-man Hard Man: Super Arm
gemini-man Gemini Man: Crystal Eye*
shadow-man Shadow Man: Skull Barrier
toad-man Toad Man: Bubble Lead
ring-man Ring Man: Rolling Cutter
skull-man Skull Man: Shadow Blade
enker Enker: Skull Barrier**
Buster Rod G: Quick Boomerang
Doc Robot: Crash Bomber
Powered Up Mode 2: MM5-7
gyro-man Gyro Man: Wind Storm
napalm-man Napalm Man: Danger Wrap
crystal-man Crystal Man: Grab Buster
Mars: Flame Burst
Saturn: Deep Digger
Pluto: Black Hole
knight-man Knight Man: Wild Coil
tomahawk-man Tomahawk Man: Power Stone
yamato-man Yamato Man: Slash Claw
freeze-man Freeze Man: Blizzard Attack
Cloud Man: Gravity Hold
Slash Man: Plant Barrier
punk Punk: Yamato Spear
Terra: Electric Shock
Dark Man 4: Gravity Hold
Powered Up Mode 3: MM8-10
Tengu Man: Tornado Blow
Astro Man: Black Hole Bomb
Aqua Man: Water Shield

More next post!

*There were limited options, Ok?
**There was hardly any non-MMRPG Shield-Core characters, and King wasn't in the group.
^ Top
Beta Shadow
 
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Beta Shadow
33,453,614 BP
44 TP | 4927 PP
Posted on September 28th, 2015 at 8:56pm Edited on 2015/09/28 at 9:02pm
Posted 2015/09/28 at 8:56pm Edited 2015/09/28 at 9:02pm
#14
Mega Man: This Game (Continued once more)

Ground Man: Drill Bomb*
Burner Man: Magma Bazooka
Magic Man: Noise Crush**
Splash Woman: Water Balloon
hornet-man Hornet Man: Plant Barrier**
galaxy-man Galaxy Man: Astro Crush
Blade Man: Flame Sword
strike-man Strike Man- Wild Coil**
Solar Man: Magma Bazooka
ballade Ballade: Remote Mine
King: Mirror Buster***
ballade_alt Ballade (2nd Form): Flash Bomb
Powered Up Mode 4: Fortress Attack
quint Quint: Buster Rod
Mega Water S: Water Shield
Hyper Storm H: Tornado Blow
Alien: (Had Buster Shot, Charged Shot, and Tackle) Star Crash
Sunstar: Photon Missile
mega-man-copy Mega Man?: Thunder Beam
Freeplay Mode: Play against your friend, someone online, or a computer player as almost any character! (The basic robot masters are unlocked by beating them buster-only. Mega Man, Proto Man, Bass, and Omega Zero players gets to choose one weapon before battle.)

Practice Mode: Practice your skills against another Robot Master! Set them to stand, block, attack, and spar! (Both robots get unlimited energy in this mode.)
FINALLY DONE! ...Wait, WHAT DO YOU MEAN THERE ARE TWO SECRET STORY MODES! Give me a minute... *Rages in the next room* Alright, let's begin.

Story Mode D (Beat all story modes with all characters): DOS (Yes, you heard me. DOS.)

All Secret Stories actually have LESS battles, including only 2 fortress battles.

Robot Master 1: Sonic Man
Weapons: Sonic Wave, Water Wave, Mega Water, Water Shield, SPECIAL Supersonic Wave
Weakness: Nuclear Detonator

Robot Master 2: Volt Man
Weapons: Force Field, Spark Shock, Thunder Beam, Thunder Bolt, SPECIAL Energy Field
Weaknesses: Sonic Wave, Shark Boomerang

Robot Master 3: Dyna Man
Weapons: Nuclear Detonator, Hyper Bomb, Dive Torpedo, Flash Bomb, SPECIAL Nuclear Blast
Weakness: Force Field

Mid-Boss: Rival Battle mega-man proto-man bass bass_swift
Robot Master 4: Bit Man (Not to be confused with me :P)
Weapons: Bit Cannon, Spread Drill, Drill Bomb, Power Stone, SPECIAL Bit Blitz
Weakness: Torch Arm

Robot Master 5: Shark Man
Weapons: Shark Boomerang, Bubble Lead, Water Balloon, Salt Water, SPECIAL Shark Bite
Weakness: Bit Cannon

Robot Master 6: Torch Man
Weapons: Torch Arm, Wave Burner, Flame Burst, Magma Bazooka, SPECIAL Torch Inferno
Weakness: Sonic Wave, Shark Boomerang

Fortress Boss: CROCQ V1
Weaknesses: Sonic Wave, Shark Boomerang, Force Field

Wily Boss: CROCQ V2
Weakness: Bit Cannon

Secret Story S (Beat all story modes with all characters buster-only without loosing a life): MMRPG (Because it has to be involved somehow.)

Robot Master 1: Bt Man mega-man_shadow
Weapons: Shadow Buster, Bt Bomb, Skull Barrier, Shadow Blade, SPECIAL Bomb Brigade
Weakness: ThatOne Stopper

Robot Master 2: Meta bass_water
Weapons: K-Saber, Water Wave, Bubble Spray, Water Shield, SPECIAL Rain Flush
Weakness: Rhythm Strike

Robot Master 3: Ender Man ring-man_alt
Weapons: Diamond Sword, Crystal Slash, Block Throw, Obsidian Shield, SPECIAL TNT Rain
Weakness: K-Saber

Mid-Boss: Rival Battle mega-man proto-man bass bass_swift
Robot Master 4: MegaBossMan quick-man_alt
Weapons: The Law, Quick Boomerang, Quick Jab, Quick Tackle, SPECIAL No Escaping from The Law! Combo
Weakness: ThatOne Stopper

Robot Master 5: Mikey bright-man_alt
Weapons: ThatOne Stopper, Bright Burst, Flash Stopper, Time Slow, SPECIAL Electrical Burst
Weakness: The Law

Robot Master 6: Rhythm bass_nature****
Weapons: Rhythm Buster, Rhythm Strike, Rhythm Cloak, Thunder Beam, SPECIAL Rhythm Blast
Weakness: Proto Strike*****


More next post, which will FINALLY end this thing!

*Both have drills, no other Earth-core robots in the same group.
**Blah blah blah, no others in group, blah blah blah.
***Blah blah blah, Shield-Core Cannon, blah blah blah.
****Everything about Rhythm in this game is based on his character of Rhythm from his comic, which you can see in his profile description.
*****His ONLY weakness, everything else just does neutral damage.
^ Top
Beta Shadow
 
Contributor
Beta Shadow
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Posted on September 28th, 2015 at 8:57pm
Posted 2015/09/28 at 8:57pm
#15
Mega Man: The Power Champions (Continued FOR THE LAST TIME AT LAST!)

Fortress Boss: Trill trill
Weapons: Space Buster, Star Crash, Energy Restore, Space Strike, SPECIAL Space Overdrive
Weakness: NONE MUHAHAHAHA!

Special Boss 2: Slur slur
Weapons: Space Buster, Space Overdrive, Energy Restore, Slur Beam, SPECIAL Astro Crush Omega
Weakness: None again. Muhaha.


And we're done here. I did NOT expect this many posts when making this "game".
^ Top
PieChild
 
PieChild
4,929,507 BP
4 TP | 178 PP
Posted on October 4th, 2015 at 3:47pm Edited on 2015/10/10 at 1:04am
Posted 2015/10/04 at 3:47pm Edited 2015/10/10 at 1:04am
#16
Proto Man's Divorce!

Storyline: Basically, Proto Man loved Mega Man. But, there was something off. His 8 robot friends told him about how Mega Man beat Cossack. In a flash of Icy Creamy Buttery Anger, he dashed off with his Robo-Friendos to stop the fiend, Mega Man!
Player: I think everyone knows. (Cause they DO)

Robo-Friendo 1: The Guy Who Defies Physics! gravity-man

Robo-Friendo 2: Say "I like Trains" and Prepare to die by this train! charge-man

Robo-Friendo 3: His Waves Rise High and cause his Name is, WAVE MAN! He gonna dance on yo face! He'll Have some fun, pushin' you 'round like the littl' pinchushion that you are! wave-man

Robo-Friendo 4: This guy smells himself in the morning... :3 Weirdo. More like... WEIRDO-FRIENDO! napalm-man

Interupting-Friendo! A Green, Mean, Recycling Machine! rhythm_alt4

Robo-Friendo 5: This guy got PROPELLER! gyro-man

Robo-friendo 6: This guy got a BALL on his head! He's so hard! crystal-man

Robo-Friendo 7: THIS GUY NEEDS SOME SPACE, YO. LOT'S OF IT. CAUSE HE BE SHININ' IN YO FACE BRIGHTER THAN THE SMAREST, RAPPING LIKE AN IDIOT AND IS NUMBER ONE! GET DOWN, YO! star-man

Robo-Friendo 8: This guy looks cool, but not as cool like LIKE THE AMAZING CONCRETE MAN! stone-man

AH YES. THE CASTLE OF HUGS AND KISSES. MISSION ABORT YOUR COCOA BANANA BUTTER TO LOCATION 101.

BANANA BUTTER CASTLE 1: How did I get here?galaxy-man

BANANA BUTTER CASTLE 2: Drop the Bass in The Water and Let it Live or else you'll meet with a terrible curse that you'll never get anyways so don't care about it. bass

BANANA BUTTER CASTLE 3: Oh my glob. Kirby

BANANA BUTTER CASTLE 4: BEEEEEEEER. BEER BEER BEEEEEEEER BEEEEEEEEEEEEEEEEEEEEER BEEEEEEEEEEEEEEEER BURT BERT BUATT BERT BE BAAAAAAAAAAAA. shovel-knight

BANANA BUTTER CASTLE 5: Divorce Strike!! proto-man

BANANA BUTTER CASTLE 6: Strike me with a fiery Blaze! Try and beat me, with all your might. try your best, but fail in the end! 5 health bars, your too late. proto-man_core-electric

Then Mega Man takes Proto Man's head for a trophy on his wall and becomes the next predator,

Which thus, begins Mega Man 7, with the reason of Mega Man trying to kill Wily,
^ Top
Musical
 
Musical
15,225,883 BP
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Posted on October 9th, 2015 at 9:16pm Edited on 2015/11/26 at 1:11pm
Posted 2015/10/09 at 9:16pm Edited 2015/11/26 at 1:11pm
#17
The Fighting Genre just hit this Thread, so here's the newest entry, Mega Kick based on Drop Kick

Mega Kick uses only two Buttons for Gameplay, there's no ability to move, so the two inputs are divided in two categories
Dive- The user launches him/herself into the air, this input usually is only used to avoid enemy attacks,
Kick- The user's attack, the input usually can only be used in the air

Characters:
mega-man Mega Man
Dive: Jet [Flies in a Mainly Vertical Angle]
Kick: Power Knuckle [Launches in a Diagnally Downward angle]

proto-man Proto Man
Dive: Tengu Blade [Flies in an Upward angle]
Kick: Proto Strike [Short Range Attack, attack makes user launch at a horizontal angle]

bass Bass
Dive: Treble Adaptor [Flies at a 45 Degree Angle]
Kick: Bass Buster [Shoots 3 shots at random angles, mid-long ranged]

roll Roll
Dive: Item-2 [Create a floating platform]
Kick: Flower Bomb [Falls at the angle of Hyper Bomb in MM1]
Unlockable:

cut-man Cut Man
Dive: Cut Roller [Summersaults at a Horizontal angle]
Kick: Scissor Slasher [short-ranged attack]

guts-man Guts Man
Dive: Guts Smash [Slams fist on the ground to propel at a 30 degree angle]
Kick: Super Arm [Throws Guts Block at a downward angle]

bomb-man Bomb Man
Dive: Bomb Blaster [Blasts a Bomb to propel at a 50 degree angle]
Kick: Dynamo Bomb [Explosion covers a small area around user]

fire-man Fire Man
Dive: Chimney Chaser [Jumps in an 85 degree angle in a cloud of Smoke]
Kick: Flame Chaser [Shoots a Flame at a downward angle]

ice-man Ice Man
Dive: Freezing Whirlwind [Flies at an upwards diagnol angle in a Burst of ice]
Kick: Ice Slash [Shoots a Cluster of Ice at a 45 degree angle]

elec-man Elec Man
Dive: Elec Surge [Launches at a 45 degree angle]
Kick: Elec Knuckle [Short-ranged attack]

Story Mode: Travel through shortened versions of the MM1 Robot Master's Stages with the New controls

Stage 1: Random RM
Stage 2: Random RM
Stage 3: mega-man Copy Bot
Dive: Copy Jet
Kick: (Random RM Kick input)

Stage 4: dr-wily dr-light Dr. Wily (Mega Man, Proto Man, Roll) Dr. Light (Bass, Robot Masters)
Dive: Wily/Light Booster (Flies in an upwards angle)
Kick: Wily/Light Buster (Shoots a Spread Shot in a downward angle)


Ending: the Player Flies off with a Burning Castle in the background and returns back home, the screen slowly blacks out, but with the faint hum of an aircraft.

^ Top
PieChild
 
PieChild
4,929,507 BP
4 TP | 178 PP
Posted on November 21st, 2015 at 9:20pm
Posted 2015/11/21 at 9:20pm
#18
Sense I am bored and I dunno what to do, I'll do some

MEGA MAN FOOTBAAAAAAAAAALL!!!

PLAYERS:

Wait! Before I get in-depth, the goal is football. Either [rush the football with friendly AI or friends OR online peeps] or (if you can) kick that football to the goal thingy!] You can Kick, Run (left stick), Dash (O) and SHAKE SHAKE ShAKE! With Triangle. Shake to get the tacklers off (You can press R1 and L1 to Tackle BTW) Run to move and you know why you can kick! There is 2 specials for each character, including their personal moves (Like Mega Buster) and well, special moves. :3

mega-man MEGA MAN: Personal Move: MEGA BUSTER, shoot the ball with R2 or shoot other to make them less durable and easier to tackle. MEGA BALL, confuse enemies by throwing a Mega Ball in front of you, but it acts like a mine to slow enemies down ultimately! Takes 15 seconds for Cool Down.

I'll do more later.
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,453,614 BP
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Posted on December 1st, 2015 at 6:15pm Edited on 2015/12/01 at 7:27pm
Posted 2015/12/01 at 6:15pm Edited 2015/12/01 at 7:27pm
#19
Name: Beta Man 3: Evil Man Strikes Back

Players: Beta Man (New Weapon List: Beta Buster, Beta Blast (A ball made of shadows that explodes), and Shadow Rapier mega-man_shadow MegaBoy (Beat the game) mega-man_flame Zero (Beat Hard Mode) bass_flame
Description: Beta Man, previously known as Bt Man, has recently had an upgrade so he could be prepared for more villains. And not a moment too soon, because Evil Man and his evil clones of the 3rd-gen robots have arrived, and they are more powerful than ever! Once again, Beta Man calls upon MegaBoy for help, not knowing that Zero, too, is after Evil Man.

Robot Master 1: Evil Needle Man (Weapon: Needle Blitz- Shoots multiple needles in multiple directions rapidly.) needle-man_alt9
Robot Master 2: Evil Magnet Man (Weapon: Magnet Blast- Similar to his magnetic field, but when the magnet connects, it explodes.) magnet-man_alt9
Robot Master 3: Evil Gemini Man (Weapon: Gemini Clone- When alone, Gemini Man summons a clone that takes only one hit. The clone fires Gemini Lasers.) gemini-man_alt9
Robot Master 4: Evil Hard Man (Weapon: Hard Punch- Shoots out two Hard Knuckles, then shoots out a bigger one that is similar to the Mega Fist.) hard-man_alt9
Robot Master 5: Evil Top Man (Weapon: Explosive Top- While spinning on his path, he summons three tops that stands still and then explodes.) top-man_alt9
Robot Master 6: Evil Snake Man (Weapon: Exploding Snake- The third Search Snake is slightly bigger and, when it hits Beta Man/MegaBoy/Zero, it explodes/) snake-man_alt9
Robot Master 7: Evil Spark Man (Weapon: Giga Spark- Launches a bigger version of the Spark Shock after shooting the originals. Does much more damage than the regular Spark Shock.) spark-man_alt9
Robot Master 8: Evil Shadow Man (Weapon: Shadow Katana- A very big hop in which, when he comes down, he lands in the middle, stabbing a katana in the ground, causing two waves to spread out for a wider attack.) shadow-man_alt9/Super Shadow Man (Secret Boss on Hard Mode) (Based off of the Shadow Man boss from Rockman 4: Minus Infinity) shadow-man_alt2

Weaknesses: Evil Needle Man- Gemini Clone Evil Magnet Man- Needle Blitz, Giga Spark, Shadow Katana, Shadow Rapier, Z-Saber, Shadow Blade* Evil Gemini Man- Exploding Snake Evil Hard Man- Magnet Blast, Hard Fist Evil Top Man- Hard Fist, Beta Blast Evil Snake Man- Giga Spark, Magnet Blast, Needle Blitz, Shadow Katana, Shadow Rapier, Z-Saber, Shadow Blade Evil Spark Man- Shadow Katana, Beta Blast, Shadow Rapier, Shadow Blade Evil Shadow Man- Explosive Top Super Shadow Man- None

*The weapon you get from beating Super Shadow Man.

Evil Man's Lair 1: Evil Copy Robot mega-man_time mega-man_laser bass-copy
Evil Man's Lair 2: Evil Man Form 1 bass_shadow
Evil Man's Lair 3: Evil Man Form 2 proto-man_shadow
Evil Man's Lair 4: Robot Master Rematches Retro-type proto-man_cutter (A once-malfunctioning prototype of Retro Pikachu)
Final Boss: Evil Man Final Form mega-man-copy

Congratulations! You have unlocked Hard Mode! Most of the bosses' weapons are insta-kill, and the mechas take longer to defeat! You also unlocked MegaBoy!

Secret Final Boss: Slur slur (Slur AGAIN!? You know the deal.)
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on December 5th, 2015 at 2:05pm Edited on 2015/12/05 at 8:48pm
Posted 2015/12/05 at 2:05pm Edited 2015/12/05 at 8:48pm
#20
I have yet another, strange entry to the thread
Dr. Wily's invasion

Player(s):
dr-light Dr. Light sniper-joe Mecha

Story:
In order to upgrade his robots, Dr. Wily steals all of Dr. Light's parts from the lab one night. All of Dr. Light's robots are gone, even Mega Man. Now it's Dr. Light's turn in the limelight!

I believe the best way to decsribe this would be a Metroidvania styled game in which Dr. Light has to travel around the Robot Masters' territory to collect different kinds of materials to create robots to protect him and take down the Robots Wily stole from him.

In order to construct a Robot, it requires an Engine, a Memory chip, and a Core, the available Robots include:
mettal =Basic Engine, 1MB Chip, Basic core. 1 LE, Buster-Based
tackle-fire =Renegade Engine, 1MB Chip, Flame Core. 2 LE, Bash/Flame-Based
flea =Basic Engine, 2MB Chip, Basic Core. 2 LE, Bash-Based
sniper-joe =Sniper Engine, 4MB Chip, Shield Core, Mettaur. 4 LE, Buster-Based
hot-head =Renegade Engine, 6MB Chip, Flame Core, 3 Tackle Fires. 6 LE Flame-Based
picket-man =Sniper Engine, 6MB Chip, Shield Core, Sniper Joe. 8 LE Buster-Based
fan-fiend =Windy Engine, 8MB Chip, Wind Core. 8 LE Wind-Based
snapper =Aqua Engine, 10MB Chip, Water Core. 10 LE Water-Based
fire-man =Fire Engine, 24MB Chip, Flame Core, 6 Tackle Fires, 2 Hotheads, Mettaur. 14 LE Flame-Based
air-man =Windy Engine, 32MB Chip, Wind Core, 3 Fan Fiends, Sniper Joe. 16 LE Wind-Based
bubble-man =Aqua Engine, 32MB Chip, Water Core, 8 Snappers, 3 Mettaurs. 16 LE Water-Based
roll =Support Engine, 64MB Chip, Support Core, 4 Sniper Joes, 6 Mettaurs. 20 LE, Support-Based

Area 0: Higsby's Shop [Buy robots here for Zenny after unlocking them]
Mettaur: 100Z
Tackle Fire: 300Z
Flea: 650Z
Sniper Joe: 1000Z
Picket Man: 1350Z
Hothead: 1400Z
Fan Fiend: 1800Z
Snapper: 2500Z
Fire Man: 5000Z
Bubble Man: 6000Z
Air Man: 7000Z

Area 1: Clock Tower
time-man Time Man Weak to Flame-Based Attacks. 8 LE
[elec-man Elec Man]{time-electric} Weak to Bash-Based Attacks. 8 LE

Area 2: Quarry
guts-man Guts Man Weak to Water-Based Attacks. 12 LE
bomb-man Bomb Man Weak to Flame-Based Attacks. 10 LE

Area 3: Warehouse
cut-man Cut Man Weak to Bash-Based attacks. 8 LE
oil-man Oil Man Weak to flame based attacks. 12 LE

Area 4: Wily Citadel
fire-man Fire Man Weak to Water-Based attacks. 12 LE
ice-man Ice Man Weak to Support-Based attacks. 14 LE
bass Bass Weak to Wind-Based attacks. 14 LE

Area 5: Plaza
mega-man Mega Man Weak to Water-Based Attacks. 16 LE
proto-man Proto Man Weak to Flame-Based attacks. 16 LE

Area 6: Wily Laboratories
dr-wily Dr. Wily Wily Machine 1
Form 1 Weak to Flame-Based Attacks. 20 LE
Form 2 Weak to Wind-Based Attacks. 10 LE

After defeating Wily, your current mecha and Dr. Light run home and meet up at home with Mega Man and Roll a la Mega Man 1. When the reunite, the screen slowly fades to black.

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