Mega Man RPG Prototype Community

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Musical
Musical
15,225,883 BP
14 TP | 796 PP
Oh no! You, yes, you over there. You are part of a thing known as the Mega Man RPG Prototype. You know that the creator and leader of this buiseness is the one and only Adrian Marceau. But, wait, he's invited you to this odd, murky dungeon. With you and other people you may or may not know, you walk into the mansion. It's remarkable, it's beautiful, but, wait, something seems odd about it. The lights are turned off, and the curtains are pulled shut, there's a note on the ground:

Typical Ransom Note style, this "???" fellow seems new to this kind of thing

Wow, this "Fellow Program" seems to have kidnapped Adrian! Will you be the one to save Adrian? Or will you just be a big weenie and run away home

Now, onto the rules of this hot mess
1. Sign Ups: Okay, this'll be a bit harsh I guess, but I'm still enforcing it. Only characters based off the user, like if you're Ender, your character will be based off of you. BUT, also, you can also use characters from Web Comics/Fanfics floating around this site, as long as they aren't official Mega Man characters. For example, do you want to be Rhythm_BCA's Melodia? Perhaps you'd like being EEKADO from Beta and Mega's comic? What about the fabled Moonstone from MusicalKitty's Megabound? What about [REDACTED] from SSN's game? BUT(t) here's a twist! IF these projects use an official Mega Man character, but are able to make them different to the official character, you can choose them. Pun-Loving Cut's Corner Cut Man and Short Alien Megabound Slur are on the table, however, Super-Fighting Robot BCA/Beta and Mega Mega Man is not on the table. Also, I will deny Non-Project fan characters like Blaze Man or Ninja Man on sight, and likely Official MM Characters that aren't featured in any projects like Fan or Drill Man, unless if you provide a good spin on them, like Emotionless-Killer Fan, or Renowned Mathematician Drill Man.

As of now, I'm starting to consider the use of OCs as player options in Mystery Mansion. I will accept OC characters, but as long as you give them a proper bio and at least something about their personality. If you need help with developing a character's personality, I know how to help:
So, this is only one little thing, but it does go a very long way. Don't describe what the character is, but more what the character does. For example, instead of "She likes animals" you can say "She regularly holds bake sales in order to fund repopulation projects for her favorite endangered animals."
And if you even want, this article by TVtropes may or may not help you out with your bio

2. Sign Up Bios: You must provide information about your character. Their personality, motives, likes and dislikes are good. You may go into more descriptive if you want. I can understand if you pick a character from like Megabound and you cannot provide a really big bio because of the character or whatnot. As for official characters you are willing to take a spin on, I expect a descriptive bio, and at least so it doesn't seem like all you did was make Mega Man green and slightly shorter.

3. Combat-ish system: Along with the Roleplay itself, there will also be a combat-ish system I guess. In your character bio, specify whether your play-style is Aggressive Assertive or Passive and the combat-ish system will be ultra simplified:


-There will only be three stats: Health, Charisma, and Attack There is now five stats! And I've gone into much more detail about these stats as well!

Health:
Health is what keeps the player moving. Health, as in most games, is a value used to calculate how much a player can take before giving out. Every player starts at 20 Base Health, but there are many ways that Health can be boosted:
1.) Being hit by an attack that inflicts more than 1 point of damage will increase the player's Max Health by 1!

2.) Eating different foods. Luxurious or event foods will usually increase the player's health by 10-20. Some more common foods may only boost Health by 2-5.

3.) Quests/Dungeons will also occasionally increase Health when completed.

When a player's Health reaches 0, the player is taken to the entrance of the mansion with one of their items stolen by SSJ3 the moose. However, the player can always try and bribe or persuade him to give the item back.

Charisma:
Charisma, however, may be proven to be a bit more difficult to explain. Charisma is used for many things, such as:
1.) Interacting with enemies. Players may find themselves interacting and conversing with enemies. They might have an item a player is interested in, or the player may be trying to convince them not to attack. The general calculation for if an enemy will listen is usually Charisma = % Chance. Some more stubborn enemies may follow Charisma/2 = % Chance.

2.) Merchant Discounts. Most of the items bought in Mystery Mansion are through the merchants. Charisma will act as a percentage discount to these goods, the equation is (Charisma/10 = % Discount) although the cap for said discount is at 50%

3.) Enemy Drops. Enemies, when defeated, will usually have a small chance to drop an item. These item drops will have a base drop rate, but said rate will be increased by Charisma. The equation for said act is [BaseDrop * (Charisma/10)] = NewDrop. Most item drops will be simply healing items or other trinkets, but in the rare case that the enemy will drop a weapon, it will usually have a base of around 0.1%

4.) Entering Dungeons. Sure, being able to slaughter through anything possible is fun, but if you do not have enough Charisma, your options for dungeons are limited. However, there are always an assortment of quests in places like the Garden, Floor 4, Outside and the Chef's Room. As said earlier, quests are rather quick and give a well amount of money and Charisma.

There are many ways to gain Charisma as well. Many Luxurious foods will raise Charisma, doing quests will give around 5-20 Charisma per quest, and simply befriending an enemy in-battle nets a base amount of 5. Finishing dungeons will even raise the player's Charisma stat as well, although it is possible to lower your Charisma as well, although the only few recorded times it happened in Mystery Mansion were through less conventional means, so no need to worry about randomly losing 15 Charisma if you bump into an enemy on accident.

Attack:
Attack is the stat used to determine the strength of attacks, as well as strength-based overworld actions (such as pushing a heavy rock, the equation for that would be Attack = % of success). The actual damage an attack will do is calculated by [Attack - Defense]. Defeating an enemy will always increase the player's attack, along with getting new weapons, and sometimes even eating Luxurious or event foods!

Immunity -Although players do not have the Immunity stat, some major enemies will have them. Immunity is simply just a defense stat for defense-piercing weapon-based attacks, no need to worry about the stat.

P.Defense:
P.Defense stands for Player Defense, and is the defense stat used when attacked by player characters. This stat was mainly added in so players have a harder time with killing each other as easy as a 1000 C hot knife through soft butter. Player Defense can be increased by using items (such as the disposable equipment such as knives or ribbons that provide a +10 stat boost) and by getting hit by another player character as well will increase it by 5. Don't worry though, the mansion is a rather peaceful place and there will never be a 24/7 fear of being knocked out by other players.

N.Defense:
N.Defense stands for eNcounter Defense, and is the defense stat used when attacked by enemies. N.Defense is a rather hard stat to upgrade, only really being able to be increased by high level merchants on the higher floors of the mansion, or taking up any quests that involve creating an armor.

I'll also explain the three Play styles as well:
Aggressive Starting stats: Attack: 85 Charisma: 35
A play style for those who don't really want to befriend any encounters in the mansion, and just fight them. I should note that just because you pick an Aggressive play style, you aren't prohibited from befriending encounters.

Assertive Starting stats: Attack: 60 Charisma: 60
A play style for those that cannot choose between Aggressive or Passive, or want to be able to have the options to effectively kill or befriend encounters.

Passive Starting stats: Attack: 35 Charisma: 85
A play style for those who want to befriend the encounters in the mansion. I shall note that I will try to make the three play styles as equal as possible in terms of difficulty

4. Literary Roleplaying- Yes, I know that this'll be hard for me to explain unless if I do this, so:
Case A: "He flirts with the encounter, attempting to compliment its looks
Case B: "*flirts with encounter*"
I'd rather you to do this in the style of Case A. Write this as if you are writing a story, and please make your posts longer than three words.

Okay, I think that's it. If you do indeed have questions, I will answer them. This roleplay will start when at least two people join and are accepted, but you could join any time you want

Sign Ups
?/? People

I don't care, you can join when you want to, I don't mind

(Sign Ups end 10/31/4016)
By the way, Mystery Mansion has its own Discord chat now.
check out the thing

The Discord server is great for players that want to improve their characters and get feedback on them, or give feedback about Mystery Mansion itself. Don't be afraid to check it out; I'm the only moderator and the server itself doesn't have any rules beyond "Don't be r00d and don't ruin the servers vibes"
First to hit 700 Comments- 11/27/16
First to hit 800 Comments- 12/24/16
First to hit 900 Comments- 1/13/17
First to hit 1000 Comments- 1/30/17 (Woo!)


EDIT: hah dead thread
Adrian's Mansion (The Dramatic Mansion Mystery)
Posted by Musical on July 20th, 2016 at 10:55pm
Viewed 33871 Times
Beta Shadow
 
Contributor
Beta Shadow
33,453,614 BP
44 TP | 4927 PP
Posted on December 22nd, 2016 at 2:19pm Edited on 2016/12/22 at 2:29pm
Posted 2016/12/22 at 2:19pm Edited 2016/12/22 at 2:29pm
#1
Beta is less shocked about the sudden appearance...
And is MORE shocked about who it is.
No...
Nonononono...
Here's a bit of a fun-fact/backstory for Beta, as well as a bit of small information about MegaTale. ...Though, since this is spoilery/secretive stuff for MegaTale, it's going to be in spoiler form to be treated as such.

[So, you know how that in many people's Undertale headcanons, Sans is the only one who knows and/or remembers Gaster? Well, that's not REALLY the case in MegaTale. In MegaTale, fun fact, StupidStudiosN is the one who remembers MegaTale's Gaster counterpart, who is, of course, REDACTED. However, Beta is still not left out of the equation, as will be revealed up ahead. Beta (Or rather, Beta Seriff) sometimes have terrible nightmares about REDACTED, though he does not know a thing about REDACTED, other than the constant "THEY FORGOT ME" repeated in those nightmares, before they end how they usually do: Beta's death, which he DOES usually wake up still alive, since it IS a nightmare. Also, I had to remove the brackets around REDACTED because it apparently ruins the spoiler.]{spoiler}
You're that robot I seen in my dreams... My NIGHTMARES...
WHO ARE YOU? AND WHAT DO YOU WANT FROM ME!?
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2902 PP
Posted on December 23rd, 2016 at 8:34am
Posted 2016/12/23 at 8:34am
#2
Rotom realizes that something veeerrry evil is going on.

But first he goes into a battle to test something. If chord killed the pelican, that is. If not, he waits for the pelican to make his move and uses a regular attack.
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on December 23rd, 2016 at 12:56pm Edited on 2016/12/23 at 1:36pm
Posted 2016/12/23 at 12:56pm Edited 2016/12/23 at 1:36pm
#3
@RotomSlashBlast : Rotom does, indeed, defeat the Pelican with chord (THTTH) [+2 Max Health, 1 Defense, 23 Bolts]
Rotom then attempts to test out something on the next monster he finds....

Cucurbitouse
Cucurbitouse!
Health: 200/200
Defense: 20
Attack: 2

Rogue Elf
Health: 140/140
Defense: 10
Attack: 9

What will you do next?
@Beta Claus : Beta awaits for a response (alternatively, Beta can disengage from interacting with [REDACTED] if it feels as if player inactivity is halting progression for you in-game).

What will you do next?
@HeatMiser : Ring Man eats the Luxurious Pecan Pie, healing all of his past injuries! [+15 Max Health, 20 Attack, 20 Charisma].
Ring Man then readies his Ring Driller and rams it into Adrina [-190 Health]... (HT) [-0 Defense]

@NiceIce : NiceIce then tried to aim his Ice Slasher at Adrina's unexposed parts (H) and hit her broken chestplate! [-75 Health]


Starforce-Infused Adrina
Starforce-Infused Adrina
Health: 345/1000
Defense: 30
Attack: 10

Earth: 1.5x
Impact: 1.1x
Freeze: 0.9x
Attack: 0.7x
Cutter: 0.1x
Neutral: 0.1x

Adrina carefully aimed at the two, shooting a volley of rock-shaped bullets at the group! [Base Power: 3]
H- -4 Health
H- -4 Health
T- -4 Health
H- -4 Health
T- -4 Health
H- -4 Health
T- -4 Health
T- -4 Health
H- -4 Health
T- -4 Health
H- -4 Health
H- -4 Health

Total: -28 Health -20 Health -20 Defense

Starforce-Infused Adrina
Starforce-Infused Adrina
Health: 345/1000
Defense: 10
Attack: 10

Adrina clung onto the star's power, feeling it start to wear out...

Earth: 1.2x
Impact: 1.0x
Freeze: 1.0x
Attack: 0.9x
Cutter: 0.5x
Neutral: 0.3x

What will you do next?
NiceIce has Key, LynxKey, Expensive Wineglass, Anomaly Badge, Paper (13), Ghost Badge, Wooden Kazoo, Robbie Sax
>>NPC-controlled Ally: 25 Attack, 23 Defense, 102/113 Health
Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), Ghost Badge, Wooden Kazoo
Ring Man has Key, Inhaler, Pecan Pie, E-Tank (2), Cookie, Lake Key, Wooden Kazoo
[REDACTED] has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant, Anomaly Badge, Wooden Kazoo
Meta has Key, Cookie, Wooden Kazoo
Rotom has Bolts (314), Wooden Kazoo
Beta Serif has Zenny Radar, Eclair, Orange (x3), Apple Pie, Wooden Kazoo, Marionberry Pie, Pie Crust (2)
>Wallet: 27.6 Zenny
MegaBoy has Electric Star Shard, Wooden Kazoo
Char has nothing

NiceIce: 205 Charisma, 100 Attack, 40 P.Defense, 16 N.Defense, 30/82 Health
>>Weapon: Ice Slasher- 12.5% chance of Freezing Ice Slasher
Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health
Ring Man: 75 Charisma, 215 Attack, 15 P.Defense, 3 N.Defense 44/64 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>>Ring Driller: +60 Attack. 33.8/54 Units of Water. 2.60 units per use. 2/35 Experience, +2 Exp per use Ring Driller
[REDACTED]: 6 Charisma, 95 Attack, 15 P.Defense, 3 N.Defense 49/77 Health/Personality B: 55 Charisma, 60 Attack, 15 Defense
>>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses Ghost Virus
>>Changkey Child: 40/40 Health, 7 Uses Changkey Child
Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health
Rotom: 30 Charisma, 95 + 10 Attack, 30 P.Defense, 9 N.Defense 19/36 Health
>Violin Rotom: 5 Charisma, 60 Attack, 60 P.Defense, 6 N.Defense, 8/10 Health. Move: Chord
>>Move: Fire Storm Fire Storm
>>>> Form Inventory
Beta Serif: 70 Charisma, 65 Attack, 15 P.Defense, 5 N.Defense 40/40 Health
Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health
MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 19/20 Health
Char: 100 Charisma, 20 Attack, 15 P.Defense, 3 N.Defense 20/20 Health
^ Top
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on December 23rd, 2016 at 1:52pm
Posted 2016/12/23 at 1:52pm
#4
@HarkRingTheCats : ...You will regret that, coward. *Ice Slasher her face*
^ Top
TheDoc
 
TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on December 23rd, 2016 at 2:11pm Edited on 2016/12/23 at 2:17pm
Posted 2016/12/23 at 2:11pm Edited 2016/12/23 at 2:17pm
#5
Ring Man crosses his arms in front of his face as the bullets impact. As the last bullet falls, Ring Man pulls out his Driller again.

ring-man Cowards never win, though, because they eventually run out of things to hide behind.

>Fight: Ring Man rushes Adrina again.
^ Top
StupidStudiosN
 
StupidStudiosN
31,643,580 BP
6 TP | 448 PP
Posted on December 23rd, 2016 at 6:30pm Edited on 2016/12/23 at 6:33pm
Posted 2016/12/23 at 6:30pm Edited 2016/12/23 at 6:33pm
#6
"Tha͢t i̷s͡ of ̵no҉ ̢im̛p͟òr̨t̡a̢nce̶ ̡to͘ you͝..."
-
͡".͜.̧.you're ̢iǹ ͝m̶y̛ w̨a͡y,͡ ̧a͜n͢d̶ ̛I'm̷ ͏s̕t̕a̧ring ͜y͝o͏u͘ dow̧n ҉lik̷e̴ ̧free͠ EX҉P͢."
-
"̡Fig͟h̀t m͜e.̵ ͘Y̶ou͢ kn͞ow͠ ̨t̶h͡e d̛r̕il̡l."
-
"..."
-
>Fight?
>Act? (Try anything)
>Items?
>Mercy?
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,453,614 BP
44 TP | 4927 PP
Posted on December 23rd, 2016 at 7:16pm
Posted 2016/12/23 at 7:16pm
#7
...In your way? I was trying to AVOID you. If anything, it's YOU that is in MY way.
Look. I'm not in a fighting mood. And even if I was, I'm unable to use my full power because of whatever time anomaly got me here to begin with. So unless fighting's the only option here, I'm going to have to ask you to at least hold off on fighting me until I at LEAST find out why I'm here to begin with.
^ Top
StupidStudiosN
 
StupidStudiosN
31,643,580 BP
6 TP | 448 PP
Posted on December 23rd, 2016 at 8:16pm
Posted 2016/12/23 at 8:16pm
#8
"͜A tìm҉é anomaly͞ ͟br͠o̶ug̀h͏t̷ you ̸he͠re̢, ̷yo͝u ̢s̴ay?"͝
-
͡"Yo҉ù se̵e͏m t̷o kn͞ow m̷oŕe tḩaņ w͢ha̛t́ ̛you̡'̢r͘e ̕le̕adi͜n̷g̶ ͢o̸n.̷.."́
-
͜"H͡m͏ph. ͠W̧h҉a̸te̡v͘er҉ ͢y̢o͞u ̵ḱno̢w,͝ it̴'s ̷o̸f ̨l̛iţtle͠ ̢c̸onseque̕nce҉ to me͜.͠ ̶ ͏Adri͟a̷n͞'̴s̛ ́the ͝o͡ne ̢I'̶m af̸ter, ̧th͠ơug̴h y͘ou lo̧ok ̶to ͠b͘e ̧w͞orth͟ a goo̶d͜ ̧deal ͘óf ̶EXP̷."
-
*[REDACTED] fires the ??? Buster at Beta Serif*
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on December 24th, 2016 at 2:49am Edited on 2016/12/24 at 2:55am
Posted 2016/12/24 at 2:49am Edited 2016/12/24 at 2:55am
#9
@SantaStudiosN : [REDACTED] fires the ??? Buster at

@Beta Claus : Beta Serif! [-80 Health, +5 P.Defense]. Beta Serif is completely scrapped! [+3 Max Health, 5 Attack to [REDACTED]
Beta Serif then wakes up at the entrance of the Mansion, a certain moose holding his Marionberry Pie

SSJ3 the Moose
Health: 800/800
Defense: 20
Attack: 3

>Slap >Steal
>Haggle >Convince
>Run

What will you do next?
@HeatMiser : Ring Man puts on his Ring Driller once more, burrowing it into the core of Adrina's Star... (HH) [-10 Defense, -250 Health]
The Earth Starforce III completely shattered! [-30 Health, -5 Defense, -5 Attack]

Adrina
Adrina
Health: 65/1000
Defense: -5
Attack: 5

Earth: 0.1x
Impact: 1.0x
Freeze: 1.0x
Attack: 1.0x
Cutter: 1.0x
Neutral: 1.0x

NiceIce jumped up from behind to deliver the finishing blow on Adrina! [-105 Health]

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Adrina twitched a bit, falling down to the hard, tiled ground.
"N-no, how could I have lost? Stars are one of the most powerful tools in the Mansion, and I used two, that should've been enough! Maybe I should have used the Swift and Flame stars too..." Adrina lied on the floor murmuring to herself. She then looked up to the two and started to slowly get up from the floor.
"I'm guessing that you're looking for Adrian? Well, let me take you to him I guess." Adrina headed towards one of the jail cells. She pressed a bright, red button and watched as the gates opened. Adrian crawled out from the cell, getting up to address to the two robots in front of him.
"Well, thank you very much from rescuing me from that pit of total misery!" Adrian praised, patting Adrina's back "Well, I guess I can forgive Adrina? Siblings do crazy stuff like that; like when we were five, I let popped the heads off of all of Adrina's dolls. You probably don't know how siblings are, you're just robots!" Adrian chuckled to himself, then started to observe the two robots' armor.
"I forgot which one of you I made a promise to make stronger, so I guess I'll upgrade both of you. Keep in mind that I've worked very little with robots, and my budget at the moment is quite low, so I can only do so much."

Effective Zenny for each player: 10,000

Ring Driller: 2,000 Zenny
Water use -1 Unit, Water Capacity +15, XP per use +3. Can only be bought once (Ring Man only)

Ice Slasher: 2,000 Zenny
Attack +20, raise freeze chance to 25%. Can only be bought once (NiceIce only)

Health Upgrade I: 3,000 Zenny
Health +10. Can be bought many times

Health Upgrade II: 6,000 Zenny
Health +30. Can be bought many times

Defense Upgrade: 4,000 Zenny
+40 Player Defense, +5 Defense. Can be bought many times

Attack Upgrade: 4,000 Zenny
+40 Attack. Can be bought many times

Zenny Radar: 1,000 Zenny
Obtain a bit of Zenny from every fight, get more zenny from gifts. Can be bought once

What will you do next?
(Chara limit)
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on December 24th, 2016 at 2:50am Edited on 2016/12/24 at 2:55am
Posted 2016/12/24 at 2:50am Edited 2016/12/24 at 2:55am
#10
(cont)
Mini Update: To make your data easier seen, I highlighted the data of more active players.
I also have a couple ideas for Mystery Mansion too! Please give feedback on these and if you think any of them should or should not bet implemented!
Mystery Mansion Proposals
NiceIce has Key, LynxKey, Expensive Wineglass, Anomaly Badge, Paper (13), Ghost Badge, Wooden Kazoo, Robbie Sax
Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), Ghost Badge, Wooden Kazoo
Ring Man has Key, Inhaler, Pecan Pie, E-Tank (2), Cookie, Lake Key, Wooden Kazoo
REDACTED has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant, Anomaly Badge, Wooden Kazoo
Meta has Key, Cookie, Wooden Kazoo
Rotom has Bolts (314), Wooden Kazoo
Beta Serif has Zenny Radar, Eclair, Orange (x3), Apple Pie, Wooden Kazoo, Marionberry Pie, Pie Crust (2)
>Wallet: 27.6 Zenny
MegaBoy has Electric Star Shard, Wooden Kazoo
Char has nothing

NiceIce: 205 Charisma, 100 Attack, 40 P.Defense, 16 N.Defense, 30/82 Health
>>Weapon: Ice Slasher- 12.5% chance of Freezing Ice Slasher
Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health
Ring Man: 75 Charisma, 215 Attack, 15 P.Defense, 3 N.Defense 44/64 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>>Ring Driller: +60 Attack. 33.8/54 Units of Water. 2.60 units per use. 2/35 Experience, +2 Exp per use Ring Driller
[REDACTED]: 6 Charisma, 95 Attack, 15 P.Defense, 3 N.Defense 49/77 Health/Personality B: 55 Charisma, 60 Attack, 15 Defense
>>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses Ghost Virus
>>Changkey Child: 40/40 Health, 7 Uses Changkey Child
Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health
Rotom: 30 Charisma, 95 + 10 Attack, 30 P.Defense, 9 N.Defense 19/36 Health
>Violin Rotom: 5 Charisma, 60 Attack, 60 P.Defense, 6 N.Defense, 8/10 Health. Move: Chord
>>Move: Fire Storm Fire Storm
>>>> Form Inventory
Beta Serif: 70 Charisma, 65 Attack, 15 P.Defense, 5 N.Defense 40/40 Health
Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health
MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 19/20 Health
Char: 100 Charisma, 20 Attack, 15 P.Defense, 3 N.Defense 20/20 Health
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,453,614 BP
44 TP | 4927 PP
Posted on December 24th, 2016 at 7:07am
Posted 2016/12/24 at 7:07am
#11
@HarkRingTheCats : I know you said Beta already woke up, but I'd like to re-create that scene.
...
...
...Ugh... Hm?
Wha... What happened...
...Oh yeah... I got blasted by that robot... One hit too... Not that I'm not used to it...
But wait... I'm pretty sure I died back there... So how am I not dust?
Beta then notices the moose standing nearby, holding the pie in his... Mouth? Idk, I THINK that's what he's using...
Oh?
Hey, it's you again. Interested in that pie, it seems.
You can keep that if you want. I won't stop you.
Btw, as for your proposals, I feel as if it should wait until A. Beta finds a way out of the Mansion (which is when I will probably switch to the ACTUAL Beta Man, not the MegaTale one.) or B. Beta dies again and instead wakes up in front of where the next story would take place (Though the "Beta's Quest" thing might count as a side-story for before the [REDACTED] story), assuming this takes place at a new location.

Speaking of which, I'm kinda interested in the MM1-4 one. But that's mainly because I actually have no idea who Rose-Pink Dragon is, to be honest.

As for the other ideas, they're all pretty good. But maybe if you drop the rule that unallows me to use characters like Ninja Man... Nah, probably not happening.
^ Top
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on December 24th, 2016 at 8:37am
Posted 2016/12/24 at 8:37am
#12
@HarkRingTheCats : OOC: So I have Zenny? But I never collected any on my adventure...eh.

"No problemo. Anyways. I Would like a Zenny radar. A Upgrade for my Ice Slasher... anddddd... the Health Upgrade II."
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2902 PP
Posted on December 24th, 2016 at 12:09pm
Posted 2016/12/24 at 12:09pm
#13
1) Option A would be nice.

2) THAT'S SOME GOOD CRAP RIGHT THERE!

2b) Great way to mix it up.

3) Neat!

4) Great idea.

5) AWESOME! Now people can actually have complicated crap on levels of Rotom's FORM ARMILLARY!

6) Cool.

7) A way to store Items would be nice.

Rotom tries to access his Washing Machine via the FORM ARMILLARY. If he can use a move in the same turn as well, he uses Bubble in the same turn he changes to the Washing Machine.
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TheDoc
 
TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on December 24th, 2016 at 12:53pm Edited on 2016/12/24 at 1:17pm
Posted 2016/12/24 at 12:53pm Edited 2016/12/24 at 1:17pm
#14
I'll send you a PM responding to your proposals. For now, I'll just buy stuff, although Ring Man might-

ring-man WHADDYA MEAN YOU CAN'T REMEMBER!? I SPECIFICALLY NAMED MYSELF RING MAN IN THE CHAT.

ring-man I'm wearing a ring ON. MY. HEAD.

Ring Man walks right up to Adrian.

Is there any other confusion I can help you with?
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deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on December 24th, 2016 at 3:00pm
Posted 2016/12/24 at 3:00pm
#15
everything music made. a yes.
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Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on December 24th, 2016 at 4:52pm
Posted 2016/12/24 at 4:52pm
#16
@HeatMiser : Adrian nodded, holding a small bag of Crushed Stars in his hand.
"Yeah. Do you need to be upgraded, or is the satisfaction of saving a poor soul just enough for you?"

What will you do next?
@RotomSlashBlast : I see that you especially like the ideas of 2 and 5 then? I've decided that, since everyone I've talked to wanted A, the next arc will be A (probably going to take into effect on Christmas Day)

What will you do next?
@NiceIce : OOC: Eh, really just a budget for people to choose their upgrades
Adrian nodded and applied the upgrades onto NiceIce...
whirr-r-r-r... click!
+30 Health, 20 Attack +12.5% Chance to Freeze +1 Zenny Radar

What will you do next?
@Beta Claus : Another person who wants A? Like I said, the arc will probably start Christmas Day Beta simply gave the pie to SSJ3 [70 Charisma = 70% chance] however, SSJ3 simply gave the pie back to Beta and ran off

What will you do next
NiceIce has Key, LynxKey, Expensive Wineglass, Anomaly Badge, Paper (13), Ghost Badge, Wooden Kazoo, Robbie Sax, Zenny Radar
>Wallet: 0 Zenny
Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), Ghost Badge, Wooden Kazoo
Ring Man has Key, Inhaler, Pecan Pie, E-Tank (2), Cookie, Lake Key, Wooden Kazoo
REDACTED has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant, Anomaly Badge, Wooden Kazoo
Meta has Key, Cookie, Wooden Kazoo
Rotom has Bolts (314), Wooden Kazoo
Beta Serif has Zenny Radar, Eclair, Orange (x3), Apple Pie, Wooden Kazoo, Marionberry Pie, Pie Crust (2)
>Wallet: 27.6 Zenny
MegaBoy has Electric Star Shard, Wooden Kazoo
Char has nothing

NiceIce: 205 Charisma, 120 Attack, 40 P.Defense, 16 N.Defense, 30/112 Health
>>Weapon: Ice Slasher- 25% chance of Freezing Ice Slasher
Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health
Ring Man: 75 Charisma, 215 Attack, 15 P.Defense, 3 N.Defense 44/64 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>>Ring Driller: +60 Attack. 33.8/54 Units of Water. 2.60 units per use. 2/35 Experience, +2 Exp per use Ring Driller
[REDACTED]: 6 Charisma, 95 Attack, 15 P.Defense, 3 N.Defense 49/77 Health/Personality B: 55 Charisma, 60 Attack, 15 Defense
>>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses Ghost Virus
>>Changkey Child: 40/40 Health, 7 Uses Changkey Child
Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health
Rotom: 30 Charisma, 95 + 10 Attack, 30 P.Defense, 9 N.Defense 19/36 Health
>Violin Rotom: 5 Charisma, 60 Attack, 60 P.Defense, 6 N.Defense, 8/10 Health. Move: Chord
>>Move: Fire Storm Fire Storm
>>>> Form Inventory
Beta Serif: 70 Charisma, 65 Attack, 15 P.Defense, 5 N.Defense 40/40 Health
Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health
MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 19/20 Health
Char: 100 Charisma, 20 Attack, 15 P.Defense, 3 N.Defense 20/20 Health
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Beta Shadow
 
Contributor
Beta Shadow
33,453,614 BP
44 TP | 4927 PP
Posted on December 24th, 2016 at 5:50pm
Posted 2016/12/24 at 5:50pm
#17
...Ok...
I wonder who else I can run into now that I'm back here.
One thing's for sure though.
I am NOT going back in the Garden.
I think I got what I needed anyways. Speaking of...

And with that, Beta eats one of his health-increasing items (if any), re-enters the Mansion, and takes a look around to see who exactly is currently on the first floor.
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deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on December 24th, 2016 at 6:30pm
Posted 2016/12/24 at 6:30pm
#18
@Beta Claus : *Go to the garden for healing items...*
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RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2902 PP
Posted on December 24th, 2016 at 6:30pm
Posted 2016/12/24 at 6:30pm
#19
"Rotom tries to access his Washing Machine via the FORM ARMILLARY. If he can use a move in the same turn as well, he uses Bubble in the same turn he changes to the Washing Machine."
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TheDoc
 
TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on December 24th, 2016 at 8:23pm Edited on 2016/12/24 at 8:35pm
Posted 2016/12/24 at 8:23pm Edited 2016/12/24 at 8:35pm
#20
ring-man Well, need is a strong word. I'm already good enough to turn this mansion on its head, but let's be honest:

You can never have too much power.

Ring Man glances at the bag of Crushed Stars.

ring-man What do you have in mind?
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