Mega Man RPG Prototype Ability Database

Ability Database ( 11 / 260 Abilities ) ( Wind Type )

Ability Listing ( Wind Type )

 
No.37
Air Shooter's Icon

Air Shooter
Wind Type

Air Shooter
Wind
4 WE
Auto
12 Damage
Normal
96%
6,000 z / 3,000 BP
The user generates three small whirlwinds that one-by-one chase after the target to collide and deal damage!
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No.38
Air Twister's Icon

Air Twister
Wind / Shield Type

Air Twister
Wind Shield
8 WE
Auto
22 Damage
Slow (-5)
98%
12,000 z / 6,000 BP
The user shields itself with a vortex of high-speed air, cutting the damage from incoming attacks in half! At the end of the turn, the user unleashes the spinning vortex on the target to deal payback counter damage!
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No.67
Dust Crusher's Icon

Dust Crusher
Wind / Impact Type

Dust Crusher
Wind Impact
8 WE
Auto
26 Damage
Normal
94%
12,000 z / 6,000 BP
The user collects a piece of stage debris with its powerful vacuum and then blasts it at the target for massive damage!
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No.74
Gyro Attack's Icon

Gyro Attack
Wind / Cutter Type

Gyro Attack
Wind Cutter
8 WE
Auto
20 Damage
Normal
96%
12,000 z / 6,000 BP
The user throws a giant helicopter blade toward the target that deals damage and then loops around to hit another robot on the way back! Even if this ability misses the first time, there's still a chance the second will hit!
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No.87
Wind Storm's Icon

Wind Storm
Wind Type

Wind Storm
Wind
4 WE
Auto
18 Damage
Slow (-1)
90%
6,000 z / 3,000 BP
The user launches a towering torrent of wind at the target, dealing damage and potentially forcing a switch!
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No.96
Vamp Crush's Icon

Vamp Crush
Shadow / Wind Type

Vamp Crush
Shadow Wind
8 WE
Auto
50% Damage
Normal
90%
12,000 z / 6,000 BP
The user flies over to the target and crushes the life force out of them with powerful teeth or claws. This ability always cuts the target's remaining health in half and cannot be used to disable them, but it returns any drained energy to the user in-full making it a great healing tool.
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No.98
No Image

Tengu Blade
Wind / Cutter Type

Tengu Blade
Wind Cutter
-
-
-
-
-
-
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No.99
No Image

Tornado Hold
Wind Type

Tornado Hold
Wind
-
-
-
-
-
-
^ Top
 
No.114
Tornado Blow's Icon

Tornado Blow
Wind Type

Tornado Blow
Wind
4 WE
Auto
12 Damage
Normal
100%
6,000 z / 3,000 BP
The user summons a powerful storm of tornados that clear the battlefield of all hazards and protective barriers before rising once again to damage target robots on the opponent's side!
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No.136
Tundra Storm's Icon

Tundra Storm
Freeze / Wind Type

Tundra Storm
Freeze Wind
8 WE
Auto
24 Damage
Normal
98%
120,000 z / 60,000 BP
The user blasts the target with a pillar of frigid wind, covering them in ice that instantly shatters to deal massive damage! If the user's attack stat has been maxed out, the storm will rage on to strike benched robots as well.
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No.147
No Image

Buster Rod
Swift / Wind Type

Buster Rod
Swift Wind
-
-
-
-
-
-
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No.149
No Image

Hyper Storm
Wind / Water Type

Hyper Storm
Wind Water
-
-
-
-
-
-
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No.154
No Image

Electric Shock
Electric / Wind Type

Electric Shock
Electric Wind
-
-
-
-
-
-
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No.192
Wind Shot's Icon

Wind Shot
Wind Type

Wind Shot
Wind
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small cyclone shot at the target to inflict Wind type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
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No.193
Wind Buster's Icon

Wind Buster
Wind Type

Wind Buster
Wind
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Wind type energy on the first turn to increase its elemental abilities, then releases a powerful cyclone shot at the target on the second to inflict massive damage!
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No.194
Wind Overdrive's Icon

Wind Overdrive
Wind Type

Wind Overdrive
Wind
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of cyclone shots, dealing Wind type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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