Mega Man RPG Prototype Ability Database

 
No.210
Speed Mode's Icon

Speed Mode
Neutral Type

Speed Mode
Neutral
8
-
100%
10
The user harshly lowers its own attack and defense stats in exchange for a maxed-out speed stat to improve mobility! However, the weapon energy cost for this ability increases after each use.

Sprite Sheets RightLeft

Speed Mode | Frame 01 Sprite Right
Speed Mode | Frame 01 Sprite Left
Speed Mode | Frame 02 Sprite Right
Speed Mode | Frame 02 Sprite Left
Speed Mode | Frame 03 Sprite Right
Speed Mode | Frame 03 Sprite Left
Speed Mode | Frame 04 Sprite Right
Speed Mode | Frame 04 Sprite Left
Speed Mode | Frame 05 Sprite Right
Speed Mode | Frame 05 Sprite Left
Speed Mode | Frame 06 Sprite Right
Speed Mode | Frame 06 Sprite Left
Speed Mode | Frame 07 Sprite Right
Speed Mode | Frame 07 Sprite Left
Speed Mode | Frame 08 Sprite Right
Speed Mode | Frame 08 Sprite Left
Speed Mode | Frame 09 Sprite Right
Speed Mode | Frame 09 Sprite Left
Speed Mode | Frame 10 Sprite Right
Speed Mode | Frame 10 Sprite Left
Speed Mode | Frame 01 Sprite Right
Speed Mode | Frame 01 Sprite Left
Speed Mode | Frame 02 Sprite Right
Speed Mode | Frame 02 Sprite Left
Speed Mode | Frame 03 Sprite Right
Speed Mode | Frame 03 Sprite Left
Speed Mode | Frame 04 Sprite Right
Speed Mode | Frame 04 Sprite Left
Speed Mode | Frame 05 Sprite Right
Speed Mode | Frame 05 Sprite Left
Speed Mode | Frame 06 Sprite Right
Speed Mode | Frame 06 Sprite Left
Speed Mode | Frame 07 Sprite Right
Speed Mode | Frame 07 Sprite Left
Speed Mode | Frame 08 Sprite Right
Speed Mode | Frame 08 Sprite Left
Speed Mode | Frame 09 Sprite Right
Speed Mode | Frame 09 Sprite Left
Speed Mode | Frame 10 Sprite Right
Speed Mode | Frame 10 Sprite Left

Sprite Editing by Adrian Marceau | Original Artwork by Capcom

Robot Compatibility

Player Only
Speed Mode can be equipped by any robot master!
^ Top

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)