Welcome all! As you may know, D&D is a very popular RPG board game that involves limitless adventure, rolls of dice and hours of fun! So, I give myself the responsibility of becoming the Robot Master Master, and will create your adventure from the ground up, as YOU see fit! That's right: give me a scenario and we'll jump right in! (I can also do it for you if requested.)
Rules: -Multiple games can be played on this thread at once. Remember yours. -EVERYTHING is pretty much decided by a roll of the die. Even if I don't show it. Good luck! -This works just like D&D in that, there are no traditional "rules" per se, but as we go along, we'll cross bridges as we come to them. -You may tell me if you'd like that game to be harder, normal, or "beginner friendly". -There will only be 10 stats (5 good and 5 bad) unless otherwise specified: =Strength: How you do damage, move heavy objects, fighting style, etc. =Wisdom: How you solve puzzles, get ideas, invent things, etc. =Skill: How you handle things, get out of situations, etc. =Sneak: How you can steal, move undetected, etc. =Charm: How you can get people on your side, persuade, etc. =Creation: How you can build, make traps, etc. =Destruction: How you can destroy, hack firewalls, etc. =Speed: How fast your character is. =Defense: How you take damage. =Control: How you get viruses, how you can command soldiers or machines, etc. Now, how this works is that you will choose 5 stats to boost and 5 to decrease. I will roll a 100-sided die and tell you your new abilities accordingly. Example: I want to boost strength, but choose to decrease Skill. I roll a 7 for Strength and 56 for Skill. My new stats would be 7 Strength and -56 Skill. If you choose not to boost nor decrease an ability, it will remain at zero. But, if you boost one, you must decrease another, and vice-versa. ABSOLUTELY NO TAKE BACKSIES. Keep in mind: These can change! (For better or worse!)
After the request is made (preferably via PM, as we would like to keep this thread for the game itself.) I'll place your Group Request on this thread and people can join and leave as they please. PLEASE CONFIRM WITH ME FIRST! I will take your Ability boost/decreases to an 100#RNG and give you each a Character Card (kept on a Pastebin, and you can keep on on your Profile if you like). Alternatively, you may boost a stat to whatever you like, but you must decrease another by that much as well.
Well, we need players! For our first game, I'll not limit the amount we can have, but it will be difficult with huge groups. Specify on a number of players you like in your group; the group creator will be Captain. Or, if you'd like, request a Solo Play.
Have fun! Keep in mind, though: My free time is quite limited regularly so, patience is a virtue. Hopefully, it will have been worth the wait.
Ro's ancestor: *fires a shot at dark man I's brain, causing massive damage*
Dark Man I: GAAAAaaahhh.......
Ro's Ancestor gained 3 levels!
17 years after that....
Dark man I's mind turned out to be a powerful virus capable of possessing Non-functioning machines. He found a defensive body similar to his own and commandeered it, Transferring all his memory and programming into the robot. He had to get used to legs and hands, but he eventually got the hang of it. 3 years later, present day happened.
Posted on June 27th, 2016 at 10:39pmEdited on 2016/06/27 at 10:47pm
Posted 2016/06/27 at 10:39pmEdited 2016/06/27 at 10:47pm
#6
METTAUR MAN'S GAME.
Sure enough, the Arrow from before is still there; you pick it up. (+10 Str. Temp.)
You carefully examine the area for traps possibly left by the Strange Man. Fortunately, none are found.
However, you do find a tree with a beehive.
Currently, Mettaur Man is not in combat. Currently, Mettaur Man has 1 Gel(s), an Arrow (+10 Str), and a Research Note Book. Currently, Mettaur Man has $2. HEALTH: 225/200
As you walk forward, it dawns on you: this IS a sacred place! You come across a fence in your path. It's divided into 6 main sections.
There seems to be a few old, but expensive looking graves here.
What will you do?
Currently, Mettaur Man is not in combat. Currently, Mettaur Man has 1 Gel(s), an Arrow (+10 Str), and a Research Note Book. Currently, Mettaur Man has $2. HEALTH: 225/200
@RotomSlashBlast : HMMMMMMMMMMMMMMMMMMMMMMM. I WONDER WHAT WOULD HAPPEN IF HE DESTROYED BOTH BODIES....Better put them somewhere safe or there might not be A sequel.
Also, Dark Man II decides to make his ventalation systems too small for a medium-sized robot to crawl through, and has a LOT of air vents. That's not all, either! He also sends out board-certified architects and surveyors to inform him of any secret passages or abandoned tunnels that he doesn't know about.
I'm not sure either, Skull Man buddy... Aodth sounds like some jerk in town, but I don't think he'll go to such extremes. Then there is Sholeh... Avoids conversations. Then Eth, maybe we should talk to Eth and see what he knows? What do you think?
Posted on June 30th, 2016 at 11:10pmEdited on 2016/06/30 at 11:17pm
Posted 2016/06/30 at 11:10pmEdited 2016/06/30 at 11:17pm
#20
T-REXNAFFECTS' GAME.
Eth's house stands smaller than anticipated in front of you both. Wind Man knocks.
Eth: Hello? I don't think we've met.
Hello. I'm Wind Man, and this is Skull Man. We're... Here on business. Yes! We need some help. Help finding out things.
Eth: Oh... Roll: 93 Did you need some help? I guess you've heard of me, huh? Haha...
What will you do?
Currently, there is no combat. Currently, Wind Man has Shoulder Fans (+25 Spd, +5 Dst, -15 Chrm), and 124 Leftover Fuel. [Fuel: 100/100] Currently, Wind Man has ¥=141. HEALTH: 200/200 Currently, there is no combat. Currently, Skull Man has a Barrier Button and a Buster. Currently, Wind Man has ¥=1784. HEALTH: 200/200
Did you guys know that all the names of the suspects mean "fire" in some way? Thought I'd tell you if you didn't know. Thought it was cool to mention.
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