|Mega Man 3|
|Titanium Heavyweight Robot|
|Cutter Freeze Flame|
Sprite Editing by MMX100 / EliteP1 | Original Artwork by Capcom
|"Let's fight fair and honestly, with no dirty tricks, okay?"|
|"Don't raise your hopes-- Nothing can penetrate my ceratanium defenses!"|
|"Don't fret, nothing's better than an honest loss; besides an honest win, that is."|
|"Please forgive me, Doctor --I'll try harder next time!"|
For context, a special few Robot Masters have an advantage in the form of a super incredibly durable metal coined "Ceratanium"; Cut Man's signature cutter, the shielding of Wood Man, and Metal Man's piercing blades. Now that you're aware of this, that should make Hard Man all the more imposing when it's revealed his body is almost entirely composed out of the stuff! With his Ceratanium composition, his body is nigh invincible and impervious to damage, and to say nothing about how he hits with that armor! While that does form an inherent flaw in his mobility, Dr. Wily managed to cleverly circumvent his range issue with the Hard Knuckle weapon, where Hard Man's fists are actually rocket-propelled off his body to strike his opposition from afar. It's a dastardly tactic, but it's weighed out by the fact that Hard Man himself is a rather fair-minded and honest individual. While admittedly somewhat of a lazy bones, his primary battle tactic is to always ensure that he and his opponent are on equal ground, obviously before the inevitable result where he humiliatingly crushes his foe in fair combat. However, this mindset puts the forthright giant at odds with the more pragmatic Snake Man. Aside from his work, Hard Man's main hobby is Sumo Wrestling, and he has a fear of water after being pushed into a swimming pool by Snake Man. Those two are just never gonna get along...
Level UpHard KnuckleStartImpact Type18 Damage96% Accuracy
Core MatchSuper Throw Impact Type14 Damage100% Accuracy Super Arm Impact / Shield30 Damage98% Accuracy Oil Slider Earth / Impact22 Damage92% Accuracy Metal Spike Cutter / Impact10 Damage90% Accuracy Atomic Crasher Flame / Impact10 Damage90% Accuracy Dust Crusher Wind / Impact18 Damage94% Accuracy Charge Kick Swift / Impact10 Damage90% Accuracy Crystal Eye Crystal / Impact10 Damage90% Accuracy Knight Crush Impact Type10 Damage90% Accuracy Wild Coil Impact / Cutter10 Damage90% Accuracy Astro Crush Space / Impact40 Damage100% Accuracy Rebound Striker Impact / Swift10 Damage90% Accuracy Ice Wall Freeze / Impact10 Damage90% Accuracy Pile Driver Impact Type10 Damage100% Accuracy Screw Crusher Cutter / Impact10 Damage90% Accuracy Black Hole Shadow / Impact10 Damage90% Accuracy Deep Digger Impact / Earth10 Damage90% Accuracy Break Dash Swift / Impact10 Damage90% Accuracy Meteor Knuckle Space / Impact56 Damage90% Accuracy
Player OnlyBuster Shot 12 Damage100% Accuracy Buster Charge 100% Accuracy Buster Relay 100% Accuracy Light Buster 34 Damage100% Accuracy Wily Buster 32 Damage96% Accuracy Cossack Buster 36 Damage98% Accuracy Energy Boost 20% Recovery100% Accuracy Attack Boost 100% Accuracy Defense Boost 100% Accuracy Speed Boost 100% Accuracy Energy Break 20% Damage100% Accuracy Attack Break 100% Accuracy Defense Break 100% Accuracy Speed Break 100% Accuracy Energy Swap 100% Accuracy Attack Swap 100% Accuracy Defense Swap 100% Accuracy Speed Swap 100% Accuracy Energy Mode 100% Accuracy Attack Mode 100% Accuracy Defense Mode 100% Accuracy Speed Mode 100% Accuracy Field Support 100% Accuracy Mecha Support 100% Accuracy Core Shield Shield Type100% Accuracy Core Laser Laser Type36 Damage96% Accuracy Omega Pulse 16 Damage100% Accuracy Omega Wave 32 Damage100% Accuracy
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.