I'll give you a hint as to what this is. Just look back a few months ago. Then you already know. If you've been given a certain PM, than you can be sure what this is. Go ahead and post your ideas as to what this is.
That is what I said yesterday, now that it's time, I present to you MMRPG Survey volume 2! For missing out on Mega Man Music last time, all the categories have something to do with music.
The rules are the same from last time, just click here to see them. The deadline is 7/1/14*, so use that time well. Also, you don't have to worry about special rules on each category.
The Categories: 1. Favorite Classic Stage Music 2. Favorite X Stage Music 3. Favorite Boss Theme 4. Favorite Soundtrack 5. Favorite Music Related Name from Megaman (chosen by people who voted last time) - Must be canon
Now go and vote!
*Due to some issues, the results will be delayed a lot later then I wanted -_- Please check back later for further notice.
THE SURVEY IS NOW OVER, DO NOT VOTE ANYMORE, AS THEY WON'T COUNT
I need to recount all the votes due to a badly organized vote counting system, it may take a few days before the results.
[closed] The Survey of MMRPG 2! Music! Posted by Retro Pookerchu on April 4th, 2014 at 11:42pm Viewed 1838 Times
Posted on April 5th, 2014 at 3:23pmEdited on 2014/04/05 at 3:57pm
Posted 2014/04/05 at 3:23pmEdited 2014/04/05 at 3:57pm
Lame, but fine, I'll go along with it.
Favorite MMClassic Theme: > Fake-Man's Theme (MM9). Man, this guy had the first really intense Mega Man theme that really gave me goosebumps. And it's still one of my favorite songs to this day. > Quick-Man's Theme (MM2). The first Mega Man song I can say I ever loved, right here. It has such an air of speed, of franticness, even, that went perfectly with Quick-Man's Stage. > Tomahawk-Man's Theme (MM6). Hoo hoo, bet I surprised some of you with this one! I really like this theme; it's very atmospheric. It sounds perfect for a walk through the desert, which is what Tomahawk-Man's Stage is.
Favorite MMX Theme: > Zero's Theme (X3). I hate Zero a lot, but his X3 theme is one of the best things to ever come out of the X series. > Central Highway Theme (Maverick Hunter X). Expecting more old-school stuff? Too bad! I loved this theme when I first heard it, and I still do. It really gives off a vibe about what the X series is all about. ...Now, if only X were as powerful a protagonist as his theme song suggests. > Launch Octopus's Theme (X1). Admittedly, this song is a bit too crazy for a water stage like Launch's, but it's one of my favorite songs because of just how darned action-packed it is.
Favorite Boss Theme: > Final Boss (MM5). Easily one of the best Final Boss themes I've ever heard. Ever. I just...there's nothing more to say. > Robot Master Battle (MM10). It's got a very "bare-knuckle brawl" feel to it that I've never heard any other Mega Man theme capture before. Most of them at least set the mood well, but this one does it so well—it's atmospheric, it conveys the threat of your foe, all that good stuff a boss battle should do. > Bass Battle (MM7). This one is on here quite reluctantly, as the song itself isn't good, but the fanmade remixes and demakes of it are quite so. It's good for a recurring enemy like Bass, especially when the other demakes have it get much louder and "BASS IN YA FACE!". Tells a lot about what Bass is like as a character.
Favorite Soundtrack: I'm not voting on this one because I'm very bad at judging entire game soundtracks as wholes.
Favorite Music-Themed Name: > Rock. It provides an excellent double-meaning—not only does it do the whole "Rock'n'Roll" thing with his sister, but it also makes him seem strong and determined, like a rock. It's a great name for a protagonist. > Punk. The perfect example of how to define a character based on their musical theme, Punk looks like a punk rock star, from his sharp mohawk to the spike decorations covering his body. He's very thematic, and I like that. > Treble, Bass's dog. I love how well it fits in with Bass—Bass clef, Treble clef. I could have mentioned this under Bass as well, but I don't like Bass's name that much, because he's a very "in-your-face" style character, whereas the bass line tends to fade into the background. Kind of unfitting.
Posted on April 6th, 2014 at 10:01amEdited on 2014/04/06 at 1:47pm
Posted 2014/04/06 at 10:01amEdited 2014/04/06 at 1:47pm
Can I have some cake?
Favorite MM Classic Abandoned Memory/ Mega Man 10 Wily Stage 1: Easily the best. Whenever I hear it, I get chills up my spine. Wood Man: The most underrated and catchiest tune in Mega Man! Nitro Man: Catchy and fast! My favorite!
Favorite X Stage Music Storm Eagle: Did you not see that coming? Gravity Beetle: I don't know.....Just good.....SO close to putting LO or SM here Boomer Kuwanger: By this time, you defeated 4 robot masters. That's half. This song makes you feel powerful and that you have a chance of beating Sigma!
Favorite Boss Music Mega Man 10 Robot Master Battle: That intro..... Mega Man X vs Zero X5: Why not? Mega Man 3 Boss Battle: Amazing in every sense, slightly better than 6.
Favorite Soundtrack Mega Man 10, Mega Man 2, Mega Man 3
Favorite music-related name Blues: I like it, since Blues is the precursor to Rock....Get it? Reggae: Does anybody remember him? I just like that name. Rush: Named after a band nobody remembers! Secret reference!
Flash in the Dark and We are the Robots are PRETTY great too.
EDIT: CHAOS_FANTAZY, lots of people here haven't played as many fan-games as you! XD Plus, I don't think many fan-games represent the same feeling as the original, but whatever.
@MegaBossMan: I respectfully disagree. Any MM fangame, with enough of polish, can look, feel, and play like it has a place alongside the original games (Whether or not this feel is desirable is another question entirely). Even so, say what you will about the games themselves; someofthemhaveprettyawesomemusic.
Lightning-Man in general is basically every Electric Robot Master ever put together and combined with a ninja, so his song sounding like someone else's is understandable.
True enough, but it at least made the song fresh again. It's very hard to appropriately remix what most MM players consider the most overrated song in MM history and make it listenable again, and I think this one did it very well. (I might have posted Rockmen R's Wily Stage 3 or Rapid-Man here, but it's not available anywhere.)
Really, now? I thought 2 was the worst Weapon Get theme. 4MI's Weapon Get gives off such a powerful feeling of "Heck yeah! I got an awesome new weapon!" that makes the player shiver, especially when they just broke the face of a hard-as-nails boss to get it. 2's didn't do anything like that.
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Some songs in SFxMM are really lackluster, but Dictator always stuck with me for how atmospheric I was. Combined with the scenery, it perfectly gave off the vibe of a great and threatening evil descending upon you. It was perfect for the (sub-)final boss theme. Although, the normal boss theme was very good too.
My big problems with MMU were its totally excessive difficulty and its plotline; the music is alright, although the Boss Battle theme in MMU is absolute garbage. Yoku-Man's stage was the best/worst part of MMU for me—his stage drove me, like it did everyone else, to the brink of insanity—but his theme song was always really nice. Yo-Yo-Man's theme was pretty good too, though. Glue-Man's theme was pretty good and a bit of an earworm, but his instrumentation reads fairly neutral (Though what sort of instrumentation are you supposed to use for glue, anyway?), and his song doesn't give off any emotional vibe.
Rokko Chan blurred the line between MMClassic and MMX in places; one way in which it did this was by borrowing the dash mechanic to make the game more fast-paced. Maybe this, too, crossed the line; though I, for one, hated all of X1-X3's boss battle themes. I really like this piece in specific because it's action-packed, tense, and displays both the power and the sinister-ness of your foe—most boss themes only touch on a few of these, or do one of them really well. Hearing them all done so well made it one of my favorite boss themes to date. --- I guess it's true that I play Mega Man fangames really habitually, but I think it's part of the experience of being a Mega Man fan, now—CapCom doesn't love us anymore, so the only way we're ever going to get anything even resembling the experience we fell in love with is to make it ourselves/give it to one another. I think every Mega Man fan out to play a fangame, if for no other reason than because a handful of them are really, really, really good.
(I have now successfully and completely derailed this thread. :) )
Posted on April 6th, 2014 at 6:17pmEdited on 2014/04/06 at 6:24pm
Posted 2014/04/06 at 6:17pmEdited 2014/04/06 at 6:24pm
I never said that you HAVE to pick three, I said you can pick UP to three. I also never stated that you can't pick Wily Stage 1-2 from MM2, I said that it was a possibility, but I decided against it this time around.