Mega Man RPG Prototype Community

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Musical
Musical
15,225,883 BP
14 TP | 796 PP
Oh no! You, yes, you over there. You are part of a thing known as the Mega Man RPG Prototype. You know that the creator and leader of this buiseness is the one and only Adrian Marceau. But, wait, he's invited you to this odd, murky dungeon. With you and other people you may or may not know, you walk into the mansion. It's remarkable, it's beautiful, but, wait, something seems odd about it. The lights are turned off, and the curtains are pulled shut, there's a note on the ground:

Typical Ransom Note style, this "???" fellow seems new to this kind of thing

Wow, this "Fellow Program" seems to have kidnapped Adrian! Will you be the one to save Adrian? Or will you just be a big weenie and run away home

Now, onto the rules of this hot mess
1. Sign Ups: Okay, this'll be a bit harsh I guess, but I'm still enforcing it. Only characters based off the user, like if you're Ender, your character will be based off of you. BUT, also, you can also use characters from Web Comics/Fanfics floating around this site, as long as they aren't official Mega Man characters. For example, do you want to be Rhythm_BCA's Melodia? Perhaps you'd like being EEKADO from Beta and Mega's comic? What about the fabled Moonstone from MusicalKitty's Megabound? What about [REDACTED] from SSN's game? BUT(t) here's a twist! IF these projects use an official Mega Man character, but are able to make them different to the official character, you can choose them. Pun-Loving Cut's Corner Cut Man and Short Alien Megabound Slur are on the table, however, Super-Fighting Robot BCA/Beta and Mega Mega Man is not on the table. Also, I will deny Non-Project fan characters like Blaze Man or Ninja Man on sight, and likely Official MM Characters that aren't featured in any projects like Fan or Drill Man, unless if you provide a good spin on them, like Emotionless-Killer Fan, or Renowned Mathematician Drill Man.

As of now, I'm starting to consider the use of OCs as player options in Mystery Mansion. I will accept OC characters, but as long as you give them a proper bio and at least something about their personality. If you need help with developing a character's personality, I know how to help:
So, this is only one little thing, but it does go a very long way. Don't describe what the character is, but more what the character does. For example, instead of "She likes animals" you can say "She regularly holds bake sales in order to fund repopulation projects for her favorite endangered animals."
And if you even want, this article by TVtropes may or may not help you out with your bio

2. Sign Up Bios: You must provide information about your character. Their personality, motives, likes and dislikes are good. You may go into more descriptive if you want. I can understand if you pick a character from like Megabound and you cannot provide a really big bio because of the character or whatnot. As for official characters you are willing to take a spin on, I expect a descriptive bio, and at least so it doesn't seem like all you did was make Mega Man green and slightly shorter.

3. Combat-ish system: Along with the Roleplay itself, there will also be a combat-ish system I guess. In your character bio, specify whether your play-style is Aggressive Assertive or Passive and the combat-ish system will be ultra simplified:


-There will only be three stats: Health, Charisma, and Attack There is now five stats! And I've gone into much more detail about these stats as well!

Health:
Health is what keeps the player moving. Health, as in most games, is a value used to calculate how much a player can take before giving out. Every player starts at 20 Base Health, but there are many ways that Health can be boosted:
1.) Being hit by an attack that inflicts more than 1 point of damage will increase the player's Max Health by 1!

2.) Eating different foods. Luxurious or event foods will usually increase the player's health by 10-20. Some more common foods may only boost Health by 2-5.

3.) Quests/Dungeons will also occasionally increase Health when completed.

When a player's Health reaches 0, the player is taken to the entrance of the mansion with one of their items stolen by SSJ3 the moose. However, the player can always try and bribe or persuade him to give the item back.

Charisma:
Charisma, however, may be proven to be a bit more difficult to explain. Charisma is used for many things, such as:
1.) Interacting with enemies. Players may find themselves interacting and conversing with enemies. They might have an item a player is interested in, or the player may be trying to convince them not to attack. The general calculation for if an enemy will listen is usually Charisma = % Chance. Some more stubborn enemies may follow Charisma/2 = % Chance.

2.) Merchant Discounts. Most of the items bought in Mystery Mansion are through the merchants. Charisma will act as a percentage discount to these goods, the equation is (Charisma/10 = % Discount) although the cap for said discount is at 50%

3.) Enemy Drops. Enemies, when defeated, will usually have a small chance to drop an item. These item drops will have a base drop rate, but said rate will be increased by Charisma. The equation for said act is [BaseDrop * (Charisma/10)] = NewDrop. Most item drops will be simply healing items or other trinkets, but in the rare case that the enemy will drop a weapon, it will usually have a base of around 0.1%

4.) Entering Dungeons. Sure, being able to slaughter through anything possible is fun, but if you do not have enough Charisma, your options for dungeons are limited. However, there are always an assortment of quests in places like the Garden, Floor 4, Outside and the Chef's Room. As said earlier, quests are rather quick and give a well amount of money and Charisma.

There are many ways to gain Charisma as well. Many Luxurious foods will raise Charisma, doing quests will give around 5-20 Charisma per quest, and simply befriending an enemy in-battle nets a base amount of 5. Finishing dungeons will even raise the player's Charisma stat as well, although it is possible to lower your Charisma as well, although the only few recorded times it happened in Mystery Mansion were through less conventional means, so no need to worry about randomly losing 15 Charisma if you bump into an enemy on accident.

Attack:
Attack is the stat used to determine the strength of attacks, as well as strength-based overworld actions (such as pushing a heavy rock, the equation for that would be Attack = % of success). The actual damage an attack will do is calculated by [Attack - Defense]. Defeating an enemy will always increase the player's attack, along with getting new weapons, and sometimes even eating Luxurious or event foods!

Immunity -Although players do not have the Immunity stat, some major enemies will have them. Immunity is simply just a defense stat for defense-piercing weapon-based attacks, no need to worry about the stat.

P.Defense:
P.Defense stands for Player Defense, and is the defense stat used when attacked by player characters. This stat was mainly added in so players have a harder time with killing each other as easy as a 1000 C hot knife through soft butter. Player Defense can be increased by using items (such as the disposable equipment such as knives or ribbons that provide a +10 stat boost) and by getting hit by another player character as well will increase it by 5. Don't worry though, the mansion is a rather peaceful place and there will never be a 24/7 fear of being knocked out by other players.

N.Defense:
N.Defense stands for eNcounter Defense, and is the defense stat used when attacked by enemies. N.Defense is a rather hard stat to upgrade, only really being able to be increased by high level merchants on the higher floors of the mansion, or taking up any quests that involve creating an armor.

I'll also explain the three Play styles as well:
Aggressive Starting stats: Attack: 85 Charisma: 35
A play style for those who don't really want to befriend any encounters in the mansion, and just fight them. I should note that just because you pick an Aggressive play style, you aren't prohibited from befriending encounters.

Assertive Starting stats: Attack: 60 Charisma: 60
A play style for those that cannot choose between Aggressive or Passive, or want to be able to have the options to effectively kill or befriend encounters.

Passive Starting stats: Attack: 35 Charisma: 85
A play style for those who want to befriend the encounters in the mansion. I shall note that I will try to make the three play styles as equal as possible in terms of difficulty

4. Literary Roleplaying- Yes, I know that this'll be hard for me to explain unless if I do this, so:
Case A: "He flirts with the encounter, attempting to compliment its looks
Case B: "*flirts with encounter*"
I'd rather you to do this in the style of Case A. Write this as if you are writing a story, and please make your posts longer than three words.

Okay, I think that's it. If you do indeed have questions, I will answer them. This roleplay will start when at least two people join and are accepted, but you could join any time you want

Sign Ups
?/? People

I don't care, you can join when you want to, I don't mind

(Sign Ups end 10/31/4016)
By the way, Mystery Mansion has its own Discord chat now.
check out the thing

The Discord server is great for players that want to improve their characters and get feedback on them, or give feedback about Mystery Mansion itself. Don't be afraid to check it out; I'm the only moderator and the server itself doesn't have any rules beyond "Don't be r00d and don't ruin the servers vibes"
First to hit 700 Comments- 11/27/16
First to hit 800 Comments- 12/24/16
First to hit 900 Comments- 1/13/17
First to hit 1000 Comments- 1/30/17 (Woo!)


EDIT: hah dead thread
Adrian's Mansion (The Dramatic Mansion Mystery)
Posted by Musical on July 20th, 2016 at 10:55pm
Viewed 33872 Times
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on January 19th, 2017 at 6:33am
Posted 2017/01/19 at 6:33am
#1
@Musical : "I'M GONNA LEAVE A BLOODY MESS OF YOU!" *Rip off its head with the brute strength that I have."
^ Top
Capejedi
 
Capejedi
4,598,966 BP
1 TP | 131 PP
Posted on January 19th, 2017 at 10:08am
Posted 2017/01/19 at 10:08am
#2
proto-man_shadow Well I certainly didn't think this would turn into a tower defence game, and this place seriously needs an exterminator or something

Cape takes normal buster round potshots at Plague Rat A twice & Plague Rat C once
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2905 PP
Posted on January 19th, 2017 at 4:21pm
Posted 2017/01/19 at 4:21pm
#3
Rotom goes into Regular form and tries Possessing the POWER FAN.
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on January 20th, 2017 at 12:21am Edited on 2017/01/20 at 12:47am
Posted 2017/01/20 at 12:21am Edited 2017/01/20 at 12:47am
#4
@RotomSlashBlast : Rotom attempts to possess the Power Fan!... (THH) however, he failed, but slightly damaged the Fan in the process [-70 Health]

Wriggling Worm
Health: 120/120
Defense: 10
Attack: 7

Power Fan
Health: 90/160
Defense: 25
Attack: 9

Flame efficiency: 1.8x
Nature efficiency: 1.3x

Power Fan turns the heat up! [+0.3 Flame, +0.1 Nature, -3 Health]
Wriggling Worm sends a storm of leaves into Rotom
Tails
Heads- 4 Health
Heads- 4 Health

What will you do next?
@Capejedi : Cape shoots down Plague Rat A [+3 Zenny], his second shot bashing into Plague Rat B [+3 Zenny]. The final shot collides into Plague Rat C! [+3 Zenny]

Turns: 2/4
Cape can attack three times per turn

Plague Rat D is one space away
Plague Rat E arrives (two spaces away
Plague Rat Mothership arrives (four spaces away)

The Plague Rat Mothership calls the Rats to itself, morphing into the Omnipotent Plague Rat

Omnipotent Plague Rat is four spaces away

What will you do next?
@NiceIce : NiceIce tries pulling the Sea Lynx's head off! However, due to the lack of strength, NiceIce can only manage to pull at the Sea Lynx's hair [-105 Health]. The Sea Lynx swam away! [+12 Zenny, +1 Burned Fish]

NiceIce travels into Water 3, seeing another harmless school of fish. The fish swam closer, and continued getting closer to NiceIce...

Fish School -Made up of 15 Fish Schoolkids
Health: 255/255
Defense: 30
Attack: 15

Water efficiency: 2.0x
Electric efficiency: 1.5x

The Fish Schoolkids started pelting NiceIce with bubbles!
Heads- [-1 Health]
Heads- [-1 Health]
Tails
Heads- [-1 Health]
Heads- [-1 Health]
Tails
Tails
Tails
Heads- [-1 Health]
Tails
Heads- [-1 Health]
Heads- [-1 Health]
Tails
Tails
Heads- [-1 Health]

What will you do next?
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on January 20th, 2017 at 12:43am
Posted 2017/01/20 at 12:43am
#5
NiceIce has Key, LynxKey, Expensive Wineglass (filled with F. Water), Anomaly Badge, Paper (13), Ghost Badge, Wooden Kazoo, Robbie Sax, Zenny Radar, Pie Crust (1), Bagel (2), Burned Fish
>Wallet: 206.2 Zenny
>>Badges: Anomaly Badge, Baudelaire Badge (2/7)
Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), Ghost Badge, Wooden Kazoo
Ring Man has Key, Inhaler, E-Tank (1), Cookie, Lake Key, Wooden Kazoo, Zenny Radar 1.15, RM Radar, Swift Core
>Wallet: 75 Zenny
>>Radar: Radar Data
REDACTED has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant, Anomaly Badge, Wooden Kazoo, Plums (10)
Meta has Key, Cookie, Wooden Kazoo
Rotom has Bolts (346), Wooden Kazoo, Nature Core, Tin (6)
>Quest: Building Lawnmower
-8/30 Steel Units
-0/10 Iron Units
-0/2 Ruthenium Units (optional)
-0/1 Rotary Blade
Beta Serif has Zenny Radar, Eclair, Orange (x3), Apple Pie, Wooden Kazoo, Marionberry Pie, Pie Crust (2)
>Wallet: 27.6 Zenny
Proto Man Mark II has Hallowee Cookie (2), Zeny Radar
>Wallet: 5.75 Zenny
MegaBoy has Electric Star Shard, Wooden Kazoo
>Maps: MegaBoy's Dungeon Map
Char has nothing
Ura has Zenny Radar
Cape has Zenny Radar, Paper (3), Frosted Donut
>Wallet: 37.4 Zenny

NiceIce: 240 Charisma, 135 Attack, 40 P.Defense, 16 N.Defense, 109/135 Health
>>Weapon: Ice Slasher- 25% chance of Freezing Ice Slasher
Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health
Ring Man: 75 Charisma, 220 Attack, 55 P.Defense, 8 N.Defense 16/76 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>RM Weapons: Quick Bash
>>>>Ring Driller: +60 Attack. 25.8/69 Units of Water. 1.60 units per use. 22/35 Experience, +5 Exp per use Ring Driller
[REDACTED]: 6 Charisma, 95 Attack, 15 P.Defense, 3 N.Defense 77/77 Health/Personality B: 55 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense
>>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses Ghost Virus
>>Changkey Child: 40/40 Health, 7 Uses Changkey Child
Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health
Rotom: 30 Charisma, 110 Attack, 30 + 25 P.Defense, 9 N.Defense 1/44 Health
>Violin Form: 60 Attack, 6 N.Defense, 8/11 Health (Move: Chord- 4/8 XP)
>Fridge Form: 5 Attack, 4 Defense, 37/55 Health (Move: Search- 7/8 XP)
>>Move: Parasitic Shock Parasitic Shock
>>>>Attack: 70 (Heals Rotom by 4) 8/32 XP
>>>>>> Form Inventory
Beta Serif: 70 Charisma, 65 Attack, 15 P.Defense, 5 N.Defense 28/41 Health
Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health
MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 14/22 Health
Char: 100 Charisma, 20 Attack, 15 P.Defense, 3 N.Defense 20/20 Health
Ura: 65 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 19/20 Health
>Lonnie: 30 Charisma, 30 Attack, 4 Defense, 15/15 Health [0/6 XP]
> Electric Fox write-up
Cape: 75 Charisma, 75 Attack, 15 P.Defense, 3 N.Defense 21/21 Health
^ Top
Capejedi
 
Capejedi
4,598,966 BP
1 TP | 131 PP
Posted on January 20th, 2017 at 7:17am
Posted 2017/01/20 at 7:17am
#6
proto-man_shadow What. The. Oblivion.

proto-man_shadow Now they're a hive mind alien race? This better not start an intergalactic war or something.

Cape throws a metal blade at each of the rats
^ Top
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on January 20th, 2017 at 9:29am
Posted 2017/01/20 at 9:29am
#7
@Musical : "HEY KIDS YOU WANT SOME CANDY?" *Attempt to scare them off by imitating a molester.*
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2905 PP
Posted on January 20th, 2017 at 4:21pm
Posted 2017/01/20 at 4:21pm
#8
Rotom goes into PC form and uses Parasitic Shock!
^ Top
Uraccountcrashed
 
Uraccountcrashed
13,545,327 BP
15 TP | 656 PP
Posted on January 20th, 2017 at 7:20pm
Posted 2017/01/20 at 7:20pm
#9
I'll snoop about in the... Manners book.
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on January 20th, 2017 at 11:35pm Edited on 2017/01/21 at 12:51am
Posted 2017/01/20 at 11:35pm Edited 2017/01/21 at 12:51am
#10
@uraccountcrashed : Ura flips through random pages in " How to Not Be an Animal at the Dinner Table"

"... So, you are probably wondering "How can I not be an animal at the dinner table?" Well, this book will help you teach to not be an animal at the dinner table, or maybe you're buying this book for a certain animal in your friend group. If so, this book will surely morph them into a more Charismatic member of society..."

"Chapter 15: How to Eat with a Fork if You are a jellyfish."

"... No matter how impressive you think it is, please do not boast about the weight of the bowling ball you use when bowling..."

"... If you are a bird, get out..."

"Chapter 27: No, Talking about 'Mythbusters' at the Table isn't the Same as Talking About Modern Science"

Snoop (get a 1 paragraph preview): 0 Zenny
Borrow (get a copy of the book for 3 turns): 5 Zenny
Check Out (get a copy of the book for 5 turns): 8 Zenny
Extended Stay (get a copy of the book for 10 turns): 10 Zenny
Buy (Keep the book): 25 22.75 Zenny

What will you do next?
@RotomSlashBlast : Rotom shocks the two monsters in front of him! -70 Health -70 Health +12 Health, +4 XP

Wriggling Worm
Health: 50/120
Defense: 10
Attack: 7

Power Fan
Health: 20/160
Defense: 25
Attack: 9

Flame efficiency: 1.8x
Nature efficiency: 1.3x

Power Fan blows a gust of hot air! [-7 Health]
Wriggling Worm flails about aimlessly... [-1 Health]

What will you do next?
@NiceIce : NiceIce attempted to scare away the Fish Schoolkids... [-105 Health] NiceIce scared away 6 of the schoolfish! [-10 Defense, -6 Attack]

Fish School -Made up of 9 Fish Schoolkids
Health: 150/255
Defense: 20
Attack: 9

The Schoolfish all collectively bash into NiceIce! [-3 Health]

What will you do next?
@Capejedi : The three Metal Blades all slashed through the Omnipotent Plague Rat! [-3 Health]

Turns: 3/4

Omnipotent Plague Rat (2/5 Health) moves up two spaces (two spaces away)
Omnipotent Plague Rat tries to scare Cape with a glare... (H) the glare pierced Cape's armor! [-4 Health]

What will you do next?

^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on January 21st, 2017 at 12:48am
Posted 2017/01/21 at 12:48am
#11
NiceIce has Key, LynxKey, Expensive Wineglass (filled with F. Water), Anomaly Badge, Paper (13), Ghost Badge, Wooden Kazoo, Robbie Sax, Zenny Radar, Pie Crust (1), Bagel (2), Burned Fish
>Wallet: 206.2 Zenny
>>Badges: Anomaly Badge, Baudelaire Badge (2/7)
Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), Ghost Badge, Wooden Kazoo
Ring Man has Key, Inhaler, E-Tank (1), Cookie, Lake Key, Wooden Kazoo, Zenny Radar 1.15, RM Radar, Swift Core
>Wallet: 75 Zenny
>>Radar: Radar Data
REDACTED has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant, Anomaly Badge, Wooden Kazoo, Plums (10)
Meta has Key, Cookie, Wooden Kazoo
Rotom has Bolts (346), Wooden Kazoo, Nature Core, Tin (6)
>Quest: Building Lawnmower
-8/30 Steel Units
-0/10 Iron Units
-0/2 Ruthenium Units (optional)
-0/1 Rotary Blade
Beta Serif has Zenny Radar, Eclair, Orange (x3), Apple Pie, Wooden Kazoo, Marionberry Pie, Pie Crust (2)
>Wallet: 27.6 Zenny
Proto Man Mark II has Hallowee Cookie (2), Zeny Radar
>Wallet: 5.75 Zenny
MegaBoy has Electric Star Shard, Wooden Kazoo
>Maps: MegaBoy's Dungeon Map
Char has nothing
Ura has Zenny Radar
Cape has Zenny Radar, Paper (3), Frosted Donut
>Wallet: 37.4 Zenny

NiceIce: 240 Charisma, 135 Attack, 40 P.Defense, 16 N.Defense, 106/136 Health
>>Weapon: Ice Slasher- 25% chance of Freezing Ice Slasher
Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health
Ring Man: 75 Charisma, 220 Attack, 55 P.Defense, 8 N.Defense 16/76 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>RM Weapons: Quick Bash
>>>>Ring Driller: +60 Attack. 25.8/69 Units of Water. 1.60 units per use. 22/35 Experience, +5 Exp per use Ring Driller
[REDACTED]: 6 Charisma, 95 Attack, 15 P.Defense, 3 N.Defense 77/77 Health/Personality B: 55 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense
>>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses Ghost Virus
>>Changkey Child: 40/40 Health, 7 Uses Changkey Child
Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health
Rotom: 30 Charisma, 110 Attack, 30 + 25 P.Defense, 9 N.Defense 5/44 Health
>Violin Form: 60 Attack, 6 N.Defense, 8/11 Health (Move: Chord- 4/8 XP)
>Fridge Form: 5 Attack, 4 Defense, 37/55 Health (Move: Search- 7/8 XP)
>>Move: Parasitic Shock Parasitic Shock
>>>>Attack: 70 (Heals Rotom by 6) 12/32 XP
>>>>>> Form Inventory
Beta Serif: 70 Charisma, 65 Attack, 15 P.Defense, 5 N.Defense 28/41 Health
Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health
MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 14/22 Health
Char: 100 Charisma, 20 Attack, 15 P.Defense, 3 N.Defense 20/20 Health
Ura: 65 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 19/20 Health
>Lonnie: 30 Charisma, 30 Attack, 4 Defense, 15/15 Health [0/6 XP]
> Electric Fox write-up
Cape: 75 Charisma, 75 Attack, 15 P.Defense, 3 N.Defense 17/22 Health
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2905 PP
Posted on January 21st, 2017 at 8:35am
Posted 2017/01/21 at 8:35am
#12
Rotom uses The Shock again!
^ Top
Capejedi
 
Capejedi
4,598,966 BP
1 TP | 131 PP
Posted on January 21st, 2017 at 11:23am
Posted 2017/01/21 at 11:23am
#13
proto-man_shadow How did that...

proto-man_shadowI have so many questions, but I'm just gonna..,

More buster shots.
^ Top
Uraccountcrashed
 
Uraccountcrashed
13,545,327 BP
15 TP | 656 PP
Posted on January 21st, 2017 at 9:24pm
Posted 2017/01/21 at 9:24pm
#14
Ehh, I guess since I have the Zenny Radar, I'll buy the book for now. You never know.

Okay, I'll go to... The Cat Village, I guess.
^ Top
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on January 21st, 2017 at 9:32pm
Posted 2017/01/21 at 9:32pm
#15
@RotomSlashBlast : "SCREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE" *Go BERSERK with ice slasher*
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on January 22nd, 2017 at 2:13am Edited on 2017/01/23 at 7:38pm
Posted 2017/01/22 at 2:13am Edited 2017/01/23 at 7:38pm
#16
@NiceIce : NiceIce's Ice Slasher pierces through the school [-115 Health]... (HH) and the fish froze up!

Fish School -Made up of 2 Fish Schoolkids
Health: 35/255
Defense: 2
Attack: 2
FRZ

(Assuming NiceIce attacks) NiceIce successfully defeats the Fish School! [+13 Zenny, +5 Attack]. NiceIce moves into Water 4...

The water started to get darker and cloudier. Although Sea Lynxes were still paddling about in this section of the lake, no fish were to be seen. However, a strange, shrill shriek could be heard from the distance. As NiceIce squinted his eyes, he could only see what seemed to be a horrifying mixture of a fish and a carrot, slowly falling apart. The creature was swimming head-on at NiceIce, oozing a strange, toxic cloud that covered the lake
An odd, ear-searing tune could be heard in the distance...

EYesight
Health: 200/200
Defense: 0.002 x 10^4
Attack 0.00011 x 10^5
>Attack >Decipher
>Screech

oo_N__oEo
o = Toxic Cloud -10% Max Health. -20% if a monster on the battlefield is shadow-core

Shadow efficiency: 1.5x
Water efficiency: 0.9x
Nature efficiency: 0.5x

EYesight swam closer to NiceIce, spitting a ball of volatile waste at him! [-7 Health]

oo_N_oEo_

What will you do next?
@uraccountcrashed : Although Ura did have the Zenny Radar, she did not have any Zenny in her wallet, so she just had to leave the book. Maybe one day, Ura will be able to buy that book back.

Ura then entered the Cat Village, seeing exactly what she may have expected: a village of cats! Immediately as she opened the door to the village, she saw a Lion Child and a Cheetah Child playing a game of chess. The lion may have to watch his back; he's up against a cheetah.

There was a collection of small houses- about four lied down in a two by two fashion. At one house, a Sleepy Tiger was sleeping the afternoon away on his front porch. At another, an Angry Ocelot was scolding a group of jaguars for running through her field of chrysanthemums. On the second row of houses sat a red house and a larger magenta house, likely two stories high.

The red house had a Lynx Merchant selling various fruits. It was likely he had an assortment of quests for Ura to participate in. And lastly, at the larger house, sat what looked like the leaders of the village- a Jovial Jaguar and a Musical Kitty. Ura could hear the two talking to each other from where she stood:
"Look, Jovial, we gotta fix the elevator. It's been broken for four months and all you did was slap a strip of duct tape on it."
"Well, I'm sorry, I thought that duct tape fixed everything!"
"It does, but broken down elevators and broken hearts are the only exceptions."
"Wow man, that's deep."
"It literally just says that on the duct tape package."

Cat Village- Quests
Lynx Merchant
Please get these fruit flies away- 25 Zenny, 10 Charisma, 2 Plums
Info: These two fruit flies keep trying to eat my fruit! If you're able to get them away for me, I'll give you the rest of the plums they didn't touch!

Music Recommendation- Green Jar, 5 Charisma
Info: If I am correct, no one's coming into my fruit shop because of my taste in music! Please recommend me a song or two that'll catch the ears of today's youth, and I'll give you a Green Jar. You can trade it with the Chef for some really good food.

Replant Chrysanthemums- 44 Zenny, 20 Charisma
Info: I heard about the Ocelot next door's chrysanthemums. If you're able to get some chrysanthemum seeds from Floor 3 (although the monsters are scary, they're bound to have the seeds) and help me replant them for her, I'd really appreciate it.

Jovial Jaguar and Musical Kitty
Fix elevator- 90 Zenny, 10 Charisma, Plastic Armor
Info: The elevator is in need to be fixed, and the mechanic's too expensive for us. The elevator will take a bit to make- 50 Steel Units and 1 Ruthenium Unit. We would really appreciate if you did this for us.

What will you do next?
@Capejedi : Cape successfully shoots down the Omnipotent Plague Rat, finally clearing out the swarm of rats.

Turns: 4/4

The Merchant Lion returns back to the stand, carrying a plastic bag filled with food in his mouth.
Merchant Lion "Oh cool, the shop's not destroyed! Lemme just pay you here.." The Merchant Lion grabbed his wallet and paid Cape [+50 Zenny, 5 Paper, 5 Max. Health]

What will you do next?
@RotomSlashBlast : Rotom shocked the monsters to a crisp! [+12 Health, +4 XP, +1 Rotary Blade]

Dismantle
Sink- Steel
Frying Pan- Iron
Toaster- Steel
Bucket- Iron
Pipe- Steel

What will you do next?

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Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on January 22nd, 2017 at 2:13am Edited on 2017/01/23 at 7:36pm
Posted 2017/01/22 at 2:13am Edited 2017/01/23 at 7:36pm
#17
NiceIce has Key, LynxKey, Expensive Wineglass (filled with F. Water), Anomaly Badge, Paper (13), Ghost Badge, Wooden Kazoo, Robbie Sax, Zenny Radar, Pie Crust (1), Bagel (2), Burned Fish
>Wallet: 219.2 Zenny
>>Badges: Anomaly Badge, Baudelaire Badge (2/7)
Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), Ghost Badge, Wooden Kazoo
Ring Man has Key, Inhaler, E-Tank (1), Cookie, Lake Key, Wooden Kazoo, Zenny Radar 1.15, RM Radar, Swift Core
>Wallet: 75 Zenny
>>Radar: Radar Data
REDACTED has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant, Anomaly Badge, Wooden Kazoo, Plums (10)
Meta has Key, Cookie, Wooden Kazoo
Rotom has Bolts (346), Wooden Kazoo, Nature Core, Tin (6)
>Quest: Building Lawnmower
-8/30 Steel Units
-0/10 Iron Units
-0/2 Ruthenium Units (optional)
-1/1 Rotary Blade
Beta Serif has Zenny Radar, Eclair, Orange (x3), Apple Pie, Wooden Kazoo, Marionberry Pie, Pie Crust (2)
>Wallet: 27.6 Zenny
Proto Man Mark II has Hallowee Cookie (2), Zeny Radar
>Wallet: 5.75 Zenny
MegaBoy has Electric Star Shard, Wooden Kazoo
>Maps: MegaBoy's Dungeon Map
Char has nothing
Ura has Zenny Radar
Cape has Zenny Radar, Paper (8), Frosted Donut
>Wallet: 87.4 Zenny

NiceIce: 240 Charisma, 140 Attack, 40 P.Defense, 16 N.Defense, 99/137 Health
>>Weapon: Ice Slasher- 25% chance of Freezing Ice Slasher
Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health
Ring Man: 75 Charisma, 220 Attack, 55 P.Defense, 8 N.Defense 16/76 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>RM Weapons: Quick Bash
>>>>Ring Driller: +60 Attack. 25.8/69 Units of Water. 1.60 units per use. 22/35 Experience, +5 Exp per use Ring Driller
[REDACTED]: 6 Charisma, 95 Attack, 15 P.Defense, 3 N.Defense 77/77 Health/Personality B: 55 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense
>>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses Ghost Virus
>>Changkey Child: 40/40 Health, 7 Uses Changkey Child
Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health
Rotom: 30 Charisma, 110 Attack, 30 + 25 P.Defense, 9 N.Defense 17/44 Health
>Violin Form: 60 Attack, 6 N.Defense, 8/11 Health (Move: Chord- 4/8 XP)
>Fridge Form: 5 Attack, 4 Defense, 37/55 Health (Move: Search- 7/8 XP)
>>Move: Parasitic Shock Parasitic Shock
>>>>Attack: 70 (Heals Rotom by 6) 16/32 XP
>>>>>> Form Inventory
Beta Serif: 70 Charisma, 65 Attack, 15 P.Defense, 5 N.Defense 28/41 Health
Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health
MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 14/22 Health
Char: 100 Charisma, 20 Attack, 15 P.Defense, 3 N.Defense 20/20 Health
Ura: 65 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 19/20 Health
>Lonnie: 30 Charisma, 30 Attack, 4 Defense, 15/15 Health [0/6 XP]
> Electric Fox write-up
Cape: 75 Charisma, 75 Attack, 15 P.Defense, 3 N.Defense 22/27 Health
Help: I have written up a quick guide for new players that may want more informaton about quests and crafting

Here you go
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RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2905 PP
Posted on January 22nd, 2017 at 9:02am
Posted 2017/01/22 at 9:02am
#18
Rotom dismantles the Sink, Toaster, and Pipe, and checks to see how much resources are needed.
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deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on January 22nd, 2017 at 10:40am
Posted 2017/01/22 at 10:40am
#19
@Musical : "What... What the hell?" "I Need... I need to kill this poor creature, I mean, I already AM a asshole, but I must Decipher it first." *Decipher EYsight*
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Capejedi
 
Capejedi
4,598,966 BP
1 TP | 131 PP
Posted on January 22nd, 2017 at 11:02pm
Posted 2017/01/22 at 11:02pm
#20
proto-man_shadow A few questions.
A) Were you aware that those rats were some kind of aliens.
B) Do you know where a place with trees is? I need some sort of relaxation after that
C) Do you happen to have anything for sale?
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