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Bug Fix : Large Sprite Positioning

March 3rd, 2013 at 9:50pm
 
Developer
Ageman20XX
Ageman20XX
9,269,071 BP
221 TP | 575 PP
After closer inspection, I found that my previous efforts to add larger-than-40x40 sprites to the game was not completely successful. A few of the positioning calculations were still off while in battle and after much tweaking I think I've finally got it figured out (for real this time). I've tested from a bunch of different angles and with the only two large sprites there are (Needle Man and Spark Man) and the robot, ability effects, and everything else seem to be in place now. I'll let you guys know if I was wrong though, and fix any other issues that pop up as soon as possible. :)
Bug Fix : Large Sprite Positioning
Posted by Ageman20XX on March 3rd, 2013 at 9:50pm
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