Welcome to the mecha database. Here you can find detailed information on all 4 Earth Type support mechas that appear or will appear in the prototype, including each mecha's base stats, weaknesses, resistances, affinities, immunities, signature abilities, battle quotes, sprite sheets, and more. Click any of the mugshots below to scroll to a mecha's summarized database entry and click the more link to see its full page with sprites and extended info. If you wish to reset the mecha type filter, please click here.
Beetle Borg |
BTLB-001 |
Earth Type |
Rockman & Forte: Challenger from the Future |
Earth Rolling Mecha |
Oil Wells |
Cutter Crystal |
Earth Wind Impact |
None |
Explode |
35 |
25 |
60 |
80 |
Carapace Cover
This robot boosts the active robot's defense stat at the end of each turn so long as it remains on the bench. |
Drill Mole |
MOLE-001 |
Earth Type |
Mega Man 4 |
Ground Excavation Mecha |
Mineral Quarry |
Swift Explode |
Wind Earth Cutter |
None |
Crystal |
30 |
90 |
25 |
55 |
Shard Detector
The robot intermittently drills the ground below its feet looking for elemental shards hidden below. |
Rockscotch |
RKSC-001 |
Earth Type |
Mega Man 5 |
Gravel Hurdling Mecha |
??? |
Explode Crystal |
Impact |
None |
Wind |
60 |
80 |
45 |
15 |
Earthen Excavator
The robot's stockpile of piled rocks reduce the cost of its team's Earth-type abilities to only one unit. |
Air Stone |
ARST-001 |
Earth Type |
Mega Man 11 |
Camouflaged Explosive Mecha |
??? |
Flame Electric Impact |
Time Crystal |
None |
Explode |
30 |
70 |
30 |
70 |
Rock Solid
The robot seeks to catch the opponent by surprise, dealing Earth type damage without regard to any resistances. |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.