|Mega Man 8|
|Holographic Illusions Robot|
|"Oh man, how did you find me!?"|
|"Can we at least settle this fairly? No?"|
|"I won? But, how'd that happen?"|
|"I can't take this anymore! It's too embarrassing!"|
Originally designed by Dr. Wily back when he was making robots for commercial use, his blueprints were modified to be more fit for combat. Astro Man focuses on keeping his opponents away with illusions and the like. If the opponent gets too close, they'll wish they didn't, as Astro Man has the Astro Crush, which causes artificial energy Meteors to rain from the sky and attack the opponent. In case you didn't get the point, it causes meteors to attack the opponent! Sheesh! However, this attack takes up quite a bit of weapon energy, so Astro has to use it wisely. Astro Man sounds like a pretty strong combat robot, but his personality limits his use in battle. He's scared at the slightest spooks, and is a huge coward. On the bright side, he's good at hide-and-seek? In fact, he's actually the world champion. Some time ago, Astro Man was outfitted with Evil Energy and was placed in a planetarium in Norway, where he fought Mega Man in battle. After his loss, he went into hiding, only to be found and recruited by King. However, King felt the Astro Crush might give off the wrong impression, so he instead enhanced Astro's vision-making abilities. Despite being a scardey-cat, Astro Man is still a powerful foe to face in battle. Just don't spook him with any loud noises....
Level UpCopy VisionStartSpace / Copy10 Damage90% Accuracy Astro CrushLv 10Space / Impact10 Damage90% Accuracy
Core MatchRhythm Satellite Space Type100% Accuracy Ring Boomerang Space / Cutter10 Damage100% Accuracy Gravity Hold Electric / Space22 Damage100% Accuracy Star Crash Space / Shield5 Damage94% Accuracy Galaxy Bomb Space / Explode10 Damage90% Accuracy Comet Attack Space / Flame28 Damage90% Accuracy Meteor Knuckle Space / Impact56 Damage90% Accuracy Space Shot Space Type20 Damage100% Accuracy Space Buster Space Type30 Damage100% Accuracy Space Overdrive Space Type100% Accuracy
Player OnlyBuster Shot 12 Damage100% Accuracy Attack Boost 33% Recovery100% Accuracy Attack Break 33% Damage98% Accuracy Attack Swap 100% Accuracy Attack Mode 30% D60% R100% Accuracy Defense Boost 33% Recovery100% Accuracy Defense Break 33% Damage98% Accuracy Defense Swap 100% Accuracy Defense Mode 30% D60% R100% Accuracy Speed Boost 33% Recovery100% Accuracy Speed Break 33% Damage98% Accuracy Speed Swap 100% Accuracy Speed Mode 30% D60% R100% Accuracy Energy Boost 22% Recovery100% Accuracy Energy Break 22% Damage98% Accuracy Energy Swap 100% Accuracy Energy Mode 20% D60% R100% Accuracy Field Support 100% Accuracy Mecha Support 100% Accuracy Light Buster 34 Damage100% Accuracy Wily Buster 32 Damage96% Accuracy Cossack Buster 36 Damage98% Accuracy
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.