Doc Robot |
SWK-176 |
Copy Type |
Mega Man 3 |
All-Purpose Battle Robot |
Robot Museum |
None |
None |
None |
None |
125 |
155 |
125 |
95 |
Diverse Operations Circuit
The robot adapts its weaknesses before using an ability to match those of the ability's original owner. |
"........." |
"...." |
"......." |
"..........!" |
In the midst of Dr. Wily’s scheme to usurp control of the colossal peace-keeping titan ‘Gamma’, the mad scientist needed extra time to put the finishing touches on his plan while maintaining his guise of being a reformed do-gooder. With his army running low and the stakes running higher, the ace up the madman’s sleeve was the Diverse Operations Circuit Robot - codified as Doc Robot K-176. Doc Robot was developed as an economical alternative to test multiple different Robot Master systems, and like Mega Man, it has the adaptable capability to take on the ability of other robots by switching its program data. With the endless arsenal of the Prototype database then, this killing machine has all that it needs to ensure nothing less than absolute destruction of its target. Don’t be fooled by its demeanor and words, either - it is little more than a beast, pretending at having the conscience of man, utilizing auto-generated artificial intelligence to get what it wants. And what it wants is data; the Doc Robot is highly territorial, ferally fixated on infinitely amassing data and information for its own personal collection. If all it understands is the power of robots Mega Man was able to beat before, however - that means it can be beaten again!
|
Level Up Copy ShotStartCopy Type8 Damage100% Accuracy Copy SoulStartCopy Type16 Damage100% Accuracy Copy StyleStartCopy Type32 Damage100% Accuracy Core Match Copy Core robots can equip any type ability! Special / Other Copy Core robots can equip any player ability! Global Abilities Copy Core robots can equip any type ability! |
4,483 Times |
1,016 Times |
3,339 Times |
336 Times |
1 Players |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.