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MMRPG Trading Card Game: The Remake!

November 10th, 2015 at 6:57pm
 
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Beta Shadow
Beta Shadow
33,441,580 BP
44 TP | 4904 PP
Hey, remember my old MMRPG Trading Card Game RP? Yeah, THAT ancient thing? Well, some people *cough*Tails*cough* didn't like a few ideas or something like that, and I kinda feel like starting from scratch. So, yeah, take 2! Action!
Let's start with the rules, which are the same as usual, with small changes.
-There are TWO THREE types of cards: Robot Master Cards, Support Cards, and, as of recently, Field Cards.
-The maximum amount of cards in a deck is 50.
-You can only have ONE deck. You are banned from using alts just to have extra.
-You can trade for cards.
-Everyone starts with 100 Zenny in this RP. Every victory gives you 50 Zenny. You can use Zenny to get more cards.
-Run out of space in your deck? Not a problem! Use your Profile Description as a storage unit, and you can switch up your deck. However, it will require you to notify me through personal messaging.
-Each single card is 25 zenny. Every pack is 50.
-Every card you make, unless I decide otherwise, if you have more than 1 card, will go into your own pack.
-There is ONE exception to both of these above rules... Special Cards. You can win these through an event or as a prize in a tournament. One of my characters, Bt Ghost, on the other hand, had the sneakiness (and kindness?) to allow people to use zenny to buy Special Cards for 50 zenny per card.
-You can also SELL cards. Each card you decide to sell will be placed in a lot. Support Cards are 5 Zenny, RM cards, Field Cards, and Special Support Cards are 10, and Special RM Cards and Special Field Cards are 15.
-The cards you get is randomized. I will use random.org's list generator if more than 5, and the top 5 will be your cards.
-When you create your own cards, you will have them automatically. However, I don't automatically get the starter pack cards.
-Going back to the use of random.org, you can go here for coin flipping, a feature I banned from use in the original. The same will go for a new feature asked about by StupidStudiosN, which is the requirement of rolling dice.
-The cards can't change forms or core colors. Even though you could place certain Pokemon cards over each other as a form of evolution, the cards used hare are not real and will NOT use that feature. Also, that means more cards to fight with for you, so yay you.
-Support cards CAN'T paralyze, burn, make users fall asleep, change moves, ect., but they CAN give you a one-time use of a different attack or the attack last used by the opponent.
-Banned core types: Energy, Weapon, Attack, Defense, Speed, Weapons, Light, Wily, Cossack. These are banned from RM/weapon core types due to impossibility in-game. Empty cores, however, ARE available. The banned cores CAN be used for Powers and Support Cards.
-Speaking of core types, Powers and Attacks, if you don't know by now, do NOT have to match the core type of the robot using it.
-Powers allows you to do a thing. Idk, I think it is obvious what they do.
-I do not allow attacks that can do 100 damage or more on it's own. This means that if there is an attack that deals 90 damage and a support card (or a weakness) is used to make it do 100 or more damage, that's fine, but in other cases, no. As of lately, I had two new exceptions: Special Cards and Recoil Damage. For Special Cards, I decided to increase the damage limit to 150, mainly to make another difference between Special Cards and Regular Cards. Another exception is recoil damage: I'll allow damage of over 100 IF it comes with recoil damage of at LEAST 70 damage. However, for every 30 numbers, the recoil damage must be 70+(10*# of damage increase (by 20)). (If I said the equation wrong, then I'm sorry, but not everyone is a genius.)
-There is also a new health limit so nobody can go crazy. This limit is 300 and it goes for ALL cards, including Special Cards. (Though, Special Cards MAY get a 50-200 HP limit increase in the future, but we may see.)
-Speaking of Special Cards, one more thing: You can only have a limit of THREE Special Cards in your deck. Otherwise... Eh, not sure what would come out of it, but I'm pretty sure it's nothing good.
-We will not use Hands and Benches for the battles, there are just robots in battle, an Robots deck, and a Support Cards deck.
-I have a certain HP system in which numbers for attacks and HP MUST end with a 0. (Decimals, obviously, are also on this ban list.)
-In addition, to make things fair, the number of health the robot starts with must NOT be below 90 HP. That way, no cards can be too weak.
-I won't add cards that instantly disables (or not allow the use of) a Robot card, though I will allow one that disables SUPPORT cards.
-Ok, let's just say Guts Man uses Super Arm on Cut Man. Since it is Impact-core, the attack would deal it's basic damage +10 to Cut Man. Let's also say that Shadow Man uses Shadow Blade to Beta Man. Since it is a Shadow-core, the attack would deal it's basic damage -10 to Beta Man. However, if Beta Man is hit with a Shadow-core attack that normally deals 10 damage, it will still deal 10 damage.
-Field Cards don't have to do both Increases and Decreases. It can just increase without a decrease, or it can decrease without an increase. It has to at least have one or the other, though.
-The attack increase and decrease limit for Field Cards is 30. If it's a Special Field Card, the limit is 50.
-Any suggestions on what should be added/removed/changed? Just say so!
-Certain rules based on making a card will only have warnings. Other rule breaks, such as taking an extra turn when not supposed to, will go in this order: Warning, loss of 10 Zenny, loss of up to 50 Zenny, loss of ALL Zenny, and probably loss of all Zenny AND a week-long ban.
Here is the card maker for robots:

Name:
Core:
Health:
Attack 1/Power:
Attack/Power Description:
Attack 2: (Optional)
Attack 2 Description: (Optional)
Attack 3: (Optional)
Attack 3 Description: (Optional)
Resistance:
Weakness:
Flavor Text: (Optional)

And then the one for supports:

Name:
Core:
Description:
Flavor Text: (Optional)

And now the one for Field Cards:

Name:
Core:
Increases:
Decreases:
Flavor Text: (Optional)
I somehow ran out of space to place down the card sets. If you want cards go HERE
To save space, I placed all players into this one pastebin:
Players
MMRPG Trading Card Game: The Remake!
Posted by Beta Shadow on November 10th, 2015 at 6:57pm
Viewed 27751 Times
StupidStudiosN
 
StupidStudiosN
31,643,580 BP
6 TP | 448 PP
Posted on June 2nd, 2016 at 3:47am Edited on 2016/12/02 at 5:59pm
Posted 2016/06/02 at 3:47am Edited 2016/12/02 at 5:59pm
#1
Since I'm taking a small break from the Super Smash Bros., it's time to create...

The Mega Man RPG: Battlefield set!

Cards Not Listed Here That Are In The Pack: Beta Man, MegaBoyX7, TailsMK4, Ender Man, Mega Man, Proto Man, and Bass


Name: Meta
Core: Copy/Space
Health: 180
Power: Starforce Berserker
Power Description: Every 3 turns, Meta's next move will deal an extra +30 Damage.
Attack 1: Starforce Shot
Attack 1 Description: Flip a coin. If heads, the attack does 20 Damage and inflicts Paralysis. If tails, the attack does 20 Damage and inflicts Poison
Attack 2: Starforce Saber
Attack 2 Description: Meta swipes at his foe with a beam-saber using the power of Starforce! 40 Damage
Resistance: Swift
Weakness: Impact
Flavor Text: This young warrior of the Prototype uses multiple Starforce-related attacks. While he seems to be a pretty neutral person, on the surface, Meta is actually very sympathetic, and willing to fight for his friends, should it be necessary.

Name: MegaBossMan
Core: Swift/Laser
Health: 180
Attack 1: The Law
Attack 1 Description: By channeling the power of justice, MegaBossMan deals 60 Damage to his foe!
Attack 2: Electric Gavel
Attack 2 Description: Flip a coin. If heads, the attack does 30 Damage and inflicts Paralysis to the foe. If tails, the attack does 40 Damage.
Attack 3: Judgement
Attack 3 Description: MegaBossMan delivers a harsh verdict upon his foe, making them do -10 Damage, until they are disabled, and boosting MegaBossMan's attacks by +10 Damage until he is disabled. (This attack's ability is stackable)
Resistance: Time
Weakness: Shadow
Flavor Text: The main admin of the Prototype, with a strong sense of justice. MegaBossMan's primary attacks rely on the righteousness of both his and his foes' cause and morals. Just know that you don't want to end up on the wrong end of his judgement.

Name: StupidStudiosN
Core: Shadow/Time
Health: 200
Power: Ultimate Wish
Power Description: If this card is still in play for 7 turns, then the foe will be automatically disabled.
Attack 1: Tome of Vyrna
Attack 1 Description: Flip a coin. If heads, the attack will do 40 Damage to the foe and give this card +40 Health. If tails, the attack will inflict Paralysis on the foe.
Attack 2: Evade
Attack 2 Description: Flip a coin. If heads, the foe's next attack will miss. If tails, the foe's next attack will do -30 Damage
Resistance: Time
Weakness: Space
Flavor Text: The peculiar leader of StupidStudios, SSN is the mastermind behind it all, having all the charisma necessary to lead an entire army, and the manipulative skills to get others to do his bidding, yet also capable of putting up a good fight using a culmination of magical arts and summoning skills. Just look out for any stars in the sky that seem to be getting brighter...

@BetaMan Just a heads up, but I'll be sending all my newly created cards to storage from now on.

Now to show off one of this game's first Special Cards!

Name: REDACTED (Special Card)
Core: Empty/Space
Health: 280
Power: The Anomaly
Power Description: By exploiting the Prototype's glitches, REDACTED is able to use 1 of 6 different abilities every other turn, by rolling a die.
(1): Your foe won't be able to attack next turn.
(2): You gain +30 Health
(3): Your next attack will inflict Paralysis
(4): Your next attack will inflict Burn
(5): Recover half of the Health lost from your opponent's last attack.
(6): Your next attack will do +30 Damage
Attack 1: ???'s Buster
Attack 1 Description: Roll 6 dice. If all the dice land on a different side, your opponent is automatically disabled. If not, deal 50 Damage
Attack 2: ???'s Saber
Attack 2 Description: Roll 6 dice. If all the dice land on a different side, your opponent is automatically disabled. If not, deal Damage equal to half this card's current health (And if the damage ends in "5", round up).
Resistance: Laser
Weakness: Time
Flavor Text: An oddity in the Prototype's system. He appears to take the form of a player, but anyone who encounters him can't say for sure. Whatever the case may be, [REDACTED] seems to know more than he's leading on.

^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,441,580 BP
44 TP | 4904 PP
Posted on June 2nd, 2016 at 8:56am Edited on 2016/06/02 at 9:52am
Posted 2016/06/02 at 8:56am Edited 2016/06/02 at 9:52am
#2
@CrimsonBomb : I'd like to suggest that you round the damage of both Fire Chaser and Crystal Buster to either 30 or 40, whichever you prefer. Why? "The attack's damage's number MUST end with a 0." This is always something I CAN'T stress enough. Other than that, all those cards are fine and accepted.

@StupidStudiosN : Same goes for you on Starforce Saber, but your cards are accepted as well. (REDACTED's special card is pretty interesting, if I do say so myself.)
As for the Battlefield Set itself, I am ALSO going to add cards that are created by OTHER people and are based on the players themselves. That being the case, Phantom Man will ALSO be added to the MMRPG Battlefield Set, since he is based off of YOU specifically. (And I can see how this little paragraph can be considered to be to EVERYONE, not just a single person.) Obviously, you only get the cards you have created (except REDACTED, which is a Special Card, we will see how people will be able to earn this one).
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on June 2nd, 2016 at 9:28am Edited on 2016/11/26 at 12:19pm
Posted 2016/06/02 at 9:28am Edited 2016/11/26 at 12:19pm
#3
More expansions YAAAAY!!

Name: Saturn
Core: Shadow/Impact
Health: 170
Power: Antivampirism
Power Description: Saturn takes 10 less damage from moves that steal health.
Attack 2: Ring Toss
Attack 2 Description: Fires a ring at the foe that does 40 damage to a target.
Attack 3: Black Hole
Attack 3 Description: Flip a coin. If it lands on heads, deal 50 damage to an enemy. If it's tails, deal damage to an enemy depending on health stolen by that enemy.
Resistance: Impact
Weakness: Electric

Name: Uranus
Core: Impact/Earth
Health: 170
Attack 1: Deep Digger
Attack 1 Description: Uranus lobs a big block at the target, which does 40 damage to an enemy.
Attack 2: Earth Shaker
Attack 2 Description: Uranus jumps, becoming Airborne for this turn, and on the next turn, does a whopping 90 damaeg to ALL OTHER ROBOTS THAT ARE ON THE GROUND, INCLUDING YOUR OWN!
Attack 3: Power Bash
Attack 3 Description: Flip a coin. If it's heads, this does 60 damage, and ignores defense.
Resistance: Earth
Weakness: Swift

Name: Pluto
Core: Swift/Impact
Health: 170
Power: Cat Nap
Power Description: Every time Pluto defeats a foe, he restores 10 health. He also restores 10 health per turn} when forced to fall asleep. Pluto will also take a nap after the whole battle is over.
Attack 2: Break Dash
Attack 2 Description: Pluto dashes into an opponent for 50 damage.
Attack 3: Neon Missiles
Attack 3 Description: Flip 3 coins. For each one that is heads, Pluto fires a 30-damage missile! This may only be boosted by Cores.
Resistance: Impact
Weakness: Freeze

Name: Neptune
Core: Water/Earth
Health: 170
Power: Last Stand
Power Description: If Neptune's health goes below 60, his attacks do 30 more damage.
Attack 2: Salt Water
Attack 2 Description: Neptune fires a blob of corrosive "water" that does 60 damage to a target.
Resistance: Earth
Weakness: Laser

Name: Black Hole
Core: Shadow/Impact
Description: Allows a single use of Black Hole. Flip a coin. If it lands on heads, deal 50 damage to an enemy. If it's tails, deal damage to an enemy depending on health stolen by that enemy.

Name: Energy Mouse
Core: Energy
Description: If used on a Cat-like robot, it restores 90 health.
^ Top
RedBomber
 
RedBomber
88,469,709 BP
3 TP | 3239 PP
Posted on June 2nd, 2016 at 10:59am Edited on 2016/06/03 at 8:25am
Posted 2016/06/02 at 10:59am Edited 2016/06/03 at 8:25am
#4
@Beta Man : Thanks for the heads up. Geez, why do i always say the word "thanks" in this thread? meh. doesn't matter.

Heres my fanmade pack called The Anime Pack

Name:Goku
Core:Swit/Impact
Health:230
Power:Kaio Ken X4
Power Description: The user transforms, giving double the power
Attack 2:Kamehameha
Attack 2 Description: The user fires a large aura blast, hitting the opponent for 40 damage
Attack 3:Solar Flare
Attack 3 Description: the user blinds the opponent, doing 20 to acive enemies and 10 to benched
Resistance:Impact
Weakness:Explode


Name:Naruto
Core:Swift/Wind
Health:190
Power:Shadow Clone Jutsu
Power Description:Flip a coin. If heads, the attack misses. If Tails, the attack hits.
Attack 2: Rasengan
Attack 2 Description:The user makes a sphere made of wind from the palm of their hand, and hits the opponent in the stomach with it doing 30 damage
Attack 3: Rasen Shuriken
Attack 3 Description: The oppoent gathers even more energy to make a Ninja Star-like weapon made of wind, doing 60 damage.
Resistance:Swift
Weakness:Explode

Name:Ichigo
Core:Cutter
Health:200
Power:Swords Stance
Power Description:The user powers up, making any attack that hits him subtract by 10
Attack 2:Energy Wave
Attack 2 Description: The user unleashes a wave of energy from their sword, doing 40 damage.
Attack 3:Sword Slash
Attack 3 Description: Flip a coin 4 times. Every time it lands on heads, the opponent recieves 45 damage
Resistance:Cutter and Swift
Weakness:Time
^ Top
StupidStudiosN
 
StupidStudiosN
31,643,580 BP
6 TP | 448 PP
Posted on June 2nd, 2016 at 3:11pm Edited on 2016/06/02 at 3:13pm
Posted 2016/06/02 at 3:11pm Edited 2016/06/02 at 3:13pm
#5
@BetaMan Starforce Saber is now fixed. (Damage reduced from 45 Damage to 40 Damage)
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,441,580 BP
44 TP | 4904 PP
Posted on June 2nd, 2016 at 5:01pm
Posted 2016/06/02 at 5:01pm
#6
@CrimsonBomb : Wait, I just realized. Crimson Man's health is at 205. That won't work with this things health system. (Same goes for you and your Stardroids, Rotom.) Try changing it to either 200 or 210.
I ALSO just realized. Maybe I should make the numbers rule more specific. :P
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on June 2nd, 2016 at 5:52pm
Posted 2016/06/02 at 5:52pm
#7
The Stardroids' health has been rounded down.
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,441,580 BP
44 TP | 4904 PP
Posted on June 2nd, 2016 at 6:32pm Edited on 2016/07/04 at 4:23pm
Posted 2016/06/02 at 6:32pm Edited 2016/07/04 at 4:23pm
#8
I want to mention a few things:

1. The results are in!
It has been decided on what the deck size limit will be from here on out. Only 3 people have voted. They all said yes, but only the majority (2 people) have voted on the new 50 card limit. Which means 50 is now the limit. Hooray.

2. You can now SELL cards!
After a talk with SSN, I decided that you are now allowed to SELL unwanted cards! Here's how it works: let's say that Ninja Man decides to sell his Shadow Core and... Beta Man cards... Well, ain't that harsh. But anyways, as soon as they are put up for sale, the main post would say "Ninja Man's Lot" and include both of these cards. The Shadow Core, like all support cards will be when resold, will cost 5 Zenny, while Beta Man, like all Robot Master cards will be when resold, will cost 10. But, oh-ho-ho boy, it does NOT stop there. If there happens to ever be a Special Support Card, and if one was to be sold, it would cost 10 Zenny, while Special RM Cards, if someone were to sell one, will cost 15 Zenny. And better yet, those purchases, instead of going to a void, it will be transferred to the seller! If one decides to drop out of the RP, however, all of their cards will be sold in a lot, but the zenny will be given to a user of their choosing.

3. A new thread has been made.
WOW. This thread became big. So big, in fact, that everything can't even fit in the main post's 20,000 characters limit! That means that I sadly have to move the list of Card Sets to a NEW location to make room for everything else. You can catch the new thread when I post it.

4. I have decided to make the Special Card for accepting the refund in the form of a Special Card to be Adrian!
Here's the card now!:

Name: Adrian
Core: Crystal
Health: 300
Power: Ban Hammer
Power Description: When an opponent's card make it's first move, that move will be unusable until Adrian is defeated.
Attack 2: Elemental Saber
Attack 2 Description: Adrian slashes the target with a saber to deal 80 Damage! Roll a dice. Depending on what it lands on, the copy type will change into one of these six core types for this turn: 1. Neutral 2. Crystal 3. Cutter (AKA no additional type) 4. Impact 5. Shield 6. Time
Attack 3: Elemental Laser
Attack 3 Description: Adrian fires a giant laser at the target to deal 80 Damage! Roll a dice. Depending on what it lands on, the copy type will change into one of these six core types for this turn: 1. Earth 2. Electric 3. Explode 4. Flame 5. Freeze 6. Laser (AKA no additional type)
Resistance: Crystal
Weakness: Time

SSN has already agreed to receiving the Special Card refund, so it will be added to his deck.
Here's the list of those of you who haven't gotten a refund yet and is eligible to receive one: ThatOneEnderMan, TailsMK4, TobyJoey (probably inactive), Brimstone (probably inactive), CrimsonBomber, and RotomSlashBlast. So, I'll give you a choice: card or zenny, how do you want your refund?

5. More Cards!
And finally, here are some more cards from me:

Name: Undyne
Core: Cutter and Water
Health: 200
Power: Clash
Power Description: If attacked with a Cutter-Core attack, flip a coin. If heads, Undyne will block the attack, despite what the other core is.
Attack 2: Energy Spear
Attack 2 Description: Undyne attacks with a spear made of energy to deal 40 Damage.
Attack 3: Suplex
Attack 3 Description: Undyne suplexes the target and deals 30 Damage, just because she can.
Resistance: Cutter
Weakness: Flame

Name: Core Launcher
Core: Copy
Description: Sacrifice one of your Core Cards to deal 20 Damage. The core type of the damage is based on the core card's core type.

Name: Mirror
Core: Copy
Description: For the next 3 turns, the move previously used by the target will be used by the user. The user can NOT use a different attack.

Name: Teleportation Interruption
Core: Neutral
Description: Until one side is defeated, neither the user or the opponent can switch out their Robots.

I'm going to sell some my extra cores. (Except for copy cores, I'm keeping the extra copy cores.)
Also, it took FOREVER to get everything ready for the big posts, and I'm probably going to end up VERY busy.
^ Top
RedBomber
 
RedBomber
88,469,709 BP
3 TP | 3239 PP
Posted on June 2nd, 2016 at 6:45pm Edited on 2016/06/03 at 8:22am
Posted 2016/06/02 at 6:45pm Edited 2016/06/03 at 8:22am
#9
@Beta Man : Zenny. I find it the most logical choice

Lets do this

Name:One Punch Man
Health:240
Core:Impact/Swift
Power:Critical Fist
Power Description: Flip a coin. If heads, the opponent gets Paralyzed. If tails, the opponent gets Poisoned
Attack 2: ONE PUNCH!
Attack 2 Description: The user punches the opponent with a astounding amount of energy, doing 70 damage!
Attack 3:Triple Fist
Attack 3 Description: Flip a coin 10 times. Every time it lands on tails, the opponent receives 20 damage

There we go! now for the Supports

Name:Saitama's Fist
Core:Swift
Description: If the user of this card is a Swift core, then the power of their attacks do +30 damage

Name:Sensu Bean
Core:Recovery
Description: The Sensu Bean heals the opponent by 50 health.

So far, the anime pack has been a great success. let's just hope I don't run out of famous anime characters

Name:Captain Falcon (If you didn't know, yes, he had his own anime)
Health:240
Core:Fire/Impsct
Power:Falcons Might
Power Description: Any attack that hits Captain Falcon will be divided into half the strength
Attack 2:Falcon...PAWNCH!!!
Attack 2 Description: The user Punches the enemy as hard as possible, doing a whopping 70 damage!
Attack 3:Falcon Slide
Attack 3 Description: The user slides on the arena floor, doing 40 damage
Resistance:Impact
WeaknessExplode

^ Top
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on June 3rd, 2016 at 4:14pm Edited on 2017/06/02 at 5:15pm
Posted 2016/06/03 at 4:14pm Edited 2017/06/02 at 5:15pm
#10
And now some special cards, since Ra Moon is associated with the stardroids in the comics. Also since Dark Moon is still technically a Stardroid.

Name: Dark Moon
Core: Shadow/Crystal
Health: 200
Attack 1: Lunar Blast
Attack 1 Description: Dark Moon fires 3 bullets made of lunar energy at the target, dealing 30 damage per each coin that is heads for 3 coin flips!
Attack 2: Re-Materialization
Attack 2 Description: For the next attack directed at Dark Moon, flip a coin. If it's tails, Dark Moon avoids the attack completely!
Resistance: Crystal
Weakness: Flame

Name: Ra Thor
Core: Shadow/Laser
Health: 200
Power: Supreme Durability
Power Description: Ra Thor takes 20 less damage from all sources.
Attack 2: Crimson Tracer
Attack 2 Description: Ra Thor fires some red shadow energy that homes in on the target and does 10 damage each time the coin is heads, for 9 coin flips.
Attack 3: Luminous Shotgun
Attack 3 Description: Ra Thor fires four yellow orbs, each hitting a random enemy for 50 damage.
Resistance: Neutral
Weakness: Electric, Shield

Name: Ra Devil
Core: Crystal/Time
Health: 250
Attack 1: New Devil Shot
Attack 1 Decription: Ra Devil fires a single, super-powerful shot at the target for 50 damage!
Attack 2: New Devil Slam
Attack 2 Description: Flip a Coin. This attack causes 70 damage if the coin's heads, 30 damage if it's tails.
Attack 3: New Devil Beam
Attack 3 Description: Ra Devil fires a beam at all foes, causing 30 damage.
Resistance/Weakness: None

Name: Ra Moon
Core: Space
Description: Upon use, Ra Moon doubles the damage of of all Stardroids on its own side, as well as any Ra Thor or Ra Devil on its side! Plus, those same robots take half damage rounded down!
^ Top
PieChild
 
PieChild
4,929,507 BP
4 TP | 178 PP
Posted on June 3rd, 2016 at 5:45pm Edited on 2016/06/03 at 6:59pm
Posted 2016/06/03 at 5:45pm Edited 2016/06/03 at 6:59pm
#11
Alright! Time to make a deck, then... I'll get to yelling: "IT'S TIME TO D-D-D-D-D-D-DUEL!" in no time!

The Crazy Deck

(Robot Cards)

Name: Suicidal Man

Core: Nature

Health: 130

Attack 1: Rope Shudders
Attack 1 description: He fires Ropes in all directions, doing 20 to him and a chosen target.
Attack 2: Nature's Cliff
Attack 2 description: With a rock from a cliff, Suicidal Man tosses it on him and the chosen target for 30 damage.
Attack 3: The Noose
Attack 3 Description: You can only use when Attack 1 and 2 were used and took at least 75 damage through battle and effect. If you discard this card, you deal the damage equal to half damage you took total. If the card you choose does not have more than the damage you began to deal, all damage goes to the summoner directly. (I'm hoping this is like Yu-Gi-Oh!)
Resistance: Swift and Shadow
Weakness: Water and Laser
Name:Multiply Man
Core: Copy
Health:180
Attack 1:Crystal Copy
Attack 1 description: Special Summon one Copied Crystal from your deck to the field.
Attack 2: Pizza Throw
Attack 2 description: Throws a pizza at a chosen target for 25 damage. This attack can be repeated for every Copied Crystal on the field.
Resistance: None
Weakness: Laser, Earth and Swift
Name: Copied Crystal
Core: Crystal
Health: 100
Attack 1: Shiny Polish
Attack 1 description: All female robots cannot attack this ball this round.
Resistance: Impact
Weakness: Earth and Flame
Support Cards!

Name: Hangman's Whip
Core: Impact
Description: If a Robot Master card has HP below 50, his next attack will do 25 more damage!
Name:Pizza Slice
Core: Nature
Description: This card will grant 30 HP to a Robot Master Card if the user likes Pizza.
Name: Shining Polish
Core: Crystal
Description: Give 20 attack or 20 HP, if at least 40 damage given to chosen card, to a chosen Attack of a chosen target that is crystal core.
Card Amounts in deck: Suicide Man(3), Multiply Man(3), Copied Crystal(4), Hangman's Whip(3), Pizza(4) and Shining Polish(6).
Then The Crazy Lot:

SUPPORT CARDS BEING SOLD: Shining Polish(2) and Pizza(1).
Now Beta Man, do you like the info given to your eyes? ;)
^ Top
RedBomber
 
RedBomber
88,469,709 BP
3 TP | 3239 PP
Posted on June 3rd, 2016 at 7:38pm Edited on 2016/06/04 at 7:01am
Posted 2016/06/03 at 7:38pm Edited 2016/06/04 at 7:01am
#12
Name:Sasuke
Health:190
Core:Shadow/Flame
Power:Sharingan
Power Description: The first attack landed on sasuke will not be usable again until he is defeated
Attack 2: Fireball Jutsu
Attack 2 Description: Sasuke literally burns the opponent with fire breath, doing 60 damage
Attack 3: Chidori
Attack 3:Sasuke gathers ightning into his hand doing 40 damage
Weakness:None
Resistance:None
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,441,580 BP
44 TP | 4904 PP
Posted on June 3rd, 2016 at 10:21pm
Posted 2016/06/03 at 10:21pm
#13
@T-RexNaffects : You failed to follow a certain numbers rule I followed. And with such a... disturbing... theme for a robot master, I'm only going to use Shining Polish. Besides, the Pizza Slice thing? ...When was PIZZA ever part of ANYTHING Mega Man? We don't 100% know if any of them likes pizza! And if we don't know that, what would be the use!? And besides, you can only sell cards that you OWN. Have you seen MY lot? All of those are EXTRA CORES that I OWN. And I'm not giving you EXTRA CARDS for NO REASON, nor will I have multiple of one card for the same lack of a reason. And Copied Crystal? That is ALSO a useless card. It has NO attacks, and it pretty much works better as a support card... Huh. If only we have more Female Cards, though. But we don't. And don't ask why, either, because I don't know. I honestly don't know why, but I actually find it kinda hard to create a FEMALE character of any sorts. ...Now that I looked at Shining Polish again, it kinda makes no sense. I'll add it if you could explain it a LITTLE better? And as for the disturbing theme thing I mentioned earlier... You DO realize this is a FUN RP, right? Suicide is NO laughing matter, and a robot themed after it is... Kinda saddening, if I may say so myself.
No offense, I just kinda had to rant about the 5s in the end of your numbers and the disturbing and saddening theme and cards that pretty much confuse me. I'm sorry if this hurts your feelings in any way, but... Well, eh.
(Also, I guess should I add... Multiply Man? ...What do crystals and pizza have to do with multiplication? A pretty misleading name if I must say. I'm also sorry if earlier was bad grammar, idk how to say "What do crystals and pizza" in correct grammar.)

As for RotomSlashBlast and CrimsonBomb, your new cards will be added. Speaking of Rotom's new cards... I'm afraid I'm missing something here. I heard of Ra Moon, Ra Thor, and Ra Devil, but... Dark Moon? Who's Dark Moon? Is it the Devil thing in Rockman World V?
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StupidStudiosN
 
StupidStudiosN
31,643,580 BP
6 TP | 448 PP
Posted on June 3rd, 2016 at 10:49pm Edited on 2016/06/03 at 10:57pm
Posted 2016/06/03 at 10:49pm Edited 2016/06/03 at 10:57pm
#14
@Beta Man Yes, Dark Moon is in fact the devil boss from MMV. Oh, and this was too humorous for me to pass up, so to answer the question you gave T-RexNaffects, yes, according to the CD database, there is a Robot Master (Junk Man who likes "Junk Food", which can encompass pizza in most cases.
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PieChild
 
PieChild
4,929,507 BP
4 TP | 178 PP
Posted on June 3rd, 2016 at 10:51pm Edited on 2016/06/06 at 6:16am
Posted 2016/06/03 at 10:51pm Edited 2016/06/06 at 6:16am
#15
...I see...

...you know...

...pizza and crystals are things that can multiply...

...you fool...

Anyways
If Pizza was never a part of Mega Man, then why did people (including you) make cards that don't even GO with Mega Man? mega-man Also, Copied Crystals are SUPPOSED to be weak and do practically nothing but boost Multiply Man's power! Finally, it's the one who USED the card that must like Pizza, not the robot. Fool. Everyone likes pizza here.

Also, who said RPs had to be fun and happy? ;) We all need something dark. It... pops out, if you may. Yes, yes, it's saddening and it's not a laughing matter. But who said I was laughing? What, do you want me to call him My-Attacks-Also-Hurt-Me Man, or Damage Man(That sounds dumb)?

Also, I own those flipping cards, if you may. :| I wanted my deck to be exactly 20 cards. So I realized my mistake and said, "I'm a working businessman and I need some good Ol' Zenny!" WHY IS IT SO HARD TO GET ZENNY AROUND HERE? ;-;

...Plus, these are cards that would NEVER be thought up!

If you would like, I can change that card's name and abilities, but how the Bass am I gonna name Suicidal Man, yet again. I-Hurt-You,-I-Hurt-Myself Man??? Gosh, it's so hard to come up with names! magma-man

(Also, IS THIS POKEMON OR YU-GI-OH! IF IT'S REALLY POKEMON, I'LL MAKE A NEW SET, ALL AROUND THOSE CARDS. IF IT'S YU-GI-OH, THESE CARDS WOULD MAKE SOME TORNADO MAN SENSE, ALRIGHT?)

(Yes, I'm adding something to this. I read things I say in a happy and exhilarating mood. Also, I was giving suggestions if what you want this or not. You misread some of my things and it just made me feel bitter inside. But you didn't even notice the *Please forget everything I said before* and decided to rant more! If you didn't notice that, it's like not signing a peace treaty. Not to stopping the war, it was more like, to forget what I've said rude before. You didn't seem to accept that, apparently. Oh, and no offense. I read that. I had to give reason, not just sit like a log and wait like nothing will get accomplished! But then I look back at what I said, now I just want to delete it. It was extremely rude we even had such a conversation anyways. But looking back at it stabs me in the heart. But why are we arguing about a Video Game anyways? XD Also, what I meant by User, was the Person who used the cards, just so you know! You must've been confused about that part. Also, every time you talk about this post and my... other one... you kept acting like I'll talk back. I never want to, but I thought I had to explain some things. I still honestly don't think you know about Yu-Gi-Oh, but meh. As I said before, PLEASE ignore these posts in the past and, sorta, move on from these posts. I don't want them to trouble you about them anymore.
~This naturally sensitive and sometimes post trigger happy guy...
T-RexNaffects)
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Beta Shadow
 
Contributor
Beta Shadow
33,441,580 BP
44 TP | 4904 PP
Posted on June 3rd, 2016 at 10:57pm
Posted 2016/06/03 at 10:57pm
#16
@StupidStudiosN : Still, there seems to be a lack of characters that like pizza that we made cards of. We don't know this for Mega Man, Cut Man, and a lot of other robot masters, not to mention the expansion of characters we actually have, like Mario.
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StupidStudiosN
 
StupidStudiosN
31,643,580 BP
6 TP | 448 PP
Posted on June 3rd, 2016 at 10:59pm
Posted 2016/06/03 at 10:59pm
#17
@Beta Man Don't get me wrong. I still agree with the points you made. -Just thought it would be funny to point that out. :P
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PieChild
 
PieChild
4,929,507 BP
4 TP | 178 PP
Posted on June 3rd, 2016 at 11:07pm
Posted 2016/06/03 at 11:07pm
#18
(How did those posts pop up?)
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RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on June 3rd, 2016 at 11:14pm
Posted 2016/06/03 at 11:14pm
#19
HOLD IT!

I thought it said in the rules that special cards were EXCEPTIONS to the whole "you get cards you make" thing.

Ra Thor, Ra Devil, Ra Moon, and Dark Moon were special cards.
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PieChild
 
PieChild
4,929,507 BP
4 TP | 178 PP
Posted on June 3rd, 2016 at 11:22pm Edited on 2016/06/06 at 6:22am
Posted 2016/06/03 at 11:22pm Edited 2016/06/06 at 6:22am
#20
Wait a minute, I think I have the liberty of doing this...

HOLD IT!!!

If there is no such thing of Trap Cards, then why in the world would I think this is like Yu-Gi-Oh? That would make no sense! There is a clear contradiction in my own text and thought.

TAKE THAT!

The whole card deck, abilities and Support cards would make no sense to someone who doesn't understand Yu-Gi-Oh! If he did understand Yu-Gi-Oh, he would see the contradiction in the text! This was a whole misunderstanding!

OBJECTION!

I really need to change this part. I don't want to keep those cards anymore. ;-; Instead I'd like just to have my new cards. :D If you read the extra parts on my newer cards, you would have understood. That's bad on my part.
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