Did you ever wonder what would it be like if Bass was the main character? Or if past robot masters teamed up with each other? Well, this is a place where you can have fun making up stories/fan games. Unfortunately, you obviously can't MAKE one here, but if you have experience in making them and are interested in using these as a body for them, go ahead and do it.Here is an example:Name: Mega Man Powered Up 1 1/2 or Mega Man 1 1/2
Player: Mega Man
Robot Master 1: Cut Man Robot Master 2: Air Man Robot Master 3: Bubble Man Robot Master 4: Quick Man Robot Master 5: Bomb Man Robot Master 6: Time Man Robot Master 7: Fire Man Robot Master 8: Wood Man
Robot Master Weaknesses: Cut Man-Fire StormAir Man-Leaf ShieldBubble Man-Rolling CutterQuick Man-Time Slow and Hyper BombBomb Man-Rolling Cutter and Fire StormTime Man-Leaf ShieldFire Man-Air ShooterWood Man-Fire Storm and Rolling Cutter
Wily Stage 1 Boss: Mecha Dragon Wily Stage 2 Boss: Yellow Devil Wily Stage 3 Boss: Guts Man Wily Stage 4 Boss: Boobeam Trap (Really, that's what it's called) Final Boss 1: Wily Machine 1 Final Boss 2: Wily Machine 2Here is a blank version:
Weaknesses*: Quick Man- Bright Burst, Bt Bomb*, Crash Man's Attacks, Z-Saber (Time Core or Explode Core), Skull BombRing Man- Sakugarne Hammer, Z-Saber (Flame Core or Swift Core), Quick Boomerang, Flame Burst, Fire Storm, Pharaoh ShotMercury- Bass Baroque, Bt Man's Attacks, Skull Barrier, Skull Bomb, Skull Toss, Sonic's Attacks, Z-Saber (Shadow Core or Impact Core), Shadow Blade, Knight Crush, Copy SaberShadow Man- Sakugarne Hammer, Sonic's Moves**, Z-Saber (Swift Core or Laser Core), Quick BoomerangNeedle Man- Puzzle Drop (Frenzy Tile), Note Flare, Z-Saber (Crystal Core or Wind Core), Grab BusterFlame Man- Z-Saber (Wind Core or Water Core), Rain FlushSkull Man- Bt Bomb, Skull Bomb, Crash Man's Weapons, Z-Saber (Wind Core or Explode Core)Elec Man- Shadowy Rapier, Rusty Blades, Z-Saber (Cutter Core or Earth Core), Ring Boomerang, Needle Cannon, Copy Saber, Yamato Spear, Metal BladeTrill- NoneKnight Man- Bass Baroque, Bt Man's Attacks, Brimstone's Attacks, Rusty Blades, Z-Saber (Cutter Core or Shadow Core), Ring Boomerang, Shadow Blade, Needle Cannon, Skull Barrier, Copy Saber, Yamato Spear, Metal Blade (More coming soon)
This time, there are 8 fortress bosses. 3 from page 1, 3 from this page, a secret boss, and then there is Slur.
Villain Castle 1: Wily Machine 2 (From Mega Man Powered Up 1/2 AKA Mega Man 1 1/2) Villain Castle 2: Light Machine (Wily Piloting) (Based on Bass 1) Villain Castle 3: Ballade (From Mega Man and Bass: ZeroDXZ's Story) Villain Castle 4: Copy Bass and Copy Treble (Based on Mega Brawler) Villain Castle 5: Dr. Cossack? (Dr. Cossack Robot Thingy) (Based on The Sinister and Evil Dr. Cossack) Villain Castle 6: RM RematchesWily Machine 1 and Wily Machine 1 Revamp (From The Adventures of ZeroDXZ: Enter SarahZX) Villain Castle 7: WARNING!Maverick Zero (From Mega Man and Bass: The Return of ZeroDXZ) Final Boss: Slur
*Tell me if any weapons are missing. **Replacement of another shadow- and explode-core move Bt Man had. ***They are Swift- and Impact-Core.
CHOOSE YOUR CHARACTER: Enker Attacks: Enker Lance, Enker Slash, Mirror Buster Enker Lance: Enker whips out his lance, causing a small wave to fly from the tip. Enker Slash: Enker can only do this in the air. Enker pulls out his Lance and does a spin, attacking any opponents nearby. Also grants a little extra height. Mirror Buster: Enker can charge his Lance and release it to for a Mirror Buster. Blocks and reflects 1-2 enemy shots, depending on size..
Punk Attacks: 30 - 60 - 90 Screw Crushers, Screw Rush, Parabolic Screw 30 - 60 - 90 Screw Crushers: By pressing either Up, Up Side, or Side in conjunction with the fire button, Punk throws a differently angled Screw Crusher across the screen. Screw Rush: By charging his Screw Buster, Punk can form into a spiked ball and moves forward invincibly for about 1-2 seconds. Linear/Parabolic Screw: By pressing Down and the fire button, Punk's Screw Crushers will change from Parabolic form to Linear form.
Ballade Attacks: Bomb Launch, Bomb Plant, Sacrifice Destruct Bomb Launch: Ballade launches a Ballade Cracker forward, exploding on impact. The explosion lingers. Bomb Plant: Ballade drops a bomb below him which only explodes once an enemy touches it. Sacrifice Destruct: By charging Ballade's Ballade Cracker, Ballade can create a screen wide explosion. You receive 2 points of damage, however.
Robot Masters 1. Galaxy Man Weal to Punk's Weapons 2. Guts Man Weak to Ballade's Weapons 3. Time Man Weak to Enker's Weapons 4. Tornado Man No Weaknesses
Mid Boss: Proto Man
5. Cut Man No Weaknesses 6. Bomb Man Weak to Punk's Weapons 7. Hornet Man Weak to Ballade's Weapons 8. Plug Man Weak to Enker's Weapons
Labratory Stages 1. Roll Weak to Punk's Weapons 2. Sniper Joe 3 Weak to Ballade Weapons 3. Elec Man Weak to Enker's Weapons 4. Super Adapter Mega Man
With the invasion of Dr. Light's laboratory drawing to a close and Mega Man destroyed, the Mega Man Killers finally return home triumphantly only to have this conversation with Dr. Wily.
You three MEAN to tell me you have destroyed Mega Man? Yessir! It was simple as pie. You destroyed his matrix and processing unit, right? So he can't be rebuilt, rendering this whole conquest useless? Well.... ... you see.... ... it hadn't exactly crossed our minds. Get out, Out, OUT OF MY LABORATORY, you simpletons!
Posted on September 23rd, 2015 at 9:35pmEdited on 2015/09/25 at 10:00pm
Posted 2015/09/23 at 9:35pmEdited 2015/09/25 at 10:00pm
#6
(I can't do the stories (Out of complete laziness) But I can give you another of those weird Mega Man Games)
Mr. X is real!
Storyline: After Proto Man and Mega Man got married, Mr. X appeared and stole all of these Loser-Bots and made them attack the city! So Mega Man went out to destroy them! But... Proto Man was kiddnapped! Like the helpless idiot he is! NOW GO MEGAMAN! KILL ROBOTS! HELP PEOPLE!
Loser-Bot 1: The Extreme Levels of a plant's Life Cycle! WAIT. Is he even in the game?! :O
Loser-Bot 2: Wind Man! His Name comes from the EXACT same name of the Wind Core! (Quite Inconsequential...)
Loser-Bot 3: Time for your free Frosty Snack Kids!
Loser-bot 4: Time to go Good Night, man!
A Loser Guy Interrupting your game: Ey' look. Shadow Proto Man. Very... original...
Loser-Bot 5: A guy with a big Axe...
Loser Bot 6: YAMATOOOOOOOOOO! MAN MAN MAN MAN MAN! YAAAAAAAAAAAAAAAAAAAAAAAAAaaaaaa...
Loser Bot 7: Ah look. This is what you get from combining Oil Man and Fire Man together... He looks very french... fancy
Loser Bot 8: This guy doesn't even have a cameo! Loser! [robot:right][loser-man]
Mega Man aproches the Butter Tower. This... it it.
Butter Castle 1: A guy with two bells on his head with a guy with alot of gasoline on him... WOW.
Butter Castle 2: Eye Thing-A-Ma-Poo... I LOVE IT!!
Butter Castle 3: Another Big Thing. Like Usual, hit it's eye.
Butter Castle 4: The Guy who can do everything the game can offer, which is alot of stuff.
Butter Castle 6: This Blue Ball Thing. [Dis-is-supposed-to-look-like-a-water-core-so-don't-judge}
Butter Castle 7: I CAME IN LIKE A WRECKING BALL! [Dis-is-supposed-to-look-like-a-cutter-core-so-don't-judge}
Butter Castle 8: Mr. X! She looks beautiful today! NOW GET 'EM!!!!! Form 2: Oh great, another phase like any other Mega Man final Boss. Duh. Form 3: Yep. I was expecting this. Form 4: The staple here in this series, is that the final boss will always go super sayain, so IT'S OVER 9000!!!! Form 5: It goes on and on and ooooooooon. StreetLight, people. Living in a lonely road. Shadows, lurking in the niiiiiiiiiiiiight. Form 6: Yeah another form. Form 7: I don't think we're done here... Form 8: FINNALLY. DONE.
After the events, Mega Man grabs the Real Proto Man and they both ran away from the falling castle, with Mrs. X being caught in the rubble. Call this, The Not Weird Ending of Peace.
Wily appears in a new Wily Machine! And for some odd reason, the front of the machine looks like a bunch of drills. Wily seems to like excavating... Attacks: Drill Cluster, Wily Beam, Plasma Ball, Pyre Rain, Freeze Cannon, Machine Charge
There are three modes in the game itself, namely Campaign, Skirmish and Endless Boss Fights.
Campaign causes you to fight 6 randomly chosen Robot Masters. Unlike in the games, the Robot Master's weakness is the weapon of the Robot Master lined up to the left hand side of it. Upon destroying all the 6 Robot Masters, the player will fight one of the six bosses, then Dr. Wily, both of whom have 2 Random weaknesses.
Skirmish allows the player to fight up to 3 other players / AIs. The characters able to be chosen are the main unlocked characters, along with all the Robot Masters the player has unlocked already. Here, weaknesses do not apply, and for characters that can copy weapons, they can take a maximum of 4 special weapons with them. In Skirmish, the player can only choose the 4 starting characters.
Endless Boss Fights is a mode where the player has to fight an endless wave of Robot Master fights, with one of the six normal bosses every 5 waves, and Dr. Wily every 25 waves. The player gets every single weapon that they can collect with that character. The player can select any of the characters they have unlocked, but weaknesses do not apply if the player chooses a character that cannot copy weapons.
Posted on September 25th, 2015 at 9:14pmEdited on 2015/09/28 at 6:56am
Posted 2015/09/25 at 9:14pmEdited 2015/09/28 at 6:56am
#8
Name: Mega Man: the Power Champions
Description: Mega Man, Proto Man, and Bass fights off against a bunch of robot masters... Again. This time, however, a mysterious robot from the future joins the battle. But is the new robot friend or foe? Players: Mega Man Weapons: Mega Buster, Mega Slide, Mega Ball, SPECIAL Rush Drill Proto Man Weapons: Proto Buster, Proto Strike, Proto Shield, SPECIAL Big Bang Strike Bass Weapons: Bass Buster, Rapid-Fire Shots, Bass Baroque, SPECIAL Super Bass Combo UNLOCKABLE Omega Zero (!!!) Weapons: Omega Z-Buster, Omega Z-Saber, Dark Elf Heal, SPECIAL Omega Giga Attack (Unlock by beating all stories)
Story Mode 1: MM1-MM4 (MMPU Included)
Robot Master 1: Cut Man Weapons: Rolling Cutter, Rising Cutter, Cutter Snip, SPECIAL Giant Cutter Weakness: Hard Knuckle Robot Master 2: Elec Man Weapons: Thunder Beam, Thunder Strike, Electrical Charge, SPECIAL Thunder Storm Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang Robot Master 3: Time Man Weapons: Time Slow, Time Arrow, Spread Arrow, SPECIAL Time Slow x2 Weaknesses: Thunder Beam Robot Master 4: Metal Man Weapons: Metal Blade, Pierrobot Gear, Double Blade Toss, SPECIAL Blade Spread Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang, Quick Boomerang Robot Master 5: Air Man Weapons: Air Storm, Air Shot, Air Spread, SPECIAL Air Tornado Weakness: Hard Knuckle Robot Master 6: Quick Man Weapons: Quick Boomerang, Quick Jab, Quick Tackle, SPECIAL Quick Combo Weakness: Time Slow Mid-Boss: Rival Battle Mega Man vs. Bass or Proto Man vs. Omega Zero. They have weapons from the robot masters you didn't face, which are actually random. Robot Master 7: Hard Man Weapons: Hard Knuckle, Hard Stomp, Hard Punch, SPECIAL Giga Knuckle Weakness: Hard Knuckle Robot Master 8: Shadow Man Weapons: Shadow Blade, Katana Slash, Ninja Chop, SPECIAL Shadow Strike Weakness: Quick Boomerang Robot Master 9: Gemini Man Weapons: Gemini Laser, Buster Shot, Gemini Copy, SPECIAL Gemini Beam Weakness: Hard Knuckle* Robot Master 10: Toad Man Weapons: Rain Flush, Capsule Bomb, Capsule Toss, SPECIAL Heavy Rain Weakness: Thunder Beam** Robot Master 11: Ring Man Weapons: Ring Boomerang, Double Ring Toss, Ring Strike, SPECIAL Giga Ring Weakness: Quick Boomerang Robot Master 12: Skull Man Weapons: Skull Barrier, Skull Bomb, Skull Trail, SPECIAL Skull Spread Weakness: Air Storm Fortress Boss 1: Enker Weapons: Mirror Buster, Mirror Buster Jab, Mirror Buster Javelin, SPECIAL Mirror Buster Strike Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang Fortress Boss 2: Buster Rod G Weapons: Buster Rod, Buster Rod Spin, Buster Rod Grapple, SPECIAL Buster Rod Combo Weaknesses: Skull Barrier* Fortress Boss 3: Doc Robot Weapons: Leaf Shield, Atomic Fire, Bubble Lead, SPECIAL Flash Stopper Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang Wily Boss 1: Wily Machine 1 Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang, Thunder Beam Wily Boss 2: Alien Weaknesses: Rain FlushStory Mode 2: MM5-7 (Rockman World 5 included)
Robot Master 1: Gyro Man Weapons: Gyro Blade, Midair Tackle, Gyro Boomerang, SPECIAL Giga Gyro Blade Weakness: Thunder Bolt Robot Master 2: Napalm Man Weapons: Napalm Bomb, Napalm Firework, Tank Tackle Weakness: Crystal Eye Robot Master 3: Crystal Man Weapons: Crystal Eye, Crystal Barrier, Crystal Ball, SPECIAL Predicting Strike*** Weakness: Gyro Blade
Continued on the Next Post!
*Tell me if you have a better weakness idea. Must be from this group. **I honestly shouldn't need to say. ***Yes, I just made the Future Sight of Mega Man.
Posted on September 25th, 2015 at 9:40pmEdited on 2015/09/28 at 5:10pm
Posted 2015/09/25 at 9:40pmEdited 2015/09/28 at 5:10pm
#9
Mega Man: the Power Champions (Continued)
Robot Master* 4: Mars Weapons: Photon Missile, Photon Landmine, Tank Tackle**, SPECIAL Photon Air Strike Weakness: Silver Tomahawk Robot Master 5: Saturn Weapons: Black Hole, Ring Toss, Black Hole Teleportation, SPECIAL Giant Black Hole Weaknesses: Gyro Blade, Thunder Bolt Robot Master 6: Pluto Weapons: Break Dash, Claw Scratch, Spinning Slash, SPECIAL Claw Combo Weaknesses: Crystal Eye, Freeze Cracker Mid-Boss: Rival Battle Robot Master 7: Knight Man Weapons: Knight Crush, Knight Shield, Knight Bash, SPECIAL Giga Knight Crush Weakness: Yamato Spear Robot Master 8: Tomahawk Man Weapons: Silver Tomahawk, Tomahawk Chop, Quill Dart, SPECIAL Tomahawk Drill Weakness: Slash Claw**** Robot Master 9: Yamato Man Weapons: Yamato Spear, Spear Twirl, Spear Spike, SPECIAL The Jab of 100 Spears Robot Master 10: Freeze Man Weapons: Freeze Cracker, Freeze Wall***, Freeze Barrier, SPECIAL Glacial Cracker Weaknesses: Photon Missile, Silver Tomahawk Robot Master 11: Cloud Man Weapons: Thunder Bolt, Wind Storm, Weather Change, SPECIAL Rolling Thunder Weakness: Napalm Bomb Robot Master 12: Slash Man Weapons: Slash Claw, Gel Trap, Leaping Strike, SPECIAL Giga Slash Weakness: Freeze Cracker Fortress Boss 1: Punk Weapons: Screw Crusher, Shell Block, Shell Spin, SPECIAL Giga Crusher Weaknesses: Napalm Bomb Fortress Boss 2: Terra Weapons: Spark Chaser, Spark Bomb, Spark Static, SPECIAL Super Spark Weaknesses: Black Hole, Break Dash, Knight Crush, Silver Tomahawk Fortress Boss 3: Dark Man 4 Weapons: Dark Man Shot, Dark Man Barrier, Dark Man Beam, SPECIAL Dark Proto Strike Weaknesses: Crystal Eye, Napalm Bomb, Gyro Blade, Silver Tomahawk Wily Boss 1: Wily Machine 7 Weakness: Thunder Bolt Wily****** Boss 2: Sunstar Weapons: Sunstar Supernova, Sunstar Flare, Sunstar Laser, SPECIAL Sunstar's Solar Flare Weaknesses: Yamato Spear, Slash ClawStory Mode 3: MM8-10 (MM&B Included)
Robot Master 1: Tengu Man Weapons: Tornado Hold, Tengu Blade, Flying Slash, SPECIAL Tengu-Tornado Combo Weaknesses: Wave Burner******, Solar Blaze Robot Master 2: Astro Man Weapons: Astro Crush, Copy Vision, Teleport, SPECIAL Asteroid Rain Weaknesses: Wave Burner******, Solar Blaze Robot Master 3: Aqua Man Weapons: Water Balloon, Water Hose, Wave Hose, SPECIAL Scalding Hose Weaknesses: Astro Crush, Black Hole Bomb Robot Master 4: Ground Man Weapons: Spread Drill, Tackle Drill, Dig Attack, SPECIAL Drill Crush Weakness: Astro Crush******* Robot Master 5: Burner Man Weapons: Wave Burner, Forwards Burner, Leaping Burner, SPECIAL Wave Inferno Weakness: Laser Trident, Water Balloon Robot Master 6: Magic Man Weapons: Magic Card, Triple Card, Wand Toss, SPECIAL Giga Card Weaknesses: Wave Burner, Triple Blade, Solar Blaze Mid-Boss: Rival Battle Robot Master 7: Splash Woman Weapons: Laser Trident, Trident Jab, Fish Summon, SPECIAL Giga Trident Weakness: Hornet Chaser Robot Master 8: Hornet Man Weapons: Hornet Chaser, Hornet Tackle, Hornet Dive, SPECIAL Hornet Swarm Weaknesses: Wave Burner, Solar Blaze
More to Come!
*While I understand that Stardroids are not FULLY considered as Robot Masters, it's kinda for consistency. **I know, I done this with Napalm Man, too, but they both are living weapons and whatnot. ***Is it Freeze Man's version of the Ice Wall? Why, yes, it is. ****Since of Slash Man's future core change, I changed Slash Claw's core to Cutter and Nature in this game, but it's mainly nature. *****Technically not a WILY boss, but, eh. ******Ok, let's see here. Explosions contain fire in some sort of way. Missiles make explosions. Thus, Missile is similar to Explode, which is similar to Flame. Have a better weakness? *******Drills are stopped by rocks. Asteroids are Space Rocks. Astro Crush uses Asteroids. Have a better weakness?
Posted on September 26th, 2015 at 7:23pmEdited on 2015/10/11 at 6:09pm
Posted 2015/09/26 at 7:23pmEdited 2015/10/11 at 6:09pm
#10
M E G A M A N! Ready to Fight!
Players: Mega Man: Buster Shot and Mega Buster. Proto Man: Proto Stinger and Prototype Buster. Secret: Dr. Light Bot: Light Buster, Lighter, Light-Slide and Light Buster.
Storyline: After Wily's last conquest, Dr. Cossack appeared and said what it felt like being in the shadows, such as Wily was, and decided to destroy Light Labs! So Mega Man and Proto Man come to fend off the TRS Series and Other Mysterious Foes!
TRS-Model 1: Balloon Man! Attacks: Wire Spike, Balloon Blow, Balloon Rain and Balloon Berserk! Stats: HP 28, 3 defense, 8 Speed. Area: Flying "Pains"! *Weak to Shadow Striker +3 Damage*
TRS-Model 2: Necro Man! Attacks: Neck Pierce, Shadow Striker, and A Necromancers' Dance! Stats: HP: 34, 10 Defense, 2 Speed. Area: Skull-Filled Catacombs! *Weak to Needle Rise +4 damage*
After the 3 TRS Models, you are interrupted with: Nebula Woman! Attacks: Crystal Ball, Meteorite Softball, Burning Rock, and Special Beam! Stats: 35 HP, 4 Defense, 8 Speed. Area: Battling Grounds! *Weak to Shadow Striker, +3 Damage* (Unlock Light Bot by Perfection and No weapons or coffee)
Mega Man/Proto Man/Light Robot approach the Cossack Tower, only to find it, not looking like a caste nor fortress. It instead looking like... A huge Metal TreeHouse!
METALLIC TREEHOUSE: 1-1: Fight Spiker Man!1-2: Fight Great Anchor! Attacks: Anchor Rush, Anchor Beam, Eye Bomb, Spark Blast, and Grab Towel! Stats: 40 HP, 7 Defense, 10 Speed. Area: Huge Stairs of The TreeHouse! *Weak to Balloon Blow +3 Damage*
2-1: Fight Balloon Man! 2-2: Fight Cossack Mech! Attacks: Cossack Peck, Laser Strike, Beam Rise, Needle Spray, Balloon Berserk, A Necromancers' Dance, Cossack Destroyer, Special Beam and Ultimate Killer! Stats: HP: 50, Defense: 10, Speed: 6. Area: Center Stage!
It is now, that the one behind this all is me! :P Wow. I'm soooo done for.
3-1: Fight Necro Man! 3-2: Fight Shadow Mega Man 9 bots! 3-3: Fight The Metal Bot! Attacks: Metal Wave, Metal Rider, Metal Rise, Iron Press and Metal Striker! Stats: HP: 20 Defense: 9 Speed: 1. Form 2: Metal Man/T-Rex! [type-flame] Attacks: Metal Blade, Giga Blade, Ultra Blade, Metal Rush, Rusty Blade, Needler and Metal Explosion! [type-flame] Stats: 50 HP, 9 Defense, 7 Speed. Area: Metal Leaves!
Ending: When Mega Man or WHOEVER YOU ARE PLAYING, I fall and the TreeHouse Explodes and your Charecter walks away with an explosion in the background Like Mega Man 7. But, I escaped and then typed up what has happened in here. XD AND MY BACK HURTS!
Posted on September 27th, 2015 at 10:24amEdited on 2015/09/27 at 1:48pm
Posted 2015/09/27 at 10:24amEdited 2015/09/27 at 1:48pm
#11
I don't really know how to describe it, but here's Tamagotchi Mecha
Dr. Wily was working in his lab working on creating the Newest and most powerful Mechas. Meanwhile, an infant Mettaur sits in a corner of the lab, collecting dust, the infant, feeling Jealousy over the new model, turns to Dr. Light in order to be at his highest potential.
The Game involves raising a Mettaur in order to fight against the new Mechas, there's 4 actions the Mettaur can do Treasure -Search the Lab for any Bolts and Stat Capsules for the Mettaur to use later, items include: -Attack/LE Capsule- Raises either Attack or LE by 1 -Bolts- Feed to the Met to keep Hunger at a higher % -Score Ball- Raise Attack and LE by 1, but decreases Happiness -Helmet- Raise LE by 2, but decreases Attack by 1 -Pacifier- Boosts happiness by 40% Shot -Practice shooting skills in the Lab, has 20% chance to boost attack Play -Play with the other robots in the Lab, one of the only ways to boost Happiness Raise -Give the Mattaur Stat Capsules and other items here, The Met's starting stats are: LE: 2 [How much you can withstand] Attack: 1 [How much Damage you can inflict in battle] Happiness: 30% [Measures Met's mood, higher % means Met will be happier and Find more treasure, low % means opposite] Hunger: 50% [Affects Attack and Happiness either in a good or bad way, feed the Mettaur Bolts to keep the % up] After completing enough actions, the Mettaur will battle one of the Mechas in its own stage, after fighting all of the Mechas, you will fight Wily
Playable: -A Mettaur in its early state and never goes anywhere without its pacifier, after Wily started to create new mechas, it started to collect dust and Jealousy towards Dr. Wily, after raising it with enough care, it can be upgraded to either a Picket Man or Sniper Joe.
Mecha 1: Super Gabyboal: Battle after completing 15 actions LE: 3 Attack: 2 Attacks by Quickly Sliding
Mecha 2: Dracula Batton: Battle after completing 30 actions LE: 9 Attack: 3 Attacks by Draining LE out of target
Mecha 3: Whirlwnd Fiend: Battle after completing 30 actions LE: 15 Attack: 1 Attacks by blowing Wind at the Target, does damage over time
Mid Boss: Bass: Battle after Beating Whirlwind Fiend LE: 16 Attack: 4 Attacks by shooting Bursts of Solar Energy at the Target
-After Beating Bass, you now have the Option to Upgrade the Mettaur into Either a Picket Man or Sniper Joe, well, it's more like a Suit the Met controls
Sniper Joe Suit: Increases current Attack by 50%, has Faster Shots, and now has a 30% Chance to Raise attack by 2 from the 'Shot' actioon
Picket Man Suit: Increases current LE by 50%, throws Pickaxes for Projectiles, and gets more items from the 'Treasure' action
Mecha 4: Tick: Battle after completing 30 actions LE: 20 Attack: 6 Attacks by Bashing into the Target
Mecha 5: Perfect Copy Robot: Battle by completing 40 Actions LE: 28 Attack: 7 Has the Same attack the Player has
Mecha 6: Decoy Bot: Battle by completing 60 actions LE: 30 Attack: 5 Attacks by Bashing into the Target
After Defeating the Mechas, Dr. Wily arrives at the Lab for Battle Wily Saucer Form 1: LE: 35 Attack: 8 Form 2: LE: 22 Attack: 4 Form 3: LE: 13 Attack: 2 Form 4: LE: 5 Attack: 1
Wily now bags for mercy like when he was defeated by Mega Man, the infant Mettaur spares him, but stays at Dr. Lights Lab
Epilogue: The Mettaur now helps Dr. Light at the lab, but has now grown up into an Adult, but Wily is still at his dimly lit Lab, working on new ways to Defeat Light's new assistant, he can only think of one, rebuild Light's robots and use them to defeat the Met*
Posted on September 28th, 2015 at 3:35pmEdited on 2015/09/28 at 5:48pm
Posted 2015/09/28 at 3:35pmEdited 2015/09/28 at 5:48pm
#12
Mega Man: The Power Champions (Continued Again)
Robot Master 9: Galaxy Man Weapons: Black Hole Bomb, UFO Tackle, Black Hole Shield, SPECIAL Black Hole Meteor Shower Weakness: Spread Drill Robot Master 10: Blade Man Weapons: Triple Blade, Blade Slash, Single Blade, SPECIAL Frenzy Blade Weakness: Spread Drill Robot Master 11: Strike Man Weapons: Rebound Striker, Rebound Football, Spinning Tackle, SPECIAL Bouncing Striker Weakness: Triple Blade Robot Master 12: Solar Man Weapons: Solar Blaze, Orbiting Blaze, Solar Recovery, SPECIAL Solar Burn Weaknesses: Water Balloon, Laser Trident Fortress Boss 1: Ballade Weapons: Ballade Cracker, Bouncing Cracker, Triple Cracker, SPECIAL Mega Cracker Weakness: Triple Blade Fortress Boss 2: King Weapons: Lance, Shield, Lance Twirl, SPECIAL Piercing Strike Weakness: Triple Blade Fortress Boss 3: Ballade (2nd Form) Weapons: Ballade Cracker, Triple Cracker, Mega Cracker, SPECIAL Cracker Bombardment Weakness: Triple Blade Wily Boss 1: Wily Machine 8 (Form 1)/Wily Machine (MM&B) (Form 2) Weaknesses: Water Balloon, Laser Trident, Triple Blade Wily Boss 2: Wily Capsule Weaknesses: Wave Burner, Solar Blaze, Triple Blade, Rebound StrikerStory Mode 4 (Beat all other Stories): Wily's Final Phase
Robot Master 1: Enker Weapons: Mirror Buster, Mirror Buster Jab, Mirror Buster Javelin, SPECIAL Mirror Buster Strike Weakness: Screw Crusher Robot Master 2: Buster Rod G Weapons: Buster Rod, Buster Rod Spin, Buster Rod Grapple, SPECIAL Buster Rod Combo Weakness: Mega Water Robot Master 3: Doc Robot Weapons: Leaf Shield, Atomic Fire, Bubble Lead, SPECIAL Flash Stopper Weaknesses: Screw Crusher, Mega Water, Ballade Cracker Robot Master 4: Punk Weapons: Screw Crusher, Shell Block, Shell Spin, SPECIAL Giga Crusher Weakness: Ballade Cracker Robot Master 5: Terra Weapons: Spark Chaser, Spark Bomb, Spark Static, SPECIAL Super Spark Weakness: Sakugarne Robot Master 6: Dark Man 4 Weapons: Dark Man Shot, Dark Man Barrier, Dark Man Beam, SPECIAL Dark Proto Strike Weaknesses: Ballade Cracker, Hyper Storm Mid-Boss: Rival Battle Robot Master 7: Ballade Weapons: Ballade Cracker, Bouncing Cracker, Triple Cracker, SPECIAL Mega Cracker Weakness: Screw Crusher Robot Master 8: King Weapons: Lance, Shield, Lance Twirl, SPECIAL Piercing Strike Weakness: Screw Crusher Robot Master 9: Ballade (2nd Form) Weapons: Ballade Cracker, Triple Cracker, Mega Cracker, SPECIAL Cracker Bombardment Weakness: Screw Crusher Robot Master 10: Quint Weapons: Sakugarne, Quint Buster, Sakugarne Dig, SPECIAL Sakugarne Earthquake Weakness: Flash Stopper Robot Master 11: Mega Water S Weapons: Mega Water, Harpoon, Mega Water Shield, SPECIAL Mega Hose Weakness: Hyper Storm Robot Master 12: Hyper Storm H Weapons: Hyper Storm, Shaking Jump, Crushing Stomp, SPECIAL Giga Storm Weaknesses: Buster Rod, Sakugarne Fortress Boss 1: Alien Weakness: Mega Water Fortress Boss 2: Sunstar Weapons: Sunstar Supernova, Sunstar Flare, Sunstar Laser, SPECIAL Sunstar's Solar Flare Weakness: Screw Crusher Fortress Boss 3: Mega Man? Weapons: Metal Blade*, Leaf Shield*, Crash Bomber*, SPECIAL Black Hole Bomb* Weakness: Spark Chaser Wily Boss 1: Wily Capsule Weakness: Screw Crusher ** "Wily" Boss 2/FINAL BOSS: Omega Zero (Mega Man if the player is Omega Zero) The opponent has all weapons from all story modes, giving the player a HUGE variety of attacks.
More next post! Again.
*Yes, I made his moveset based off of Smash Bros.
**Can I get a little help fixing this problem? I can't seem to figure it out. Idk who fixed it, but thanks!
Posted on September 28th, 2015 at 6:22pmEdited on 2015/09/28 at 6:23pm
Posted 2015/09/28 at 6:22pmEdited 2015/09/28 at 6:23pm
#13
Mega Man: The Power Champions (Continued. Again. AGAIN.)
ENDINGS (Appears in all modes after you beat them, except for practice/freeplay mode.)
Mega Man: Please, Mega Man, I'm sorry! I'll never do anything evil again! Wily, you pull this trick every time. Your not planning anything, are you? *Suddenly, his UFO appears and Wily gets inside* Your right, I am planning something: my escape! Farewell! *Ending picture shows Mega Man chasing after Wily's Saucer* Hey! Get back here! Man, will he ever learn?
Proto Man: Please, I'm sorry! I won't do this again, I promise! Don't think for just one second I will fall for your tricks, Wily. Your going to jail where you belong. *Suddenly, his UFO appears and he gets inside* Fine, but you'll have to catch me first! *Ending picture shows Proto Man chasing after Wily's Saucer* Of course you pull off a trick like this. Get back here!
Bass: Bass, I'm sorry! I was only testing your abilities! Oh, quiet, you! You already made that excuse once, I'm not gonna fall for your little trick. Now, what was the REAL reason behind your attack? *Gets up* Fine, I'll tell you. I didn't attack to put you on trial OR destroy Mega Man. Rather, it was to examine him through various tests and battles so that I can use the data to find out a way to make my greatest creation able to defeat him! That girly-haired robot? AGAIN with this? You know what, old man, I had enough. I'll head back here later, but for now, I'm done hearing about this. *Teleports out* *Ending picture shows Bass looking at the castle from afar.* Hmph, that blind fool. Little did he know, he's focusing more on power than obedience. I'm gonna laugh when this whole "Project Zero" thing blows in his face.
Omega Zero: Hahahaha! Even the great Mega Man stood no chance against me. Who... Who ARE you? Why do you look like- Isn't it clear, Wily? I AM Zero! No you are not! Who-!? Zero (ZeroDXZ, that is) teleports in. I'M the real Zero! Your nothing but a fake! *The ending picture shows Zero and Omega Zero getting into a fierce battle as Wily sneaks out* Is that so? Well, bring it! The last reploid standing is the real Zero!Powered Up Mode 1: MM1-4 Powered Up Mode gives each robot master a new move from a DIFFERENT Robot Master that is in the same group... well, mostly. Weaknesses and received weapons are the same, however.
Cut Man: Metal Blade Elec Man: Spark Shot Time Man: Bright Burst Metal Man: Needle Cannon Air Man: Dust Crusher Quick Man: Top Spin Hard Man: Super Arm Gemini Man: Crystal Eye* Shadow Man: Skull Barrier Toad Man: Bubble Lead Ring Man: Rolling Cutter Skull Man: Shadow Blade Enker: Skull Barrier** Buster Rod G: Quick Boomerang Doc Robot: Crash BomberPowered Up Mode 2: MM5-7 Gyro Man: Wind Storm Napalm Man: Danger Wrap Crystal Man: Grab Buster Mars: Flame Burst Saturn: Deep Digger Pluto: Black Hole Knight Man: Wild Coil Tomahawk Man: Power Stone Yamato Man: Slash Claw Freeze Man: Blizzard Attack Cloud Man: Gravity Hold Slash Man: Plant Barrier Punk: Yamato Spear Terra: Electric Shock Dark Man 4: Gravity HoldPowered Up Mode 3: MM8-10 Tengu Man: Tornado Blow Astro Man: Black Hole Bomb Aqua Man: Water Shield
More next post!
*There were limited options, Ok? **There was hardly any non-MMRPG Shield-Core characters, and King wasn't in the group.
Posted on September 28th, 2015 at 8:56pmEdited on 2015/09/28 at 9:02pm
Posted 2015/09/28 at 8:56pmEdited 2015/09/28 at 9:02pm
#14
Mega Man: This Game (Continued once more)
Ground Man: Drill Bomb* Burner Man: Magma Bazooka Magic Man: Noise Crush** Splash Woman: Water Balloon Hornet Man: Plant Barrier** Galaxy Man: Astro Crush Blade Man: Flame Sword Strike Man- Wild Coil** Solar Man: Magma Bazooka Ballade: Remote Mine King: Mirror Buster*** Ballade (2nd Form): Flash BombPowered Up Mode 4: Fortress Attack Quint: Buster Rod Mega Water S: Water Shield Hyper Storm H: Tornado Blow Alien: (Had Buster Shot, Charged Shot, and Tackle) Star Crash Sunstar: Photon Missile Mega Man?: Thunder BeamFreeplay Mode: Play against your friend, someone online, or a computer player as almost any character! (The basic robot masters are unlocked by beating them buster-only. Mega Man, Proto Man, Bass, and Omega Zero players gets to choose one weapon before battle.)
Practice Mode: Practice your skills against another Robot Master! Set them to stand, block, attack, and spar! (Both robots get unlimited energy in this mode.)FINALLY DONE! ...Wait, WHAT DO YOU MEAN THERE ARE TWO SECRET STORY MODES! Give me a minute... *Rages in the next room* Alright, let's begin.
Story Mode D (Beat all story modes with all characters): DOS (Yes, you heard me. DOS.)
All Secret Stories actually have LESS battles, including only 2 fortress battles.
Robot Master 1: Sonic Man Weapons: Sonic Wave, Water Wave, Mega Water, Water Shield, SPECIAL Supersonic Wave Weakness: Nuclear Detonator Robot Master 2: Volt Man Weapons: Force Field, Spark Shock, Thunder Beam, Thunder Bolt, SPECIAL Energy Field Weaknesses: Sonic Wave, Shark Boomerang Robot Master 3: Dyna Man Weapons: Nuclear Detonator, Hyper Bomb, Dive Torpedo, Flash Bomb, SPECIAL Nuclear Blast Weakness: Force Field Mid-Boss: Rival Battle Robot Master 4: Bit Man (Not to be confused with me :P) Weapons: Bit Cannon, Spread Drill, Drill Bomb, Power Stone, SPECIAL Bit Blitz Weakness: Torch Arm Robot Master 5: Shark Man Weapons: Shark Boomerang, Bubble Lead, Water Balloon, Salt Water, SPECIAL Shark Bite Weakness: Bit Cannon Robot Master 6: Torch Man Weapons: Torch Arm, Wave Burner, Flame Burst, Magma Bazooka, SPECIAL Torch Inferno Weakness: Sonic Wave, Shark Boomerang Fortress Boss: CROCQ V1 Weaknesses: Sonic Wave, Shark Boomerang, Force Field Wily Boss: CROCQ V2 Weakness: Bit CannonSecret Story S (Beat all story modes with all characters buster-only without loosing a life): MMRPG (Because it has to be involved somehow.)
Robot Master 1: Bt Man Weapons: Shadow Buster, Bt Bomb, Skull Barrier, Shadow Blade, SPECIAL Bomb Brigade Weakness: ThatOne Stopper Robot Master 2: Meta Weapons: K-Saber, Water Wave, Bubble Spray, Water Shield, SPECIAL Rain Flush Weakness: Rhythm Strike Robot Master 3: Ender Man Weapons: Diamond Sword, Crystal Slash, Block Throw, Obsidian Shield, SPECIAL TNT Rain Weakness: K-Saber Mid-Boss: Rival Battle Robot Master 4: MegaBossMan Weapons: The Law, Quick Boomerang, Quick Jab, Quick Tackle, SPECIAL No Escaping from The Law! Combo Weakness: ThatOne Stopper Robot Master 5: Mikey Weapons: ThatOne Stopper, Bright Burst, Flash Stopper, Time Slow, SPECIAL Electrical Burst Weakness: The Law Robot Master 6: Rhythm **** Weapons: Rhythm Buster, Rhythm Strike, Rhythm Cloak, Thunder Beam, SPECIAL Rhythm Blast Weakness: Proto Strike*****
More next post, which will FINALLY end this thing!
*Both have drills, no other Earth-core robots in the same group. **Blah blah blah, no others in group, blah blah blah. ***Blah blah blah, Shield-Core Cannon, blah blah blah. ****Everything about Rhythm in this game is based on his character of Rhythm from his comic, which you can see in his profile description. *****His ONLY weakness, everything else just does neutral damage.
Mega Man: The Power Champions (Continued FOR THE LAST TIME AT LAST!)
Fortress Boss: Trill Weapons: Space Buster, Star Crash, Energy Restore, Space Strike, SPECIAL Space Overdrive Weakness: NONE MUHAHAHAHA! Special Boss 2: Slur Weapons: Space Buster, Space Overdrive, Energy Restore, Slur Beam, SPECIAL Astro Crush Omega Weakness: None again. Muhaha.
And we're done here. I did NOT expect this many posts when making this "game".
Posted on October 4th, 2015 at 3:47pmEdited on 2015/10/10 at 1:04am
Posted 2015/10/04 at 3:47pmEdited 2015/10/10 at 1:04am
#16
Proto Man's Divorce!
Storyline: Basically, Proto Man loved Mega Man. But, there was something off. His 8 robot friends told him about how Mega Man beat Cossack. In a flash of Icy Creamy Buttery Anger, he dashed off with his Robo-Friendos to stop the fiend, Mega Man! Player: I think everyone knows. (Cause they DO)
Robo-Friendo 1: The Guy Who Defies Physics!
Robo-Friendo 2: Say "I like Trains" and Prepare to die by this train!
Robo-Friendo 3: His Waves Rise High and cause his Name is, WAVE MAN! He gonna dance on yo face! He'll Have some fun, pushin' you 'round like the littl' pinchushion that you are!
Robo-Friendo 4: This guy smells himself in the morning... :3 Weirdo. More like... WEIRDO-FRIENDO!
Interupting-Friendo! A Green, Mean, Recycling Machine!
Robo-Friendo 5: This guy got PROPELLER!
Robo-friendo 6: This guy got a BALL on his head! He's so hard!
Robo-Friendo 7: THIS GUY NEEDS SOME SPACE, YO. LOT'S OF IT. CAUSE HE BE SHININ' IN YO FACE BRIGHTER THAN THE SMAREST, RAPPING LIKE AN IDIOT AND IS NUMBER ONE! GET DOWN, YO!
Robo-Friendo 8: This guy looks cool, but not as cool like LIKE THE AMAZING CONCRETE MAN!
AH YES. THE CASTLE OF HUGS AND KISSES. MISSION ABORT YOUR COCOA BANANA BUTTER TO LOCATION 101.
BANANA BUTTER CASTLE 1: How did I get here?
BANANA BUTTER CASTLE 2: Drop the Bass in The Water and Let it Live or else you'll meet with a terrible curse that you'll never get anyways so don't care about it.
BANANA BUTTER CASTLE 6: Strike me with a fiery Blaze! Try and beat me, with all your might. try your best, but fail in the end! 5 health bars, your too late.
Then Mega Man takes Proto Man's head for a trophy on his wall and becomes the next predator,
Which thus, begins Mega Man 7, with the reason of Mega Man trying to kill Wily,
Posted on October 9th, 2015 at 9:16pmEdited on 2015/11/26 at 1:11pm
Posted 2015/10/09 at 9:16pmEdited 2015/11/26 at 1:11pm
#17
The Fighting Genre just hit this Thread, so here's the newest entry, Mega Kick based on Drop Kick
Mega Kick uses only two Buttons for Gameplay, there's no ability to move, so the two inputs are divided in two categories Dive- The user launches him/herself into the air, this input usually is only used to avoid enemy attacks, Kick- The user's attack, the input usually can only be used in the air
Characters: Mega Man Dive: Jet [Flies in a Mainly Vertical Angle] Kick: Power Knuckle [Launches in a Diagnally Downward angle]
Proto Man Dive: Tengu Blade [Flies in an Upward angle] Kick: Proto Strike [Short Range Attack, attack makes user launch at a horizontal angle]
Bass Dive: Treble Adaptor [Flies at a 45 Degree Angle] Kick: Bass Buster [Shoots 3 shots at random angles, mid-long ranged]
Roll Dive: Item-2 [Create a floating platform] Kick: Flower Bomb [Falls at the angle of Hyper Bomb in MM1] Unlockable:
Cut Man Dive: Cut Roller [Summersaults at a Horizontal angle] Kick: Scissor Slasher [short-ranged attack]
Guts Man Dive: Guts Smash [Slams fist on the ground to propel at a 30 degree angle] Kick: Super Arm [Throws Guts Block at a downward angle]
Bomb Man Dive: Bomb Blaster [Blasts a Bomb to propel at a 50 degree angle] Kick: Dynamo Bomb [Explosion covers a small area around user]
Fire Man Dive: Chimney Chaser [Jumps in an 85 degree angle in a cloud of Smoke] Kick: Flame Chaser [Shoots a Flame at a downward angle]
Ice Man Dive: Freezing Whirlwind [Flies at an upwards diagnol angle in a Burst of ice] Kick: Ice Slash [Shoots a Cluster of Ice at a 45 degree angle]
Elec Man Dive: Elec Surge [Launches at a 45 degree angle] Kick: Elec Knuckle [Short-ranged attack]
Story Mode: Travel through shortened versions of the MM1 Robot Master's Stages with the New controls
Stage 1: Random RM Stage 2: Random RM Stage 3: Copy Bot Dive: Copy Jet Kick: (Random RM Kick input)
Stage 4: Dr. Wily (Mega Man, Proto Man, Roll) Dr. Light (Bass, Robot Masters) Dive: Wily/Light Booster (Flies in an upwards angle) Kick: Wily/Light Buster (Shoots a Spread Shot in a downward angle)
Ending: the Player Flies off with a Burning Castle in the background and returns back home, the screen slowly blacks out, but with the faint hum of an aircraft.
Sense I am bored and I dunno what to do, I'll do some
MEGA MAN FOOTBAAAAAAAAAALL!!!
PLAYERS:
Wait! Before I get in-depth, the goal is football. Either [rush the football with friendly AI or friends OR online peeps] or (if you can) kick that football to the goal thingy!] You can Kick, Run (left stick), Dash (O) and SHAKE SHAKE ShAKE! With Triangle. Shake to get the tacklers off (You can press R1 and L1 to Tackle BTW) Run to move and you know why you can kick! There is 2 specials for each character, including their personal moves (Like Mega Buster) and well, special moves. :3
MEGA MAN: Personal Move: MEGA BUSTER, shoot the ball with R2 or shoot other to make them less durable and easier to tackle. MEGA BALL, confuse enemies by throwing a Mega Ball in front of you, but it acts like a mine to slow enemies down ultimately! Takes 15 seconds for Cool Down.
Posted on December 1st, 2015 at 6:15pmEdited on 2015/12/01 at 7:27pm
Posted 2015/12/01 at 6:15pmEdited 2015/12/01 at 7:27pm
#19
Name: Beta Man 3: Evil Man Strikes Back
Players: Beta Man (New Weapon List: Beta Buster, Beta Blast (A ball made of shadows that explodes), and Shadow Rapier MegaBoy (Beat the game) Zero (Beat Hard Mode) Description: Beta Man, previously known as Bt Man, has recently had an upgrade so he could be prepared for more villains. And not a moment too soon, because Evil Man and his evil clones of the 3rd-gen robots have arrived, and they are more powerful than ever! Once again, Beta Man calls upon MegaBoy for help, not knowing that Zero, too, is after Evil Man.
Robot Master 1: Evil Needle Man (Weapon: Needle Blitz- Shoots multiple needles in multiple directions rapidly.) Robot Master 2: Evil Magnet Man (Weapon: Magnet Blast- Similar to his magnetic field, but when the magnet connects, it explodes.) Robot Master 3: Evil Gemini Man (Weapon: Gemini Clone- When alone, Gemini Man summons a clone that takes only one hit. The clone fires Gemini Lasers.) Robot Master 4: Evil Hard Man (Weapon: Hard Punch- Shoots out two Hard Knuckles, then shoots out a bigger one that is similar to the Mega Fist.) Robot Master 5: Evil Top Man (Weapon: Explosive Top- While spinning on his path, he summons three tops that stands still and then explodes.) Robot Master 6: Evil Snake Man (Weapon: Exploding Snake- The third Search Snake is slightly bigger and, when it hits Beta Man/MegaBoy/Zero, it explodes/) Robot Master 7: Evil Spark Man (Weapon: Giga Spark- Launches a bigger version of the Spark Shock after shooting the originals. Does much more damage than the regular Spark Shock.) Robot Master 8: Evil Shadow Man (Weapon: Shadow Katana- A very big hop in which, when he comes down, he lands in the middle, stabbing a katana in the ground, causing two waves to spread out for a wider attack.) /Super Shadow Man (Secret Boss on Hard Mode) (Based off of the Shadow Man boss from Rockman 4: Minus Infinity)
*The weapon you get from beating Super Shadow Man.
Evil Man's Lair 1: Evil Copy Robot Evil Man's Lair 2: Evil Man Form 1 Evil Man's Lair 3: Evil Man Form 2 Evil Man's Lair 4: Robot Master RematchesRetro-type (A once-malfunctioning prototype of Retro Pikachu) Final Boss: Evil Man Final Form
Congratulations! You have unlocked Hard Mode! Most of the bosses' weapons are insta-kill, and the mechas take longer to defeat! You also unlocked MegaBoy!
Secret Final Boss: Slur (Slur AGAIN!? You know the deal.)
Posted on December 5th, 2015 at 2:05pmEdited on 2015/12/05 at 8:48pm
Posted 2015/12/05 at 2:05pmEdited 2015/12/05 at 8:48pm
#20
I have yet another, strange entry to the thread Dr. Wily's invasion
Player(s): Dr. Light Mecha
Story: In order to upgrade his robots, Dr. Wily steals all of Dr. Light's parts from the lab one night. All of Dr. Light's robots are gone, even Mega Man. Now it's Dr. Light's turn in the limelight!
I believe the best way to decsribe this would be a Metroidvania styled game in which Dr. Light has to travel around the Robot Masters' territory to collect different kinds of materials to create robots to protect him and take down the Robots Wily stole from him.
In order to construct a Robot, it requires an Engine, a Memory chip, and a Core, the available Robots include: =Basic Engine, 1MB Chip, Basic core. 1 LE, Buster-Based =Renegade Engine, 1MB Chip, Flame Core. 2 LE, Bash/Flame-Based =Basic Engine, 2MB Chip, Basic Core. 2 LE, Bash-Based =Sniper Engine, 4MB Chip, Shield Core, Mettaur. 4 LE, Buster-Based =Renegade Engine, 6MB Chip, Flame Core, 3 Tackle Fires. 6 LE Flame-Based =Sniper Engine, 6MB Chip, Shield Core, Sniper Joe. 8 LE Buster-Based =Windy Engine, 8MB Chip, Wind Core. 8 LE Wind-Based =Aqua Engine, 10MB Chip, Water Core. 10 LE Water-Based =Fire Engine, 24MB Chip, Flame Core, 6 Tackle Fires, 2 Hotheads, Mettaur. 14 LE Flame-Based =Windy Engine, 32MB Chip, Wind Core, 3 Fan Fiends, Sniper Joe. 16 LE Wind-Based =Aqua Engine, 32MB Chip, Water Core, 8 Snappers, 3 Mettaurs. 16 LE Water-Based =Support Engine, 64MB Chip, Support Core, 4 Sniper Joes, 6 Mettaurs. 20 LE, Support-Based
Area 0: Higsby's Shop [Buy robots here for Zenny after unlocking them] Mettaur: 100Z Tackle Fire: 300Z Flea: 650Z Sniper Joe: 1000Z Picket Man: 1350Z Hothead: 1400Z Fan Fiend: 1800Z Snapper: 2500Z Fire Man: 5000Z Bubble Man: 6000Z Air Man: 7000Z
Area 1: Clock Tower Time Man Weak to Flame-Based Attacks. 8 LE [ Elec Man]{time-electric} Weak to Bash-Based Attacks. 8 LE
Area 2: Quarry Guts Man Weak to Water-Based Attacks. 12 LE Bomb Man Weak to Flame-Based Attacks. 10 LE
Area 3: Warehouse Cut Man Weak to Bash-Based attacks. 8 LE Oil Man Weak to flame based attacks. 12 LE
Area 4: Wily Citadel Fire Man Weak to Water-Based attacks. 12 LE Ice Man Weak to Support-Based attacks. 14 LE Bass Weak to Wind-Based attacks. 14 LE
Area 5: Plaza Mega Man Weak to Water-Based Attacks. 16 LE Proto Man Weak to Flame-Based attacks. 16 LE
Area 6: Wily Laboratories Dr. Wily Wily Machine 1 Form 1 Weak to Flame-Based Attacks. 20 LE Form 2 Weak to Wind-Based Attacks. 10 LE
After defeating Wily, your current mecha and Dr. Light run home and meet up at home with Mega Man and Roll a la Mega Man 1. When the reunite, the screen slowly fades to black.
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