Mega Man RPG Prototype Boss Database

Boss Database ( 8 / 8 / 29 Bosses ) ( Shadow Core )

Boss Listing ( Shadow Type )

No.7
Dark Man 1's Mugshot

Dark Man 1
Shadow Core

0 1 2 3 4 5 6 7 8 9 10
Dark Man 1
SWD-001
Shadow Type
Mega Man 5
Shapeshifting Imposter Robot
Hunter Compound
Water Freeze
None
None
None
195
115
95
95
Dark Transport

The robot allows teammates to switch freely to and from active position but only when this robot is on the bench.

No.8
Dark Man 2's Mugshot

Dark Man 2
Shadow Core

0 1 2 3 4 5 6 7 8 9 10
Dark Man 2
SWD-002
Shadow Type
Mega Man 5
Shapeshifting Imposter Robot
Hunter Compound
Explode Crystal
None
None
None
195
95
115
95
Dark Machinist

The robot restores lost health to wounded robots at the end of each turn so long as it remains on the bench.

No.9
Dark Man 3's Mugshot

Dark Man 3
Shadow Core

0 1 2 3 4 5 6 7 8 9 10
Dark Man 3
SWD-003
Shadow Type
Mega Man 5
Shapeshifting Imposter Robot
Hunter Compound
Wind Missile
None
None
None
195
95
95
115
Dark Stalker

Improves the robot's targeting capabilities allowing them to reach even benched robots with most abilities.

No.10
Dark Man 4's Mugshot

Dark Man 4
Shadow Core

0 1 2 3 4 5 6 7 8 9 10
Dark Man 4
SWD-004
Shadow Type
Mega Man 5
Shapeshifting Imposter Robot
Final Destination
None
Earth Space
None
None
215
95
95
95
Dark Projection

The robot afflicts the active target with a weakness to its own core type when standing face-to-face.

No.15
Mega Man DS's Mugshot

Mega Man DS
Shadow Core

0 1 2 3 4 5 6 7 8 9 10
Mega Man DS
DSN-0L1
Shadow Type
Mega Man RPG Prototype
Dark Soul Robot
Final Destination
Laser
None
Shadow
Electric Wind
125
125
125
125
Imposter Syndrome

The robot boosts its own defense stat to the max when in the presence of its greatest rival.

No.16
Bass DS's Mugshot

Bass DS
Shadow Core

0 1 2 3 4 5 6 7 8 9 10
Bass DS
DSN-0W1
Shadow Type
Mega Man RPG Prototype
Dark Soul Robot
Final Destination
Laser
None
Shadow
Impact Space
130
110
125
135
Imposter Syndrome

The robot boosts its own attack stat to the max when in the presence of its greatest rival.

No.17
Proto Man DS's Mugshot

Proto Man DS
Shadow Core

0 1 2 3 4 5 6 7 8 9 10
Proto Man DS
DSN-0C1
Shadow Type
Mega Man RPG Prototype
Dark Soul Robot
Final Destination
Laser
None
Shadow
Explode Missile
120
145
110
125
Imposter Syndrome

The robot boosts its own speed stat to the max when in the presence of its greatest rival.

No.25
Saturn's Mugshot

Saturn
Shadow / Time Core

0 1 2 3 4 5 6 7 8 9 10
Saturn
SRN-006
Shadow / Time Type
Mega Man V
Void Creation Stardroid
???
Electric Wind
Impact
None
Space
120
186
221
173
Astral Assassin

The robot puts effort into doing more damage when it knows the target has a weakness to one of its moves.

Boss Records ( Shadow Core )

  • Most Encountered
    • 1st Bass DS 14,510 Times
    • 2nd Mega Man DS 14,467 Times
    • 3rd Proto Man DS 14,431 Times
    • 4th Dark Man 1 3,547 Times
    • 5th Dark Man 4 3,162 Times
  • Most Scanned
    • 1st Mega Man DS 1,787 Times
    • 2nd Proto Man DS 1,673 Times
    • 3rd Bass DS 1,627 Times
    • 4th Dark Man 1 626 Times
    • 5th Dark Man 4 467 Times
  • Most Defeated
    • 1st Mega Man DS 11,672 Times
    • 2nd Bass DS 11,431 Times
    • 3rd Proto Man DS 10,959 Times
    • 4th Dark Man 4 2,879 Times
    • 5th Dark Man 1 2,188 Times
 

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2024
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