Mega Man RPG Prototype Ability Database

 
No.22
Hyper Bomb's Icon

Hyper Bomb
Explode Type

Hyper Bomb
Explode
4 WE
16 Damage
Normal
86%
The user throws a large bomb at the target that explodes for massive damage, occasionally hitting benched robots with the blast at half power!

Sprite Sheets RightLeft

Hyper Bomb | Frame 01 Sprite Right
Hyper Bomb | Frame 01 Sprite Left
Hyper Bomb | Frame 02 Sprite Right
Hyper Bomb | Frame 02 Sprite Left
Hyper Bomb | Frame 03 Sprite Right
Hyper Bomb | Frame 03 Sprite Left
Hyper Bomb | Frame 04 Sprite Right
Hyper Bomb | Frame 04 Sprite Left
Hyper Bomb | Frame 05 Sprite Right
Hyper Bomb | Frame 05 Sprite Left
Hyper Bomb | Frame 06 Sprite Right
Hyper Bomb | Frame 06 Sprite Left
Hyper Bomb | Frame 07 Sprite Right
Hyper Bomb | Frame 07 Sprite Left
Hyper Bomb | Frame 08 Sprite Right
Hyper Bomb | Frame 08 Sprite Left
Hyper Bomb | Frame 09 Sprite Right
Hyper Bomb | Frame 09 Sprite Left
Hyper Bomb | Frame 10 Sprite Right
Hyper Bomb | Frame 10 Sprite Left
Hyper Bomb | Frame 01 Sprite Right
Hyper Bomb | Frame 01 Sprite Left
Hyper Bomb | Frame 02 Sprite Right
Hyper Bomb | Frame 02 Sprite Left
Hyper Bomb | Frame 03 Sprite Right
Hyper Bomb | Frame 03 Sprite Left
Hyper Bomb | Frame 04 Sprite Right
Hyper Bomb | Frame 04 Sprite Left
Hyper Bomb | Frame 05 Sprite Right
Hyper Bomb | Frame 05 Sprite Left
Hyper Bomb | Frame 06 Sprite Right
Hyper Bomb | Frame 06 Sprite Left
Hyper Bomb | Frame 07 Sprite Right
Hyper Bomb | Frame 07 Sprite Left
Hyper Bomb | Frame 08 Sprite Right
Hyper Bomb | Frame 08 Sprite Left
Hyper Bomb | Frame 09 Sprite Right
Hyper Bomb | Frame 09 Sprite Left
Hyper Bomb | Frame 10 Sprite Right
Hyper Bomb | Frame 10 Sprite Left

Sprite Editing by Ageman20XX / AdrianMarceau | Original Artwork by Capcom

Robot Compatibility

Community Records

2,708 Players
8,406 Robots
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)