Mega Man RPG Prototype Community

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Musical
Musical
15,225,883 BP
14 TP | 796 PP
Oh no! You, yes, you over there. You are part of a thing known as the Mega Man RPG Prototype. You know that the creator and leader of this buiseness is the one and only Adrian Marceau. But, wait, he's invited you to this odd, murky dungeon. With you and other people you may or may not know, you walk into the mansion. It's remarkable, it's beautiful, but, wait, something seems odd about it. The lights are turned off, and the curtains are pulled shut, there's a note on the ground:

Typical Ransom Note style, this "???" fellow seems new to this kind of thing

Wow, this "Fellow Program" seems to have kidnapped Adrian! Will you be the one to save Adrian? Or will you just be a big weenie and run away home

Now, onto the rules of this hot mess
1. Sign Ups: Okay, this'll be a bit harsh I guess, but I'm still enforcing it. Only characters based off the user, like if you're Ender, your character will be based off of you. BUT, also, you can also use characters from Web Comics/Fanfics floating around this site, as long as they aren't official Mega Man characters. For example, do you want to be Rhythm_BCA's Melodia? Perhaps you'd like being EEKADO from Beta and Mega's comic? What about the fabled Moonstone from MusicalKitty's Megabound? What about [REDACTED] from SSN's game? BUT(t) here's a twist! IF these projects use an official Mega Man character, but are able to make them different to the official character, you can choose them. Pun-Loving Cut's Corner Cut Man and Short Alien Megabound Slur are on the table, however, Super-Fighting Robot BCA/Beta and Mega Mega Man is not on the table. Also, I will deny Non-Project fan characters like Blaze Man or Ninja Man on sight, and likely Official MM Characters that aren't featured in any projects like Fan or Drill Man, unless if you provide a good spin on them, like Emotionless-Killer Fan, or Renowned Mathematician Drill Man.

As of now, I'm starting to consider the use of OCs as player options in Mystery Mansion. I will accept OC characters, but as long as you give them a proper bio and at least something about their personality. If you need help with developing a character's personality, I know how to help:
So, this is only one little thing, but it does go a very long way. Don't describe what the character is, but more what the character does. For example, instead of "She likes animals" you can say "She regularly holds bake sales in order to fund repopulation projects for her favorite endangered animals."
And if you even want, this article by TVtropes may or may not help you out with your bio

2. Sign Up Bios: You must provide information about your character. Their personality, motives, likes and dislikes are good. You may go into more descriptive if you want. I can understand if you pick a character from like Megabound and you cannot provide a really big bio because of the character or whatnot. As for official characters you are willing to take a spin on, I expect a descriptive bio, and at least so it doesn't seem like all you did was make Mega Man green and slightly shorter.

3. Combat-ish system: Along with the Roleplay itself, there will also be a combat-ish system I guess. In your character bio, specify whether your play-style is Aggressive Assertive or Passive and the combat-ish system will be ultra simplified:


-There will only be three stats: Health, Charisma, and Attack There is now five stats! And I've gone into much more detail about these stats as well!

Health:
Health is what keeps the player moving. Health, as in most games, is a value used to calculate how much a player can take before giving out. Every player starts at 20 Base Health, but there are many ways that Health can be boosted:
1.) Being hit by an attack that inflicts more than 1 point of damage will increase the player's Max Health by 1!

2.) Eating different foods. Luxurious or event foods will usually increase the player's health by 10-20. Some more common foods may only boost Health by 2-5.

3.) Quests/Dungeons will also occasionally increase Health when completed.

When a player's Health reaches 0, the player is taken to the entrance of the mansion with one of their items stolen by SSJ3 the moose. However, the player can always try and bribe or persuade him to give the item back.

Charisma:
Charisma, however, may be proven to be a bit more difficult to explain. Charisma is used for many things, such as:
1.) Interacting with enemies. Players may find themselves interacting and conversing with enemies. They might have an item a player is interested in, or the player may be trying to convince them not to attack. The general calculation for if an enemy will listen is usually Charisma = % Chance. Some more stubborn enemies may follow Charisma/2 = % Chance.

2.) Merchant Discounts. Most of the items bought in Mystery Mansion are through the merchants. Charisma will act as a percentage discount to these goods, the equation is (Charisma/10 = % Discount) although the cap for said discount is at 50%

3.) Enemy Drops. Enemies, when defeated, will usually have a small chance to drop an item. These item drops will have a base drop rate, but said rate will be increased by Charisma. The equation for said act is [BaseDrop * (Charisma/10)] = NewDrop. Most item drops will be simply healing items or other trinkets, but in the rare case that the enemy will drop a weapon, it will usually have a base of around 0.1%

4.) Entering Dungeons. Sure, being able to slaughter through anything possible is fun, but if you do not have enough Charisma, your options for dungeons are limited. However, there are always an assortment of quests in places like the Garden, Floor 4, Outside and the Chef's Room. As said earlier, quests are rather quick and give a well amount of money and Charisma.

There are many ways to gain Charisma as well. Many Luxurious foods will raise Charisma, doing quests will give around 5-20 Charisma per quest, and simply befriending an enemy in-battle nets a base amount of 5. Finishing dungeons will even raise the player's Charisma stat as well, although it is possible to lower your Charisma as well, although the only few recorded times it happened in Mystery Mansion were through less conventional means, so no need to worry about randomly losing 15 Charisma if you bump into an enemy on accident.

Attack:
Attack is the stat used to determine the strength of attacks, as well as strength-based overworld actions (such as pushing a heavy rock, the equation for that would be Attack = % of success). The actual damage an attack will do is calculated by [Attack - Defense]. Defeating an enemy will always increase the player's attack, along with getting new weapons, and sometimes even eating Luxurious or event foods!

Immunity -Although players do not have the Immunity stat, some major enemies will have them. Immunity is simply just a defense stat for defense-piercing weapon-based attacks, no need to worry about the stat.

P.Defense:
P.Defense stands for Player Defense, and is the defense stat used when attacked by player characters. This stat was mainly added in so players have a harder time with killing each other as easy as a 1000 C hot knife through soft butter. Player Defense can be increased by using items (such as the disposable equipment such as knives or ribbons that provide a +10 stat boost) and by getting hit by another player character as well will increase it by 5. Don't worry though, the mansion is a rather peaceful place and there will never be a 24/7 fear of being knocked out by other players.

N.Defense:
N.Defense stands for eNcounter Defense, and is the defense stat used when attacked by enemies. N.Defense is a rather hard stat to upgrade, only really being able to be increased by high level merchants on the higher floors of the mansion, or taking up any quests that involve creating an armor.

I'll also explain the three Play styles as well:
Aggressive Starting stats: Attack: 85 Charisma: 35
A play style for those who don't really want to befriend any encounters in the mansion, and just fight them. I should note that just because you pick an Aggressive play style, you aren't prohibited from befriending encounters.

Assertive Starting stats: Attack: 60 Charisma: 60
A play style for those that cannot choose between Aggressive or Passive, or want to be able to have the options to effectively kill or befriend encounters.

Passive Starting stats: Attack: 35 Charisma: 85
A play style for those who want to befriend the encounters in the mansion. I shall note that I will try to make the three play styles as equal as possible in terms of difficulty

4. Literary Roleplaying- Yes, I know that this'll be hard for me to explain unless if I do this, so:
Case A: "He flirts with the encounter, attempting to compliment its looks
Case B: "*flirts with encounter*"
I'd rather you to do this in the style of Case A. Write this as if you are writing a story, and please make your posts longer than three words.

Okay, I think that's it. If you do indeed have questions, I will answer them. This roleplay will start when at least two people join and are accepted, but you could join any time you want

Sign Ups
?/? People

I don't care, you can join when you want to, I don't mind

(Sign Ups end 10/31/4016)
By the way, Mystery Mansion has its own Discord chat now.
check out the thing

The Discord server is great for players that want to improve their characters and get feedback on them, or give feedback about Mystery Mansion itself. Don't be afraid to check it out; I'm the only moderator and the server itself doesn't have any rules beyond "Don't be r00d and don't ruin the servers vibes"
First to hit 700 Comments- 11/27/16
First to hit 800 Comments- 12/24/16
First to hit 900 Comments- 1/13/17
First to hit 1000 Comments- 1/30/17 (Woo!)


EDIT: hah dead thread
Adrian's Mansion (The Dramatic Mansion Mystery)
Posted by Musical on July 20th, 2016 at 10:55pm
Viewed 33871 Times
Capejedi
 
Capejedi
4,598,966 BP
1 TP | 131 PP
Posted on March 20th, 2017 at 7:41am
Posted 2017/03/20 at 7:41am
#1
proto:man:shadow F&*k off, you little...

Cape fires a metal blade
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RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2902 PP
Posted on June 5th, 2017 at 2:59pm
Posted 2017/06/05 at 2:59pm
#2
(gotta revive this somehow)
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Beta Shadow
 
Contributor
Beta Shadow
33,453,614 BP
44 TP | 4927 PP
Posted on June 5th, 2017 at 3:25pm
Posted 2017/06/05 at 3:25pm
#3
@RotomSlashBlast : I think Musical might've given up on this one.

And even if it's NOT the case, I'm sure Musical doesn't want to work on two big roleplays at the same time.
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Pixel23
 
Pixel23
2,136,850 BP
1 TP | 33 PP
Posted on June 25th, 2017 at 6:17pm
Posted 2017/06/25 at 6:17pm
#4
Even though i feel weird joining at this point, since it sorta died, i will.

Name: Pixel
Style: Passive
Not the most buff bot in the world, he preferred talking things through, since it showed better results than fighting through it. Pixel is also known in his city for stopping an escalating battle between two factions. After THAT, he basically proved any and all situations can be talked through. As for why he was going to find Adrian, well, he was always a fan of his style of dealing with things, and would've been proud to meet him.

That good?
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Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on July 19th, 2017 at 3:47am
Posted 2017/07/19 at 3:47am
#5
Oh god am I actually bringing this thing back to life? I think I am???
Anyway, because of the stat buff for classes (the stats for Passive/Aggressive players are 35/85 instead of 20/100, so their other stat can actually be used. If a player's current stat is under 35, they'll get a 15 point boost to it right now)
@Pixel23 : Accepted! Bear with me thou, I'm a bit rusty
*craCKS knuckles*


Pixel walked up the pathway to the mansion, feeling a cold wind brush up against him. Since he was a robot, he probably didn't feel the wind, but he could clearly hear the loud gusts of wind, as it violently shook the trees, and even make small animals fly around. After what felt like hours of trekking along the pathway, Pixel finally reached the large, fancy mansion. Although the outside looked neat, there were an Electric Fox, a small robotic creature resembling a fox, standing under a tree and talking to a ghost resembling an old woman.
Close by the two was a lake that shone magnificently from the moonlight. A group of people were huddled at the shallow part of the lake, talking amongst themselves. However, on the other side of the pool, the water grew darker. There was even a door set in the lake, which read. "Spooky Lake Dungeon ahead: Lake Key required."

Locations
Outside
-Tree (NPCs: Electric Fox and Old Ghost)
-Lake (NPCs: Group of friends)
Inside
-Floor 1
>Lobby (NPCs: Paper Lion Merchant, Greeter Ghost, Radical Ghost)
>Mansion Library (NPCs: Librarian [INFO: Can rent or buy books using zenny])
>Chef's Room (NPCs: Chef, Winchester, Mildred, Electric Fox, Ghost Dancers, Grump Lion [INFO: A giant restaurant-like room that has an entrance to Floor 2. The Chef can cook food for the player, but only with Green Objects. Luckily, Green Objects can be found in the Chef's Room if the player looks hard enough)

What will you do next?
@RotomSlashBlast : Unfortunately, Rotom's attempt worked, and he brought this sinful abomination thread back

oh no
@Capejedi : Ambush success! Cape shot off a Metal Blade and hit the Fat Bat in it's soft back! [-110 Health (75 * 1.5)]

Fat Bat jumped onto Cape's arm, draining energy from him! -5 Health +25 Health
Fat Bat
Health: 50/135
Defense: 25
Attack: 8

What will you do next?
@Beta Man : Mikey seemed to ignore Beta at first, though he let out a muffled "okay" a few times while Beta talked, writing something on a piece of paper (it looked like he was taking notes, though it was a letter to Adrian, complaining about the fact that stars existed).

"Huh, solar-powered robots? Well, I have constructed one or two recently, but they're only patrolling the bottom of the Lake so far, hopefully they haven't escaped from the lake." Mikey grabbed a small sketchbook and tossed it down in front of Beta, showing a quick sketch of the bot, along with stats.

SOL-000
Health: 550/550
Attack: 6
Defense: 25
Immunity: 10

Skills:
Cloud Clear - Makes all other skills 2x as effective for 4 turns.
Beam -Attack +4. 50% of attack pierces Defense
Absorb -Health +100, Defense +10. Immunity +5. Can be used once per 3 turns
DORMANT -Health +45 per turn, Defense +5 per 2nd turn, Attack +2 per 3rd turn. Will stay dormant until another skill is chosen, and cannot attack.

"As you can see, I developed these for the sake of being durable security robots. The two I recently created usually work together to disarm any threats peacefully, but are strong enough to incapacitate someone if it comes to such degrees. Since they're solar-powered, they can stay DORMANT and gain strength to prepare them for any next threat.
My only problem is that the use of Starforce has been interfering with their programming, which has caused them to act against their programming, and do stuff like attack otherwise harmless things like rocks or even the water itself! Why, have they been acting up?

What will you do next?

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Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on July 19th, 2017 at 4:35am Edited on 2017/07/19 at 4:51am
Posted 2017/07/19 at 4:35am Edited 2017/07/19 at 4:51am
#6
NiceIce has Key, LynxKey, Expensive Wineglass (filled with F. Water), Anomaly Badge, Paper (13), Ghost Badge, Wooden Kazoo, Robbie Sax, Zenny Radar, Pie Crust (1), Bagel (2), Burned Fish, Green Ticket, Carnations (9)
>Wallet: 189.8 Zenny
>>Badges: Anomaly Badge, Baudelaire Badge, Bronze Marceau Badge (3/7)
Ring Man has Key, Inhaler, E-Tank (1), Cookie, Lake Key, Wooden Kazoo, Zenny Radar 1.15, RM Radar, Swift Core
>Wallet: 90 Zenny
>>Radar: Radar Data
Beta Serif has Zenny Radar, Orange (x3), Apple Pie, Wooden Kazoo, Marionberry Pie, Pie Crust (2), Carnation (2)
>Wallet: 30.6 Zenny
>>Badges: Lake Badge (1/7)
MegaBoy has Electric Star Shard, Wooden Kazoo
>Maps: MegaBoy's Dungeon Map
Ura has Zenny Radar, Plums (2), Green Jar, Met Helmet
>Wallet: 36 Zenny
>>Quest Log: Ura's Quest Log
Cape has Zenny Radar, Paper (46), Frosted Donut, Bread Sauce, Luxurious Cheesecake, Carnation (6), Sausage
>Wallet: 88.2 Zenny
>>Quest Log: Cape's Quest Log
[Pixel has Zenny Radar, and Eclair]{laser]
>Wallet: 15 Zenny

NiceIce: 295 Charisma, 160 Attack, 40 P.Defense, 16 N.Defense, 122/143 Health
>>Weapon: Ice Slasher- 25% chance of Freezing Ice Slasher
Ring Man: 75 Charisma, 220 Attack, 55 P.Defense, 8 N.Defense 16/76 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>RM Weapons: Quick Bash
>>>>Ring Driller: +60 Attack. 25.8/69 Units of Water. 1.60 units per use. 22/35 Experience, +5 Exp per use Ring Driller
Beta Serif: 75 Charisma, 75 Attack, 15 P.Defense, 5 N.Defense 32/44 Health
MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 14/22 Health
Ura: 80 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 17/21 Health
Cape: 150 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 27/42 Health
Pixel: 85 Charisma, 35 Attack, 15 P.Defense, 3 N.Defense 20/20 Health

Assists:
NiceIce's Roll:
roll_alt2 Roll: 50/50 Health, 45 Attack, 1 Defense, 22 Heal. Power [4/9 XP, Level 3]
> Roll's Stats
Ura's Electric Fox:
Lonnie: 40 Charisma, 40 Attack, 5 Defense, 14/18 Health [1/7 XP, Level 2]
> Electric Fox write-up

NPC Assists:
disco Disco: 5 Charisma, 70 Attack, 45 P. Defense, 14 N. Defense, 311/344 Health
rhythm Rhythm: 500 Charisma, 50 Attack, 65 P. Defense, 22 N. Defense, 548/612 Health
>>Rhythm/Disco Inventory: Apple Fritter (Heals both by 50 Health)
@Uraccountcrashed : I can't believe I have to go to such extremes, but if I have to, I will display emotion to show my level of distress
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Beta Shadow
 
Contributor
Beta Shadow
33,453,614 BP
44 TP | 4927 PP
Posted on July 19th, 2017 at 9:40am
Posted 2017/07/19 at 9:40am
#7
@Musical : (@Image : Hah! That's a good one.)
Well, at least Starforce problems here aren't as bad as things in MY world.
...
Pretend you didn't hear that.

...Anyways...
I actually came here because an Electric Fox had a bit of trouble. POSSIBLY was attacked, but all I know is that it is kinda having a rough day because of something or someONE.
Do you happen to know anything about this, or have access to some sort of security camera?
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deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on July 19th, 2017 at 2:01pm
Posted 2017/07/19 at 2:01pm
#8
@Musical : "THIS WAS A MISTAKE. ME COMING HERE WAS A MISTAKE. MISTAKEEEEEEEEEEEEEE!" *USE ICE SLASHER ON IT IN A PANIC!*
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RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2902 PP
Posted on July 20th, 2017 at 12:30pm
Posted 2017/07/20 at 12:30pm
#9
>Rotom: Suddenly disappear from existence somehow.

Somehow, being banned from chat also prevents you from existing in this plane for some stupid reason. Not like you can partake in one of the biggest RPs ever now.
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Capejedi
 
Capejedi
4,598,966 BP
1 TP | 131 PP
Posted on July 22nd, 2017 at 1:26am
Posted 2017/07/22 at 1:26am
#10
Cap briefly wonders why it felt like it took 4 months for the blade to hit the bat, but shrugs it off while stabbing the bat with a quick slash claw
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Pixel23
 
Pixel23
2,136,850 BP
1 TP | 33 PP
Posted on July 22nd, 2017 at 10:58pm
Posted 2017/07/22 at 10:58pm
#11
Pixel walks up to the Electric fox, thinking it might be able to help him in some way.
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Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on July 23rd, 2017 at 4:46pm Edited on 2017/07/23 at 4:50pm
Posted 2017/07/23 at 4:46pm Edited 2017/07/23 at 4:50pm
#12
@Pixel23 : The Electric Fox was talking to the elderly ghost under a tree, lying down in the short grass. Within the moonlight, he was hard to see, as he blended well with the grass, but Pixel was able to clearly able to spot the fox after getting close enough to him.
"Whoa, hello there! Are you new to this mansion?" The Electric Fox looked down, inspecting his body. "Eugh, I can tell, you look pretty beat up. Since you do seem like you run on electricity, I can power you up, but it'll charge a few Zenny.

> [Power Up]{electric) - 1.75 Zenny
Max HP, Attack, Charisma, and P.Defense wil be slightly, but the player will take damage as well (~25% current Health)

Note: You currently have an eclair in your inventory. Unless stated otherwise, you can consume any food in your inventory and recover Health!

What will you do next?
@Capejedi : Cape slashes at the Fat Bat, making it explode into thousands of pieces, akin to a broken vase. +11.7 Zenny +0.3 Bones

Having destroyed the Fat Bat, Cape finally was able to finally get a look of the Underground Basement. The room was well lit, and Cape didn't see any bones nearby, since he needed to get at least one for Konro Man in the Underground Chamber upstairs. However, there was a single box on a table, labeled "This is where we store all of the bones. Give them at least 3 calcium a day."
Will Cape take the box?

What will you do next?
@RotomSlashBlast : hhuh what
Frick I'm sorry, I made that post around the time you got banned from the chat and didn't know the ban didn't affect how much you could post in the forum.
Uhh could you just repost your last reply to this thread in your next comment?
@NiceIce : NiceIce shot an Ice Slasher at the Peacock... (HT) the ice didn't completely freeze the Peacock, though the sheer force of the ice completely wrecked its wings [125 * 1.5 = -185 Health]
Roll shot at the Peacock with her Support Buster! [-45 Health]


Peacock
Health: 230/360
Defense: 35
Attack: 29

The Peacock let out a loud, shrill cry! (No. Gen = 4)
-4 Health, -20 Attack for next turn
-4 Health, -20 Attack for next turn

Peacock
Health: 230/360
Defense: 35 +20 (1turn
Attack: 29
Status: Harmed (Spare Chance x2.25)
>Spare*
*Chance to end battle immediately (lower enemy health = higher spare chane). Player will gain 0.5x EXP, and 2x Zenny

What will you do next?
@Beta Man : Mikey didn't even seem to hear Beta's comment on living in another world. He got out from his chair and swiped a remote from the table, pressing a button on it. A monitor on the other side of the room turned on, showing the entrance of the lake, from SOL-001's point of view:

SOL-000
Health: 415/550
Attack: 6 (-4)
Defense: 25
Immunity: 10
Status: Paralyzed Visor Broken

Injury History-
Water Damage: 15
Fell Down: 20
Electric Fox: 10
Guardian Panda: 90

The moniter showed what looked like a berserk SOL-000. It frantically shot beams of light at random targets, even knocking down a nearby tree. Using the camera on the SOL, Mikey could see the Guardian Panda bashing at the robot with his flail, with an Electric Fox holding it down. From what it looked like, the Guardian Panda was trying to destroy the visor of the robot, violently bashing the ball of his flail against SOL-000.

"Oh gee, the robot isn't doing what it's supposed to do. I'm gonna have to find a way to prevent the effects of Starforce from acting upon them..." Mikey wrote down notes on a small sheet of paper, then handed it to Beta. The list read:

Metal Units: 0/20
Aluminum Units: 0/10

"I'm going to try and create something like that for these robots, but I don't have the materials to make it, so if you can get me the materials I'll give you something back in return. You can either go to Floor 2 and buy the materials, or just go to Floor 3 and try to find the materials, but that'll take longer." Mikey then pointed to a large, green capsule, large enough for one person to fit in.
"If you go into that Teleport Capsule, you'll end up right in the middle of Floor 2, so you don't have to go through the Lake again."

What will you do next?

^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on July 23rd, 2017 at 4:47pm
Posted 2017/07/23 at 4:47pm
#13
NiceIce has Key, LynxKey, Expensive Wineglass (filled with F. Water), Anomaly Badge, Paper (13), Ghost Badge, Wooden Kazoo, Robbie Sax, Zenny Radar, Pie Crust (1), Bagel (2), Burned Fish, Green Ticket, Carnations (9)
>Wallet: 189.8 Zenny
>>Badges: Anomaly Badge, Baudelaire Badge, Bronze Marceau Badge (3/7)
Ring Man has Key, Inhaler, E-Tank (1), Cookie, Lake Key, Wooden Kazoo, Zenny Radar 1.15, RM Radar, Swift Core
>Wallet: 90 Zenny
>>Radar: Radar Data
Beta Serif has Zenny Radar, Orange (x3), Apple Pie, Wooden Kazoo, Marionberry Pie, Pie Crust (2), Carnation (2)
>Wallet: 30.6 Zenny
>>Badges: Lake Badge (1/7)
MegaBoy has Electric Star Shard, Wooden Kazoo
>Maps: MegaBoy's Dungeon Map
Ura has Zenny Radar, Plums (2), Green Jar, Met Helmet
>Wallet: 36 Zenny
>>Quest Log: Ura's Quest Log
Cape has Zenny Radar, Paper (46), Frosted Donut, Bread Sauce, Luxurious Cheesecake, Carnation (6), Sausage
>Wallet: 99.9 Zenny 0.3 Bones
>>Quest Log: Cape's Quest Log
[Pixel has Zenny Radar, and Eclair]{laser]
>Wallet: 15 Zenny

NiceIce: 295 Charisma, 160 Attack, 40 P.Defense, 16 N.Defense, 118/144 Health
>>Weapon: Ice Slasher- 25% chance of Freezing Ice Slasher
Ring Man: 75 Charisma, 220 Attack, 55 P.Defense, 8 N.Defense 16/76 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>RM Weapons: Quick Bash
>>>>Ring Driller: +60 Attack. 25.8/69 Units of Water. 1.60 units per use. 22/35 Experience, +5 Exp per use Ring Driller
Beta Serif: 75 Charisma, 75 Attack, 15 P.Defense, 5 N.Defense 32/44 Health
MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 14/22 Health
Ura: 80 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 17/21 Health
Cape: 150 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 27/42 Health
Pixel: 85 Charisma, 35 Attack, 15 P.Defense, 3 N.Defense 20/20 Health

Assists:
NiceIce's Roll:
roll_alt2 Roll: 46/50 Health, 45 Attack, 1 Defense, 22 Heal. Power [4/9 XP, Level 3]
> Roll's Stats

Ura's Electric Fox:
Lonnie: 40 Charisma, 40 Attack, 5 Defense, 14/18 Health [1/7 XP, Level 2]
> Electric Fox write-up

NPC Assists:
disco Disco: 5 Charisma, 70 Attack, 45 P. Defense, 14 N. Defense, 311/344 Health
rhythm Rhythm: 500 Charisma, 50 Attack, 65 P. Defense, 22 N. Defense, 548/612 Health
>>Rhythm/Disco Inventory: Apple Fritter (Heals both by 50 Health)
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,453,614 BP
44 TP | 4927 PP
Posted on July 23rd, 2017 at 4:51pm
Posted 2017/07/23 at 4:51pm
#14
@Musical :

*To himself* The more I stay here, the more out-of-character I feel. I gotta say, I kinda miss not having to do anything. ...At least this is better than the Genocide Runs.
Alright, I'll try to get you those parts as fast as I can.

And thus, Beta was off, heading into the Teleport Capsule.
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2902 PP
Posted on July 23rd, 2017 at 5:21pm
Posted 2017/07/23 at 5:21pm
#15
Rotom abandons his Flea form, CHECKS the Wooden Flute, USES the Flute if it heals him, Goes into Normal Form, and uses a Regular Attack!
^ Top
Capejedi
 
Capejedi
4,598,966 BP
1 TP | 131 PP
Posted on July 24th, 2017 at 12:00am
Posted 2017/07/24 at 12:00am
#16
Cape grabs the box, returns to the garden, and sees if it's possible to grapple up to the 4th floor from there
^ Top
Pixel23
 
Pixel23
2,136,850 BP
1 TP | 33 PP
Posted on July 24th, 2017 at 4:28pm
Posted 2017/07/24 at 4:28pm
#17
elec-man I'll pass, but thanks for the offer!
after turning down the request, Pixel opens the front gate, momentarily in shock, before walking over to greeter ghost.
elec-man Hi there! My name's Pixel.
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Proto MKII
 
Proto MKII
1,393,550 BP
0 TP | 483 PP
Posted on July 24th, 2017 at 5:36pm Edited on 2017/07/24 at 7:07pm
Posted 2017/07/24 at 5:36pm Edited 2017/07/24 at 7:07pm
#18
 GEE. I DONT RECALL ANYTHING EXCEPT SOME MAJOR DETAILS OF WHAT I HAVE DONE PREVIOUSLY SO I'LL JUST EAT A HALLOWEEN COOKIE -WITCH FOOD HAS NO EXPIRATION DATE, RIGHT?- AND WALK DOWNSTAIRS!

Proto, being a narcissist, eats one halloween cookie and walks downstairs in hopes to find something new.
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deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on July 27th, 2017 at 7:32pm
Posted 2017/07/27 at 7:32pm
#19
@Musical : "...HhhH... L-Look buddy, I don't really wanna kill ya, can we just... Shake... Wings, and walk away, sorry for hurting ya, you seem like a beautiful creature." Ice, trying to go back to not killing things all the time, decided to go neutral now, and attempts to spare the poor thing.
^ Top
Uraccountcrashed
 
Uraccountcrashed
13,545,327 BP
15 TP | 656 PP
Posted on July 31st, 2017 at 12:09pm
Posted 2017/07/31 at 12:09pm
#20
Uh... Can I get a recap.
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