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Mega-Lo-Mania

August 30th, 2016 at 5:25pm
 
NiceIce
NiceIce
770,544,761 BP
8 TP | 731 PP
Its not the song, its a game.


Story: In the year 20XX, robot's and human's lived peacefully, but with temporary attack from dr.wily and his robots, damage was done to the buildings. Meanwhile in another city, a group of robot and human detectives called "B.I.T" (Berserk Investigation Team) investigate a horror that happens only in a time of night where minor minion robots and some robot masters go berserk, its up to them to stop this.


Gameplay: So you have 3 Sets each providing different ways to approch, you can switch between them freely in battle without losing a turn, you can level them up just by using skills corresponding to that set, or finishing a battle with that set, normal attacking however, does not correspond to a set. You can level up by beating battles, with the level cap being 100, and leveling up your character increases their SP amount by 3 and HP amount by 3. Leveling up means you can put a ability into a set. you can only have 6 skills in each set, the sets are the Offensive Set (For attacking.) Support Set (For buffing and healing), Debuff Set (Debuffing enemies). Your character level cap is 100. And you level up every time you complete a mission. You can choose from 3 skills every level up you have for a set. The dungeons are buildings in the city, full of haywire robots, you have the chance to set off the alarm by opening some chests and having enemies ambush you. As for turn orders, they go like this, if you ambush the enemy you go first and vice versa, but if neither happens and you both come into contact like normal, you roll a die for your turn order. You and 3 other team members are in a party, you can compete to beat dungeons first for more reward when you beat it. But don't worry, the chests regen for new players in the dungeons. You have 18 points to put into your HP and SP. That sums it up. Hope you have fun if you join. Rules: No running from battles. Observation is crucial, traps are everywhere, and ambushes are everywhere, some areas require items in the shop to explore, like a flashlight.

Player Limit: 20


ice-man NiceIce
HP: 12. SP: 6.
Resists Electricity. Weak to Fire.

Offensive Set: Ice Slasher (Has a chance of disabling a limb on a enemy.), Icicle Stab (Low chance of freeze.)

Support Set: Popsicle (Heals 2 hp).

Debuff Set: Slippery Floor (Roll a die. If the enemy gets 3 and below it trips.Ice Enemys are immune.)
Discourage (Destroys enemy's morale, decreasing damage attacks do.).


needle-man Sir Idiot
9 HP, 9 SP.
Resists Nature. Weak to Ice.

Offense Set: Rawkit Lawnchair "Always Hits."
POW HAHA! "Confuses the enemy and deals some damage."
Excalibat "Loadsa damage but misses often."
Powercube "Hits everyone with the POWER OF...something."

Support Set: Sammich (Attack boost)
Blue Screen of Defense (Boosts defense)

Debuff Set: Blue Screen of Debuff (Made for rotom cause he needs a debuff skill, debuffs defense on enemys).


Ura's Mugshot Ura (Human)
HP: 8. SP: 10.
Resists Nature. Weak to Impact.

Offensive Set: Fairy Wind (Stir up winds that can hinder opponents and boost my attack slightly. Can't use often.)
Bounce Bros. (Great damage, but someone must use their turn as well.)
Batty Bash (Deal less damage than usual, but increases chance to dodge attacks.)

Support Set: Greedy Dice (Earns more bonuses, but I can't hold as much),
Kinsect (Provides a small random bonus to group)

Debuff Set: Love Tanker (Affection with creatures/players affects play style/damage)


proto-man Proto MKII
Resists Fire, Weak to Swift.
HP: 10 SP: 8

Offensive Set: Proto Buster (2 Turns to charge)
Proto Strike (Deals space damage.)
Shield Boomerang (Can't use Proto Shield once this has been used, comes back around after a turn.)

Support Set: Proto Shield (A shield that makes the enemy's attacks weaker than normal)

Debuff Set: Brutality: (All healing buffs from the enemy are removed, and the finishing move on the enemy always does +1 Overkill),
Roboenza Spread (Every time an enemy attacks Proto, the enemy will have a chance poisoned with Roboenza for two turns, removing 2 HP every time.)

Name: Apollo (Megabound)
Resists Space, Weak to Cutter.
HP: 6 SP: 12

Offense Set: Light Pillar (A weak pillar of light that inflicts harm upon every nearby enemy unit)

Support Set: Light Surge (The target chosen will regain 4 HP) Barrier (A barrier of light that heavily increases the user's defense)

Debuff Set: Weapon Break (Mildly lowers an enemy's attack)
Armor Break (Mildly lowers an enemy's defense)
Heal Block (for three turns, for any instance an enemy would regain HP, it'll lose the amount of HP it would have regained instead)

Techno 9 HP 9 SP

Offense:
- Element Laser I (Moderate damage, can be charged 1 turn for triple damage)
- Element Shadow I (Weak damage, deal damage to all enemies)

Support
- Element Shield I (Reduces damage to self and all allies by 25% as long as Support Mode is active)
- Element Swift I (Use on an ally to allow them to attack twice on their next action)

Debuff
- Element Freeze I (Very weak damage, attacks all enemies and has a 1 in 4 chance of preventing them from attacking next turn)
- Element Electric I (Weak damage, attack 1 foe to reduce attack damage dealt by foe and damage taken is increased by 20% to the foe for 3 turns)

Mega-Lo-Mania
Posted by NiceIce on August 30th, 2016 at 5:25pm
Viewed 2370 Times
 
Musical
2,197,374,126 BP
11 TP | 735 PP
Posted on September 4th, 2016 at 11:46pm Edited on 2016/09/05 at 1:23am
Posted 2016/09/04 at 11:46pm Edited 2016/09/05 at 1:23am
#1
Time for a new character to join this game (yay I guess)

Name: Apollo (Megabound)
Resists Space Weak to Cutter-Based attacks
HP: 6
SP: 12
Offense Set: Light Pillar (A weak pillar of light that inflicts harm upon every nearby enemy unit)
Support Set: Light Surge (The target chosen will regain 4 HP) Barrier (A barrier of light that heavily increases the user's defense)
Debuff Set: Weapon Break (Mildly lowers an enemy's attack) Armor Break (Mildly lowers an enemy's defense) Heal Block (for three turns, for any instance an enemy would regain HP, it'll lose the amount of HP it would have regained instead)
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NiceIce
770,544,761 BP
8 TP | 731 PP
Posted on September 5th, 2016 at 12:12am
Posted 2016/09/05 at 12:12am
#2
@MusicalKitty-SST- : Apollo's mission has begun!

Robot Musicians Gone Berserk!

Apollo is attending a concert listening to some jazzy music!

https://www.youtube.com/watch?v=_v8T8lrVg-w
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Musical
2,197,374,126 BP
11 TP | 735 PP
Posted on September 5th, 2016 at 1:25am
Posted 2016/09/05 at 1:25am
#3
@NiceIce : Apollo rests in a chair, listening to the music as it plays at a soothing, quiet volume.
"Well at least I can finally relax, I haven't had a day like this in years..." Apollo starts idly playing around with lights of different colors, enjoying the music in the background
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NiceIce
770,544,761 BP
8 TP | 731 PP
Posted on September 5th, 2016 at 1:31am
Posted 2016/09/05 at 1:31am
#4
@MusicalKitty-SST- : A While later Apollo wakes up after the concert, he must of overslept...Looks like hes gonna have to leave from the exit.
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RedBomber
13,580,823 BP
3 TP | 190 PP
Posted on September 5th, 2016 at 11:53am Edited on 2016/09/05 at 12:12pm
Posted 2016/09/05 at 11:53am Edited 2016/09/05 at 12:12pm
#5
.. None of us know what he's up to. We have to fight.
For the sake of our lives.
^ Top
 
NiceIce
770,544,761 BP
8 TP | 731 PP
Posted on September 5th, 2016 at 1:33pm Edited on 2016/09/05 at 5:29pm
Posted 2016/09/05 at 1:33pm Edited 2016/09/05 at 5:29pm
#6
ProtoMK2, Ura, Me, Rotom

Proto Attacked normally! -4HP to worker?

Worker attacked Ura! -3HP.

Niceice attacked worker with Ice Slasher! It did not freeze the enemy, -2hp. +5 Offensive Set XP. -1 SP

Rotom used POW HAHA! a invisible bullet put a bullet in his chest! -4hp. +5 Offensive Set XP. -1 SP

Ura did nothing cause of the worker attacking first. What now?


Worker: HP 40/50 5/5 SP

Ura: HP 5/8 10/10 SP

Ice: 12/12 HP 5/6 SP

Rotom: 9/9 HP 8/9 SP


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uraccountcrashed
3,609,923,115 BP
15 TP | 658 PP
Posted on September 5th, 2016 at 6:02pm
Posted 2016/09/05 at 6:02pm
#7
Ura You idiot, Idiot!

Whatever! I use Fairy Wind!
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Musical
2,197,374,126 BP
11 TP | 735 PP
Posted on September 5th, 2016 at 9:45pm
Posted 2016/09/05 at 9:45pm
#8
@NiceIce : Apollo woke up, looking around the room
"Oh of course I fell asleep." Apollo got up from his chair, idly floating towards the exit
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NiceIce
770,544,761 BP
8 TP | 731 PP
Posted on September 5th, 2016 at 9:54pm
Posted 2016/09/05 at 9:54pm
#9
@MusicalKitty-SST- : The door was locked. And he seemed to hear the sound of...music? Dubstep to be more exact...

Music: https://www.youtube.com/watch?v=OUezZmAYVcs
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RotomSlashBlast
1,672,748,382 BP
14 TP | 892 PP
Posted on September 6th, 2016 at 4:14pm
Posted 2016/09/06 at 4:14pm
#10
needle-man Of course I'm an idiot. It's my thing. Not being wise is good.

Sir Idiot pulled out the Excalibat, and shot an energy wave from it by swinging!
^ Top
 
NiceIce
770,544,761 BP
8 TP | 731 PP
Posted on September 10th, 2016 at 8:06pm
Posted 2016/09/10 at 8:06pm
#11
Proto MK 2 got a extra attack for next turn!

Excalibat go! It missed!

Worker was hindered this turn! ATK for ura increased by 2!

Worker did nothing.

NiceIce used Ice Slasher! It failed but did 3 damage.

Worker: 37/50 HP 5/5 SP

Ura: 5/8 HP 7/10 SP

Rotom: 9/9 HP 6/9 SP

Proto: MAX Hp. MAX Sp.
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RotomSlashBlast
1,672,748,382 BP
14 TP | 892 PP
Posted on September 10th, 2016 at 8:15pm Edited on 2016/09/10 at 8:23pm
Posted 2016/09/10 at 8:15pm Edited 2016/09/10 at 8:23pm
#12
Sir idiot pulls out his Rawkit Lawnchair, and uses it to blow up the worker!

He also ponders the nature of an ice themed rawkit-lawnchair. It's idiotic, even by his standards.
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uraccountcrashed
3,609,923,115 BP
15 TP | 658 PP
Posted on September 10th, 2016 at 9:12pm
Posted 2016/09/10 at 9:12pm
#13
I use a normal attack.
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Musical
2,197,374,126 BP
11 TP | 735 PP
Posted on September 10th, 2016 at 11:52pm
Posted 2016/09/10 at 11:52pm
#14
@NiceIce : Apollo simply ignored the music, and looked around for other ways to exit the area
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NiceIce
770,544,761 BP
8 TP | 731 PP
Posted on September 16th, 2016 at 4:32pm
Posted 2016/09/16 at 4:32pm
#15



@MusicalKitty-SST- : Windows are locked, seems you have to find the key, or just go to the roof, that works to.
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- deleted -
 
NiceIce
770,544,761 BP
8 TP | 731 PP
Posted on November 3rd, 2016 at 7:35pm
Posted 2016/11/03 at 7:35pm
#17
(Revived and changed some things, this is now back online.)
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RedBomber
13,580,823 BP
3 TP | 190 PP
Posted on November 3rd, 2016 at 8:58pm Edited on 2016/11/03 at 9:01pm
Posted 2016/11/03 at 8:58pm Edited 2016/11/03 at 9:01pm
#18
.. Um, I guess now I'm going to attack. Time to die, I guess.

Proto MKII charges up Proto Buster
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Retro Pikachu
3,561,902,418 BP
30 TP | 626 PP
Posted on November 3rd, 2016 at 9:21pm Edited on 2016/11/09 at 10:50pm
Posted 2016/11/03 at 9:21pm Edited 2016/11/09 at 10:50pm
#19
I guess I could try and join this.

robotTechno
HP: 9, SP: 9
Resists: Copy, Weak to Neutral

Offense:
- Element Laser I (Moderate damage, can be charged 1 turn for triple damage)
- Element Shadow I (Weak damage, deal damage to all enemies)

Support
- Element Shield I (Reduces damage to self and all allies by 25% as long as Support Mode is active)
- Element Swift I (Use on an ally to allow them to attack twice on their next action)

Debuff
- Element Freeze I (Very weak damage, attacks all enemies and has a 1 in 4 chance of preventing them from attacking next turn)
- Element Electric I (Weak damage, attack 1 foe to reduce their damage dealt and increase their damage taken by 20% for 3 turns)
^ Top
 
NiceIce
770,544,761 BP
8 TP | 731 PP
Posted on November 4th, 2016 at 6:56am
Posted 2016/11/04 at 6:56am
#20
NiceIce switched to Debuff Set! And used Slippery Floor. Rolled 2! The enemy slipped and can't attack! +10 Debuff XP.


Proto Charged his buster...

Ura dealt 3 damage.

The Rawkit Lawnchair blew a limb off the worker! +20 Offensive XP.

Techno fell asleep in a chair back at the concert music was in.

What will you do (including retro who is currently with music.)

^ Top

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