Mega Man RPG Prototype Robot Database

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Aqua Man
Water Core

Aqua Man
Water Core
Mega Man 8
Water Spraying Robot
Waterfall Institute
Space Electric

Battle Quotes

"I'm Aqua Man, but you can feel free to call me Handsome Guy!"
"PFFFT... Hee hee, Robot, was that you just now?"
"You know, Doctor, if we're done here... I say we call it lunchtime!"
"Aye aye aye! This is all way too serious for me!"

Description Text

While his blueprints intended for him to work in a waterworks bureau, Aqua Man was modified by Dr. Wily for combat, and his abilities were boosted further by the Evil Energy. He attacks with high-pressure streams of water, dealing heavy damage to his foes. However, his internal water tanks are vulnerable to heavy-hitting attacks, so he generally likes to stay away from the fray of battle. His main weapon is the Water Balloon, a large sphere of water that he flings at his target to do some major-hitting damage. Aqua Man is a flamboyant Robot Master, using rainbows to spell his name in great glory, and shown in his general conversation. He's also mischievous and immature, squeezing terrible puns in any situation he can. He doesn't react well to serious situations, and prefers to stay away from those types of conversation if at all possible. He's also a bit bulky in terms of design, but he really doesn't care too much about that. Aqua Man, despite how he seems, isn't exactly the opponent you want to underestimate! If you do, you'll be all washed up! Talk about a H2-Oh no!

Ability Compatibility

Level Up
Water Balloon IconWater BalloonStartWater Type10 Damage90% Accuracy
Core Match
Bubble Spray IconBubble Spray Water Type15 Damage98% Accuracy Bubble Lead IconBubble Lead Water / Earth28 Damage96% Accuracy Rain Flush IconRain Flush Water Type50 Damage100% Accuracy Dive Twister IconDive Twister Missile / Water24 Damage98% Accuracy Water Wave IconWater Wave Water Type14 Damage90% Accuracy Danger Wrap IconDanger Wrap Explode / Water10 Damage90% Accuracy Laser Trident IconLaser Trident Water / Laser20 Damage94% Accuracy Water Shield IconWater Shield Water / Shield10 Damage90% Accuracy Acid Barrier IconAcid Barrier Water / Shield10 Damage100% Accuracy Mega Water IconMega Water Water / Swift10 Damage90% Accuracy Hyper Storm IconHyper Storm Wind / Water10 Damage90% Accuracy Bubble Bomb IconBubble Bomb Water / Explode22 Damage90% Accuracy Salt Water IconSalt Water Water / Earth10 Damage90% Accuracy
Player Only
Buster Shot IconBuster Shot 12 Damage100% Accuracy Buster Charge IconBuster Charge 100% Accuracy Buster Relay IconBuster Relay 100% Accuracy Light Buster IconLight Buster 34 Damage100% Accuracy Wily Buster IconWily Buster 32 Damage96% Accuracy Cossack Buster IconCossack Buster 36 Damage98% Accuracy Energy Boost IconEnergy Boost 20% Recovery100% Accuracy Attack Boost IconAttack Boost 100% Accuracy Defense Boost IconDefense Boost 100% Accuracy Speed Boost IconSpeed Boost 100% Accuracy Energy Break IconEnergy Break 20% Damage100% Accuracy Attack Break IconAttack Break 100% Accuracy Defense Break IconDefense Break 100% Accuracy Speed Break IconSpeed Break 100% Accuracy Energy Swap IconEnergy Swap 100% Accuracy Attack Swap IconAttack Swap 100% Accuracy Defense Swap IconDefense Swap 100% Accuracy Speed Swap IconSpeed Swap 100% Accuracy Energy Mode IconEnergy Mode 100% Accuracy Attack Mode IconAttack Mode 100% Accuracy Defense Mode IconDefense Mode 100% Accuracy Speed Mode IconSpeed Mode 100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy Core Shield IconCore Shield Shield Type100% Accuracy Core Laser IconCore Laser Laser Type36 Damage96% Accuracy Omega Pulse IconOmega Pulse 16 Damage100% Accuracy Omega Wave IconOmega Wave 32 Damage100% Accuracy

Community Records

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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)