|Mega Man 5|
|Aerial Strike Robot|
Sprite Editing by MetalMarioX100 / EliteP1 | Original Artwork by Capcom
|"I feel the need... the need for speed!"|
|"I won't let you down, Doctor!"|
|"Nice job, Robot! You can be my wingman anytime!"|
|"Man, this kid is good!"|
Gyro Man was originally built for air-to-ground combat (But would later become the mascot for a hanging garden), becoming the first Robot Master capable of sustained flight. Initially, he was going to fly with rocket propulsion, but due to budget limitations, Dr. Wily was forced to abandon the idea and give him his iconic propeller instead. His signature weapon, the Gyro Attack, fires a rotating blade that can be redirected towards the opponent mid-flight. Despite not being built to his fullest capacity, he is very prideful, often looking down on others in more ways than one. Between his quick, tricky weapon and his insufferable attitude, Gyro Man ironically drags his opponents into the ground.
Level UpGyro AttackStartWind / Cutter20 Damage96% Accuracy
Core MatchAir Shooter Wind Type8 Damage92% Accuracy Air Twister Wind / Copy10 Damage90% Accuracy Dust Crusher Wind / Impact18 Damage94% Accuracy Wind Storm Wind Type10 Damage90% Accuracy Tornado Hold Wind Type10 Damage90% Accuracy Tengu Blade Wind / Cutter10 Damage90% Accuracy Tornado Blow Wind Type10 Damage90% Accuracy Buster Rod Swift / Wind10 Damage90% Accuracy Hyper Storm Wind / Water10 Damage90% Accuracy Electric Shock Electric / Wind10 Damage90% Accuracy
Player OnlyBuster Shot 12 Damage100% Accuracy Attack Boost 33% Recovery100% Accuracy Attack Break 33% Damage98% Accuracy Attack Swap 100% Accuracy Attack Mode 30% D60% R100% Accuracy Defense Boost 33% Recovery100% Accuracy Defense Break 33% Damage98% Accuracy Defense Swap 100% Accuracy Defense Mode 30% D60% R100% Accuracy Speed Boost 33% Recovery100% Accuracy Speed Break 33% Damage98% Accuracy Speed Swap 100% Accuracy Speed Mode 30% D60% R100% Accuracy Energy Boost 22% Recovery100% Accuracy Energy Break 22% Damage98% Accuracy Energy Swap 100% Accuracy Energy Mode 20% D60% R100% Accuracy Field Support 100% Accuracy Mecha Support 100% Accuracy Light Buster 34 Damage100% Accuracy Wily Buster 32 Damage96% Accuracy Cossack Buster 36 Damage98% Accuracy
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.