Dr. Wily was tired of years of failure. He sent out all his old Robot Masters, upgrading them with their own busters and the core attacks they could use in the prototype. To make matters worse, Dr. Light was kidnapped. And to make matters EVEN MORE worse, Mega Man and Proto Man were unable to save him... and even worse, Roll and Rhythm tried to save the fallen heroes and Dr. Light, but were too captured. Dr. Cossack, after hearing the news, called the other Light Bots, along with his robot masters. He does the same to the called-in robot masters in order to defeat Dr. Wily's Powered Up Robot Masters. Even BtMan, the person similar to Mega Man, was called into battle. And what they don't know is that some thing unknown... might become the known.
On a side note, I discovered that the MM9 Robots were Light Bots. Did anyone else knew that?
Things that will be discovered: The other 6 HWN Robot Masters! (All up to you!) The models of BtMan and Sargent Man... and what happened to their brothers...
Robot Master List
Light Bots: DLN-00A Time Man DLN-00B Oil Man DLN-003 Cut Man DLN-004 Guts Man DLN-005 Ice Man-Reserved by tobyjoey DLN-006 Bomb Man DLN-007 Fire Man-Reserved by tobyjoey DLN-008 Elec Man DLN-065 Concrete Man DLN-068 Plug Man DLN-069 Jewel Man DLN-070 Hornet Man ???-??? BtMan-Reserved by BtMan ???-??? Sargent Man-Reserved by BtMan
Cossack Bots: DCN-025 Bright Man DCN-026 Toad Man DCN-027 Drill Man DCN-028 Pharaoh Man DCN-029 Ring Man-Reserved by tobyjoey DCN-030 Dust Man DCN-031 Dive Man DCN-032 Skull Man
Wily Bots: DWN-009 Metal Man DWN-010 Air Man DWN-011 Bubble Man DWN-012 Quick Man DWN-013 Crash Man DWN-014 Flash Man DWN-015 Heat Man DWN-016 Wood Man DWN-017 Needle Man DWN-018 Magnet Man DWN-019 Gemini Man DWN-020 Hard Man DWN-021 Top Man DWN-022 Snake Man DWN-023 Spark Man DWN-024 Shadow Man DWN-033 Gravity Man DWN-034 Wave Man DWN-035 Stone Man DWN-036 Gyro Man DWN-037 Star Man DWN-038 Charge Man DWN-039 Napalm Man DWN-040 Crystal Man MXN-041 Blizzard Man MXN-043 Flame Man MXN-044 Knight Man MXN-047 Wind Man MXN-048 Yamato Man DWN-056 Turbo Man SWN-001 Bass SWN-002 Disco MKN-001 Enker MKN-002 Punk MKN-003 Ballade SVN-001 Quint HWN-002 Ninja Man-Reserved by BtMan
Banned: EXN-00Y Slur EXN-00X Trill XXN-0XX Unsprited Masters DLN-000 Proto Man DLN-001 Mega Man DLN-002 Roll SCN-001 Rhythm
Fan Characters can be added. (Zero, that means you can help at any time) Please have up to 5 reserved characters. I am sad to say this, but groups are no acceptions. Proto Man, Mega Man, Roll, and Rhythm are ONLY banned from reserving and actual fighting. They will be accessible ONLY when they are saved. Until then, they are only used as prisoners of Wily. Also, we need HWN Robots. They will be used after the defeat of the previous one. (Ex. Defeat Ninja Man to get to HWN-003)
Case of the Missing Mega Man Posted by Beta Shadow on August 31st, 2014 at 8:13pm Viewed 1239 Times
YES! MY GENIUS PLAN IS ABOUT TO BE A SUCCESS! As soon as Dr. Cossack and the other hero robot masters are captured, I will send my army of superpowered robot masters to rule the world! Permission for me to scrap this Mega Fool? Sure. He's not going anywhere, after all. Actually, we have a problem. The Skull Barriers won't last long. We need a better place to hide them, so they can't escape. Hm... This will take time to figure out.
Posted on September 2nd, 2014 at 6:19pmEdited on 2014/09/02 at 6:51pm
Posted 2014/09/02 at 6:19pmEdited 2014/09/02 at 6:51pm
Hm... maybe an underground area? Doesn't Proto Man does that when he was evil? I don't see YOU coming up with anything. ...Good point. That'll do.
Seems like the Skull Barriers are down. KNIGHT MAN! HARD MAN! (Knight Man and Hard Man teleports in) Yes, Master Wily? Make sure they don't have any smart ideas. Yes, sir! (Uses Super Arm and surrounds the captured heroes with blocks)
...WHY HAVE WE NOT THINK OF THAT!? Dr. Wily. WAH!!! Ninja Man, you scared me! What do you want!? The other 6 HWN robots are prepared. Finally! Go out and wreck havoc or something, we need to distract Dr. Cossack and the other robot masters so we can plan a trap! (Ninja Man leaves) ...I wonder how my little... stolen robot masters are doing...
Posted on September 8th, 2014 at 6:21pmEdited on 2014/09/08 at 6:40pm
Posted 2014/09/08 at 6:21pmEdited 2014/09/08 at 6:40pm
Meanwhile, at Cossack Citadel... So, Dr. Cossack. You called us back in? Yes, it seems that Dr. Wily has sent out 7 robot masters with 6 areas that seem like combinations of old areas. ...SIX areas? What happened to 7? It seems that a swift-core robot is coming to this area fast. ...Uh oh. (Ninja Man bursts through the wall)
Why did you have to go through the wall!? To destroy BtMan! And because I'm not just about to go through some good guy's lab, especially if there's about 22 robot masters in here. Let's go to a robot master's area instead. I'm not about to destroy Cossack Citadel. Whatever. (They both teleport out)
WITH THE POWER OF 1-UPS, I COMMAND THIS RP TO REVIVE! RISE FROM YOUR GRAVE! Yeah, anyone remember this? I decided not to let it rot, considering it has a plot here and a shocking discovery there. Some of the main post will be edited to look a bit better. (Also because some of it is just kinda stupid) But without further ado, let's move on to Robot Master #2: Ninja Man. (Would be #1, but the first HWN was Retro Pikachu, and once again this one is connected to the original RP, so Retro is not around.)At Quick Man's Stage... Here we are, Ninja Man. Quick Man's stage, the place you cho- Ninja Man quickly hits him with a Quick Boomerang. (Ha. Quick.) ...That was cheap.
Posted on February 25th, 2015 at 5:16pmEdited on 2015/02/25 at 5:51pm
Posted 2015/02/25 at 5:16pmEdited 2015/02/25 at 5:51pm
Meanwhile, back at Cossack's Citadel.... Well, that creates quite the draft. Anyway, are there any volunteers on visiting one of these areas? I'm interested in heading to this "Pipe Scrapheap", but I'd feel better if someone joined me. Any tak- I would be MORE than happy to assist Dustbuster here if you allow it, doctor. I will allow this. Go quickly, you two. Dust and Ring Man then teleport out.