Welcome all! As you may know, D&D is a very popular RPG board game that involves limitless adventure, rolls of dice and hours of fun! So, I give myself the responsibility of becoming the Robot Master Master, and will create your adventure from the ground up, as YOU see fit! That's right: give me a scenario and we'll jump right in! (I can also do it for you if requested.)
Rules: -Multiple games can be played on this thread at once. Remember yours. -EVERYTHING is pretty much decided by a roll of the die. Even if I don't show it. Good luck! -This works just like D&D in that, there are no traditional "rules" per se, but as we go along, we'll cross bridges as we come to them. -You may tell me if you'd like that game to be harder, normal, or "beginner friendly". -There will only be 10 stats (5 good and 5 bad) unless otherwise specified: =Strength: How you do damage, move heavy objects, fighting style, etc. =Wisdom: How you solve puzzles, get ideas, invent things, etc. =Skill: How you handle things, get out of situations, etc. =Sneak: How you can steal, move undetected, etc. =Charm: How you can get people on your side, persuade, etc. =Creation: How you can build, make traps, etc. =Destruction: How you can destroy, hack firewalls, etc. =Speed: How fast your character is. =Defense: How you take damage. =Control: How you get viruses, how you can command soldiers or machines, etc. Now, how this works is that you will choose 5 stats to boost and 5 to decrease. I will roll a 100-sided die and tell you your new abilities accordingly. Example: I want to boost strength, but choose to decrease Skill. I roll a 7 for Strength and 56 for Skill. My new stats would be 7 Strength and -56 Skill. If you choose not to boost nor decrease an ability, it will remain at zero. But, if you boost one, you must decrease another, and vice-versa. ABSOLUTELY NO TAKE BACKSIES. Keep in mind: These can change! (For better or worse!)
After the request is made (preferably via PM, as we would like to keep this thread for the game itself.) I'll place your Group Request on this thread and people can join and leave as they please. PLEASE CONFIRM WITH ME FIRST! I will take your Ability boost/decreases to an 100#RNG and give you each a Character Card (kept on a Pastebin, and you can keep on on your Profile if you like). Alternatively, you may boost a stat to whatever you like, but you must decrease another by that much as well.
Well, we need players! For our first game, I'll not limit the amount we can have, but it will be difficult with huge groups. Specify on a number of players you like in your group; the group creator will be Captain. Or, if you'd like, request a Solo Play.
Have fun! Keep in mind, though: My free time is quite limited regularly so, patience is a virtue. Hopefully, it will have been worth the wait.
The guy looks at you and hesitates. He then puts on a pathetic game face and mumbles "You're lucky Jesse isn't here..."
He lets the Magneton (250/250) float from his grasp. It charges itself up.
It is Magneton's turn [Roll: 40]!
Magneton (250/250) uses Field Suffuse! It fails [Roll: 34]!
It is now Mikey's turn!
What will you do?
Currently, Andonuts is not in combat. Currently, Andonuts has Pebbles, a Hot Glue Gun and a Gavel. Currently, Andonuts has 33 ﷼. HEALTH: 200/200
Pinto condition: New.
Currently, Met is not in combat. Currently, Met has a Tri-Pea Shooter MKII and a Strong Helmet. Currently, Met has 5000/1000000 KB used on Attack Forme Alpha and Nanobot Search. HEALTH: 150/150
Posted on July 14th, 2016 at 11:30amEdited on 2016/07/14 at 11:36am
Posted 2016/07/14 at 11:30amEdited 2016/07/14 at 11:36am
#2
@uraccountcrashed : *The met aimed the bullets at its eye! It fired!*
*Ro thought that if they are made of cranks. Someone must be making them alive. Maybe magic made them alive.* (Why is it just me now) *Move to the southeast*
Your suspicions are recorded in the Research Notes.
You walk out the front door of the large building and move to the SouthEast sector of the camp.
Not much here, just some old tents that look unused... And a folding chair! YEAH!
Currently, night-time is upon you. Currently, Mettaur Man is hidden (in plain sight). Currently, Mettaur Man is not in combat. Currently, Mettaur Man has 1 Spoiled Gel(s), a Medkit, a CamJam(3) and a Research Note Book+. Currently, Mettaur Man has $4. HEALTH: 135/200
Currently, Allix is not in combat. Currently, Allix has nothing. Currently, Allix has a Liquarcane Single Spell. Currently, Allix has (1500/1500) Magicka.
You are already in the Southernmost part of the camp (and to the East, by the way), but find some weapons behind the tents. Scandalous!
What will you do?
Currently, night-time is upon you. Currently, Nice Ice is in the SouthEast sector. Currently, Nice Ice is hidden. Currently, Nice Ice is not in combat. Currently, Nice Ice has 1 Spoiled Gel(s), a Medkit, a CamJam(3) and a Research Note Book+. Currently, Nice Ice has $4. HEALTH: 140/200
A few swords and poleaxes; there's a CapCapsule set and a Carbine Rifle. High tech!
What will you do?
Currently, night-time is upon you. Currently, Nice Ice is in the SouthEast sector. Currently, Nice Ice is hidden. Currently, Nice Ice is not in combat. Currently, Nice Ice has 1 Spoiled Gel(s), a Medkit, a CamJam(3) and a Research Note Book+. Currently, Nice Ice has $4. HEALTH: 140/200
Posted on July 14th, 2016 at 12:29pmEdited on 2016/07/14 at 12:40pm
Posted 2016/07/14 at 12:29pmEdited 2016/07/14 at 12:40pm
#11
NICE ICE'S GAME.
The Carbine Rifle has a full clip of 15 HyperShots, and 2 more available magazines.
You try a CapCapsule, just out of curiosity. Hard to swallow, but hopefully useful. You're hand begins to glow! You have 4 more CapCapsules.
Currently, night-time is upon you. Currently, Nice Ice is in the SouthEast sector. Currently, Nice Ice is hidden. Currently, Nice Ice is not in combat. Currently, Nice Ice has 1 Spoiled Gel(s), a Medkit, a CamJam(3), a Carbine Rifle (15,2; HyperShot), a CapCapsule Set (4) and a Research Note Book+. Currently, Nice Ice has $4. HEALTH: 140/200
You move East, and are now in... East again. There are 2 tents and a flood light, now on.
Currently, night-time is upon you. Currently, Nice Ice is in the East sector. Currently, Nice Ice is hidden. Currently, Nice Ice is not in combat. Currently, Nice Ice has 1 Spoiled Gel(s), a Medkit, a CamJam(3), a Carbine Rifle (15,2; HyperShot), a CapCapsule Set (4) and a Research Note Book++. Currently, Nice Ice has $4. HEALTH: 140/200
You check the left tent first. A single Crank Monster sits on a hard rectangle bed. He is awake and speaks to you. His voice is mettalic.
Crank: Greeting. Hello, fellow Glitch
Currently, night-time is upon you. Currently, Nice Ice is in the East sector (in left tent). Currently, Nice Ice is not hidden, but not exposed. Currently, Nice Ice is not in combat. Currently, Nice Ice has 1 Spoiled Gel(s), a Medkit, a CamJam(3), a Carbine Rifle (15,2; HyperShot), a CapCapsule Set (4) and a Research Note Book+. Currently, Nice Ice has $4. HEALTH: 140/200
Posted on July 14th, 2016 at 3:06pmEdited on 2016/07/14 at 3:29pm
Posted 2016/07/14 at 3:06pmEdited 2016/07/14 at 3:29pm
#19
NICE ICE'S GAME.
Panic on the inside, calm on the out. You mimic him to the best of your ability.
Greeting. Hello, fellow Glitch.
The Crank Monster turns away. Guess they're not much for small talk. Crisis avoided!
What will you do now?
Currently, night-time is upon you. Currently, Nice Ice is in the East sector (in left tent). Currently, Nice Ice is not hidden, but not exposed. Currently, Nice Ice is not in combat. Currently, Nice Ice has 1 Spoiled Gel(s), a Medkit, a CamJam(3), a Carbine Rifle (15,2; HyperShot), a CapCapsule Set (4) and a Research Note Book+. Currently, Nice Ice has $4. HEALTH: 140/200
@MegaBoyX7 : (Your saying you want -1 strength 1 wisdom -1 skill -1 sneak 1 charm 1 creation -1 destruction 1 defense and 1 control? Yea that pretty much means you will only have one in those stats. so its better if you let Ura roll it....just saiyan. You can have those stats if you want)
807 Comments