|Mega Man 11|
|High Voltage Robot|
|"I couldn't refuse this challenge even if I wanted to... Prepare to diode!"|
|"Fine, let's amp this up! High voltage!"|
|"Sigh, I'll never get a break... but that's why I'm lightning-efficient!"|
|"Gah, m-my electrons are scrambled... S-Short circuit!!!"|
Manufactured by O.D.A Electronics as their equivalent to Elec Man, Fuse Man works overseeing and managing the electrical equipment at a power plant much like his Light counterpart. Don't let that fool you; it'd be erroneous to classify him as a mere Elec Man rip-off, as while Elec Man actively manipulates the flow of electricity, Fuse Man travels alongside it to efficiently fine tune any power transformers. As one may imagine, this makes Fuse Man unbelievably fast, rivaling the speed of a lightning bolt as his body condenses beyond mere matter to become pure energy! And, if his speed doesn't do the trick, his "Scramble Thunder" releases mild bolts of electricity to cover even further ground. While this method is certainly admirable, it is not without its flaws; channeling currents excessively or improperly will cause him to short circuit, and thus his fuses will preemptively blow to avoid a potential critical overload. As such, Fuse Man can never afford to be capricious, as his sense of responsibility will dictate either a city's pleasantly leisure or its catastrophic blackout. Of course, being on edge 24/7 is exceedingly stressful even for tireless robots, so he comes up with silly puns to discharge any anxiety. Yet, he's always fully charged mentally after he's gotten to tend to his dear pet rabbit, "Watt." You'd think that something like an electrical eel would fit his tastes more thematically, but chances are his rabbit probably just makes him feel more comfortable about his over-the-top headgear....
Level UpScramble ThunderStartElectric / Swift10 Damage100% Accuracy
Core MatchThunder Strike Electric Type14 Damage100% Accuracy Thunder Beam Electric / Laser24 Damage96% Accuracy Spark Shock Electric Type14 Damage92% Accuracy Magnet Missile Missile / Electric28 Damage100% Accuracy Bright Burst Electric / Time18 Damage100% Accuracy Gravity Hold Electric / Space22 Damage100% Accuracy Thunder Bolt Electric Type10 Damage90% Accuracy Thunder Claw Electric Type10 Damage90% Accuracy Dynamo Bolt Electric Type50 Damage100% Accuracy Plug Ball Electric Type10 Damage90% Accuracy Thunder Wool Electric Type15% Damage100% Accuracy Spark Chaser Laser / Electric10 Damage90% Accuracy Electric Shock Electric / Wind10 Damage90% Accuracy Electric Shot Electric Type20 Damage100% Accuracy Electric Buster Electric Type30 Damage100% Accuracy Electric Overdrive Electric Type100% Accuracy
Player OnlyBuster Shot 12 Damage100% Accuracy Buster Charge 100% Accuracy Buster Relay 100% Accuracy Light Buster 34 Damage100% Accuracy Wily Buster 32 Damage96% Accuracy Cossack Buster 36 Damage98% Accuracy Energy Boost 20% Recovery100% Accuracy Attack Boost 100% Accuracy Defense Boost 100% Accuracy Speed Boost 100% Accuracy Energy Break 20% Damage100% Accuracy Attack Break 100% Accuracy Defense Break 100% Accuracy Speed Break 100% Accuracy Energy Swap 100% Accuracy Attack Swap 100% Accuracy Defense Swap 100% Accuracy Speed Swap 100% Accuracy Energy Mode 100% Accuracy Attack Mode 100% Accuracy Defense Mode 100% Accuracy Speed Mode 100% Accuracy Field Support 100% Accuracy Mecha Support 100% Accuracy Core Shield Shield Type100% Accuracy Core Laser Laser Type36 Damage96% Accuracy Omega Pulse 16 Damage100% Accuracy Omega Wave 32 Damage100% Accuracy
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.