The user summons a spinning disco ball that hovers above a target and diverts its attention. This causes the target deal half damage from attacks for the next six turns.
Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.