Mega Man RPG Prototype General Discussion

Official Question and Answer Thread

January 14th, 2014 at 10:20pm
 
Developer
Adrian Marceau
Adrian Marceau
115,810,992 BP
204 TP | 518 PP
Use this thread for any and all questions that are easily answers in one post.

Things like "where is X?" or "how do I unlock Y?" are appropriate for this thread, as are questions like "how does Z work?" and the like.

What is not appropriate for this thread are questions like "what is your favourite X?", "why do you suck?", and opinions or suggestions. That type of feedback has it's own thread.

So, let's start. I would like this to be a communal Q&A and everyone can help out the new members. If this thread gets long enough I'll have to add some kind of page-system, but for now it should be fine. Thanks for playing!
Official Question and Answer Thread
Posted by Adrian Marceau on January 14th, 2014 at 10:20pm
Viewed 12714 Times
 
Faust Lastname
51,695,946 BP
0 TP | 11 PP
Posted on May 25th, 2014 at 12:42am
Posted 2014/05/25 at 12:42am
#1
@BricksterJohn: Mecha Support only works if you have less than eight robots on your side of the field.

And a couple questions of my own:

- Will the Stardroids eventually be dual-core bots? [At the very least for more variety in their movesets]
- Who are Solo and Trio supposed to be?
- On a similar note, who are those robots right after the MM10 robot masters? (Laser Man, Blossom Woman, etc.)
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Moderator
Reisrat
10,600,490 BP
8 TP | 310 PP
Posted on May 25th, 2014 at 10:14am
Posted 2014/05/25 at 10:14am
#2
It's considered, Plot OCs, Postgame OCs.
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Administrator
MerryBossMan
4,486,598,351 BP
47 TP | 1676 PP
Posted on May 25th, 2014 at 12:26pm
Posted 2014/05/25 at 12:26pm
#3
@Fast Man
1. There's a chance......
2. They're part of a galactic council that involves the two Duos.
3. Adrian's fan-bots.
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Toastman
282,918,253 BP
0 TP | 47 PP
Posted on May 25th, 2014 at 7:51pm Edited on 2014/05/25 at 8:04pm
Posted 2014/05/25 at 7:51pm Edited 2014/05/25 at 8:04pm
#4
@MegaBossMan #3. is partially right, considering 4 of the 8 introduced in that section are supposed to be Robot Master versions of Net Navis/Navigators from the Megaman Battle Network Series (Lark Man, Desert Man, Number Man, and Laser Man. On a side note, Shark Man is from Megaman 3 for MS DOS (who later got a Navi version in the first Battle Network game) and Hallow Man might be a Robot Master version of Hollow from Megaman Star Force 2.
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Administrator
MerryBossMan
4,486,598,351 BP
47 TP | 1676 PP
Posted on May 25th, 2014 at 9:18pm
Posted 2014/05/25 at 9:18pm
#5
Yes, but they're probably going to get a "Classic" makeover. Techinically, that would still make them "fan-designs".
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HyperFrieza
4,160,818 BP
0 TP | 4 PP
Posted on June 3rd, 2014 at 7:47pm
Posted 2014/06/03 at 7:47pm
#6
Has anyone figured out how to unlock Disco and Rhythm? I already got Roll, but I'm having trouble getting the other 2.
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Administrator
MerryBossMan
4,486,598,351 BP
47 TP | 1676 PP
Posted on June 3rd, 2014 at 7:49pm Edited on 2014/06/03 at 7:50pm
Posted 2014/06/03 at 7:49pm Edited 2014/06/03 at 7:50pm
#7
Disco-Fail 2 different missions in Wily's story

Rhythm- Fail 3 different missions in Cossack's story
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TailsMK4Omega
2,413,905,683 BP
20 TP | 467 PP
Posted on June 3rd, 2014 at 9:44pm
Posted 2014/06/03 at 9:44pm
#8
I think this is probably the best place to put this discovery I made. While we certainly resolved the problem of matches freezing due to item drops, the screen that comes up when the match is being loaded can still hang sometimes. This always bugged me, since I would have to refresh the page and have to do a different version of the same battle. However, I noticed a feature in FireFox that allows you to reload the same match so that you can try again to have the match loaded (and it always loaded the second time successfully for me so far). When a match isn't loading, right click on the screen where the map should appear, and under This Frame, click Reload Frame. It will reload the match without you having to refresh the page. I didn't notice this until just now, so this should be a workable alternative until somehow the hanging at the start of the match gets resolved.
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Toastman
282,918,253 BP
0 TP | 47 PP
Posted on June 15th, 2014 at 12:44am Edited on 2014/06/15 at 3:23am
Posted 2014/06/15 at 12:44am Edited 2014/06/15 at 3:23am
#9
Question, does the drop rate of the cores change depending on how many robots have that core type? If not, what is the drop rate because I've redone Cutman's mission 30 times without a single Cutter Core to show for it. Also, are cores just a normal drop, or is there something specific I have to destroy a Robot Master with such as copy shot in order to get the core?
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Contributor
Rhythm_BCA
1,350,020,500 BP
3 TP | 67 PP
Posted on June 15th, 2014 at 8:15am Edited on 2014/06/15 at 8:17am
Posted 2014/06/15 at 8:15am Edited 2014/06/15 at 8:17am
#10
@Toastman, according to Adrian, you need to get a super effective hit on the robot master. Basically, using the weakness can result in a core being dropped
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Toastman
282,918,253 BP
0 TP | 47 PP
Posted on June 15th, 2014 at 1:07pm
Posted 2014/06/15 at 1:07pm
#11
@Rhythm_BCA Oh, thank you, I completely forgot about that being a thing.
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Moderator
TheDoc
1,348,940,198 BP
3 TP | 718 PP
Posted on June 17th, 2014 at 2:15pm Edited on 2014/06/17 at 2:21pm
Posted 2014/06/17 at 2:15pm Edited 2014/06/17 at 2:21pm
#12
When trying to unlock an RM, I used Bass Crush (which is Neutral), but I didn't get the RM unlocked. Maybe I accidentally used an Elemental attack but it brought up the question: Is it ONLY buster weapons that can unlock the RM or will any Neutral types do? For example, could I use Mega Ball and Bass Baroque to get the job done? Also, can I use Elemental attacks that don't hit the enemy and still unlock him? For example, if I used Leaf Shield to defend myself but didn't hit the opponent with it, would I still be able to unlock that RM?
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TailsMK4Omega
2,413,905,683 BP
20 TP | 467 PP
Posted on June 17th, 2014 at 2:41pm Edited on 2014/06/17 at 2:45pm
Posted 2014/06/17 at 2:41pm Edited 2014/06/17 at 2:45pm
#13
I'm pretty sure that's yes for those questions. I used Mega Slide myself to knock out the MM3 RMs and got them.

EDIT: What RM were you trying to get? If it was a MM3 robot, you need to beat it on its home field to unlock it.
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Moderator
TheDoc
1,348,940,198 BP
3 TP | 718 PP
Posted on June 17th, 2014 at 3:01pm
Posted 2014/06/17 at 3:01pm
#14
It was on its home field, but I just tried it again with Mega Ball and I got it. Thanks!
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Meta
1,588,665,489 BP
54 TP | 1664 PP
Posted on June 17th, 2014 at 3:39pm
Posted 2014/06/17 at 3:39pm
#15
or you can use bass baroque. it (for me) is very usefull.
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TailsMK4Omega
2,413,905,683 BP
20 TP | 467 PP
Posted on June 17th, 2014 at 9:49pm
Posted 2014/06/17 at 9:49pm
#16
Any Neutral Attack will work. Heck, I think Proto Strike might be the most damaging attack of the Neutral attacks. What is more important is if you're on the home field of the RM you want to unlock, though. You face other RMs when you're going after Starforce, but you can't unlock them if you defeat them there instead of on their home fields. Just keep that in mind when you're trying to unlock all 38 Robot Masters currently available in the game.
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CHAOS_FANTAZY
21,642,085 BP
7 TP | 121 PP
Posted on June 18th, 2014 at 12:24am
Posted 2014/06/18 at 12:24am
#17
Okay, I give up.

How the heck do I access someone's Contributor/Developer Credits from their player profile? I've been trying to figure it out for weeks, tested it on both my own profile and others' profiles, pressed every button...and I can't figure it out. How do you do it?
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Administrator
MerryBossMan
4,486,598,351 BP
47 TP | 1676 PP
Posted on June 18th, 2014 at 12:31am
Posted 2014/06/18 at 12:31am
#18
Well, it seems like you're asking how to access someone's developer's credits from their account. Well, only they can see it. You can look at what they've said on the credits page but that's it. You can edit yours just by clicking edit profile.


At least, I think that's what you're asking.
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Administrator
MerryBossMan
4,486,598,351 BP
47 TP | 1676 PP
Posted on June 18th, 2014 at 3:53am
Posted 2014/06/18 at 3:53am
#19
Question: Are the Robot Masters fighting alongside us the real deals, or are they too fakes? Or is it all a dream?Waaaaaa
(Cue dramatic music)
Well, I admit it isn't much about gameplay, but one that has eluded me nonetheless.
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Digersby
1,027,623,749 BP
10 TP | 619 PP
Posted on June 18th, 2014 at 7:26am
Posted 2014/06/18 at 7:26am
#20
thank you MegaBossMan for the answer i will next time put a thread
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