Mega Man RPG Prototype Boss Database

No.12
Buster Rod G's Mugshot

Buster Rod G
Swift Core

0 1 2 3 4 5 6 7 8 9 10
Buster Rod G
WWN-001
Swift Type
Mega Man: The Wily Wars
Agile Monkey Unit
Genesis Tower
Water Freeze
Nature
None
None
115
155
145
185
Monkey Sutra

The robot use ancient techniques to bypass resistances and negative effects when dealing Swift-type damage.

Sprite Sheets LeftRight

Buster Rod G | Base Sprite Right
Buster Rod G | Base Sprite Left
Buster Rod G | Taunt Sprite Right
Buster Rod G | Taunt Sprite Left
Buster Rod G | Victory Sprite Right
Buster Rod G | Victory Sprite Left
Buster Rod G | Defeat Sprite Right
Buster Rod G | Defeat Sprite Left
Buster Rod G | Shoot Sprite Right
Buster Rod G | Shoot Sprite Left
Buster Rod G | Throw Sprite Right
Buster Rod G | Throw Sprite Left
Buster Rod G | Summon Sprite Right
Buster Rod G | Summon Sprite Left
Buster Rod G | Slide Sprite Right
Buster Rod G | Slide Sprite Left
Buster Rod G | Defend Sprite Right
Buster Rod G | Defend Sprite Left
Buster Rod G | Damage Sprite Right
Buster Rod G | Damage Sprite Left
Buster Rod G | Base2 Sprite Right
Buster Rod G | Base2 Sprite Left
Buster Rod G | Base Sprite Right
Buster Rod G | Base Sprite Left
Buster Rod G | Taunt Sprite Right
Buster Rod G | Taunt Sprite Left
Buster Rod G | Victory Sprite Right
Buster Rod G | Victory Sprite Left
Buster Rod G | Defeat Sprite Right
Buster Rod G | Defeat Sprite Left
Buster Rod G | Shoot Sprite Right
Buster Rod G | Shoot Sprite Left
Buster Rod G | Throw Sprite Right
Buster Rod G | Throw Sprite Left
Buster Rod G | Summon Sprite Right
Buster Rod G | Summon Sprite Left
Buster Rod G | Slide Sprite Right
Buster Rod G | Slide Sprite Left
Buster Rod G | Defend Sprite Right
Buster Rod G | Defend Sprite Left
Buster Rod G | Damage Sprite Right
Buster Rod G | Damage Sprite Left
Buster Rod G | Base2 Sprite Right
Buster Rod G | Base2 Sprite Left

Sprite Editing by MegaBossMan / milansaponja | Original Artwork by Capcom

Battle Quotes

"My blood's pumping... Robot, I can tell this'll be a good fight!"
"The road to enlightenment requires a strong soul.. and many, many bananas."
"Hey, let's train together sometime, you and me, take a journey somewhere!"
"Oo-ahh, Robot! I'm already itchin' to fight again!"

Description Text

After a few failed attempts at conquering the world, Wily constructed the magnificent Wily Tower, and he put the Genesis Unit as his main line of defense. Buster Rod G was designed to naturally lead the group, being the swiftest and most skilled of the bunch. However, due to his general inexperience as serving as a combat robot, Buster Rod G ended up failing against Mega Man, and the Wily Tower scheme ended just like every other Wily plan. His main weapon is his extendable rod, which can grow to great lengths to attack the opponent. After losing to Mega Man, Buster Rod G's been reported to have survived and traveled on a journey to a foreign land in the west, training for the day that he can face Mega Man in battle yet again. He's a rowdy robot, and argues with Mega Water S constantly. He's a bit of a bubble brain, and can easily be convinced to things if you offer some banana bribery. He also dislikes Rush, Mega Man's trusty helper. While Buster Rod G is one of Mega Man's lesser known rivals, he's as unique as they come, just not nearly as serious or as conventional as the rest of them.

Ability Compatibility

Start
Buster Rod IconBuster Rod Swift / Wind10 Damage90% Accuracy
Core Match
Quick Strike IconQuick Strike Swift Type12 Damage100% Accuracy Quick Boomerang IconQuick Boomerang Swift / Cutter10 Damage96% Accuracy Top Spin IconTop Spin Swift Type3 Damage83% Accuracy Charge Kick IconCharge Kick Swift / Impact45 Damage75% Accuracy Wheel Cutter IconWheel Cutter Swift / Cutter24 Damage90% Accuracy Bounce Ball IconBounce Ball Swift Type12 Damage98% Accuracy Swift Shot IconSwift Shot Swift Type10 Damage100% Accuracy Swift Buster IconSwift Buster Swift Type30 Damage100% Accuracy Swift Overdrive IconSwift Overdrive Swift Type100% Accuracy Fire Chaser IconFire Chaser Flame / Swift25 Damage94% Accuracy Scorch Wheel IconScorch Wheel Flame / Swift18 Damage90% Accuracy Scramble Thunder IconScramble Thunder Electric / Swift20 Damage96% Accuracy
Special / Other
Barrier Drive IconBarrier Drive Shield Type20 Damage100% Accuracy Shield Eater IconShield Eater Shadow Type20% Recovery100% Accuracy
Global Abilities
Buster Shot IconBuster Shot 12 Damage100% Accuracy Buster Charge IconBuster Charge 100% Accuracy Buster Relay IconBuster Relay 100% Accuracy Core Shield IconCore Shield Shield Type100% Accuracy Core Laser IconCore Laser Laser Type36 Damage96% Accuracy Omega Pulse IconOmega Pulse 14 Damage100% Accuracy Omega Wave IconOmega Wave 26 Damage100% Accuracy Light Buster IconLight Buster 34 Damage100% Accuracy Wily Buster IconWily Buster 32 Damage96% Accuracy Cossack Buster IconCossack Buster 36 Damage98% Accuracy Energy Boost IconEnergy Boost 20% Recovery100% Accuracy Energy Break IconEnergy Break 20% Damage100% Accuracy Energy Swap IconEnergy Swap 100% Accuracy Energy Mode IconEnergy Mode 100% Accuracy Attack Boost IconAttack Boost 100% Accuracy Attack Break IconAttack Break 100% Accuracy Attack Swap IconAttack Swap 100% Accuracy Attack Mode IconAttack Mode 100% Accuracy Defense Boost IconDefense Boost 100% Accuracy Defense Break IconDefense Break 100% Accuracy Defense Swap IconDefense Swap 100% Accuracy Defense Mode IconDefense Mode 100% Accuracy Speed Boost IconSpeed Boost 100% Accuracy Speed Break IconSpeed Break 100% Accuracy Speed Swap IconSpeed Swap 100% Accuracy Speed Mode IconSpeed Mode 100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy Mecha Assault IconMecha Assault 100% Accuracy Mecha Party IconMecha Party 100% Accuracy Friend Share IconFriend Share 100% Accuracy

Community Records

2,627 Times
628 Times
2,294 Times
181 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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