Mega Man RPG Prototype Ability Database

 
No.1
Buster Shot's Icon

Buster Shot
Neutral Type

Buster Shot
Neutral
-
12 Damage
Fast (+1)
100%
The user fires a small plasma shot at the target to inflict damage. This ability's power increases if the user if holding a buster charge.

Sprite Sheets RightLeft

Buster Shot | Frame 01 Sprite Right
Buster Shot | Frame 01 Sprite Left
Buster Shot | Frame 02 Sprite Right
Buster Shot | Frame 02 Sprite Left
Buster Shot | Frame 03 Sprite Right
Buster Shot | Frame 03 Sprite Left
Buster Shot | Frame 04 Sprite Right
Buster Shot | Frame 04 Sprite Left
Buster Shot | Frame 05 Sprite Right
Buster Shot | Frame 05 Sprite Left
Buster Shot | Frame 06 Sprite Right
Buster Shot | Frame 06 Sprite Left
Buster Shot | Frame 07 Sprite Right
Buster Shot | Frame 07 Sprite Left
Buster Shot | Frame 08 Sprite Right
Buster Shot | Frame 08 Sprite Left
Buster Shot | Frame 09 Sprite Right
Buster Shot | Frame 09 Sprite Left
Buster Shot | Frame 10 Sprite Right
Buster Shot | Frame 10 Sprite Left
Buster Shot | Frame 01 Sprite Right
Buster Shot | Frame 01 Sprite Left
Buster Shot | Frame 02 Sprite Right
Buster Shot | Frame 02 Sprite Left
Buster Shot | Frame 03 Sprite Right
Buster Shot | Frame 03 Sprite Left
Buster Shot | Frame 04 Sprite Right
Buster Shot | Frame 04 Sprite Left
Buster Shot | Frame 05 Sprite Right
Buster Shot | Frame 05 Sprite Left
Buster Shot | Frame 06 Sprite Right
Buster Shot | Frame 06 Sprite Left
Buster Shot | Frame 07 Sprite Right
Buster Shot | Frame 07 Sprite Left
Buster Shot | Frame 08 Sprite Right
Buster Shot | Frame 08 Sprite Left
Buster Shot | Frame 09 Sprite Right
Buster Shot | Frame 09 Sprite Left
Buster Shot | Frame 10 Sprite Right
Buster Shot | Frame 10 Sprite Left

Sprite Editing by Ageman20XX / AdrianMarceau | Original Artwork by Capcom

Robot Compatibility

Player Only
Buster Shot can be equipped by any robot master!

Community Records

4,349 Players
80,984 Robots
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)