Mega Man RPG Prototype Boss Database

No.2
Enker's Mugshot

Enker
Shield Core

0 1 2 3 4 5 6 7 8 9 10
Enker
MKN-001
Shield Type
Mega Man I
Prototype Megaman Hunter
Hunter Compound
Impact Explode
Shadow
None
None
110
112
140
138
Reflection Matrix

The robot automatically copies positive stat changes on the opponent at the end of each turn.

Sprite Sheets LeftRight

Enker | Base Sprite Right
Enker | Base Sprite Left
Enker | Taunt Sprite Right
Enker | Taunt Sprite Left
Enker | Victory Sprite Right
Enker | Victory Sprite Left
Enker | Defeat Sprite Right
Enker | Defeat Sprite Left
Enker | Shoot Sprite Right
Enker | Shoot Sprite Left
Enker | Throw Sprite Right
Enker | Throw Sprite Left
Enker | Summon Sprite Right
Enker | Summon Sprite Left
Enker | Slide Sprite Right
Enker | Slide Sprite Left
Enker | Defend Sprite Right
Enker | Defend Sprite Left
Enker | Damage Sprite Right
Enker | Damage Sprite Left
Enker | Base2 Sprite Right
Enker | Base2 Sprite Left
Enker | Base Sprite Right
Enker | Base Sprite Left
Enker | Taunt Sprite Right
Enker | Taunt Sprite Left
Enker | Victory Sprite Right
Enker | Victory Sprite Left
Enker | Defeat Sprite Right
Enker | Defeat Sprite Left
Enker | Shoot Sprite Right
Enker | Shoot Sprite Left
Enker | Throw Sprite Right
Enker | Throw Sprite Left
Enker | Summon Sprite Right
Enker | Summon Sprite Left
Enker | Slide Sprite Right
Enker | Slide Sprite Left
Enker | Defend Sprite Right
Enker | Defend Sprite Left
Enker | Damage Sprite Right
Enker | Damage Sprite Left
Enker | Base2 Sprite Right
Enker | Base2 Sprite Left

Sprite Editing by MMX100 / EliteP1 | Original Artwork by Capcom

Battle Quotes

"I'm ready for you, fool!"
"Hit me with your best shot, I'll just bounce it right back!"
"Be true to yourself, Robot, and maybe you'll have a chance at beating me!"
"I was supposed to defeat you... what else am I good for otherwise...?"

Description Text

After a multitude of failures regarding his attempts to take over the world due to his adversary Mega Man, Dr. Wily was in a rut. Suddenly, the idea hit him! He'd focused on robots based on a single gimmick, but what if he were to create a robot whose gimmick was to defeat Mega Man specifically? This led to the conception of Enker, who proved to be the first of a long line of rivals for the Blue Bomber. His main weapon was designed for containing energy and sending it back in an even larger dose, albeit with the compromise of dropping his guard. Against physical foes it'd be horribly useless, but against the Mega Buster it was a slimy yet still crafty tactic to rely on! Since Enker was designed to be nothing more than a soldier, he really doesn't have any proper emotional connections or pastimes. He's a eminently cold individual, and anti-social to match, preferring to stay back and work on his own lonesome accord. Wily saw potential in his design, leading to the creation of further Mega Man Killers in order to try and eventually do in his fated enemy. Regardless of his successors and his lone wolf attitude, Enker's a robot who stands above the average Robot Master, taking in attacks and poetically sealing his opponents' fates with their own attacks.

Ability Compatibility

Start
Mirror Buster IconMirror Buster Shield / Copy10 Damage90% Accuracy
Core Match
Proto Shield IconProto Shield Shield Type100% Accuracy Barrier Drive IconBarrier Drive Shield Type20 Damage100% Accuracy Shield Shot IconShield Shot Shield Type10 Damage100% Accuracy Shield Buster IconShield Buster Shield Type30 Damage100% Accuracy Shield Overdrive IconShield Overdrive Shield Type100% Accuracy Super Arm IconSuper Arm Impact / Shield30 Damage98% Accuracy Air Twister IconAir Twister Wind / Shield22 Damage98% Accuracy Leaf Shield IconLeaf Shield Nature / Shield32 Damage96% Accuracy Skull Barrier IconSkull Barrier Shadow / Shield34 Damage92% Accuracy Star Crash IconStar Crash Space / Shield15 Damage94% Accuracy Plant Barrier IconPlant Barrier Nature / Shield98% Accuracy Jewel Satellite IconJewel Satellite Crystal / Shield10 Damage94% Accuracy Water Shield IconWater Shield Water / Shield5 Damage94% Accuracy Acid Barrier IconAcid Barrier Water / Shield100% Accuracy
Global Abilities
Buster Shot IconBuster Shot 12 Damage100% Accuracy Buster Charge IconBuster Charge 100% Accuracy Buster Relay IconBuster Relay 100% Accuracy Core Shield IconCore Shield Shield Type100% Accuracy Core Laser IconCore Laser Laser Type36 Damage96% Accuracy Omega Pulse IconOmega Pulse 14 Damage100% Accuracy Omega Wave IconOmega Wave 26 Damage100% Accuracy Light Buster IconLight Buster 34 Damage100% Accuracy Wily Buster IconWily Buster 32 Damage96% Accuracy Cossack Buster IconCossack Buster 36 Damage98% Accuracy Energy Boost IconEnergy Boost 20% Recovery100% Accuracy Energy Break IconEnergy Break 20% Damage100% Accuracy Energy Swap IconEnergy Swap 100% Accuracy Energy Mode IconEnergy Mode 100% Accuracy Attack Boost IconAttack Boost 100% Accuracy Attack Break IconAttack Break 100% Accuracy Attack Swap IconAttack Swap 100% Accuracy Attack Mode IconAttack Mode 100% Accuracy Defense Boost IconDefense Boost 100% Accuracy Defense Break IconDefense Break 100% Accuracy Defense Swap IconDefense Swap 100% Accuracy Defense Mode IconDefense Mode 100% Accuracy Speed Boost IconSpeed Boost 100% Accuracy Speed Break IconSpeed Break 100% Accuracy Speed Swap IconSpeed Swap 100% Accuracy Speed Mode IconSpeed Mode 100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy Mecha Assault IconMecha Assault 100% Accuracy Mecha Party IconMecha Party 100% Accuracy Friend Share IconFriend Share 100% Accuracy

Community Records

18,756 Times
2,488 Times
14,862 Times
257 Times
3 Players

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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