Mega Man RPG Prototype Community

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Musical
Musical
15,225,883 BP
14 TP | 796 PP
Oh no! You, yes, you over there. You are part of a thing known as the Mega Man RPG Prototype. You know that the creator and leader of this buiseness is the one and only Adrian Marceau. But, wait, he's invited you to this odd, murky dungeon. With you and other people you may or may not know, you walk into the mansion. It's remarkable, it's beautiful, but, wait, something seems odd about it. The lights are turned off, and the curtains are pulled shut, there's a note on the ground:

Typical Ransom Note style, this "???" fellow seems new to this kind of thing

Wow, this "Fellow Program" seems to have kidnapped Adrian! Will you be the one to save Adrian? Or will you just be a big weenie and run away home

Now, onto the rules of this hot mess
1. Sign Ups: Okay, this'll be a bit harsh I guess, but I'm still enforcing it. Only characters based off the user, like if you're Ender, your character will be based off of you. BUT, also, you can also use characters from Web Comics/Fanfics floating around this site, as long as they aren't official Mega Man characters. For example, do you want to be Rhythm_BCA's Melodia? Perhaps you'd like being EEKADO from Beta and Mega's comic? What about the fabled Moonstone from MusicalKitty's Megabound? What about [REDACTED] from SSN's game? BUT(t) here's a twist! IF these projects use an official Mega Man character, but are able to make them different to the official character, you can choose them. Pun-Loving Cut's Corner Cut Man and Short Alien Megabound Slur are on the table, however, Super-Fighting Robot BCA/Beta and Mega Mega Man is not on the table. Also, I will deny Non-Project fan characters like Blaze Man or Ninja Man on sight, and likely Official MM Characters that aren't featured in any projects like Fan or Drill Man, unless if you provide a good spin on them, like Emotionless-Killer Fan, or Renowned Mathematician Drill Man.

As of now, I'm starting to consider the use of OCs as player options in Mystery Mansion. I will accept OC characters, but as long as you give them a proper bio and at least something about their personality. If you need help with developing a character's personality, I know how to help:
So, this is only one little thing, but it does go a very long way. Don't describe what the character is, but more what the character does. For example, instead of "She likes animals" you can say "She regularly holds bake sales in order to fund repopulation projects for her favorite endangered animals."
And if you even want, this article by TVtropes may or may not help you out with your bio

2. Sign Up Bios: You must provide information about your character. Their personality, motives, likes and dislikes are good. You may go into more descriptive if you want. I can understand if you pick a character from like Megabound and you cannot provide a really big bio because of the character or whatnot. As for official characters you are willing to take a spin on, I expect a descriptive bio, and at least so it doesn't seem like all you did was make Mega Man green and slightly shorter.

3. Combat-ish system: Along with the Roleplay itself, there will also be a combat-ish system I guess. In your character bio, specify whether your play-style is Aggressive Assertive or Passive and the combat-ish system will be ultra simplified:


-There will only be three stats: Health, Charisma, and Attack There is now five stats! And I've gone into much more detail about these stats as well!

Health:
Health is what keeps the player moving. Health, as in most games, is a value used to calculate how much a player can take before giving out. Every player starts at 20 Base Health, but there are many ways that Health can be boosted:
1.) Being hit by an attack that inflicts more than 1 point of damage will increase the player's Max Health by 1!

2.) Eating different foods. Luxurious or event foods will usually increase the player's health by 10-20. Some more common foods may only boost Health by 2-5.

3.) Quests/Dungeons will also occasionally increase Health when completed.

When a player's Health reaches 0, the player is taken to the entrance of the mansion with one of their items stolen by SSJ3 the moose. However, the player can always try and bribe or persuade him to give the item back.

Charisma:
Charisma, however, may be proven to be a bit more difficult to explain. Charisma is used for many things, such as:
1.) Interacting with enemies. Players may find themselves interacting and conversing with enemies. They might have an item a player is interested in, or the player may be trying to convince them not to attack. The general calculation for if an enemy will listen is usually Charisma = % Chance. Some more stubborn enemies may follow Charisma/2 = % Chance.

2.) Merchant Discounts. Most of the items bought in Mystery Mansion are through the merchants. Charisma will act as a percentage discount to these goods, the equation is (Charisma/10 = % Discount) although the cap for said discount is at 50%

3.) Enemy Drops. Enemies, when defeated, will usually have a small chance to drop an item. These item drops will have a base drop rate, but said rate will be increased by Charisma. The equation for said act is [BaseDrop * (Charisma/10)] = NewDrop. Most item drops will be simply healing items or other trinkets, but in the rare case that the enemy will drop a weapon, it will usually have a base of around 0.1%

4.) Entering Dungeons. Sure, being able to slaughter through anything possible is fun, but if you do not have enough Charisma, your options for dungeons are limited. However, there are always an assortment of quests in places like the Garden, Floor 4, Outside and the Chef's Room. As said earlier, quests are rather quick and give a well amount of money and Charisma.

There are many ways to gain Charisma as well. Many Luxurious foods will raise Charisma, doing quests will give around 5-20 Charisma per quest, and simply befriending an enemy in-battle nets a base amount of 5. Finishing dungeons will even raise the player's Charisma stat as well, although it is possible to lower your Charisma as well, although the only few recorded times it happened in Mystery Mansion were through less conventional means, so no need to worry about randomly losing 15 Charisma if you bump into an enemy on accident.

Attack:
Attack is the stat used to determine the strength of attacks, as well as strength-based overworld actions (such as pushing a heavy rock, the equation for that would be Attack = % of success). The actual damage an attack will do is calculated by [Attack - Defense]. Defeating an enemy will always increase the player's attack, along with getting new weapons, and sometimes even eating Luxurious or event foods!

Immunity -Although players do not have the Immunity stat, some major enemies will have them. Immunity is simply just a defense stat for defense-piercing weapon-based attacks, no need to worry about the stat.

P.Defense:
P.Defense stands for Player Defense, and is the defense stat used when attacked by player characters. This stat was mainly added in so players have a harder time with killing each other as easy as a 1000 C hot knife through soft butter. Player Defense can be increased by using items (such as the disposable equipment such as knives or ribbons that provide a +10 stat boost) and by getting hit by another player character as well will increase it by 5. Don't worry though, the mansion is a rather peaceful place and there will never be a 24/7 fear of being knocked out by other players.

N.Defense:
N.Defense stands for eNcounter Defense, and is the defense stat used when attacked by enemies. N.Defense is a rather hard stat to upgrade, only really being able to be increased by high level merchants on the higher floors of the mansion, or taking up any quests that involve creating an armor.

I'll also explain the three Play styles as well:
Aggressive Starting stats: Attack: 85 Charisma: 35
A play style for those who don't really want to befriend any encounters in the mansion, and just fight them. I should note that just because you pick an Aggressive play style, you aren't prohibited from befriending encounters.

Assertive Starting stats: Attack: 60 Charisma: 60
A play style for those that cannot choose between Aggressive or Passive, or want to be able to have the options to effectively kill or befriend encounters.

Passive Starting stats: Attack: 35 Charisma: 85
A play style for those who want to befriend the encounters in the mansion. I shall note that I will try to make the three play styles as equal as possible in terms of difficulty

4. Literary Roleplaying- Yes, I know that this'll be hard for me to explain unless if I do this, so:
Case A: "He flirts with the encounter, attempting to compliment its looks
Case B: "*flirts with encounter*"
I'd rather you to do this in the style of Case A. Write this as if you are writing a story, and please make your posts longer than three words.

Okay, I think that's it. If you do indeed have questions, I will answer them. This roleplay will start when at least two people join and are accepted, but you could join any time you want

Sign Ups
?/? People

I don't care, you can join when you want to, I don't mind

(Sign Ups end 10/31/4016)
By the way, Mystery Mansion has its own Discord chat now.
check out the thing

The Discord server is great for players that want to improve their characters and get feedback on them, or give feedback about Mystery Mansion itself. Don't be afraid to check it out; I'm the only moderator and the server itself doesn't have any rules beyond "Don't be r00d and don't ruin the servers vibes"
First to hit 700 Comments- 11/27/16
First to hit 800 Comments- 12/24/16
First to hit 900 Comments- 1/13/17
First to hit 1000 Comments- 1/30/17 (Woo!)


EDIT: hah dead thread
Adrian's Mansion (The Dramatic Mansion Mystery)
Posted by Musical on July 20th, 2016 at 10:55pm
Viewed 33871 Times
RedBomber
 
RedBomber
88,469,709 BP
3 TP | 3236 PP
Posted on November 10th, 2016 at 12:50am Edited on 2016/11/11 at 10:12am
Posted 2016/11/10 at 12:50am Edited 2016/11/11 at 10:12am
#1
Proto is baffled as to why the witch is there and why it's complaning, but he saves his curiosity for later on.

..Well, now I know I'm not the only one is this mansion. I'd better just do the right thing.

Proto calmly walks up to the witch, ready to try and get some info.

.Um, pardon me, But, why are you complaining? Is something wrong? If so, can I help?

^ Top
TheDoc
 
TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on November 10th, 2016 at 12:55am
Posted 2016/11/10 at 12:55am
#2
ring-man Welp....uh.....he's gonna have to manage with this.

Ring Man takes all but the Newspaper Clippings (24+14=38, 38+8+4=50, 50+50=100) and descends back down to Junk Man's corner of self-pity, setting the junk in front of him.

ring-man Buddy, this junk took the Zenny you gave me and then some. You better pay me at least more than 100z or I'll be angry. You can ask the bodies I've left behind that you don't want to see me angry.
^ Top
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on November 10th, 2016 at 6:26am
Posted 2016/11/10 at 6:26am
#3
@Musical : *Pet him, because mooses are awesome...also i'm canadian.*
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on November 10th, 2016 at 11:04am
Posted 2016/11/10 at 11:04am
#4
Rotom uses Fire Storm on the moose!
^ Top
MetaKirbSter
 
MetaKirbSter
12,770,493 BP
54 TP | 1665 PP
Posted on November 10th, 2016 at 5:02pm
Posted 2016/11/10 at 5:02pm
#5
Meta walks over to the other side (away from the chef's room).

bass_waterI need to find out what door that key fits into!
^ Top
StupidStudiosN
 
StupidStudiosN
31,643,580 BP
6 TP | 448 PP
Posted on November 10th, 2016 at 11:38pm
Posted 2016/11/10 at 11:38pm
#6
*[REDACTED] casually heads to the garden, grabs an orange, then goes back to searching for enemies to fight in the mansion*
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on November 11th, 2016 at 2:32am Edited on 2016/11/11 at 7:32pm
Posted 2016/11/11 at 2:32am Edited 2016/11/11 at 7:32pm
#7
@StupidStudiosN : [REDACTED] snatched a citrus-filled, scurvy-destroying Orange, and finds another challenger in the garden

Walnut Child*
Health: 250/250
Defense: 10
Attack: 1

*Upon defeat, grants +3 Max Health, +5 Attack
@Meta : Meta walks into the room to see...
@RedBomber : Proto Man MK II!
They both watch the witch mumbling under her breath and picking up the heavy cauldron rather easily
"The Halloween season is over and rent skyrocketed! I can't afford 8$ a month!" The Witch warped away, leaving two Halloween Cookies, one for each of the children

What will you do next?
@NiceIce :
@RotomSlashBlast :
SSJ3 feels important when the iceweeb NiceIce pet him. He coughed out the Lake Key and Anomaly Badge. He then left the scene (but not before taking a Fire Storm to the butt.)

What will you do next?
@TheDoc : Junk Man took the junk, inspecting it closely.
"Hmmm, got some interesting stuff here..."

Glass Bottles: .5z per oz- .5*24 = 12
Empty Disinfectant Spray Can: .8z per oz- .8*14 = 11.2
Dirty Rags "Eh, you could've done better..": .2z per oz- .2*8 = 1.6
Glasses "Whoa, I like these!": 2.3z per oz- 2.3*4 = 9.2
Halloween Decorations "Ooh, out of season too! (.5z/oz bonus)": 1.75 per oz- 1.5*50 = 75

12 + 11.2 + 1.6 = 24.8 + 9.3 + 75 = 109.1
"Thank you for all of this junk, here's your 109.1z"

What will you do next?
NiceIce has Key, LynxKey, Anomaly Badge, Paper (0), Old Armor, and Ghost Badge
Cut Man has Key, LynxKey, Green Feather, Paper (4), and Ghost Badge
Ring Man has Pecan Pie, Key, Inhaler, and Lake Key
Wallet: Zenny (114.10)
Junk Bag: 0/100oz (nothing)
[REDACTED] has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Anomaly Badge, and Orang
Meta has Key, Chicken Cordon Bleu, and Halloween Cookie
Rotom has Bolts (641), and Lake Key
Beta Serif has Eclair, and Lake Key
Proto Man Mark II has Halloween Cookie

NiceIce: 165 Charisma, 60 Attack, 40 Defense, 65/65 Health
>>Weapon: Ice Slasher- 12.5% chance of Freezing Ice Slasher
Cut Man: 125 Charisma, 30 Attack, 15 Defense, 34/34 Health
Ring Man: 55 Charisma, 185 Attack, 15 Defense, 28/44 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>>Ring Driller: +50 Attack. 21/40 Units of Water. 4 units per use. 1/10 Experience Ring Driller
[REDACTED]: 6 Charisma, 85 Attack, 15 Defense, 59/59 Health/Personality B: 55 Charisma, 60 Attack, 15 Defense
>>Ghost Virus: 80/80 Health, 10 Defense, Indefinite uses Ghost Virus
>>Changkey Child: 40/40 Health, 8 Uses Changkey Child
Meta: 60 Charisma, 65 Attack, 15 Defense, 40/40 Health
Rotom: 30 Charisma, 95 Attack, 20 Defense, 20/20 Health
>>Move: Fire Storm Fire Storm
Beta Serif: 60 Charisma, 60 Attack, 15 Defense, 20/20 Health
Proto Man Mark II: 20 Charisma, 100 Attack, 15 Defense, 12/20 Health

Cheetah General/Winchester: 80 Defense, 29 Attack, 1100/1100 Health
Team Memester: 40 Defense, 32 Attack, 420/420 Health
Team Memester Inv.: Paper (2), Eclair, Donut, Rose Pink Wings, Forte Mace [5/6 Spaces]
^ Top
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on November 11th, 2016 at 6:53am
Posted 2016/11/11 at 6:53am
#8
@Musical : *GRAB THE LAKE KEY AND RUN FOR THE LAKE...aka enter the lake*
^ Top
RedBomber
 
RedBomber
88,469,709 BP
3 TP | 3236 PP
Posted on November 11th, 2016 at 10:01am Edited on 2016/11/11 at 10:09am
Posted 2016/11/11 at 10:01am Edited 2016/11/11 at 10:09am
#9
......

In a blur, Proto quickly grabs both Halloween Cookies and sprints out the room, afraid Meta might find him.

..Huh, that was way too close for comfort. I'd better move quickly.

Without thinking, Proto runs to the Center Room, wondering what could be in there?
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on November 11th, 2016 at 4:22pm
Posted 2016/11/11 at 4:22pm
#10
Rotom is NOT letting that moose get away, no matter what! He regular attacks the moose!
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on November 11th, 2016 at 7:32pm
Posted 2016/11/11 at 7:32pm
#11
@RotomSlashBlast : SSJ3 screeched as he was attacked!

SSJ3 the Moose
Health: 390
Defense: 40
Attack: 4

SSJ3 is just lazing around

What will you do next?
@RedBomber : Proto grabs the two Halloween Cookies and heads off to the Center Room
The Center Room was merely the entrance to the mansion...

Locations
2nd Floor
Chef's Room
Ghostly Leisure Room
Cat Village
Outside

NPCs
Paper Lion [Merchant]

What will you do next?
@NiceIce : A voice echoes from the sky, it was... Professor Oak!
Professor Oak : NICEICE, now isn't the time to use that!

(the Lake Key can only be used via the balcony on the fifth floor. However, the balcony is in the master bedroom, blocked by Guardian Lion)

What will you do next?
Meanwhile, in the Lake...
Adrian recently learned how Cookies worked on the computer, sending one to each player. Great job hitting 600 Comments, guys.
NiceIce has Cookie, Key, LynxKey, Anomaly Badge, Paper (0), Old Armor, Lake Key and Ghost Badge
Cut Man has Cookie, Key, LynxKey, Green Feather, Paper (4), and Ghost Badge
Ring Man has Cookie, Pecan Pie, Key, Inhaler, and Lake Key
Wallet: Zenny (114.10)
Junk Bag: 0/100oz (nothing)
[REDACTED] has Cookie, Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Anomaly Badge, and Orange
Meta has Cookie, Key, Chicken Cordon Bleu
Rotom has Bolts (641)
Beta Serif has Eclair, and Lake Key
Proto Man Mark II has Halloween Cookie (2)

NiceIce: 165 Charisma, 60 Attack, 40 Defense, 65/65 Health
>>Weapon: Ice Slasher- 12.5% chance of Freezing Ice Slasher
Cut Man: 125 Charisma, 30 Attack, 15 Defense, 34/34 Health
Ring Man: 55 Charisma, 185 Attack, 15 Defense, 28/44 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>>Ring Driller: +50 Attack. 21/40 Units of Water. 4 units per use. 1/10 Experience Ring Driller
[REDACTED]: 6 Charisma, 85 Attack, 15 Defense, 59/59 Health/Personality B: 55 Charisma, 60 Attack, 15 Defense
>>Ghost Virus: 80/80 Health, 10 Defense, Indefinite uses Ghost Virus
>>Changkey Child: 40/40 Health, 8 Uses Changkey Child
Meta: 60 Charisma, 65 Attack, 15 Defense, 40/40 Health
Rotom: 30 Charisma, 95 Attack, 20 Defense, 20/20 Health
>>Move: Fire Storm Fire Storm
Beta Serif: 60 Charisma, 60 Attack, 15 Defense, 20/20 Health
Proto Man Mark II: 20 Charisma, 100 Attack, 15 Defense, 12/20 Health

Cheetah General/Winchester: 80 Defense, 29 Attack, 1100/1100 Health
Team Memester: 40 Defense, 32 Attack, 420/420 Health
Team Memester Inv.: Paper (2), Eclair, Donut, Rose Pink Wings, Forte Mace [5/6 Spaces]
^ Top
StupidStudiosN
 
StupidStudiosN
31,643,580 BP
6 TP | 448 PP
Posted on November 11th, 2016 at 8:04pm
Posted 2016/11/11 at 8:04pm
#12
*[REDACTED] senses an unwelcome presence in the mansion, so he leaves the Ghost Virus in the same room as the Walnut Child (Afflicting it while [REDACTED] does his thing), and [REDACTED] swiftly strikes RotomSlashBlast with ???'s Saber*
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on November 11th, 2016 at 8:20pm
Posted 2016/11/11 at 8:20pm
#13
Rotom insta-dodges!

Imgur Not this time, buck-o.
^ Top
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on November 11th, 2016 at 8:47pm
Posted 2016/11/11 at 8:47pm
#14
@Musical : *Go to the 4th floor...or the 3rd one.*
^ Top
TheDoc
 
TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on November 12th, 2016 at 2:01am
Posted 2016/11/12 at 2:01am
#15
Ring Man stares at the 109.1z in his hand and sneers at Junk Man.

ring-man Really, smart ass? 109.1?? That's the last time I do anything gracious for you.

Ring Man reluctantly pockets the money and ascends the stairs again, making sure to kick some spray cans and bottles away from Junk Man on his way up. Arriving at the store, he slaps 100z on the table.

ring-man Two E-Tanks, mini-fridge, and make it quick.

(After transaction) Ring Man decides that the lake might be behind one of those doors, but to be sure he approaches the ludicrously large lug of a lazy lion and gingerly taps its paw, trying for a sheepish mannerism.

ring-man U-um, excuse me sir? D-do you know the way into the Lake? I heard it was from the balcony here somewhere, and Mr. Marceau really needs his inhaler so, uh.......if I could, I'd really like to help him.....
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on November 12th, 2016 at 6:08pm
Posted 2016/11/12 at 6:08pm
#16
@TheDoc : Eddie coughs up the two E-Tanks [-100 Zenny] and away Ring Man goes to the lion.
"To get into the lake, you just go into this room, and at the wall closest to the lake, there's a balcony." the lion walked into the room, pointing at the lake from the balcony "There's a gate that blocks people from getting close to the lake, so they usually jump off from the balcony. But you need a key first, the lake is locked so you can't swim in it unless if you use a key or put in a four-digit code into it." the lion yawned, lying down on the large, well-made bed in the room.
"Why do you even want to go in the lake? It doesn't seem like a very fun place."

What will you do next?
@NiceIce : NiceIce goes onto the floor with the eldritch vegetable monsters (the 3rd Floor).

And old, dusty computer lies in the corner...

NPCs (Note- can be talked to)
Guardian Panda
Geologist
Subject 013x (Amalbugmate Remains)

What will you do next?
@StupidStudiosN : The Ghost Virus dealt with the Walnut Child, inflicting it with MILD PSN

Walnut Child
Health: 230/250
Defense: 10
Attack: 1
[MILD PS_]

Walnut Child bashes into the Ghost Virus, improving the sturdiness of its shell! [+20 Defense, -1 Health]

As [REDACTED] attempts to attack @Rotom, the child tries to dodge... (Heads, Heads) and succesfully backflipped away without injuring himself!

What will you do next?
Meanwhile, in the lake...
Adrian toiled away in the room, looking through the computer's menus, wondering if he could possibly send the chat room to one of the computers in the mansion. Unfortunately for him, both computers in the mansion are old and rarely used, but he would might as well try. He sent each computer a link to the chat room

Then, in Adrian's Room...
The computer in Adrian's room was immediately notified, automatically turning on and emitting a loud, high beeping sound.
"Wow, a computer shouldn't be making that noise, that's the noise that microwaves make!" he got up and opened the notification, seeing the log in page to the chat room

What will you (Ring Man) do next?
NiceIce has Cookie, Key, LynxKey, Anomaly Badge, Paper (0), Old Armor, Lake Key and Ghost Badge
Cut Man has Cookie, Key, LynxKey, Green Feather, Paper (4), and Ghost Badge
Ring Man has E-Tank (2),Cookie, Pecan Pie, Key, Inhaler, and Lake Key
Wallet: Zenny (14.10)
Junk Bag: 0/100oz (nothing)
[REDACTED] has Cookie, Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Anomaly Badge, and Orange
Meta has Cookie, Key, Chicken Cordon Bleu
Rotom has Bolts (641)
Beta Serif has Eclair, and Lake Key
Proto Man Mark II has Halloween Cookie (2)

NiceIce: 165 Charisma, 60 Attack, 40 Defense, 65/65 Health
>>Weapon: Ice Slasher- 12.5% chance of Freezing Ice Slasher
Cut Man: 125 Charisma, 30 Attack, 15 Defense, 34/34 Health
Ring Man: 55 Charisma, 185 Attack, 15 Defense, 28/44 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>>Ring Driller: +50 Attack. 21/40 Units of Water. 4 units per use. 1/10 Experience Ring Driller
[REDACTED]: 6 Charisma, 85 Attack, 15 Defense, 59/59 Health/Personality B: 55 Charisma, 60 Attack, 15 Defense
>>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses Ghost Virus
>>Changkey Child: 40/40 Health, 8 Uses Changkey Child
Meta: 60 Charisma, 65 Attack, 15 Defense, 40/40 Health
Rotom: 30 Charisma, 95 Attack, 20 Defense, 20/20 Health
>>Move: Fire Storm Fire Storm
Beta Serif: 60 Charisma, 60 Attack, 15 Defense, 20/20 Health
Proto Man Mark II: 20 Charisma, 100 Attack, 15 Defense, 12/20 Health

Cheetah General/Winchester: 80 Defense, 29 Attack, 1100/1100 Health
Team Memester: 40 Defense, 32 Attack, 420/420 Health
Team Memester Inv.: Paper (2), Eclair, Donut, Rose Pink Wings, Forte Mace [5/6 Spaces]
^ Top
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on November 12th, 2016 at 7:12pm
Posted 2016/11/12 at 7:12pm
#17
@Musical : *Check on "Subject 013x".
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on November 12th, 2016 at 7:52pm
Posted 2016/11/12 at 7:52pm
#18
Rotom attacks REDACTED, and then tries to abscond before REDACTED can counterattack!
^ Top
TheDoc
 
TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on November 13th, 2016 at 12:38am Edited on 2016/11/13 at 1:07am
Posted 2016/11/13 at 12:38am Edited 2016/11/13 at 1:07am
#19
ring-man Well, like I said, sir, I believe Mr. Marceau may be down there and desperately needs his inhaler. Thanks for the words of caution, though!

Ring Man kindly thanks the lion and waits for him to start snoring before allowing the courteous look to melt off his face.

ring-man This mansion, I tell you....

Ring Man moves to the door to the balcony when all of a sudden, there's a notification on the computer a ways away. Ring Man raises an eyebrow; this could be interesting. Before he gets a chance to move, though, the lion wakes up, "Wow, a computer shouldn't be making that noise, that's the noise that microwaves make!" (I'm assuming that's the "he" you were referring to in your above post) As the lion moves to the computer, Ring Man swiftly locks the door (if he can) before peering over the lion's shoulder as he opens up the notification.

From what he can tell, the screen displays the login screen to a barebones online chat. Ring Man narrows his eyes:
ring-man It looks like there isn't any registration required. Hey, big guy, mind letting me see this for a second? Let's be honest, having to get out of bed and disrupting your sleep every time this computer makes a noise isn't something you should have to deal with, right?

(Assuming the lion agrees) Ring Man waits for the lion to fall asleep again before logging into the chat and taking a look at the journal entries Adrian had posted in the chat room this whole time.
ring-man Finally, I'm getting somewhere. I better make myself known to him so he's aware of who to thank after I drag his butt out of the lake. Kindly, though, of course; can't leave a bad first impression.

Having said that, Ring Man leaves a response in the chat room and waits for a bit to see if there's any reply.
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on November 13th, 2016 at 10:12am Edited on 2016/11/13 at 10:34am
Posted 2016/11/13 at 10:12am Edited 2016/11/13 at 10:34am
#20
Rotom goes into the chat room and types up a message.

Imgur 'Ello!
Imgur Mentlegen, my name is Ro-

Rotom was suddenly hijacked by something.

Imgur HeE HEE hee!
Imgur ALLow mE to INTROduCe MyselF!
Imgur My NamE's... nO, ME! i'M...
Imgur JuST CAll me DArK MaTTer.
Imgur I plAN to usE ROTom to TURN EVErythiNG in thIS mansion to StONe.
Imgur THaT Is alL I'm wIllIng to UncoVer about My PLaN!

Then Rotom was un-hijacked.

Imgur ...Huh.
Imgur That was wierd.

Rotom logged out of chat for now.
^ Top

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