Welcome all! As you may know, D&D is a very popular RPG board game that involves limitless adventure, rolls of dice and hours of fun! So, I give myself the responsibility of becoming the Robot Master Master, and will create your adventure from the ground up, as YOU see fit! That's right: give me a scenario and we'll jump right in! (I can also do it for you if requested.)
Rules: -Multiple games can be played on this thread at once. Remember yours. -EVERYTHING is pretty much decided by a roll of the die. Even if I don't show it. Good luck! -This works just like D&D in that, there are no traditional "rules" per se, but as we go along, we'll cross bridges as we come to them. -You may tell me if you'd like that game to be harder, normal, or "beginner friendly". -There will only be 10 stats (5 good and 5 bad) unless otherwise specified: =Strength: How you do damage, move heavy objects, fighting style, etc. =Wisdom: How you solve puzzles, get ideas, invent things, etc. =Skill: How you handle things, get out of situations, etc. =Sneak: How you can steal, move undetected, etc. =Charm: How you can get people on your side, persuade, etc. =Creation: How you can build, make traps, etc. =Destruction: How you can destroy, hack firewalls, etc. =Speed: How fast your character is. =Defense: How you take damage. =Control: How you get viruses, how you can command soldiers or machines, etc. Now, how this works is that you will choose 5 stats to boost and 5 to decrease. I will roll a 100-sided die and tell you your new abilities accordingly. Example: I want to boost strength, but choose to decrease Skill. I roll a 7 for Strength and 56 for Skill. My new stats would be 7 Strength and -56 Skill. If you choose not to boost nor decrease an ability, it will remain at zero. But, if you boost one, you must decrease another, and vice-versa. ABSOLUTELY NO TAKE BACKSIES. Keep in mind: These can change! (For better or worse!)
After the request is made (preferably via PM, as we would like to keep this thread for the game itself.) I'll place your Group Request on this thread and people can join and leave as they please. PLEASE CONFIRM WITH ME FIRST! I will take your Ability boost/decreases to an 100#RNG and give you each a Character Card (kept on a Pastebin, and you can keep on on your Profile if you like). Alternatively, you may boost a stat to whatever you like, but you must decrease another by that much as well.
Well, we need players! For our first game, I'll not limit the amount we can have, but it will be difficult with huge groups. Specify on a number of players you like in your group; the group creator will be Captain. Or, if you'd like, request a Solo Play.
Have fun! Keep in mind, though: My free time is quite limited regularly so, patience is a virtue. Hopefully, it will have been worth the wait.
Pinto Bean (75/75) attempts to break Boturtle B (30/125)'s Withdraw Forme Alpha! It doesn't work out [Roll: 15]...
Met (40/150) fires its Pea Shooter again! It deals -66 health to Boturtle A (0/125) [On a 66 roll] and -9 health to Boturtle B (21/125) [on a 29 roll, -20 Defense]!
Boturtle A is totally scrapped!
It's Kid's turn!
Boturtle B (21/125) uses Roll Drum! It worked [Roll: 87]! Met was flattened [1 turn left]; it cannot move!
It's now Mikey's turn! What will you do?
Currently, Andonuts is combating Kid. Currently, Andonuts has Pebbles and a Gavel. Currently, Andonuts has 43 ﷼. HEALTH: 200/200
Pinto condition: New.
Currently, Met is combating Kid. Currently, Met has a Tri-Pea Shooter and a Strong Helmet. Currently, Met has 2500/1000000 KB used on Attack Forme Alpha. HEALTH: 40/150
METTAUR MAN'S GAME. Sorry, I missed an update there.
The shopkeeper suits you up in a disguise for the ages. You look like a real bolt-man.
He also gives you a Medkit and a CamJam with 3 uses.
You trek to the camp, where you stand just outside. There's a guarded main entryway, and the camp is surrounded by a tall wire fence.
What will you do?
Currently, Mettaur Man is not in combat. Currently, Mettaur Man has 1 Gel(s), a Medkit, a CamJam(3) and a Research Note Book. Currently, Mettaur Man has $4. HEALTH: 135/200
Posted on July 9th, 2016 at 2:22pmEdited on 2016/07/14 at 1:02pm
Posted 2016/07/09 at 2:22pmEdited 2016/07/14 at 1:02pm
#6
METTAUR MAN'S GAME. Ah, I see you are starting to get the hang of this. You could have bust in, though...
You scour the square encampment (Sneak: 59) and find, with some work, covered holes in the fence where others failed these expeditions...
You enter from the East side of the camp. You are behind 2 tents, and a flood light not yet turned on.
Twilight be upon you soon.
What will you do?
Currently, Mettaur Man is hidden. Currently, Mettaur Man may move to North, NorthWest, West, SouthWest, and South. Currently, Mettaur Man is not in combat. Currently, Mettaur Man has 1 Gel(s), a Medkit, a CamJam(3) and a Research Note Book. Currently, Mettaur Man has $4. HEALTH: 135/200
Posted on July 10th, 2016 at 10:55pmEdited on 2016/07/14 at 1:03pm
Posted 2016/07/10 at 10:55pmEdited 2016/07/14 at 1:03pm
#9
METTAUR MAN'S GAME.
Crank Monster are easy to spot because they are loud when conscious. With the cranks and all. Anyway, there are 3 in the East side of the camp, all in tents. So no worries!
What will you do?
Currently, twilight be upon you soon. Currently, Mettaur Man is hidden. Currently, Mettaur Man may move to North, NorthWest, West, SouthWest, and South. Currently, Mettaur Man is not in combat. Currently, Mettaur Man has 1 Gel(s), a Medkit, a CamJam(3) and a Research Note Book. Currently, Mettaur Man has $4. HEALTH: 135/200
Pinto Bean (75/75) attacks Boturtle B, dealing -71 health to it [on a 71 roll]!
Boturtle B is totally scrapped!
Mikey won the battle! You gained 100﷼.
Somehow, nobody discovered your terrible counterfeitng abilities.
Kid looks sad, and gives you a look... A look... Of revenge!
What will you do?
Currently, Andonuts is not in combat. Currently, Andonuts has Pebbles and a Gavel. Currently, Andonuts has 143 ﷼. HEALTH: 200/200
Pinto condition: New.
Currently, Met is not in combat. Currently, Met has a Tri-Pea Shooter and a Strong Helmet. Currently, Met has 2500/1000000 KB used on Attack Forme Alpha. HEALTH: 40/150
@uraccountcrashed : *The mettaur looked pissed at the kid.* ........................! *The mettaur tried too say too Mikey he might try to fight us again* .............................!!! *But it ended up coming out as nothing*
Currently, Andonuts is not in combat. Currently, Andonuts has Pebbles, a Hot Glue Gun, a Tri-Pea Shooter MKII, Pinto Armor and a Gavel. Currently, Andonuts has 33 ﷼. HEALTH: 200/200
Pinto condition: New.
Currently, Met is not in combat. Currently, Met has a Tri-Pea Shooter and a Strong Helmet. Currently, Met has 2500/1000000 KB used on Attack Forme Alpha. HEALTH: 40/150
@uraccountcrashed : Mikey applied the Pinto Armor onto the Pinto Bean, and switches the Tri-Pea Shooter for the Tri-Pea Shooter MKII. Mikey sits down, and takes the Met's Memory Chip, and attempts to download Health-boosting programs onto it.
Posted on July 11th, 2016 at 9:03pmEdited on 2016/07/14 at 1:04pm
Posted 2016/07/11 at 9:03pmEdited 2016/07/14 at 1:04pm
#17
METTAUR MAN'S GAME.
You can't exactly find their leader, but you are able to spot a much larger tent to the North side of camp. There is also a cafeteria to its right.
What will you do?
Currently, twilight be upon you soon. Currently, Mettaur Man is hidden. Currently, Mettaur Man may move to North, NorthWest, West, SouthWest, and South. Currently, Mettaur Man is not in combat. Currently, Mettaur Man has 1 Gel(s), a Medkit, a CamJam(3) and a Research Note Book. Currently, Mettaur Man has $4. HEALTH: 135/200
You install all your new toys. Pinto gains 20 Defense!
Met gains 25 Strength!
Met learned Nanobot Search!
What will you do?
Currently, Andonuts is not in combat. Currently, Andonuts has Pebbles, a Hot Glue Gun and a Gavel. Currently, Andonuts has 33 ﷼. HEALTH: 200/200
Pinto condition: New.
Currently, Met is not in combat. Currently, Met has a Tri-Pea Shooter MKII and a Strong Helmet. Currently, Met has 5000/1000000 KB used on Attack Forme Alpha and Nanobot Search. HEALTH: 40/150
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