Mega Man RPG Prototype Ability Database

 
No.33
Time Slow's Icon

Time Slow
Time Type

Time Slow
Time
8 WE
18 Damage
Normal
100%
The user charges temporal energy inside itself and then unleashes it on the target to deal damage and sharply lower their speed stat!

Sprite Sheets RightLeft

Time Slow | Frame 01 Sprite Right
Time Slow | Frame 01 Sprite Left
Time Slow | Frame 02 Sprite Right
Time Slow | Frame 02 Sprite Left
Time Slow | Frame 03 Sprite Right
Time Slow | Frame 03 Sprite Left
Time Slow | Frame 04 Sprite Right
Time Slow | Frame 04 Sprite Left
Time Slow | Frame 05 Sprite Right
Time Slow | Frame 05 Sprite Left
Time Slow | Frame 06 Sprite Right
Time Slow | Frame 06 Sprite Left
Time Slow | Frame 07 Sprite Right
Time Slow | Frame 07 Sprite Left
Time Slow | Frame 08 Sprite Right
Time Slow | Frame 08 Sprite Left
Time Slow | Frame 09 Sprite Right
Time Slow | Frame 09 Sprite Left
Time Slow | Frame 10 Sprite Right
Time Slow | Frame 10 Sprite Left
Time Slow | Frame 01 Sprite Right
Time Slow | Frame 01 Sprite Left
Time Slow | Frame 02 Sprite Right
Time Slow | Frame 02 Sprite Left
Time Slow | Frame 03 Sprite Right
Time Slow | Frame 03 Sprite Left
Time Slow | Frame 04 Sprite Right
Time Slow | Frame 04 Sprite Left
Time Slow | Frame 05 Sprite Right
Time Slow | Frame 05 Sprite Left
Time Slow | Frame 06 Sprite Right
Time Slow | Frame 06 Sprite Left
Time Slow | Frame 07 Sprite Right
Time Slow | Frame 07 Sprite Left
Time Slow | Frame 08 Sprite Right
Time Slow | Frame 08 Sprite Left
Time Slow | Frame 09 Sprite Right
Time Slow | Frame 09 Sprite Left
Time Slow | Frame 10 Sprite Right
Time Slow | Frame 10 Sprite Left

Sprite Editing by Ageman20XX / AdrianMarceau | Original Artwork by Capcom

Robot Compatibility

Community Records

1,331 Players
3,590 Robots
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)