Mega Man RPG Prototype Community

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Musical
Musical
15,225,883 BP
14 TP | 796 PP
Oh no! You, yes, you over there. You are part of a thing known as the Mega Man RPG Prototype. You know that the creator and leader of this buiseness is the one and only Adrian Marceau. But, wait, he's invited you to this odd, murky dungeon. With you and other people you may or may not know, you walk into the mansion. It's remarkable, it's beautiful, but, wait, something seems odd about it. The lights are turned off, and the curtains are pulled shut, there's a note on the ground:

Typical Ransom Note style, this "???" fellow seems new to this kind of thing

Wow, this "Fellow Program" seems to have kidnapped Adrian! Will you be the one to save Adrian? Or will you just be a big weenie and run away home

Now, onto the rules of this hot mess
1. Sign Ups: Okay, this'll be a bit harsh I guess, but I'm still enforcing it. Only characters based off the user, like if you're Ender, your character will be based off of you. BUT, also, you can also use characters from Web Comics/Fanfics floating around this site, as long as they aren't official Mega Man characters. For example, do you want to be Rhythm_BCA's Melodia? Perhaps you'd like being EEKADO from Beta and Mega's comic? What about the fabled Moonstone from MusicalKitty's Megabound? What about [REDACTED] from SSN's game? BUT(t) here's a twist! IF these projects use an official Mega Man character, but are able to make them different to the official character, you can choose them. Pun-Loving Cut's Corner Cut Man and Short Alien Megabound Slur are on the table, however, Super-Fighting Robot BCA/Beta and Mega Mega Man is not on the table. Also, I will deny Non-Project fan characters like Blaze Man or Ninja Man on sight, and likely Official MM Characters that aren't featured in any projects like Fan or Drill Man, unless if you provide a good spin on them, like Emotionless-Killer Fan, or Renowned Mathematician Drill Man.

As of now, I'm starting to consider the use of OCs as player options in Mystery Mansion. I will accept OC characters, but as long as you give them a proper bio and at least something about their personality. If you need help with developing a character's personality, I know how to help:
So, this is only one little thing, but it does go a very long way. Don't describe what the character is, but more what the character does. For example, instead of "She likes animals" you can say "She regularly holds bake sales in order to fund repopulation projects for her favorite endangered animals."
And if you even want, this article by TVtropes may or may not help you out with your bio

2. Sign Up Bios: You must provide information about your character. Their personality, motives, likes and dislikes are good. You may go into more descriptive if you want. I can understand if you pick a character from like Megabound and you cannot provide a really big bio because of the character or whatnot. As for official characters you are willing to take a spin on, I expect a descriptive bio, and at least so it doesn't seem like all you did was make Mega Man green and slightly shorter.

3. Combat-ish system: Along with the Roleplay itself, there will also be a combat-ish system I guess. In your character bio, specify whether your play-style is Aggressive Assertive or Passive and the combat-ish system will be ultra simplified:


-There will only be three stats: Health, Charisma, and Attack There is now five stats! And I've gone into much more detail about these stats as well!

Health:
Health is what keeps the player moving. Health, as in most games, is a value used to calculate how much a player can take before giving out. Every player starts at 20 Base Health, but there are many ways that Health can be boosted:
1.) Being hit by an attack that inflicts more than 1 point of damage will increase the player's Max Health by 1!

2.) Eating different foods. Luxurious or event foods will usually increase the player's health by 10-20. Some more common foods may only boost Health by 2-5.

3.) Quests/Dungeons will also occasionally increase Health when completed.

When a player's Health reaches 0, the player is taken to the entrance of the mansion with one of their items stolen by SSJ3 the moose. However, the player can always try and bribe or persuade him to give the item back.

Charisma:
Charisma, however, may be proven to be a bit more difficult to explain. Charisma is used for many things, such as:
1.) Interacting with enemies. Players may find themselves interacting and conversing with enemies. They might have an item a player is interested in, or the player may be trying to convince them not to attack. The general calculation for if an enemy will listen is usually Charisma = % Chance. Some more stubborn enemies may follow Charisma/2 = % Chance.

2.) Merchant Discounts. Most of the items bought in Mystery Mansion are through the merchants. Charisma will act as a percentage discount to these goods, the equation is (Charisma/10 = % Discount) although the cap for said discount is at 50%

3.) Enemy Drops. Enemies, when defeated, will usually have a small chance to drop an item. These item drops will have a base drop rate, but said rate will be increased by Charisma. The equation for said act is [BaseDrop * (Charisma/10)] = NewDrop. Most item drops will be simply healing items or other trinkets, but in the rare case that the enemy will drop a weapon, it will usually have a base of around 0.1%

4.) Entering Dungeons. Sure, being able to slaughter through anything possible is fun, but if you do not have enough Charisma, your options for dungeons are limited. However, there are always an assortment of quests in places like the Garden, Floor 4, Outside and the Chef's Room. As said earlier, quests are rather quick and give a well amount of money and Charisma.

There are many ways to gain Charisma as well. Many Luxurious foods will raise Charisma, doing quests will give around 5-20 Charisma per quest, and simply befriending an enemy in-battle nets a base amount of 5. Finishing dungeons will even raise the player's Charisma stat as well, although it is possible to lower your Charisma as well, although the only few recorded times it happened in Mystery Mansion were through less conventional means, so no need to worry about randomly losing 15 Charisma if you bump into an enemy on accident.

Attack:
Attack is the stat used to determine the strength of attacks, as well as strength-based overworld actions (such as pushing a heavy rock, the equation for that would be Attack = % of success). The actual damage an attack will do is calculated by [Attack - Defense]. Defeating an enemy will always increase the player's attack, along with getting new weapons, and sometimes even eating Luxurious or event foods!

Immunity -Although players do not have the Immunity stat, some major enemies will have them. Immunity is simply just a defense stat for defense-piercing weapon-based attacks, no need to worry about the stat.

P.Defense:
P.Defense stands for Player Defense, and is the defense stat used when attacked by player characters. This stat was mainly added in so players have a harder time with killing each other as easy as a 1000 C hot knife through soft butter. Player Defense can be increased by using items (such as the disposable equipment such as knives or ribbons that provide a +10 stat boost) and by getting hit by another player character as well will increase it by 5. Don't worry though, the mansion is a rather peaceful place and there will never be a 24/7 fear of being knocked out by other players.

N.Defense:
N.Defense stands for eNcounter Defense, and is the defense stat used when attacked by enemies. N.Defense is a rather hard stat to upgrade, only really being able to be increased by high level merchants on the higher floors of the mansion, or taking up any quests that involve creating an armor.

I'll also explain the three Play styles as well:
Aggressive Starting stats: Attack: 85 Charisma: 35
A play style for those who don't really want to befriend any encounters in the mansion, and just fight them. I should note that just because you pick an Aggressive play style, you aren't prohibited from befriending encounters.

Assertive Starting stats: Attack: 60 Charisma: 60
A play style for those that cannot choose between Aggressive or Passive, or want to be able to have the options to effectively kill or befriend encounters.

Passive Starting stats: Attack: 35 Charisma: 85
A play style for those who want to befriend the encounters in the mansion. I shall note that I will try to make the three play styles as equal as possible in terms of difficulty

4. Literary Roleplaying- Yes, I know that this'll be hard for me to explain unless if I do this, so:
Case A: "He flirts with the encounter, attempting to compliment its looks
Case B: "*flirts with encounter*"
I'd rather you to do this in the style of Case A. Write this as if you are writing a story, and please make your posts longer than three words.

Okay, I think that's it. If you do indeed have questions, I will answer them. This roleplay will start when at least two people join and are accepted, but you could join any time you want

Sign Ups
?/? People

I don't care, you can join when you want to, I don't mind

(Sign Ups end 10/31/4016)
By the way, Mystery Mansion has its own Discord chat now.
check out the thing

The Discord server is great for players that want to improve their characters and get feedback on them, or give feedback about Mystery Mansion itself. Don't be afraid to check it out; I'm the only moderator and the server itself doesn't have any rules beyond "Don't be r00d and don't ruin the servers vibes"
First to hit 700 Comments- 11/27/16
First to hit 800 Comments- 12/24/16
First to hit 900 Comments- 1/13/17
First to hit 1000 Comments- 1/30/17 (Woo!)


EDIT: hah dead thread
Adrian's Mansion (The Dramatic Mansion Mystery)
Posted by Musical on July 20th, 2016 at 10:55pm
Viewed 33871 Times
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on July 27th, 2016 at 1:14am
Posted 2016/07/27 at 1:14am
#1
cut-manYou got any bright ideas, Mr. Penguin?
cut-man.....No, guess not....Well, there's one thing I know about bad guys, and that's that they all come from somewhere! And unfortunately, his path to the future had received a bump, directing him horribly off-course to being a Space Pirate grunt! And I can't expect change to come in a day, but I can still support him either way!

Cut Man walks up to the snarling Space Pirate grunt, and quickly puts his hands up to confuse his opponent while enforcing attention!

cut-manHey, you! Yeah, you! I'd really prefer it you didn't attack us; Instead, I wanna know your life story! How did you become a pirate, sir? Do you really feel happy here? Well, just know that if you're ever feeling uncomfortable about your position in life, I'd really want you to tell me! I'd want to be your shoulder to cry on! I'll support you in whatever endeavors you need! Need a place to stay? I've got a house! Want to be an actor? I know a guy! What do you say, pal? Do you want to become a friend of Cut Man? I promise you, you don't get opportunities like that any day!
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deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on July 27th, 2016 at 1:32am
Posted 2016/07/27 at 1:32am
#2
@RotomSlashBlast : (dammit rotom. i thought you had a chance at showing mercy)
^ Top
StupidStudiosN
 
StupidStudiosN
31,643,580 BP
6 TP | 448 PP
Posted on July 27th, 2016 at 1:41am Edited on 2016/07/27 at 1:46am
Posted 2016/07/27 at 1:41am Edited 2016/07/27 at 1:46am
#3
*[REDACTED] notices Rotom, as he strikes the Ghost Greeter*
-
̨"Heh.̨.͘.͢ ͝ ̵Lo͝oks̸ ͠li͝ke f̶r̨eé ̀E̶XP̢.̵.͜.̡"
-
*[REDACTED] takes a physical form, fires ???'s Buster at Rotom, then reverts back to his ethereal form*
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on July 27th, 2016 at 1:47am Edited on 2016/07/27 at 2:12am
Posted 2016/07/27 at 1:47am Edited 2016/07/27 at 2:12am
#4
@Nice Ice : The Onion chirped, similar to that of a bird. The Guardian Panda opens the door, and sees a simple rock
"Ugh, the Ghost Geologist always leaves rocks on my doorstep..."

Ghost Geologist seems to want to talk
Computer can be interacted with
Rock can be interacted with
@RotomSlashBlast : The Greeter Ghost takes damage.
"Oh, um, this is awkward... I'm a Ghost, and those can't be killed, y-you may want to leave. Attempted Murder is frowned upon here" Ghost Greeter was defeated(?)
Rotom's attack drops...

What will you do next?
@MegaBossMan : The Werewolf Space Pirate Grunt whimpers, and hugs Cut Man.
Cut Man has befriended the Werewolf Space Pirate Grunt! But two more Werewolf Space Pirate Grunts jump on, they seem to be looking at each other.

Werewolf Grunt 1
Health: 150/150
Defense: 20
Attack: 4

Werewolf Grunt 2
Health: 60/60
Defense: 130
Attack: 1

>Flirt >Hug >Converse >Pet

What will you do next?
@StupidStudiosN : Rotom was successfully defeated!
[REDACTED] gains 5 Attack, Type B gains 5 Charisma!

What will you do next?
@RotomSlashBlast : Rotom's Key was stolen by SSJ3 the Moose as he teleports to the outside of the mansion!

SSJ3
Health: 3,000
Defense: 100
Attack: 5

>RushIntoMansion >Fight >Haggle
>Pose >Threaten >Kiss* >Ask Politely for those Items back

*Probably not recommended, J3 is shy and will probably run away if kissed
NiceIce has Key, LynxKey, Expensive Wineglass, Anomaly Badge, and Ghost Badge
Cut Man has Key, Luxurious Fortune Cookie, LynxKey, Green Feather, Paper (4), and Ghost Badge
Ender has Key, and Ghost Badge
Ring Man has Key, Inhaler, and Anomaly Badge
[REDACTED] has Useless Ghost Powder, Paper (-11), NoteBundle (2/20 Notecards), Green Feather, Pen, Water (5 uses), Gold Key
Meta has Key, and Chicken Cordon Bleu
Rotom has Key
NiceIce: 140 Charisma, 40 Attack, 17/45 Health
Cut Man: 125 Charisma, 30 Attack, 34/34 Health
Ender: 85 Charisma, 70 Attack, 30/30 Health
Ring Man: 25 Charisma, 140 Attack, 25/25 Health
[REDACTED]: 1 Charisma, 95 Attack, 20/20 Health/Personality B: 65 Charisma, 60 Attack, N/A
Meta: 60 Charisma, 65 Attack, 18/20 Health
Rotom: 20 Charisma, 95 Attack, 10/20 Health (Fighting SSJ3)
Cheetah General: 55 Defense, 25 Attack, 900/900
^ Top
StupidStudiosN
 
StupidStudiosN
31,643,580 BP
6 TP | 448 PP
Posted on July 27th, 2016 at 2:06am
Posted 2016/07/27 at 2:06am
#5
*[REDACTED] can feel the power course through his veins*

*[REDACTED] feels guilt for attacking another program*
-
̷"So͡, ̢wh͢ere͝ to̢ nex̢t?͜"
-
"Um... I hear that there's a chef located in this mansion. Maybe we can see if he'll cook something for us...?"
-
͝"Mmm̀.͟.̵.̕ A͘l͟r̢ig͡h͘t. ̷ ̶I̢ ́g͞u̸ess I̕'m҉ a ́b͢it hung͠ry͜."
-
*[REDACTED] phases into the Chef's room*
^ Top
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on July 27th, 2016 at 2:06am
Posted 2016/07/27 at 2:06am
#6
@MusicalKitty-SST- : *Interact with the computer* Lets see.....Files...
^ Top
MetaKirbSter
 
MetaKirbSter
12,770,493 BP
54 TP | 1665 PP
Posted on July 27th, 2016 at 9:07am
Posted 2016/07/27 at 9:07am
#7
*Meta eats the Chicken and tries to talk to the Electric fox again.* "Hey, I just wanted to say hello, and maybe we can get along with each other."
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2900 PP
Posted on July 27th, 2016 at 10:18am
Posted 2016/07/27 at 10:18am
#8
Rotom uses Shadow Sneak on SSJ3!
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on July 27th, 2016 at 12:32pm Edited on 2016/07/27 at 12:44pm
Posted 2016/07/27 at 12:32pm Edited 2016/07/27 at 12:44pm
#9
@RotomSlashBlast : SSJ3 doesn't notice the attack, and simply walks away with the key. He knew that it wasn't edible, so it must've been worth a lot of money.

What will you do next?
@Meta : Meta consumed the Chicken [+20 Health] and walked up to the Electric Fox to greet him.The Electric Fox seemed to understand Meta, and ran into the door next to the one leading to the Chef's room, and it appeared that he was gesturing to Meta for him to come with him

What will you next?
@Nice Ice : Since Ring Man is currently at the computer, NiceIce could merely view what he was looking at. The computer was currently displaying information about the Gardening Experiment.

Ghost Geologist seems to want to talk
There's a bed nearby
The player can go deeper into the lab

What will you do next?
@StupidStudiosN : The chef was seen, making food for a few people. The line was pretty long, but went along fairly quickly

What will you do next?
The Cheetah General enters Floor 3, no one at the moment can currenly interact with him
NiceIce has Key, LynxKey, Expensive Wineglass, Anomaly Badge, and Ghost Badge
Cut Man has Key, Luxurious Fortune Cookie, LynxKey, Green Feather, Paper (4), and Ghost Badge
Ender has Key, and Ghost Badge
Ring Man has Key, Inhaler, and Anomaly Badge
[REDACTED] has Useless Ghost Powder, Paper (-11), NoteBundle (2/20 Notecards), Green Feather, Pen, Water (5 uses), Gold Key
Meta has Key
Rotom has nothing
NiceIce: 140 Charisma, 40 Attack, 17/45 Health
Cut Man: 125 Charisma, 30 Attack, 34/34 Health
Ender: 85 Charisma, 70 Attack, 30/30 Health
Ring Man: 25 Charisma, 140 Attack, 25/25 Health
[REDACTED]: 1 Charisma, 95 Attack, 20/20 Health/Personality B: 65 Charisma, 60 Attack, N/A
Meta: 60 Charisma, 65 Attack, 40/40 Health
Rotom: 20 Charisma, 95 Attack, 10/20 Health
Cheetah General: 55 Defense, 25 Attack, 900/900
^ Top
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on July 27th, 2016 at 12:44pm
Posted 2016/07/27 at 12:44pm
#10
@MusicalKitty-SST- : *See whats up with the Geologist* Was the water okay? Did it have weird...rock baby things in it? Probably not. That face cannot reproduce.
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2900 PP
Posted on July 27th, 2016 at 1:20pm
Posted 2016/07/27 at 1:20pm
#11
Ticked off, Rotom uses Ominous Wind! If that fails, he just looks for some items.
^ Top
StupidStudiosN
 
StupidStudiosN
31,643,580 BP
6 TP | 448 PP
Posted on July 27th, 2016 at 4:44pm
Posted 2016/07/27 at 4:44pm
#12
*[REDACTED] patiently waits for his turn in line*
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on July 27th, 2016 at 5:45pm Edited on 2016/07/27 at 6:00pm
Posted 2016/07/27 at 5:45pm Edited 2016/07/27 at 6:00pm
#13
@StupidStudiosN : When getting up to the front of the line, The Chef saw the Green Feather and took it from [REDACTED]s hand. After about 40 Minutes of waiting, the chef comes out with the Luxurious Parfait
"This is a unique food I have created. It's supposed to improve the consumer's immune system, but does some other wacky things to the consumer"


What will you do?
@RotomSlashBlast : Mm, Ominous Wind. It did, erm... Look at that picture! It's even more Ominous now!

You have befriended Painting!

What will yo do next?
@Nice Ice : "You killed subject 000-CD-001? Okay then, that's nice, the thing always tried eating the rocks I've been studying, and no, that rock monster did not reproduce, thank god..."

You can go further into the lab
The Panda Hut's door is open

What will you do next?
The Cheetah Genera get closer...
But no one can interact with him at the moment
SSJ3 the Moose sold the key, made 50$!
NiceIce has Key, LynxKey, Expensive Wineglass, Anomaly Badge, and Ghost Badge
Cut Man has Key, Luxurious Fortune Cookie, LynxKey, Green Feather, Paper (4), and Ghost Badge
Ender has Key, and Ghost Badge
Ring Man has Key, Inhaler, and Anomaly Badge
[REDACTED] has Useless Ghost Powder, Paper (-11), NoteBundle (2/20 Notecards), Luxurious Parfait, Pen, Water (5 uses), Gold Key
Meta has Key
Rotom has nothing
NiceIce: 140 Charisma, 40 Attack, 17/45 Health
Cut Man: 125 Charisma, 30 Attack, 34/34 Health
Ender: 85 Charisma, 70 Attack, 30/30 Health
Ring Man: 25 Charisma, 140 Attack, 25/25 Health
[REDACTED]: 1 Charisma, 95 Attack, 20/20 Health/Personality B: 65 Charisma, 60 Attack, N/A
Meta: 60 Charisma, 65 Attack, 40/40 Health
Rotom: 25 Charisma, 95 Attack, 10/20 Health
Cheetah General: 55 Defense, 25 Attack, 900/900
SSJ3 the Moose: 100 Defense, 5 Attack, 3K/3K, has 50$
^ Top
StupidStudiosN
 
StupidStudiosN
31,643,580 BP
6 TP | 448 PP
Posted on July 27th, 2016 at 5:58pm Edited on 2016/07/27 at 6:04pm
Posted 2016/07/27 at 5:58pm Edited 2016/07/27 at 6:04pm
#14
*[REDACTED] nods*
-
"Thank you, kind sir."
-
*[REDACTED] steps out of line*
-
"Y̢e̕a̡h̸, ͏yea̶h͢..̴. ̧ ͟L̨et'̕s͞ ͡ju͡st̢ eat ̵t͞h̛is ̡thi͢ng ͝aļre͏ądy.̷"
-
"..."

*[REDACTED] rolls his eyes, proceeding to eat the Luxurious Parfait*
^ Top
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on July 27th, 2016 at 6:04pm
Posted 2016/07/27 at 6:04pm
#15
@MusicalKitty-SST- : "I'm gonna go deeper...If you hear screaming. Send someone down." *Walk further into the lab*
^ Top
TheDoc
 
TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on July 27th, 2016 at 6:16pm
Posted 2016/07/27 at 6:16pm
#16
@Nice Ice : ring-man Tell ya what; if I hear screaming and I'm headed that way, I'll end you quickly.

Ring Man turned his focus back to the file, intrigued with what he found. These dangerous experiments made this mansion trip a whole new ball game. This was probably also what happened to Dr. Marceau in the first place. Perhaps he could get more info from the last file...

Ring Man opens ******
^ Top
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on July 27th, 2016 at 6:30pm
Posted 2016/07/27 at 6:30pm
#17
@TheDoc : "Yea sure. I might be partly consumed by them by then."
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2900 PP
Posted on July 27th, 2016 at 6:30pm
Posted 2016/07/27 at 6:30pm
#18
Rotom uses an electrical attack on Painting.
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on July 27th, 2016 at 9:25pm
Posted 2016/07/27 at 9:25pm
#19
@RotomSlashBlast : The painting on the wall fell, revealing a Feather behind it

Do you take it?
@TheDoc : The computer displayed a colorful pattern, and the following sequence:
>******
>A*****
>AD****
>ADR***
>ADRI**
>ADRiA*
>ADRIAN

The computer then shut off, then it appeared that text was typing by itself
>File Loading...
>...
>Name: Adrian Marceau
>Author of Article: Adrian Marceau
>Last Edited: July 11th, 2018 (As of current date, 2.67 hours ago)
>Current Location:
>Date of Birth: If anyone is reading this, please shut off the comp
>Overview: Finding Adrian's password was easy, it was simply "passsssssssssssssssssssword"
>Controversy: Go away, Fellow Programs
>References: Like, really, go away. I've already taken over the Mansion, Adrian is safe,
>Sources: Just, oh you know, locked up in the bottom of the lake
>Notes: He's alive, and I bet you wont even find the lake either. It'll appear after you pry this Lake Key off my cold, dead hands! Gosh darn it, I better delete this as soon as I ca|
The text is cut off, and is seemingly being deleted by the person who added those edits. At least you read fast enough to get that information
@Nice Ice : NiceIce is simply walking through the lab, then an Eggplant-like monster appears

Aubergine
Health: 150
Defense: 10
Attack: 3

>Fight >Scream >Run >Converse

What will you do next?
@StupidStudiosN : The Luxurious Parfait was consumed! [+30 Health! -10 Attack, -5 Charisma]

What will you do next?
The Cheetah General is visible to NiceIce, but is still pretty far away....
SSJ3 the Moose enters Floor 1, looking for a way to make money...
NiceIce has Key, LynxKey, Expensive Wineglass, Anomaly Badge, and Ghost Badge
Cut Man has Key, Luxurious Fortune Cookie, LynxKey, Green Feather, Paper (4), and Ghost Badge
Ender has Key, and Ghost Badge
Ring Man has Key, Inhaler, and Anomaly Badge
[REDACTED] has Useless Ghost Powder, Paper (-11), NoteBundle (2/20 Notecards), Luxurious Parfait, Pen, Water (5 uses), Gold Key
Meta has Key
Rotom has nothing
NiceIce: 140 Charisma, 40 Attack, 17/45 Health
Cut Man: 125 Charisma, 30 Attack, 34/34 Health
Ender: 85 Charisma, 70 Attack, 30/30 Health
Ring Man: 25 Charisma, 140 Attack, 25/25 Health
[REDACTED]: 1 Charisma, 90 Attack, 50/50 Health/Personality B: 60 Charisma, 60 Attack, N/A
Meta: 60 Charisma, 65 Attack, 40/40 Health
Rotom: 25 Charisma, 95 Attack, 10/20 Health
Cheetah General: 55 Defense, 25 Attack, 900/900
SSJ3 the Moose: 100 Defense, 5 Attack, 3K/3K, has 50$
^ Top
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on July 27th, 2016 at 10:11pm
Posted 2016/07/27 at 10:11pm
#20
@MusicalKitty-SST- : *Ice Slasher/Fight*
^ Top

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