Welcome all! As you may know, D&D is a very popular RPG board game that involves limitless adventure, rolls of dice and hours of fun! So, I give myself the responsibility of becoming the Robot Master Master, and will create your adventure from the ground up, as YOU see fit! That's right: give me a scenario and we'll jump right in! (I can also do it for you if requested.)
Rules: -Multiple games can be played on this thread at once. Remember yours. -EVERYTHING is pretty much decided by a roll of the die. Even if I don't show it. Good luck! -This works just like D&D in that, there are no traditional "rules" per se, but as we go along, we'll cross bridges as we come to them. -You may tell me if you'd like that game to be harder, normal, or "beginner friendly". -There will only be 10 stats (5 good and 5 bad) unless otherwise specified: =Strength: How you do damage, move heavy objects, fighting style, etc. =Wisdom: How you solve puzzles, get ideas, invent things, etc. =Skill: How you handle things, get out of situations, etc. =Sneak: How you can steal, move undetected, etc. =Charm: How you can get people on your side, persuade, etc. =Creation: How you can build, make traps, etc. =Destruction: How you can destroy, hack firewalls, etc. =Speed: How fast your character is. =Defense: How you take damage. =Control: How you get viruses, how you can command soldiers or machines, etc. Now, how this works is that you will choose 5 stats to boost and 5 to decrease. I will roll a 100-sided die and tell you your new abilities accordingly. Example: I want to boost strength, but choose to decrease Skill. I roll a 7 for Strength and 56 for Skill. My new stats would be 7 Strength and -56 Skill. If you choose not to boost nor decrease an ability, it will remain at zero. But, if you boost one, you must decrease another, and vice-versa. ABSOLUTELY NO TAKE BACKSIES. Keep in mind: These can change! (For better or worse!)
After the request is made (preferably via PM, as we would like to keep this thread for the game itself.) I'll place your Group Request on this thread and people can join and leave as they please. PLEASE CONFIRM WITH ME FIRST! I will take your Ability boost/decreases to an 100#RNG and give you each a Character Card (kept on a Pastebin, and you can keep on on your Profile if you like). Alternatively, you may boost a stat to whatever you like, but you must decrease another by that much as well.
Well, we need players! For our first game, I'll not limit the amount we can have, but it will be difficult with huge groups. Specify on a number of players you like in your group; the group creator will be Captain. Or, if you'd like, request a Solo Play.
Have fun! Keep in mind, though: My free time is quite limited regularly so, patience is a virtue. Hopefully, it will have been worth the wait.
Currently, you are now on Main Street 6/10 (A's Office). Currently, Allix is not in combat. Currently, Allix has nothing. Currently, Allix has a Liquarcane Single Spell. Currently, Allix has (1500/1500) Magicka. Health: 300/300
Being a ghost, there's no way you could hit it with physical attacks, so magic is the way to go!
Allix uses Liquarcane! Ghost takes -100 damage [Set, not rolled]!
Ghost (100/200) Doesn't do anything! It just "Woooooo"s at you!
What will you do?
Currently, you are now on Main Street 6/10 (A's Office). Currently, Allix is combating Ghost. Currently, Allix has nothing. Currently, Allix has a Liquarcane Single Spell. Currently, Allix has (1400/1500) Magicka. Health: 300/300
You take a trip down Moon Path. Spooky. You could've sworn it wasn't this dark just a moment ago...
You enter a small building further down the path. You now stand in an area covered with boxes! It appears to be some kind of lab!
In the lab, there's some kind of dispenser, but it's password locked! Password hint: Firstborn son? You'll never guess my name, maiden!
There seems to be a trapdoor here... But where is that lever?
There seems to be a small factory creating... Cogs?
There's a terminal here.
Meanwhile, MegaBoy stands around to admire the scenery. He's still in Nin.
What will you do, both of you?
Currently, Nice Ice is not in combat. Currently, Nice Ice has a Carbine Rifle (*12,2; HyperShot*), a CapCapsule Set (4), a "Union" Card, some Odd Coins, Cranjis' Name Tag and a Research Note Book. Currently, Nice Ice has $3. HEALTH: 80/200
Currently, MegaBoy is not in combat. Currently, MegaBoy has an Epic Throwing Dagger Currently, MegaBoy has no money. HEALTH: 350/350SECOND:
Guts Man (250/300) takes another bullet, but before it hits him, he pulls up a brick of concrete to block it! He's staying behind it!
You're Taunted!
What will you do?
Currently, Nice Ice has no weapons. Currently, Nice Ice has 0 bolts. HEALTH: 300/300THIRD:
Holocaust prosahes Stun Grenado! Its loud bang breaks Lampshade's light bulb and it falls momentarily, dealing critical damage! Nice thinking!
Lampshade (200/400) is hurt badly! It cannot attack [Roll: 27]!
What will you do?
Currently, Holocaust is combating Lampshade. Currently, Holocaust has an Assault Rifle, 2 Stun Grenades and 3 Frag Grenades. Currently, Holocaust has a Venoshock spell. HEALTH: 500/500
@uraccountcrashed : *Smash the lightbulb with my foot!* *Spooky. Look around for that lever...*. *Im taunted so, you know what I'm gonna do. Fire of course.*
Allix fires another spell at the ghost (100/200)! Ghost takes -100 damage!
Ghost is defeated!
... Or so you think. Just then, 3 Ghosts pop up in its place! One bronze, one silver, one gold. They seem angry with you.
What will you do?
Currently, you are now on Main Street 6/10 (A's Office). Currently, Allix is combating Ghost (3). Currently, Allix has nothing. Currently, Allix has a Liquarcane Single Spell. Currently, Allix has (1300/1500) Magicka. Health: 300/300
Posted on July 31st, 2016 at 4:58pmEdited on 2016/07/31 at 5:32pm
Posted 2016/07/31 at 4:58pmEdited 2016/07/31 at 5:32pm
#10
GENTLE CRYOSHPERE'S GAMES.
FIRST:
You look at the lever and pull. Nothing happens. Upon further examination, it seems some pieces are missing...
You put it back into "OFF".
Meanwhile, MegaBoy stands around to admire the scenery. He's still in Nin.
What will you do, both of you?
Currently, Nice Ice is not in combat. Currently, Nice Ice has a Carbine Rifle (*12,2; HyperShot*), a CapCapsule Set (4), a "Union" Card, some Odd Coins, Cranjis' Name Tag and a Research Note Book. Currently, Nice Ice has $3. HEALTH: 85/200
Currently, MegaBoy is not in combat. Currently, MegaBoy has an Epic Throwing Dagger Currently, MegaBoy has no money. HEALTH: 350/350SECOND:
Your shots bounce off the concrete's surface. It's no use!
You're Taunted!
What will you do?
Currently, Nice Ice has no weapons. Currently, Nice Ice has 0 bolts. HEALTH: 300/300THIRD:
You see the broken light bulb on the ground and decide to add insult to injury. Lampshade (200/400) convulses violently! It becomes Enraged!
Lampshade's Turn!
Lampshade (150/400) takes off its shade and sends a ghost after you! It fails [Roll: 5]!
Your Turn!
Lampshade is Enraged!
What will you do?
Currently, Holocaust is combating Lampshade. Currently, Holocaust has an Assault Rifle, 2 Stun Grenades and 3 Frag Grenades. Currently, Holocaust has a Venoshock spell. HEALTH: 500/500
The small factory is not working right now, but you can see the conveyor belt is lined with small gears. Peculiar.
Meanwhile, MegaBoy stands around to admire the scenery. He's still in Nin.
What will you do, both of you?
Currently, Nice Ice is not in combat. Currently, Nice Ice has a Carbine Rifle (*12,2; HyperShot*), a CapCapsule Set (4), a "Union" Card, some Odd Coins, Cranjis' Name Tag and a Research Note Book. Currently, Nice Ice has $3. HEALTH: 85/200
Currently, MegaBoy is not in combat. Currently, MegaBoy has an Epic Throwing Dagger Currently, MegaBoy has no money. HEALTH: 350/350SECOND:
You fire once more! And once more, the concrete is unscathed.
Suddenly, Guts Man bursts up from the ground! You are thrown back by the blast!
You're calmed down from being Taunted.
What will you do?
Currently, Nice Ice has no weapons. Currently, Nice Ice has 0 bolts. HEALTH: 250/300THIRD:
Lampshade (150/400) tries to dodge Holocaust's (500/500) Venoshock but fails [Roll: 36]!
Lampshade's (125/400) veins were shocked!
It's not very effective...
Lampshade's Turn!
Lampshade convulses violently [Roll:10]!
Your Turn!
Lampshade is Enraged!
What will you do?
Currently, Holocaust is combating Lampshade. Currently, Holocaust has an Assault Rifle, 2 Stun Grenades and 3 Frag Grenades. Currently, Holocaust has a (Venoshock -3) spell. HEALTH: 500/500
@uraccountcrashed : *Resort to throwing lampshade back through the mirror it came from!* *JUMP'N SHOOT* *Pick up A gear...and then think about how its connected to the crank monsters possibly.*
Allix readies herself for dodging, blocking and other shenanigans.
The Ghosts Turn!
Silver Ghost fires a laser! Allix dodges with ease [Roll: 27]!
Gold Ghost goes for an uppercut! Allix is hit, but not hurt too badly [Roll: 22]!
Bronze Ghost fires a laser! Allix dodges with ease [Roll: 43]!
It's your turn!
What will you do?
Currently, you are now on Main Street 6/10 (A's Office). Currently, Allix is combating Ghost (3). Currently, Allix has nothing. Currently, Allix has a Liquarcane Single Spell. Currently, Allix has (1300/1500) Magicka. Health: 297/300
Posted on August 2nd, 2016 at 5:38pmEdited on 2016/08/02 at 5:52pm
Posted 2016/08/02 at 5:38pmEdited 2016/08/02 at 5:52pm
#16
QUAINT FROST'S GAMES.
FIRST:
You pick up a gear and check it out. No, this is way too small for a Crank Monster. It looks more like a small engine motor gear. There doesn't seem to be any motors here...
Meanwhile, MegaBoy stands around to admire the scenery. He's still in Nin.
What will you do, both of you?
Currently, Nice Ice is not in combat. Currently, Nice Ice has a Carbine Rifle (*12,2; HyperShot*), a CapCapsule Set (4), a "Union" Card, some Odd Coins, Cranjis' Name Tag and a Research Note Book. Currently, Nice Ice has $3. HEALTH: 85/200
Currently, MegaBoy is not in combat. Currently, MegaBoy has an Epic Throwing Dagger Currently, MegaBoy has no money. HEALTH: 350/350SECOND:
You leap up and fire again! Guts Man (200/300) is unable to pull up concrete to that angle in time and you hit him!
What will you do?
Currently, Nice Ice has no weapons. Currently, Nice Ice has 0 bolts. HEALTH: 250/300THIRD:
Lampshade is weak enough to grab! Holocaust jumps at the opportunity and launches it back to where it came from!
Lampshade is defeated!
You gained 1 Skill Point!
You stand in the middle on Mirror World.
What will you do?
Currently, Holocaust is combating Lampshade. Currently, Holocaust has an Assault Rifle, 2 Stun Grenades and 3 Frag Grenades. Currently, Holocaust has a (Venoshock -2) spell. HEALTH: 500/500Good lu~ck!
You turn on the screen and the old computer whirs to life. It's locked up, so you'll have to hack it [Control: -12]! Difficulty: Easy
Meanwhile, MegaBoy stands around to admire the scenery. He's still in Nin.
What will you do, both of you?
Currently, Nice Ice is not in combat. Currently, Nice Ice has a Carbine Rifle (*12,2; HyperShot*), a CapCapsule Set (4), a "Union" Card, some Odd Coins, Cranjis' Name Tag and a Research Note Book. Currently, Nice Ice has $3. HEALTH: 85/200
Currently, MegaBoy is not in combat. Currently, MegaBoy has an Epic Throwing Dagger Currently, MegaBoy has no money. HEALTH: 350/350SECOND:
You fire again, but Guts Man (200/300)is learning, finally! He jumps out of the way, but can't attack for that reason! (He's slow.)
What will you do?
Currently, Nice Ice has no weapons. Currently, Nice Ice has 0 bolts. HEALTH: 250/300THIRD:
Holocaust learns Barb Scatter! Wowie!
In the same while, he looks into the mirror Lampshade was tossed into. It's blood red; how queer...
Also, there's another mirror around, it's pure white. A little hard to see yourself in, really.
What will you do?
Currently, Holocaust is combating Lampshade. Currently, Holocaust has an Assault Rifle, 2 Stun Grenades and 3 Frag Grenades. Currently, Holocaust has (Venoshock -1) and Barb Scatter spells. HEALTH: 500/500
@uraccountcrashed : *Hesitate to go inside...then go inside.* *LOOKS LIKE I HAVE TO UNLEASH MY SECRET GUTS MAN... JUMP AND SHOOT* *screw the computer. screw the moon path. i'm going to the sun path then coming back here last*
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