Welcome to the ability database. Here you can find detailed information on all 14 Shadow Type unlockable abilities that appear or will appear in the prototype, including each ability's base stats, compatible robots, sprite sheets, and more. Click any of the icons below to scroll to an ability's summarized database entry and click the more link to see its full page with sprites and extended info. If you wish to reset the ability type filter, please click here.
Bass Crush |
Shadow |
4 WE |
Select Target (Enemy Side) |
- |
Normal |
100% |
3,000 BP |
The user summons a large tablet that hovers behind a target and crushes its spirits. This causes the target to receive double damage from attacks for the next six turns.
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Crash Avenger |
Explode Shadow |
8 WE |
Auto |
15 Damage |
Normal |
98% |
12,000 z / 6,000 BP |
The user enters a fit of rage and throws a large spike-rimmed explosive at the target to deal damage! This ability grows in power for each disabled ally robot on the user's side of the field.
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Snake Bite |
Nature Shadow |
8 WE |
Auto |
10 Damage |
Fast (+1) |
100% |
12,000 z / 6,000 BP |
The user taps into their inner serpent to strike at the target with the speed and precision of a snake bite. This attack doesn't deal much damage at first, but it leaves the target with a severe weakness to the user's own type for the rest of the battle.
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Shadow Blade |
Shadow Cutter |
8 WE |
Auto |
32 Damage |
Normal |
92% |
12,000 z / 6,000 BP |
The user throws a dark ninja star at the target to inflict high damage and lower their highest stat!
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Skull Barrier |
Shadow Shield |
4 WE |
Auto |
34 Damage |
Normal |
92% |
6,000 z / 3,000 BP |
The user surrounds itself with tiny skull-like barriers to bolster shields and prevent all damage from attacks for one turn! The shield can also be thrown at the target for massive damage!
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Skull Sacrifice |
Shadow |
8 WE |
Select Disabled (Player Side) |
- |
Normal |
100% |
12,000 z / 6,000 BP |
The user sacrifices half of their own life force to reanimate a disabled robot on their side of the field. If the user does not have enough energy to give, however, their efforts will fail.
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Noise Crush |
Shadow |
4 WE |
Select Target (Enemy Side) |
16 Damage |
Normal |
60% |
6,000 z / 3,000 BP |
The user generates a powerful sound wave that races toward the target to deal damage! If this attack happens to miss, it will bounce back and hit the target anyway at twice its usual power!
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Vamp Crush |
Shadow Wind |
8 WE |
Auto |
50% Damage |
Normal |
90% |
12,000 z / 6,000 BP |
The user flies over to the target and crushes the life force out of them with powerful teeth or claws. This ability always cuts the target's remaining health in half and cannot be used to disable them, but it returns any drained energy to the user in-full making it a great healing tool.
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Magic Card |
Shadow |
4 WE |
Auto |
16 Damage |
Normal |
100% |
6,000 z / 3,000 BP |
The user throws a pair of magical cards at an unlucky target to deal damage and steal life energy, restoring the user's own by up to 100% of the damage dealt!
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Shield Eater |
Shadow |
16 WE |
Auto |
20% Recovery |
Normal |
100% |
24,000 BP |
The robot uses its powers to pull Core Shields near-and-far toward itself and then absorbs them to heal battle damage. This ability's effects allow the user to sustain itself for prolonged engagements, but a lack of available shields can certainly render it useless.
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Shadow Shot |
Shadow |
- |
Auto |
10 Damage |
Fast (+1) |
100% |
1,500 z / 750 BP |
The user fires a small dark shot at the target to inflict Shadow type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
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Shadow Buster |
Shadow |
4 WE |
Auto |
30 Damage |
Normal |
100% |
6,000 z / 3,000 BP |
The user charges itself with Shadow type energy on the first turn to increase its elemental abilities, then releases a powerful dark shot at the target on the second to inflict massive damage!
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Shadow Overdrive |
Shadow |
10% WE |
Auto |
- |
Normal |
100% |
15,000 z / 7,500 BP |
The user releases all of their stored weapon energy at once in a powerful storm of dark shots, dealing Shadow type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.