Welcome to the ability database. Here you can find detailed information on all 10 Space Type unlockable abilities that appear or will appear in the prototype, including each ability's base stats, compatible robots, sprite sheets, and more. Click any of the icons below to scroll to an ability's summarized database entry and click the more link to see its full page with sprites and extended info. If you wish to reset the ability type filter, please click here.
Rhythm Satellite |
Space |
4 WE |
Select Target (Player Side) |
- |
Normal |
100% |
3,000 BP |
The user creates a pair of orbiting satellites that hover behind a target and enhance its attacks. This causes the target to deal double damage from attacks for the next six turns.
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Ring Boomerang |
Space Cutter |
8 WE |
Auto |
12 Damage |
Normal |
100% |
12,000 z / 6,000 BP |
The user throws a large, boomerang-like ring at the target, striking twice with perfect accuracy and inflicting damage each time!
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Gravity Hold |
Electric Space |
8 WE |
Auto |
22 Damage |
Normal |
100% |
12,000 z / 6,000 BP |
The user intensifies gravity around the target to hold them in place and prevent switching, causing electromagnetic damage in the process!
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Star Crash |
Space Shield |
8 WE |
Select Target (Enemy Side) |
15 Damage |
Normal |
94% |
12,000 z / 6,000 BP |
The user raises a shield of tiny star-like reflectors and then throws them at a target robot to deal damage up to three times as it spins!
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Astro Crush |
Space Impact |
8 WE |
Auto |
40 Damage |
Normal |
98% |
12,000 z / 6,000 BP |
The user creates a meteor storm that rains down on the opponent's side of the field to crush and damage all target robots! The user's attack stat harshly falls after each use, however.
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Galaxy Bomb |
Space Explode |
8 WE |
Auto |
10% Damage |
Normal |
100% |
12,000 z / 6,000 BP |
The user fires a small gravity bomb that implodes in front of the target to form a powerful black hole! The black hole lasts for five turns and deals damage to any active robot at the end of each!
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Lunar Memory |
Space |
12 WE |
Auto |
- |
Fast (+1) |
100% |
18,000 BP |
The user taps into a near-forgotten memory to generate an otherworldly object in front of itself. The spherical curiosity protects the user completely from the damage of one attack before vanishing.
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Space Shot |
Space |
- |
Auto |
10 Damage |
Fast (+1) |
100% |
1,500 z / 750 BP |
The user fires a small cosmic shot at the target to inflict Space type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
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Space Buster |
Space |
4 WE |
Auto |
30 Damage |
Normal |
100% |
6,000 z / 3,000 BP |
The user charges itself with Space type energy on the first turn to increase its elemental abilities, then releases a powerful cosmic shot at the target on the second to inflict massive damage!
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Space Overdrive |
Space |
10% WE |
Auto |
- |
Normal |
100% |
15,000 z / 7,500 BP |
The user releases all of their stored weapon energy at once in a powerful storm of cosmic shots, dealing Space type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.