Let's try this again, shall we? This is an RPG with many of the elements encountered in MMRPG Prototype. Teams will be formed (and thus different stories ongoing all at once), to research the effects of Starforce on the denizens of the Prototype. Some beings only wish for the very best for everyone, some seek to use the power of Starforce to conquer the Prototype and make it their own, while yet others keep their motives a secret. As the adventure unfolds, characters along the way will reveal their true intentions, and it becomes clearer whose side everyone is on. This is also a Choose Your Own Adventure. While you will be working with others to progress in the stories, ultimately you decide your own actions, so your decisions could have a big impact on the story! Do you wish to save the Prototype, conquer it, or do you just simply want all the Starforce for yourself? Whatever your intentions are, let it be heard through your actions!
The gameplay of this RPG is a simplified version of the battles in the Prototype. Your characters grow in strength as you battle more. Instead of the typical experience system, robots will automatically gain levels, and get points added to their stats, after winning battles based on said robot's performance. There will be no criticals to deal with, but the presence of Starforce and Field Modifiers will affect how well you perform. The battles themselves may have some twists to them, but you will know what the gimmicks are to the battle prior to the first turn. This will include my own interpretations of the future additions to the actual Prototype, like Dark elements and Bosses.
You will also interact with the various npcs in the game, and some may join you in battle (though these will be controlled by the game)! Of course, you won't be alone...other players can be in the same battle as you. Instead of having one active robot per side...everyone performs on their own! Items can, of course, be used once prior to an action, and these items can be used on allies as well! You may also get the ability later to hold an item for yourself...but more on that when the feature becomes available! Cooperate and destroy the teams opposing you...even with the possibility of said team having other players in it!
So, how to join? Just simply register any characters you want to use. You can register more than one character if you so desire, though do keep in mind there can only be teams of up to eight characters per story! You just cannot register the following characters since they may be involved with the story in some way (or just in general boss characters are not selectable):
Mega Man Bass Proto Man Roll Disco Rhythm Trill Slur Enker Punk Ballade Quint *any boss characters*
You CAN, however, choose to bring your own "original" character into this (I am bringing mine in, though as an npc). If you do that, I'll need the following information:
Name: Type: [Only single cores allowed]
Elements (no more than 5 total) Weaknesses: Resistances: Affinities: Immunities:
Stats (Distribute how you like, just no more than 400 total points) Energy: Attack: Defense: Speed:
That is all you need to get started. As far as abilities, all robots start with the Buster Shot ability, but will gain more abilities quickly during the first story and also throughout the game. You may carry a total of 8 abilities into battle at once (you can set up your abilities prior to a battle or at any time during scenarios). As you progress through the stories, you will get your Tier 1 through Tier 3 abilities (if you're using a custom character, you may create your own, but I will be making sure your ability isn't too weak or too powerful!).
Has the game already started and you're creating a new character? Not a problem! Just join any story with open slots...if you can survive the battles currently being done, you'll catch up quickly!
That's all for the intro! I'll start the prologue and set up the stories once people sign up. Let me know if you got any questions or need something cleared up. I tried to make this game a little simpler to understand this time.
Name: Crash Man (DaCrashBomber) Type: Explode Weakness: ShieldWind Resistances: CutterExplode Affinities: None Immunities: None Current Story: Chapter 1 Dr. Cossack
(The way this RPG will work from now on is, if a player does not specify a target, then their target is randomly generated. Bt Man and Sargant Man will fire at random targets this turn.)
Dr. Light's Story
Mega Man charges the Mega Buster! Gravity Man attacks Peng with Electric Shot! -45 and 12 overkill! Bt Man attacks Spine with Shadow Shot! -15 Roll charges the Mega Buster! Yamato Man attacks Spine with Buster Shot! -15 Sargant Man attacks Picket Man with Light Buster! -13 and 39 overkill!
We did it! We were able to minimize the damage done to this town! That's a relief. Yamato Man, Gravity Man, Bt Man, and Sargant Man, thanks for the help. We just need to check the area around here to make sure there isn't anything we missed.
Quest Items Obtained: x8 Starforce Fragments
New Item! Starforce Fragment
A piece of a Star. Doesn't seem to offer any benefits on its own, but it could possibly be combined with other fragments to produce a Star.
Yamato Man reached level 3! Gravity Man reached level 3!
Items Obtained: x2 Energy Pellets, x2 Weapon Pellets
Bt Man reached level 3! Sargant Man reached level 3!
Items Obtained: x2 Energy Pellets, x2 Weapon Pellets
(I'll adjust your stats later, you'll have to go through some dialogue first before you get into another battle)
Looks like this area is safe. I'm going to go check on other areas to see if they need some help. You guys are welcome to come along, but I figure Dr. Light wants to brief everyone on the current situation. I'll be taking these fragments back to Dr. Light. These definitely were parts of a Star, but I wonder why it was broken up in the first place. I bet the four of you are pretty tired from that fighting, so you can come back to the lab and rest up if you want.
What do you want to do?
A. Follow Mega Man and search the nearby areas for more activity B. Return to the lab and figure out what you can about the berserk mechas
[Dr. Wily's and Dr. Cossack's to follow next post]
Spring Head attacks Ninja Man! -11 [Not very effective...]
Ninja Man charges the Wily Buster! Bass attacks Crazy Cannon with Buster Shot! -30 and 10 overkill! MetaKirbSter attacks Batton with Copy Shot! -26 Elec Sigma attacks Batton with Buster Shot! -22 Disco attacks Pierrobot with Bass Buster! -50 and 33 overkill!
Batton attacks MetaKirbSter! -1 +1
Snapper attacks Elec Sigma! -9
...This is proving to be a waste of time for me. At least we can pretty much finish this next round. Yet another robot is here to help out. ...Well, let's wrap this up.
(ZeroDXZ has joined the battle! Get your Flame Shot and Wily Buster ready!)
Spring Head LE: 50/50 Attack: 70 Defense: 10 Speed: 70
Batton LE: 33/80 Attack: 10 Defense: 60 Speed: 50
Dr. Cossack's Story
Proto Man charges the Cossack Buster! Rhythm charges the Rhythm Buster! Crash Man attacks Lady Blader with Explode Shot! -42
Manta Missile attacks Rhythm! -13
Lady Blader attacks Rhythm! -7
Robo Fishtot attacks Proto Man! -6
Pyre Fly attacks Rhythm! -9
Ring Ring attacks Proto Man! -8
Bulb Blaster attacks Proto Man! -6
Skullmet attacks Rhythm! -11
The mechas are putting up a good fight, but there's no way we can lose this battle! Just stay focused. I've been getting a good amount of my attacks ready, so this battle will not last too much longer.