Welcome one and all to the Fusion Saga! Below are some of the rules for this epic Tourney, so let's get straight to it!
General -This will be a 2 vs. 2 tourney, with 16 teams total -2 teams max. per person. -You have until Sunday (May. 22nd) to apply -Each match will have a whole 2 days to fight. After that, I will decide the winner based on the amount of damage a team takes.
Character Creation -I'm going to start off by saying that this is going to be different than other tourneys. Unlike those, I will be personally approving characters as they enter. If they violate the rules, I will deny them until they re-apply with the correct rules. I feel like this way is the most efficient way to not-op characters. That being said, let's move on to the normal stuff:
-No OP characters -No OP moves -I would prefer if you kept all characters within the MM universe. Anything beyond that, and I will judge depending on where the character is from. You have been warned. -Each Character must follow the following format:
Name: (This is your name. Duh. Mugshots are appreciated, and custom mugshots are allowed.) Core: (You're core type! Please make sure that your moves all are the same type as your core. No Copy Cores allowed, as they can use every kind of move. Dual-type cores, however, ARE allowed) Moves: (A list of moves that the character can use. Please make sure they're all the same type as your core. Maximum of 6 moves) Overdrive: (Ah, what's an Overdrive? Well, an overdrive is a move a robot can use once per match, that is much more powerful than the basic moves. Please only make ONE Overdrive.) Items: (Normal Items. 3 max per person, no Yasichis.)
-Now, say that you don't want to use an Overdrive. Well, I'm glad to tell you you're in luck, because you don't have to! Instead, I heavily, and I mean HEAVILY support the use of fusion in each match! Just note that you can't fuse AND use the overdrive in the same match. So, deliver a quick burst of pain, or get a medium boost? Yours to decide!
Ban List -No Doctors (Dr. Light, Dr. Wily, Dr. Cossack, etc.) -No Slur/Trill -No Mega Man, Proto Man, or Bass -No Wily Bosses (Gamma, Wily Machines, etc.)
The Hub -The Hub is the place where robots can socialize, train, etc. -Training is only available before the bracket is created, and between matches. -No fighting should occur in the Hub unless they are Training. -Only 2 people/teams in the training room at a time.
IMPORTANT Remember that I have the right to ban any uncooperative players or godmodders. You have been warned, m8.
Great, now that we've gotten those BORING rules out of the way, let's get down to business!
TEAMS: 16/16 (SIGNUPS ARE OVER!)
Team Demo Crash Man Guard Man
Team Mettaur Mettaur Man Guts Man
Team Ender Ender Man Skeleton Man
Team Laser CrimsonMan.Exe Laser Woman
Team Beta Beta Man Sargent Man
Team Ninja Ninja Man Crash Shadow
Team Doom Cyber Man Imp ManELIMINATED
Team Musical Glitter Bomb Alto Requiem
Team Reaper Reaper Man Daemon
Team Mero ZeroDXZ CamillaFE
Team Baka Baka Psi-Man
Team Shenanigans Phantom Man Chorus
Team Meta Meta Elec Sigma
Team Mechanic Blaze Man Super Picket Man
Team Anti Anti Metal Man Anti Snake Man
Team Mega MegaBoy ThunBurn MegaBoy Waterleaf
Bracket
Team DoomLOSE vs. Team NinjaWIN Time: Sunday May 22nd - Monday May 23rd Stage: Abandoned Warehouse (Cut Man's Stage)
Team Reaper vs. Team Mechanic Time: Tuesday May 24th - Wednesday May 25th Stage: Arctic Jungle (Ice Man's Stage)
Team Mero vs. Team Shenanigans Time: Thursday May 26th - Friday May 27th Stage: Clock Citadel (Time Man's Stage)
Team Beta vs. Team Laser Time: Saturday May 28th - Sunday May 29th Stage: Electrical Tower (Elec Man's Stage)
Team Demo vs. Team Anti Time: Monday May 30th - Tuesday May 31st Stage: Mountain Mines (Guts Man's Stage)
Team Mettaur vs. Team Ender Time: Wednesday June 1st - Thursday June 2nd Stage: Oil Wells (Oil Man's Stage)
Team Mega vs. Team Meta Time: Friday June 3rd - Saturday June 4th Stage: Orb City (Bomb Man's Stage)
Team Glitter Bomb vs. Team Baka Time: Sunday June 5th - Monday June 6th Stage: Steel Mill (Fire Man's Stage)
MMRPG: The Fusion Saga! Posted by DaCrashBomber on May 18th, 2016 at 5:26pm Viewed 4025 Times
Posted on May 19th, 2016 at 9:52pmEdited on 2016/05/20 at 9:59pm
Posted 2016/05/19 at 9:52pmEdited 2016/05/20 at 9:59pm
#1
Second Team: TEAM BAKA (revised)
Name: Baka Core: Time Abilities: Buster shotTime BusterTime ArrowTime SlowBright burstChrono Flux (reverse time slow in that it speeds up the user's team) Overdrive: Bad Toms New Roman (Baka gives the opponent a bad tom.) Items: Time CoreE-TankW-Tank
Name: Psi-Man Core: Crystal Abilities: Buster shotCrystal ChargeTriple ShardLiquid CrystalBlazing CrystalIce Crystal Overdrive: Last Prism (heavy damage to a single target) Items: E-TankW-tankDefense Capsule
"As we entered the site of a mortal concept of battle known as a 'tournament', the mechas at the signups decided to insult our armor. We swiftly scared them away, however." A good choice of wording, master. Could be recited out as literature as soon as we get back to our home abode. Well then, Daemon, at least we've entered the realm of the living robots. And soon enough, the Danse Macabre's essence will float all about this building... Master, the other robots here seem strong as well. They also have the...eugh, essence of optimism within them. Do not worry, my right-hand robot. We will forge a name for ourselves, for we have been forgotten for too long. But follow me, Daemon. We will survey the opposition.
@DaCrashBomber : the characters have 2 magical tomes and their key items in the item list.... there is good reason why i didn't put Magical Tome twice........... -....hands hurt when using computer...ow-
Posted on May 20th, 2016 at 5:46pmEdited on 2016/05/21 at 2:19am
Posted 2016/05/20 at 5:46pmEdited 2016/05/21 at 2:19am
#5
Alright. I suppose I'll throw my hat into the ring.
Team Shenanigans
Name: Phantom Man Core: Shadow And Crystal Attacks: Phantom Blade (A simple sword swiping attack), Phantom Morph (Allows Phantom Man to transform into another Robot Master for 1 turn, with the respective weaknesses and resistances carrying over), Holo-Clone (Creates a clone that is significantly weaker in both attack and defense, but is indistinguishable from the real Phantom Man), Magic Card, Jewel Satellite, Skull Barrier Items: W-Tank, E-Tank, Speed Capsule
OVERDRIVE:Overclocked Mode (Allows Phantom Man to use a three attack combo, or allow his "Phantom Morph" ability to last for 4 turns)
Name: Chorus Core: Time And Space Attacks: Spacial Distortion (Similar to Crystal Snail, Chorus slows down time for a turn, allowing him to react to attacks faster), Warp Drive (Allows Chorus to warp a short distance in one direction), Gravity Hold, Ring Boomerang, Flash Stopper, Bright Burst Items: Speed Capsule, W-Tank, Attack Capsule
OVERDRIVE:Zero Gravity (Grants flight to Chorus for 3 turns, giving him more moving options during battle)
A few things wrong here. 1st off, I'm going to draw a line here and say no joke characters allowed. As much as they are funny, and filled with Mogolovonio references, I'm afraid that they're either pointless or godmodders. If you gave Baka actual moves (Like The "Bright Burst" instead of the "BRITE BURS" then perhaps I would accept him. Also, both of your characters exceed the 6 attacks rule.
@StupidStudiosN : Denied
Same thing Meta did: No Core-Type robots allowed. As I said with Beta Man and Meta, you can change Phantom Man into a Shadow-(something-other-than-core) core. Other than that, and you're good to go.
My Team: Kaitō Core: Freeze/Water Moves: Ice Slasher ( creates ice in the shape of a falcon and tosses it), Aqua Beam, Elec Saber, Freeze shard, Poseidon's Trindent: A laser trident-like attack), Medicine Chemistry ( Heals entire team), Three Heroes ( summons his three children from future), Laser Trident Overdrive: Primal Overdrive Alpha ( Beasts out Kaitō into Gregar form, but can make him go insane) Items: Blue Crystal (a gift from Miselda {crystalman} that boosts water and freeze type attacks
Saitō Core:Earth/Flame Moves: Magma Bazooka, Lava Eruption, Gatling Shots, Fire storm, Explosive Rage( levels up attack for 10 turns) , solar rage (Intensifies the sun, nullifying any water-type attacks), Pharaoh Shot, Rage of Sparta ( levels up all stats for 3 turns) Overdrive: Primal Overdrive Omega ( Beasts out Saitō into Falzar form, but can make him go insane) Items: Red Crystal (a gift from Miselda that boosts flame and earth type attacks)
Posted on May 20th, 2016 at 9:35pmEdited on 2016/05/20 at 10:19pm
Posted 2016/05/20 at 9:35pmEdited 2016/05/20 at 10:19pm
#9
So since the deadline for the all 16 teams to be in is drawing near, I decided to help this by adding a NEW TEAM!
Team Mechanic
Name: Blaze Man Cores: Flame/Wind Moves: Fire Ball (Fires a fast, flaming ball towards the opponent)Flaming Wrench Whack (Blaze Man ignites his mighty wrench, and whacks the opponent with it.)Hot Bolts (Blaze Man fires small, flaming screws at the opponent)Wind Burst (Blaze Man unleashes a powerful burst of wind that can pick-up objects on the ground while being blown)Wind Hover (Using the wind, Blaze Man hovers above the ground for a few seconds, this is mostly a defensive move, although when starting the hover, it makes a small burst of wind around Blaze Man, which moves the opponent away)Flame Wave (Makes a few small pillars on the ground when used) Items: E-TankFlame Shield (A physical shield that can block projectiles.)Wind Core
Overdrive: Blaze-Zelta (A powerful boost in all systems, may become uncontrollable in this state Fusion: S.P.M. Suit! (S.P.M transform into a suit form, and Blaze Man equips it. The two powers of Blaze and S.P.M. make a powerful, flame core powerhouse. All of S.P.M.'s attacks now are increased with Blaze Man's fire and wind!)
Name: Super Picket Man Core: Shield/Impact Moves: Pickaxe Blade (S.P.M. uses the Pickaxe as a melee weapon. The pickaxe is extremely sharp!)Pickaxe Throw (S.P.M. throws a pickaxe at the opponent.)Picket Punch (S.P.M. punches the opponent in the face with its powerful fists)Ramming Shield (S.P.M. uses it's shield as a ramming device and charges at the opponent with it.)Shield Boomerang (S.P.M. uses it's shield as a boomerang, The Shield is powerful, so it does a bit of damage.)Ground Break (S.P.M. uses it's pickaxe to break the ground, which makes a hole for the opponent to fall into!) Items: E-TankShield CoreImpact Core
Overdrive: Anchor Pickaxe (S.P.M. uses a anchor as its pickaxe, and proceeds to attack the opponent with it. When using this, S.P.M.'s attack increases.) Fusion: S.P.M. Suit! (S.P.M transform into a suit form, and Blaze Man equips it. The two powers of Blaze and S.P.M. make a powerful, flame core powerhouse. All of S.P.M.'s attacks now are increased with Blaze Man's fire and wind!)
You're characters are approved, don't worry, but if SPM was the suit, and Blaze Man wore the suit, then wouldn't it be Blaze Man getting the power boost instead of SPM?
Posted on May 21st, 2016 at 8:32amEdited on 2016/05/21 at 3:42pm
Posted 2016/05/21 at 8:32amEdited 2016/05/21 at 3:42pm
#16
Team Anti
Name:Anti Metal Man Core:Shadow and Cutter Moves:[Metal Slash]{cuttter} Dark Blade(See,all Anti Rms Have one thing in common.Their base attack.When,It hits someone,or if its even countered,the enemy begin to face Negative/Suicidal Thoughts and effectsTime Blade(when ANY person or object gets hit by it,time freezes for 10 secondsExplosive Blade(when thrown,it explodes)Energy Strike(eleases energy blasts out of the blade)Counter Attack(like the one is Super Smash Bros) Overdrive:TRUE BLADE OF DEATH Items:Anti CoreSuper CapsuleExra Life
Now for his teem8, Anti Serpent Man
Name:Anti Snake Man Core:Nature and Shadow Moves:Snake SwordHoming SerpentQuick SerperangSerpent BarrierShadow SnakeSerpent Bomb Overdrive:Serpent Frenzy Items:E TankW TankExtra Life
@Meta : That's not all. You still have the copy core,which is illegal because Copy Cores Can Copy a RM's move and get away with it. Other Cores don't . I don't wanna sound rude,but if you want to get in the tournament,you'll have to get rid of it. Sorry.
Posted on May 21st, 2016 at 10:49amEdited on 2016/05/22 at 10:02am
Posted 2016/05/21 at 10:49amEdited 2016/05/22 at 10:02am
#19
Once upon a time, DWC-002 Escaped wily with his clones. He then became the THUNBURN and WATERLEAF adapters that fused with the clones becoming MegaBoy Thunburn and MegaBoy Waterleaf!!
Team Mega
Name: MegaBoy Thunburn Cores: Flame Electric Moves: Fire Storm, Flame Sword, Thunder Beam, Spark Shot,Buster Shot Overdrive: Burning Thudner!! Items:E-TankW-TankM-Tank
Name: MegaBoy Waterleaf Cores: Water Nature Moves: Water Balloon, Water Wave, Leaf Shield, Search SnakeBuster Shot Overdrive: Aqua Shield Items:E-TankW-TankM-Tank
@DaCrashBomber : The way its going to work is that when Blaze Man uses the suit, it not only increases his power, but due to the suit being a fusion in the form of a suit, it increases the power of S.P.M. as well. Thus the Suit itself is stronger than Blaze Man and S.P.M.'s base combined power.
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