Mega Man RPG Prototype Community

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Musical
Musical
15,225,883 BP
14 TP | 796 PP
Oh no! You, yes, you over there. You are part of a thing known as the Mega Man RPG Prototype. You know that the creator and leader of this buiseness is the one and only Adrian Marceau. But, wait, he's invited you to this odd, murky dungeon. With you and other people you may or may not know, you walk into the mansion. It's remarkable, it's beautiful, but, wait, something seems odd about it. The lights are turned off, and the curtains are pulled shut, there's a note on the ground:

Typical Ransom Note style, this "???" fellow seems new to this kind of thing

Wow, this "Fellow Program" seems to have kidnapped Adrian! Will you be the one to save Adrian? Or will you just be a big weenie and run away home

Now, onto the rules of this hot mess
1. Sign Ups: Okay, this'll be a bit harsh I guess, but I'm still enforcing it. Only characters based off the user, like if you're Ender, your character will be based off of you. BUT, also, you can also use characters from Web Comics/Fanfics floating around this site, as long as they aren't official Mega Man characters. For example, do you want to be Rhythm_BCA's Melodia? Perhaps you'd like being EEKADO from Beta and Mega's comic? What about the fabled Moonstone from MusicalKitty's Megabound? What about [REDACTED] from SSN's game? BUT(t) here's a twist! IF these projects use an official Mega Man character, but are able to make them different to the official character, you can choose them. Pun-Loving Cut's Corner Cut Man and Short Alien Megabound Slur are on the table, however, Super-Fighting Robot BCA/Beta and Mega Mega Man is not on the table. Also, I will deny Non-Project fan characters like Blaze Man or Ninja Man on sight, and likely Official MM Characters that aren't featured in any projects like Fan or Drill Man, unless if you provide a good spin on them, like Emotionless-Killer Fan, or Renowned Mathematician Drill Man.

As of now, I'm starting to consider the use of OCs as player options in Mystery Mansion. I will accept OC characters, but as long as you give them a proper bio and at least something about their personality. If you need help with developing a character's personality, I know how to help:
So, this is only one little thing, but it does go a very long way. Don't describe what the character is, but more what the character does. For example, instead of "She likes animals" you can say "She regularly holds bake sales in order to fund repopulation projects for her favorite endangered animals."
And if you even want, this article by TVtropes may or may not help you out with your bio

2. Sign Up Bios: You must provide information about your character. Their personality, motives, likes and dislikes are good. You may go into more descriptive if you want. I can understand if you pick a character from like Megabound and you cannot provide a really big bio because of the character or whatnot. As for official characters you are willing to take a spin on, I expect a descriptive bio, and at least so it doesn't seem like all you did was make Mega Man green and slightly shorter.

3. Combat-ish system: Along with the Roleplay itself, there will also be a combat-ish system I guess. In your character bio, specify whether your play-style is Aggressive Assertive or Passive and the combat-ish system will be ultra simplified:


-There will only be three stats: Health, Charisma, and Attack There is now five stats! And I've gone into much more detail about these stats as well!

Health:
Health is what keeps the player moving. Health, as in most games, is a value used to calculate how much a player can take before giving out. Every player starts at 20 Base Health, but there are many ways that Health can be boosted:
1.) Being hit by an attack that inflicts more than 1 point of damage will increase the player's Max Health by 1!

2.) Eating different foods. Luxurious or event foods will usually increase the player's health by 10-20. Some more common foods may only boost Health by 2-5.

3.) Quests/Dungeons will also occasionally increase Health when completed.

When a player's Health reaches 0, the player is taken to the entrance of the mansion with one of their items stolen by SSJ3 the moose. However, the player can always try and bribe or persuade him to give the item back.

Charisma:
Charisma, however, may be proven to be a bit more difficult to explain. Charisma is used for many things, such as:
1.) Interacting with enemies. Players may find themselves interacting and conversing with enemies. They might have an item a player is interested in, or the player may be trying to convince them not to attack. The general calculation for if an enemy will listen is usually Charisma = % Chance. Some more stubborn enemies may follow Charisma/2 = % Chance.

2.) Merchant Discounts. Most of the items bought in Mystery Mansion are through the merchants. Charisma will act as a percentage discount to these goods, the equation is (Charisma/10 = % Discount) although the cap for said discount is at 50%

3.) Enemy Drops. Enemies, when defeated, will usually have a small chance to drop an item. These item drops will have a base drop rate, but said rate will be increased by Charisma. The equation for said act is [BaseDrop * (Charisma/10)] = NewDrop. Most item drops will be simply healing items or other trinkets, but in the rare case that the enemy will drop a weapon, it will usually have a base of around 0.1%

4.) Entering Dungeons. Sure, being able to slaughter through anything possible is fun, but if you do not have enough Charisma, your options for dungeons are limited. However, there are always an assortment of quests in places like the Garden, Floor 4, Outside and the Chef's Room. As said earlier, quests are rather quick and give a well amount of money and Charisma.

There are many ways to gain Charisma as well. Many Luxurious foods will raise Charisma, doing quests will give around 5-20 Charisma per quest, and simply befriending an enemy in-battle nets a base amount of 5. Finishing dungeons will even raise the player's Charisma stat as well, although it is possible to lower your Charisma as well, although the only few recorded times it happened in Mystery Mansion were through less conventional means, so no need to worry about randomly losing 15 Charisma if you bump into an enemy on accident.

Attack:
Attack is the stat used to determine the strength of attacks, as well as strength-based overworld actions (such as pushing a heavy rock, the equation for that would be Attack = % of success). The actual damage an attack will do is calculated by [Attack - Defense]. Defeating an enemy will always increase the player's attack, along with getting new weapons, and sometimes even eating Luxurious or event foods!

Immunity -Although players do not have the Immunity stat, some major enemies will have them. Immunity is simply just a defense stat for defense-piercing weapon-based attacks, no need to worry about the stat.

P.Defense:
P.Defense stands for Player Defense, and is the defense stat used when attacked by player characters. This stat was mainly added in so players have a harder time with killing each other as easy as a 1000 C hot knife through soft butter. Player Defense can be increased by using items (such as the disposable equipment such as knives or ribbons that provide a +10 stat boost) and by getting hit by another player character as well will increase it by 5. Don't worry though, the mansion is a rather peaceful place and there will never be a 24/7 fear of being knocked out by other players.

N.Defense:
N.Defense stands for eNcounter Defense, and is the defense stat used when attacked by enemies. N.Defense is a rather hard stat to upgrade, only really being able to be increased by high level merchants on the higher floors of the mansion, or taking up any quests that involve creating an armor.

I'll also explain the three Play styles as well:
Aggressive Starting stats: Attack: 85 Charisma: 35
A play style for those who don't really want to befriend any encounters in the mansion, and just fight them. I should note that just because you pick an Aggressive play style, you aren't prohibited from befriending encounters.

Assertive Starting stats: Attack: 60 Charisma: 60
A play style for those that cannot choose between Aggressive or Passive, or want to be able to have the options to effectively kill or befriend encounters.

Passive Starting stats: Attack: 35 Charisma: 85
A play style for those who want to befriend the encounters in the mansion. I shall note that I will try to make the three play styles as equal as possible in terms of difficulty

4. Literary Roleplaying- Yes, I know that this'll be hard for me to explain unless if I do this, so:
Case A: "He flirts with the encounter, attempting to compliment its looks
Case B: "*flirts with encounter*"
I'd rather you to do this in the style of Case A. Write this as if you are writing a story, and please make your posts longer than three words.

Okay, I think that's it. If you do indeed have questions, I will answer them. This roleplay will start when at least two people join and are accepted, but you could join any time you want

Sign Ups
?/? People

I don't care, you can join when you want to, I don't mind

(Sign Ups end 10/31/4016)
By the way, Mystery Mansion has its own Discord chat now.
check out the thing

The Discord server is great for players that want to improve their characters and get feedback on them, or give feedback about Mystery Mansion itself. Don't be afraid to check it out; I'm the only moderator and the server itself doesn't have any rules beyond "Don't be r00d and don't ruin the servers vibes"
First to hit 700 Comments- 11/27/16
First to hit 800 Comments- 12/24/16
First to hit 900 Comments- 1/13/17
First to hit 1000 Comments- 1/30/17 (Woo!)


EDIT: hah dead thread
Adrian's Mansion (The Dramatic Mansion Mystery)
Posted by Musical on July 20th, 2016 at 10:55pm
Viewed 33872 Times
StupidStudiosN
 
StupidStudiosN
31,643,580 BP
6 TP | 448 PP
Posted on July 21st, 2016 at 9:46pm
Posted 2016/07/21 at 9:46pm
#1
I suppose since there's a few spots left, I'll throw my hat into the ring as well.

My character will be [REDACTED] from Mega Man RPG: Battlefield. While not much is known about him, and he tends to, well... not exist for the most part, he's still capable of roaming around the world like any other program. He's able to phase through most solid objects (Selectively), can maintain a visible presence if he chooses to interact, (as long as he's at max health), is able to communicate with others if they're in close proximity (Same room), and can even take items with him, from the physical world, practically making it as if it never existed (Unless he decides to put it back). Personality-wise, he tends to lean on the more enigmatic side, often speaking in riddles, and not having any clear motives, though when communicating with others, he tries to lead them in the right direction.

Good Point: Humble
Bad Point: Lonely
Likes: Company
Dislikes: Flash Man
Playstyle: Assertive

As multiple programs flock to the mansion to uncover the mystery behind Adrian Marceau's disappearance, [REDACTED] looms closely behind, wondering what all the commotion is about. When [REDACTED] finds out about the mysterious note, he sees this as an opportunity to return to the physical world, as after Adrian is saved he'll be in the presence of the one who can save him. So, thinking of where to look first, [REDACTED] phases through the window on the top floor, entering the mansion's attic.
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TheDoc
 
TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on July 21st, 2016 at 9:55pm
Posted 2016/07/21 at 9:55pm
#2
ring-manokay so imma stay away from that

*Ring Man surveys the room for any food to get him back on his feet*
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deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on July 21st, 2016 at 10:05pm
Posted 2016/07/21 at 10:05pm
#3
NGAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH *Drills rock one last time*
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ThatOneEnderMan
 
ThatOneEnderMan
126,598,150 BP
12 TP | 703 PP
Posted on July 21st, 2016 at 10:05pm
Posted 2016/07/21 at 10:05pm
#4
...Uh..Nevermind..
*Ender Man goes back to the room and attempts to drill the rock*
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Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on July 21st, 2016 at 10:11pm
Posted 2016/07/21 at 10:11pm
#5
Okay, you're in SSN
The rock is VERY offended as he is drilled one last time
"I can't believe you'd kill me like that!"
The rock disappears, but not before enveloping himself in flames [-5 Health to everyone in the room]

NiceIce has Key, Expensive Wineglass, and Ghost Badge
Cut Man has Key, Luxurious Fortune Cookie, and Ghost Badge
Ender has Key, Luxurious Lasagna, and Ghost Badge
Ring Man has Key
[REDACTED] has Key, and Useless Ghost Powder
NiceIce: 115 Charisma, 25 Attack, 23/40 Health
Cut Man: 110 Charisma, 30 Attack, 15/20 Health
Ender: 70 Charisma, 70 Attack, 15/20 Health
Ring Man: 20 Charisma, 105 Attack, 15/20 Health
[REDACTED]: 60 Charisma, 60 Attack, 20/20 Health
^ Top
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on July 21st, 2016 at 10:14pm
Posted 2016/07/21 at 10:14pm
#6
@MusicalKitty-SST- : *Advance upstairs*
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StupidStudiosN
 
StupidStudiosN
31,643,580 BP
6 TP | 448 PP
Posted on July 21st, 2016 at 10:16pm Edited on 2016/07/21 at 10:19pm
Posted 2016/07/21 at 10:16pm Edited 2016/07/21 at 10:19pm
#7
"̀Hm̕...͢ T̡hi͢ś p̶la̡ce ̸is ͟ra͜the͞r͝ b̵ig,͏ ̢ỳe̸t... Cr͘am̢ped͡.͜..̢ ̡ M͏ust ̀b͟ę all ̡the̷ ͘d̡usty ͞b̧ox̀e҉s̀ ͠i͏n ́herè. ͞ I̵ w̸ond͘e̛r͘ w͟hat's͞ in ̀t̶hi̢ś ̧bo̷x."

*[REDACTED] inspects the contents of a cardboard box*
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ThatOneEnderMan
 
ThatOneEnderMan
126,598,150 BP
12 TP | 703 PP
Posted on July 21st, 2016 at 10:16pm
Posted 2016/07/21 at 10:16pm
#8
...Blegh.
*Uses Luxurious Lasagna and goes upstairs*
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TheDoc
 
TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on July 21st, 2016 at 10:20pm
Posted 2016/07/21 at 10:20pm
#9
ring-man OUCH! Grrrrrr.... Who just-

*sees people going up the stairs*

ring-man No, you don't. He's mine.

*sprints up the stairs*
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Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on July 21st, 2016 at 10:20pm
Posted 2016/07/21 at 10:20pm
#10
@ Everydood
[REDACTED] finds a Dusty Journal, the pages are empty though, will [REDACTED] keep it?
Ender consumes the Luxurious Lasagna [+10 Health, +15 Charisma]
The second floor, it is a mere long hallway, with five doors, and a big, red rug lied down
Doors 1,2,3 are locked
Door 4 has a Guardian Fox blocking it
Door 5 is unlocked
The window is opened, leading to the Garden
The carpet seems suspicious
There's a Lynx on the floor, who seems to want to talk

What will you do?

NiceIce has Key, Expensive Wineglass, and Ghost Badge
Cut Man has Key, Luxurious Fortune Cookie, and Ghost Badge
Ender has Key, Luxurious Lasagna, and Ghost Badge
Ring Man has Key
[REDACTED] has Key, and Useless Ghost Powder
NiceIce: 115 Charisma, 25 Attack, 23/40 Health
Cut Man: 110 Charisma, 30 Attack, 15/20 Health
Ender: 85 Charisma, 70 Attack, 30/30 Health
Ring Man: 20 Charisma, 105 Attack, 15/20 Health
[REDACTED]: 60 Charisma, 60 Attack, 20/20 Health
^ Top
StupidStudiosN
 
StupidStudiosN
31,643,580 BP
6 TP | 448 PP
Posted on July 21st, 2016 at 10:27pm Edited on 2016/07/21 at 10:53pm
Posted 2016/07/21 at 10:27pm Edited 2016/07/21 at 10:53pm
#11
"Ah! ̢ ͘A͞ no̧t͏èbook!̷ ҉If͞ ͝I͡ ̕ćaǹ fi̵ņd̵ ̛a̶ ̸pe̴n oŗ pe̴ncil, ̛I͡'ll͠ ͞b̨e a͘bl̕e̕ t̀o co͘m̸m͏uni̕cat͟e͡ w̛it͠h ̵th̨e͟ ̴phys̷i͟cal͏ ŗe͡a͟lm ̵b͏ett͠er̸.̴"̕

*[REDACTED] takes the Dusty Journal*

"N̨ow ́th̸en̶.̢.̕. ̶ It ͜d́o̕es͟n'͞t́ l̢o̴ok l̨i̢ke͘ thére̶'s mu̶ch els̶e͜ ͘h͏e͘re... ͢ I supp͝ose ̧I'ĺl̛ h͞e̸a͟d do͞ẃn͞ ͟a͘n͜d ͠i͢n͏ve͏sti̸ga̸t͏e̡ ͞ţh̴at ̡rơom͏."͞

*[REDACTED] phases through the attic's entry hatch into the laundry room*
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TheDoc
 
TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on July 21st, 2016 at 10:28pm Edited on 2016/07/21 at 10:56pm
Posted 2016/07/21 at 10:28pm Edited 2016/07/21 at 10:56pm
#12
*Ring Man eyes Door 4*

ring-man That looks important. But first...

*Ring Man prods carpet with the toe of his foot to see if he can provoke a response*
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MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on July 21st, 2016 at 11:24pm
Posted 2016/07/21 at 11:24pm
#13
Cut Man, after being surprisingly quiet for whatever reason, decides to finally use an opportunity to talk.

cut-man'Eeeeeeeeey, you, Lynx, so um....How's it like living in a mansion?

*Cut Man strikes a conversation with the Lynx*
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on July 22nd, 2016 at 12:12am Edited on 2016/07/22 at 12:52am
Posted 2016/07/22 at 12:12am Edited 2016/07/22 at 12:52am
#14
@StupidStudiosN : The laundry room does not have much in it. The two machines are going, and are being tended by a ferret. However, on top of one of the machines, is a Pen and 3x4 inch notecards

Will you take it?
@TheDoc : There seems to be a small trap door on the carpet, from looking through it, there's a spiraling stone staircase.

Will you enter?
@MegaBossMan : The Lynx looks up to Cut Man, a bit confused to see the Cut-bot
"It's very eventful. The mansion almost burned down last month, I have no idea how or why. Hey, I somehow got locked out of my room (room 5) , and the key is in the Garden, could you get the key for me?"

Do you accept?

NiceIce has Key, Expensive Wineglass, and Ghost Badge
Cut Man has Key, Luxurious Fortune Cookie, and Ghost Badge
Ender has Key, and Ghost Badge
Ring Man has Key
[REDACTED] has Key, and Useless Ghost Powder
NiceIce: 115 Charisma, 25 Attack, 23/40 Health
Cut Man: 110 Charisma, 30 Attack, 15/20 Health
Ender: 85 Charisma, 70 Attack, 30/30 Health
Ring Man: 20 Charisma, 105 Attack, 15/20 Health
[REDACTED]: 60 Charisma, 60 Attack, 20/20 Health
^ Top
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on July 22nd, 2016 at 12:50am
Posted 2016/07/22 at 12:50am
#15
cut-manHmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm, I don't normally take on favors, but hey I might as well improve my public image, especially after the boating incident with Dark Man 1. 7000$ in property damage, eugh.....

Cut Man begins looking for wherever the garden could possibly be, trips over Ring Man's foot, and falls out the window into the garden. Progress at it's very finest.
^ Top
TheDoc
 
TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on July 22nd, 2016 at 6:22am
Posted 2016/07/22 at 6:22am
#16
*Ring Man raises his eyebrows in awe of Cut Man's sheer stupidity as he falls out the window.*

ring-man I.....I'm not even mad; that's actually impressive. As for this thing...

*Ring Man fully opens the trap door and puts the carpet back over it. It is a bit conspicuous and hard to trick someone into falling into, but after what he just saw Cut Man do, the possibility isn't too far-fetched.*

*Ring Man walks around the trap door and walks up to the Guardian Fox in front of Door 4.*

ring-man Excuse me, bud, but do you know where the illustrious Adrian Marceau might be? Also, I need to get in there, so move.
^ Top
StupidStudiosN
 
StupidStudiosN
31,643,580 BP
6 TP | 448 PP
Posted on July 22nd, 2016 at 11:07am
Posted 2016/07/22 at 11:07am
#17
"̶Ḩu̷h͜.̢.̕. No̴t ̀go͟i͜ng t͢o͢ qu̸ęsti͟on͝ ͞how̡ t̡hiş ̀fe͟r̶rèt ҉įs͢ ͘capąble ͝of҉ dòi͟ng ͘l̷a̵u̧n͜d͘ry͢,͏ ͜bưt͏ h̨ey! Ì ̛fou̕nd a ̢p͠e͞n."

*[REDACTED] takes the pen*

"Hm...̀ I̧ ̀n͞ot̶ìce ͡tha͡t̀ ͞I h̡a̢v͘e ̕th͝is o͟d̢d ҉ḱe̴y s̀i͢tti͘ng i͢n̨ m҉y ͜i̷nveńto̵ry..͞. ̴ I ̴don͞'̕t͢ th͝ink҉ I h҉a҉ve̸ ҉much ǫf̀ ą ̛ưse ͞for̛ i͢t, so ̶I͟'ll ͞jus͟t̡ leav̨e̵ a͡ ͝note͝ ̸h̨ere wit̴h the ͜k͜ey̷ right̕ ͞n͝e͢x̢t ̡t҉ơ ̕i͜t,̸ ͢for͞ ͝a͜nyo̸ne̡ ̢t͜hat ćan͞ fi͟n͞d it̨ ̷usef͏ul.̵"

*[REDACTED] writes "Dunno what this key goes to, but if you think it could be useful, take it." on a notecard and leaves the key on top*

"̶Àĺŗigh͞t. ̛O͟n͏ ţo t̀he͘ ́ne͡x̢t ͢room."

*[REDACTED] leaves the laundry room*
^ Top
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on July 22nd, 2016 at 12:03pm
Posted 2016/07/22 at 12:03pm
#18
*Notice the key in the laundry room. And take it. Then proceed to read the note next to it...Wonder who wrote it?*
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on July 22nd, 2016 at 1:11pm Edited on 2016/07/22 at 3:10pm
Posted 2016/07/22 at 1:11pm Edited 2016/07/22 at 3:10pm
#19
@Nice Ice : NIceIce obtains the Key in the laundry room (room 1), but now has two copies for the same door...

Take it anyway?
@StupidStudiosN : [REDACTED] is currently in the Floor 2 Hallway, being able to communicate with Ring Man and Ender, with Cut Man in the Garden and NiceIce in Room 1. [REDACTED] will be able to directly see Players' inventories, and enemy stats.

What will you do?
@TheDoc : The Guardian Fox blocks Ring Man from entering, glaring at him.
"Oh yeah, I believve Dr. Marceau is up on the fifth floor, and I'd let you in to this room, but this leads to the third floor. You possibly could handle floor 3, but it's blocked from public access, well, except for those that get approved to go up there by the Lynx next door (room 5)"

What will you do next?
@MegaBossMan : Cut Man falls on his head, otherwise, he's perfectly unscathed from the fall. The Garden is a fascinating site, with flowers of many colors growing either in the ground or in floating flower pots. The Garden has many people running about, some tending to the plants, and others merely running about or talking to others. A Ghost Gardener is tending to a seemingly alive Pumpkin, it's even walking around. A horde of Electric Foxes are running around, but only a small, blue Electric Fox seems like it wants to talk A Penguin, wearing a tuxedo, monocle, and top hat walks around, it walks away from a Ghost, and can be heard saying "Ew, Middle Class." On a bench, sat a bear. He wore big, thick glasses, a name tag that read "Nerd Bear," and a pocket protector.

Ghost Gardener seems to want to talk
Electric Fox seems to want to talk
Wealthy Penguin seems to want to talk
Nerd Bear seems to want to talk

What will you do next?
NiceIce has Key, Expensive Wineglass, and Ghost Badge
Cut Man has Key, Luxurious Fortune Cookie, and Ghost Badge
Ender has Key, and Ghost Badge
Ring Man has Key
[REDACTED] has Useless Ghost Powder, Journal (92/100 pages), and Pen
NiceIce: 115 Charisma, 25 Attack, 23/40 Health
Cut Man: 110 Charisma, 30 Attack, 15/20 Health
Ender: 85 Charisma, 70 Attack, 30/30 Health
Ring Man: 20 Charisma, 105 Attack, 15/20 Health
[REDACTED]: 60 Charisma, 60 Attack, 20/20 Health
^ Top
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on July 22nd, 2016 at 1:12pm
Posted 2016/07/22 at 1:12pm
#20
@MusicalKitty-SST- : (100 COMMENTS YE) *Ignore the key and jump out the window with cut man* WEEEEEEEEEEEEEEEEEEEEEEEEEEEE
^ Top

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