Mega Man RPG Prototype Ability Database

 
No.124
Thunder Wool's Icon

Thunder Wool
Electric Type

Thunder Wool
Electric
8 WE
15% Damage
Normal
100%
The user launches a thunderous wool-cloud into the air that slowly rises and then floats toward an unlucky target! The cloud hovers in place for three turns and releases a lightning strike at the end of each to damage any robot underneath!

Sprite Sheets 12 | RightLeft

Thunder Wool | Frame 01 Sprite Right
Thunder Wool | Frame 01 Sprite Left
Thunder Wool | Frame 02 Sprite Right
Thunder Wool | Frame 02 Sprite Left
Thunder Wool | Frame 03 Sprite Right
Thunder Wool | Frame 03 Sprite Left
Thunder Wool | Frame 04 Sprite Right
Thunder Wool | Frame 04 Sprite Left
Thunder Wool | Frame 05 Sprite Right
Thunder Wool | Frame 05 Sprite Left
Thunder Wool | Frame 06 Sprite Right
Thunder Wool | Frame 06 Sprite Left
Thunder Wool | Frame 07 Sprite Right
Thunder Wool | Frame 07 Sprite Left
Thunder Wool | Frame 08 Sprite Right
Thunder Wool | Frame 08 Sprite Left
Thunder Wool | Frame 09 Sprite Right
Thunder Wool | Frame 09 Sprite Left
Thunder Wool | Frame 10 Sprite Right
Thunder Wool | Frame 10 Sprite Left
Thunder Wool (Sheet #2) | Frame 01 Sprite Right
Thunder Wool (Sheet #2) | Frame 01 Sprite Left
Thunder Wool (Sheet #2) | Frame 02 Sprite Right
Thunder Wool (Sheet #2) | Frame 02 Sprite Left
Thunder Wool (Sheet #2) | Frame 03 Sprite Right
Thunder Wool (Sheet #2) | Frame 03 Sprite Left
Thunder Wool (Sheet #2) | Frame 04 Sprite Right
Thunder Wool (Sheet #2) | Frame 04 Sprite Left
Thunder Wool (Sheet #2) | Frame 05 Sprite Right
Thunder Wool (Sheet #2) | Frame 05 Sprite Left
Thunder Wool (Sheet #2) | Frame 06 Sprite Right
Thunder Wool (Sheet #2) | Frame 06 Sprite Left
Thunder Wool (Sheet #2) | Frame 07 Sprite Right
Thunder Wool (Sheet #2) | Frame 07 Sprite Left
Thunder Wool (Sheet #2) | Frame 08 Sprite Right
Thunder Wool (Sheet #2) | Frame 08 Sprite Left
Thunder Wool (Sheet #2) | Frame 09 Sprite Right
Thunder Wool (Sheet #2) | Frame 09 Sprite Left
Thunder Wool (Sheet #2) | Frame 10 Sprite Right
Thunder Wool (Sheet #2) | Frame 10 Sprite Left
Thunder Wool | Frame 01 Sprite Right
Thunder Wool | Frame 01 Sprite Left
Thunder Wool | Frame 02 Sprite Right
Thunder Wool | Frame 02 Sprite Left
Thunder Wool | Frame 03 Sprite Right
Thunder Wool | Frame 03 Sprite Left
Thunder Wool | Frame 04 Sprite Right
Thunder Wool | Frame 04 Sprite Left
Thunder Wool | Frame 05 Sprite Right
Thunder Wool | Frame 05 Sprite Left
Thunder Wool | Frame 06 Sprite Right
Thunder Wool | Frame 06 Sprite Left
Thunder Wool | Frame 07 Sprite Right
Thunder Wool | Frame 07 Sprite Left
Thunder Wool | Frame 08 Sprite Right
Thunder Wool | Frame 08 Sprite Left
Thunder Wool | Frame 09 Sprite Right
Thunder Wool | Frame 09 Sprite Left
Thunder Wool | Frame 10 Sprite Right
Thunder Wool | Frame 10 Sprite Left
Thunder Wool (Sheet #2) | Frame 01 Sprite Right
Thunder Wool (Sheet #2) | Frame 01 Sprite Left
Thunder Wool (Sheet #2) | Frame 02 Sprite Right
Thunder Wool (Sheet #2) | Frame 02 Sprite Left
Thunder Wool (Sheet #2) | Frame 03 Sprite Right
Thunder Wool (Sheet #2) | Frame 03 Sprite Left
Thunder Wool (Sheet #2) | Frame 04 Sprite Right
Thunder Wool (Sheet #2) | Frame 04 Sprite Left
Thunder Wool (Sheet #2) | Frame 05 Sprite Right
Thunder Wool (Sheet #2) | Frame 05 Sprite Left
Thunder Wool (Sheet #2) | Frame 06 Sprite Right
Thunder Wool (Sheet #2) | Frame 06 Sprite Left
Thunder Wool (Sheet #2) | Frame 07 Sprite Right
Thunder Wool (Sheet #2) | Frame 07 Sprite Left
Thunder Wool (Sheet #2) | Frame 08 Sprite Right
Thunder Wool (Sheet #2) | Frame 08 Sprite Left
Thunder Wool (Sheet #2) | Frame 09 Sprite Right
Thunder Wool (Sheet #2) | Frame 09 Sprite Left
Thunder Wool (Sheet #2) | Frame 10 Sprite Right
Thunder Wool (Sheet #2) | Frame 10 Sprite Left

Sprite Editing by Ageman20XX / AdrianMarceau | Original Artwork by Capcom

Robot Compatibility

Community Records

110 Players
392 Robots
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)