Oh no! You, yes, you over there. You are part of a thing known as the Mega Man RPG Prototype. You know that the creator and leader of this buiseness is the one and only Adrian Marceau. But, wait, he's invited you to this odd, murky dungeon. With you and other people you may or may not know, you walk into the mansion. It's remarkable, it's beautiful, but, wait, something seems odd about it. The lights are turned off, and the curtains are pulled shut, there's a note on the ground:
Wow, this "Fellow Program" seems to have kidnapped Adrian! Will you be the one to save Adrian? Or will you just be a big weenie and run away home
Now, onto the rules of this hot mess1. Sign Ups: Okay, this'll be a bit harsh I guess, but I'm still enforcing it. Only characters based off the user, like if you're Ender, your character will be based off of you. BUT, also, you can also use characters from Web Comics/Fanfics floating around this site, as long as they aren't official Mega Man characters. For example, do you want to be Rhythm_BCA's Melodia? Perhaps you'd like being EEKADO from Beta and Mega's comic? What about the fabled Moonstone from MusicalKitty's Megabound? What about [REDACTED] from SSN's game? BUT(t) here's a twist! IF these projects use an official Mega Man character, but are able to make them different to the official character, you can choose them. Pun-Loving Cut's Corner Cut Man and Short Alien Megabound Slur are on the table, however, Super-Fighting Robot BCA/Beta and Mega Mega Man is not on the table. Also, I will deny Non-Project fan characters like Blaze Man or Ninja Man on sight, and likely Official MM Characters that aren't featured in any projects like Fan or Drill Man, unless if you provide a good spin on them, like Emotionless-Killer Fan, or Renowned Mathematician Drill Man.
As of now, I'm starting to consider the use of OCs as player options in Mystery Mansion. I will accept OC characters, but as long as you give them a proper bio and at least something about their personality. If you need help with developing a character's personality, I know how to help: So, this is only one little thing, but it does go a very long way. Don't describe what the character is, but more what the character does. For example, instead of "She likes animals" you can say "She regularly holds bake sales in order to fund repopulation projects for her favorite endangered animals." And if you even want, this article by TVtropes may or may not help you out with your bio
2. Sign Up Bios: You must provide information about your character. Their personality, motives, likes and dislikes are good. You may go into more descriptive if you want. I can understand if you pick a character from like Megabound and you cannot provide a really big bio because of the character or whatnot. As for official characters you are willing to take a spin on, I expect a descriptive bio, and at least so it doesn't seem like all you did was make Mega Man green and slightly shorter.
3. Combat-ish system: Along with the Roleplay itself, there will also be a combat-ish system I guess. In your character bio, specify whether your play-style is AggressiveAssertive or Passive and the combat-ish system will be ultra simplified:
-There will only be three stats: Health, Charisma, and Attack There is now five stats! And I've gone into much more detail about these stats as well!
Health: Health is what keeps the player moving. Health, as in most games, is a value used to calculate how much a player can take before giving out. Every player starts at 20 Base Health, but there are many ways that Health can be boosted: 1.) Being hit by an attack that inflicts more than 1 point of damage will increase the player's Max Health by 1!
2.) Eating different foods. Luxurious or event foods will usually increase the player's health by 10-20. Some more common foods may only boost Health by 2-5.
3.) Quests/Dungeons will also occasionally increase Health when completed.
When a player's Health reaches 0, the player is taken to the entrance of the mansion with one of their items stolen by SSJ3 the moose. However, the player can always try and bribe or persuade him to give the item back.
Charisma: Charisma, however, may be proven to be a bit more difficult to explain. Charisma is used for many things, such as: 1.) Interacting with enemies. Players may find themselves interacting and conversing with enemies. They might have an item a player is interested in, or the player may be trying to convince them not to attack. The general calculation for if an enemy will listen is usually Charisma = % Chance. Some more stubborn enemies may follow Charisma/2 = % Chance.
2.) Merchant Discounts. Most of the items bought in Mystery Mansion are through the merchants. Charisma will act as a percentage discount to these goods, the equation is (Charisma/10 = % Discount) although the cap for said discount is at 50%
3.) Enemy Drops. Enemies, when defeated, will usually have a small chance to drop an item. These item drops will have a base drop rate, but said rate will be increased by Charisma. The equation for said act is [BaseDrop * (Charisma/10)] = NewDrop. Most item drops will be simply healing items or other trinkets, but in the rare case that the enemy will drop a weapon, it will usually have a base of around 0.1%
4.) Entering Dungeons. Sure, being able to slaughter through anything possible is fun, but if you do not have enough Charisma, your options for dungeons are limited. However, there are always an assortment of quests in places like the Garden,Floor 4,Outside and the Chef's Room. As said earlier, quests are rather quick and give a well amount of money and Charisma.
There are many ways to gain Charisma as well. Many Luxurious foods will raise Charisma, doing quests will give around 5-20 Charisma per quest, and simply befriending an enemy in-battle nets a base amount of 5. Finishing dungeons will even raise the player's Charisma stat as well, although it is possible to lower your Charisma as well, although the only few recorded times it happened in Mystery Mansion were through less conventional means, so no need to worry about randomly losing 15 Charisma if you bump into an enemy on accident.
Attack: Attack is the stat used to determine the strength of attacks, as well as strength-based overworld actions (such as pushing a heavy rock, the equation for that would be Attack = % of success). The actual damage an attack will do is calculated by [Attack - Defense]. Defeating an enemy will always increase the player's attack, along with getting new weapons, and sometimes even eating Luxurious or event foods!
Immunity -Although players do not have the Immunity stat, some major enemies will have them. Immunity is simply just a defense stat for defense-piercing weapon-based attacks, no need to worry about the stat.
P.Defense: P.Defense stands for Player Defense, and is the defense stat used when attacked by player characters. This stat was mainly added in so players have a harder time with killing each other as easy as a 1000 C hot knife through soft butter. Player Defense can be increased by using items (such as the disposable equipment such as knives or ribbons that provide a +10 stat boost) and by getting hit by another player character as well will increase it by 5. Don't worry though, the mansion is a rather peaceful place and there will never be a 24/7 fear of being knocked out by other players.
N.Defense: N.Defense stands for eNcounter Defense, and is the defense stat used when attacked by enemies. N.Defense is a rather hard stat to upgrade, only really being able to be increased by high level merchants on the higher floors of the mansion, or taking up any quests that involve creating an armor.
I'll also explain the three Play styles as well: Aggressive Starting stats: Attack: 85Charisma: 35 A play style for those who don't really want to befriend any encounters in the mansion, and just fight them. I should note that just because you pick an Aggressive play style, you aren't prohibited from befriending encounters.
Assertive Starting stats: Attack: 60Charisma: 60 A play style for those that cannot choose between Aggressive or Passive, or want to be able to have the options to effectively kill or befriend encounters.
Passive Starting stats: Attack: 35Charisma: 85 A play style for those who want to befriend the encounters in the mansion. I shall note that I will try to make the three play styles as equal as possible in terms of difficulty
4. Literary Roleplaying- Yes, I know that this'll be hard for me to explain unless if I do this, so: Case A: "He flirts with the encounter, attempting to compliment its looks Case B: "*flirts with encounter*" I'd rather you to do this in the style of Case A. Write this as if you are writing a story, and please make your posts longer than three words.
Okay, I think that's it. If you do indeed have questions, I will answer them. This roleplay will start when at least two people join and are accepted, but you could join any time you want
Sign Ups?/? People
I don't care, you can join when you want to, I don't mind
(Sign Ups end 10/31/4016)By the way, Mystery Mansion has its own Discord chat now. check out the thing
The Discord server is great for players that want to improve their characters and get feedback on them, or give feedback about Mystery Mansion itself. Don't be afraid to check it out; I'm the only moderator and the server itself doesn't have any rules beyond "Don't be r00d and don't ruin the servers vibes"First to hit 700 Comments- 11/27/16 First to hit 800 Comments- 12/24/16 First to hit 900 Comments- 1/13/17 First to hit 1000 Comments- 1/30/17 (Woo!) EDIT: hah dead thread
Adrian's Mansion (The Dramatic Mansion Mystery) Posted by Musical on July 20th, 2016 at 10:55pm Viewed 33871 Times
Ring Man sidesteps out of the way of Nice Ice's Ice Slasher, the chilling bullet whizzing past his head and giving him a "cold shoulder" hahaha (or not, it's Musical's call, but assuming this does happen...). Ring Man slowly, angrily, turns around to face his attacker.
I don't care why you would have, but...did you just ATTACK me, kid?
@TheDoc : Because I need some fresh meat...from those tickets. And I DID see that you are A total arse to nearly everyone...or everyone. So I supposed you would not give it to me without force....
Ring Man thought for a second, then smiled (if Ring Man can smile...?). Fine, let's just say he got a very smug look on his face......I still can't picture that.....FINE WHATEVR, WE'RE MOVIN ON.
Awwww, come on, now. I can be reasonable. Tell ya what; you want one of these so bad? I'll give you one if you can find me, and follow me on this one, aRED object. I'm headed down to cash in one of these tickets, then explore a little for myself. After....iunno, however long passes before I get impatient, I'll return to the Entrance outside the Chef's room, and if you're not there with my object....well, I gave you a reasonable chance. Sound good? Sweeeeet.
With that, Ring Man ruffles NiceIce's head and casually descends the staircase.
@TheDoc : Yea sure....................Just because I have Nice in my name does not mean I am. Hmmmmm...Did I kill fire man once...yea I did. His core is red...To bad it was destroyed in the process. Any how...*Go back down to the 2nd floor and rummage around for Red Objects*
Posted on July 28th, 2016 at 9:25pmEdited on 2016/07/28 at 9:35pm
Posted 2016/07/28 at 9:25pmEdited 2016/07/28 at 9:35pm
#5
@StupidStudiosN : Wow, look at that, the Lint boosted the Ghost Virus's health by 40, and Defense by 15! [REDACTED] continues searching, and finds Baby Powder
Water has 4 uses left Baby Powder can be mixed Curry Powder can be mixed
What will you do next?@TheDoc/NiceIce : Woah, calm your butts. Ring Man idles around on the 3rd floor, and NiceIce goes down onto the 2nd Floor. There has to be Red Carnations in the garden, right?
What will you do next?Cheetah General and Fox Guardian are talking to each otherNiceIce has Key, LynxKey, Expensive Wineglass, Anomaly Badge, and Ghost Badge Cut Man has Key, Luxurious Fortune Cookie, LynxKey, Green Feather, Paper (4), and Ghost Badge Ender has Key, and Ghost Badge Ring Man has Key, Inhaler, Green Ticket (2), and Anomaly Badge [REDACTED] has Paper (-11), NoteBundle (2/20 Notecards), Luxurious Parfait, Pen, Water (4 uses), Gold Key, Curry Powder, Baby Powder and Anomaly Badge Meta has Key Rotom has nothing EEKADO has nothing NiceIce: 140 Charisma, 40 Attack, 8/45 Health Cut Man: 125 Charisma, 30 Attack, 34/34 Health Ender: 85 Charisma, 70 Attack, 30/30 Health Ring Man: 25 Charisma, 140 Attack, 25/25 Health [REDACTED]: 1 Charisma, 90 Attack, 50/50 Health/Personality B: 60 Charisma, 60 Attack, N/A >>Ghost Virus: 40/40 Health, Unlimited uses Meta: 60 Charisma, 65 Attack, 40/40 Health Rotom: 25 Charisma, 95 Attack, 6/20 Health EEKADO: 60 Charisma, 60 Attack, 20/20 Cheetah General: 55 Defense, 25 Attack, 900/900 SSJ3 the Moose: 100 Defense, 5 Attack, 3K/3K, has 50$
Posted on July 28th, 2016 at 9:54pmEdited on 2016/07/28 at 10:38pm
Posted 2016/07/28 at 9:54pmEdited 2016/07/28 at 10:38pm
#8
*Ender Man might have took a nap for a while in the corner of the room. Might have, totally.* *I'm never gonna get you up...Never gonna get you doooooown...* ...Huh? *Ender grabs his phone* Oh thank goodness, I've been texting you for the last hour, you haven't replied to any of them, I thought you were dead! I just got to the mansion, just in case you didn't answer... Uh...Sorry? ....So, you want me to leave now, or what...? ...Well...I think I got a idea.... *Ender goes back to the front of the mansion and opens the door for Alto/Giga* ...Alright...So the plan is *whisper whisper whisper whisper* Mmm...Got it. *Ender and Alto proceed to go the third floor.*
@RotomSlashBlast : Oh, radical, that information will not be taken into affect, but at least the Paper Lion is hit, I guess.
Paper Lion Health: 275/400 Defense: 60 Attack: 1
Paper Lion throws the Knife at Rotom [-1 Health from Rotom, -5 Attack from Rotom] Paper Lion throws a Paper Airplane at Rotom [-3 Health from Rotom] Paper Lion's surrender offer is still on the table
[Rotom's in Critical Condition; will most likely die if doesn't flee or surrender]{flame
What will you do next?@TheDoc : The Chef gasps. He takes the Ticket, observing it from every angle, and almost faints "Oh gosh! I have made a Bear Claw, and a Lion Claw, but NEVER a Cheetah Claw! Usually the Chef on Floor 4 does that, but I'll try my best" Chef takes the ticket, and walks out nearly five hours later with the Luxurious Cheetah Claw!
What will you do next?@ThatOneEnderMan : Mmmmm, what an evil idea (probably)! Go on...
What will you do next?@StupidStudiosN : The two Powders mixed together had to use a bit more water [-2 uses] but created the Spicy Infant
Spicy Infant- When used, it'll collide into the enemy, inflicting 50 Damage and ignoring defense, or restore the user by 20 Health. 10 Uses
[REDACTED] looked through a box, and found a Green Cloth
What will you do next?@Nice Ice : NiceIce is on his search for a Red Object
The Grass is Cyan The Leaves are Magenta The Rocks are Yellow The Sky is Black The Apples are Blue The Carnations are white The Tulips are Red
What will you do next?The Cheetah General is now on the 1st FloorNiceIce has Key, LynxKey, Expensive Wineglass, Anomaly Badge, and Ghost Badge Cut Man has Key, Luxurious Fortune Cookie, LynxKey, Green Feather, Paper (4), and Ghost Badge Ender has Key, and Ghost Badge Ring Man has Key, Inhaler, Green Ticket (2), and Anomaly Badge [REDACTED] has Paper (-11), NoteBundle (2/20 Notecards), Luxurious Parfait, Pen, Water (2 uses), Gold Key, Green Cloth and Anomaly Badge Meta has Key Rotom has nothing EEKADO has nothing NiceIce: 140 Charisma, 40 Attack, 8/45 Health Cut Man: 125 Charisma, 30 Attack, 34/34 Health Ender: 85 Charisma, 70 Attack, 30/30 Health Ring Man: 25 Charisma, 140 Attack, 25/25 Health [REDACTED]: 1 Charisma, 90 Attack, 50/50 Health/Personality B: 60 Charisma, 60 Attack, N/A >>Ghost Virus: 40/40 Health, Unlimited uses >>Spicy Infant: -- Health, 10 Uses Meta: 60 Charisma, 65 Attack, 40/40 Health Rotom: 25 Charisma, 90 Attack, 2/20 Health EEKADO: 60 Charisma, 60 Attack, 20/20 Cheetah General: 55 Defense, 25 Attack, 900/900 SSJ3 the Moose: 100 Defense, 5 Attack, 3K/3K, has 50$
Posted on July 28th, 2016 at 11:01pmEdited on 2016/07/29 at 9:32am
Posted 2016/07/28 at 11:01pmEdited 2016/07/29 at 9:32am
#12
...Well, where to go now? I saw someone go to the garden, how about we do the plan on him? Well, at least we can see if it will work... *Ender and Alto hop into the garden* Prepare for troubl- Alto! You were supposed to get the lights! Um...Well...Uhh... *Alto goes back and grabs a near by candle* This is close enough, right? Gosh darn it Alto.... ....Anyways...Let's just continue the song... ...Um...Right.... ...And make it double! To unite all peoples within our nation! To denounce the evils of memes and love! To extend our reach to the stars above! Ender! Alto! Team Memester, blast off at the speed of light! Surrender now or prepare to fight! ...Hey...Is it just me, or are we missing something to it? ...Who cares, we'll probably figure it out later...
@MusicalKitty-SST- : *Ask the G-Gardener if I can take one of the red tulips, seeing as I need A red object to continue* Can I take one of these red tulips. I need one to continue my adventure.
Posted on July 28th, 2016 at 11:05pmEdited on 2016/07/29 at 1:41am
Posted 2016/07/28 at 11:05pmEdited 2016/07/29 at 1:41am
#14
*[REDACTED] nods* - "͞So̴,͡ ̶whȩr͝e͟ t͜o n̕e͟x͡t?̵"͢ - "Well, I sense someone with items that we can use to increase our stats." - ͡"̡O̡ǫh̡.̷..͏ ̷ ҉Ar̡e͟ y͝o͢u ̕su͠ggest͞i̧ng̷ ẁe҉ ̛a͢tt͜açk̢ them an͞d͘ s͝te͘al th̴e҉ i̢t̀em͏s͞" - "No no no! The trace is familiar, and I recognize it from other timelines. It shouldn't take much more than a little convincing or a little scare to obtain his items" - ͜"H̵m̕... ͏A͟lrígh͜t̢." - *[REDACTED] flies into the same room as Cut Man*
Posted on July 28th, 2016 at 11:48pmEdited on 2016/07/28 at 11:53pm
Posted 2016/07/28 at 11:48pmEdited 2016/07/28 at 11:53pm
#16
Five hours for ANOTHER CLAW?? What is it with you and animal claws? Just make me a blasted donut for once or something food. It's not like I'm asking for an M-Tank.
Nevertheless, Ring Man accepts the claw pastry and leaves the Chef's room.
That Chef taking 5 hours did a number on my patience. I'll just quickly check the trapdoor on Floor 2 and head back. Hope the kid has my object...for his sake.
Ring Man ascends the stairs to the 2nd floor, uncovers the trapdoor, and goes down into it.
Posted on July 29th, 2016 at 1:35amEdited on 2016/07/29 at 2:08am
Posted 2016/07/29 at 1:35amEdited 2016/07/29 at 2:08am
#17
@TheDoc : Ring Man walks down the Trapdoor (finally). He goes down the staircase, hearing bickering.
"But Mikey! Why can't we go upstairs? I heard that the Second Floor has Air Conditioning!" "Terri, shush, please, I'm trying to stitch this coat up, the coat that you ripped!" "Oh, blame everything on me, and don't believe that it got ripped because I was playing with a lion up there and he scratched it up" "Terri, please let me have one second of not suffering in my life for once?" "No"
As Ring Man walks in deeper, he catches Terri off guard. "Darn it, well, now that there's another person here, we can finally record another episode of the Fabulous Terri Saga!"
Fabulous Terri Saga! Ratings: 0
Terri Health: 1,000 Defense: 50 Attack: 0
>Fight >Scoff >Boast >Heel Turn >Pose!!
What will you do next?@RotomSlashBlast : Rotom has successfully escaped!
Maybe the second floor has some healing items... What will you do next?@StupidStudiosN : [REDACTED] boards the Yacht with Cut Man
What will you do next?@Nice Ice : GASP! TEAM MEMESTER HAS SURPRISED YOU!!!!!!
What will you do next?NiceIce has Key, LynxKey, Expensive Wineglass, Anomaly Badge, and Ghost Badge Cut Man has Key, Luxurious Fortune Cookie, LynxKey, Green Feather, Paper (4), and Ghost Badge Ring Man has Key, Inhaler, Green Ticket (2), and Anomaly Badge [REDACTED] has Paper (-11), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Green Cloth and Anomaly Badge Meta has Key Rotom has nothing EEKADO has nothing NiceIce: 140 Charisma, 40 Attack, 8/45 Health Cut Man: 125 Charisma, 30 Attack, 34/34 Health Ring Man: 25 Charisma, 140 Attack, 25/25 Health [REDACTED]: 1 Charisma, 90 Attack, 50/50 Health/Personality B: 60 Charisma, 60 Attack, N/A >>Ghost Virus: 80/80 Health, 10 Defense, Unlimited uses >>Spicy Infant: -- Health, 10 Uses Meta: 60 Charisma, 65 Attack, 40/40 Health Rotom: 25 Charisma, 90 Attack, 2/20 Health EEKADO: 60 Charisma, 60 Attack, 20/20 Cheetah General: 55 Defense, 25 Attack, 900/900 SSJ3 the Moose: 100 Defense, 5 Attack, 3K/3K, has 50$ Team Memester: 20 Defense, 5 Attack, 200/200
@MusicalKitty-SST- : "I'm going to have to POLITELY tell you to screw off before I BEAT YOU TO DEATH WITH THIS WINE GLASS." *Shatter the wine glass and weaponify it*
What....why?........*sigh* Well, since there isn't any "Run" or "Talk" option, Imma have to kill you because there is no universe in which I choose any of those other options. If you wish to change them, now's your chance.
>Fight: Ring Man frisbees 4 Ring Boomerangs at Terri.
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