|Mega Man 11|
|Almighty Piling Robot|
|"The three Impact brothers combined together... We are Impact Man!"|
|"Brothers, are you thinking what I'm thinking? Impale! Impair! Implode!"|
|"Once we work as one and just push through, nothing can stop us!"|
|"Kui-jiro... from now on, you're not allowed to take the reins."|
A hard-working Robot Master who always pushes through, it’s Impact Man!... Or perhaps, it may be more appropriate to say “Impact Men”? Though he certainly gives off the appearance of a sturdy construction robot, Impact Man is actually comprised of three separate pile driver robots, collectively known as the Impact Brothers. The separating is certainly helpful when it comes to cover the most ground in piling endeavors, but for the most part, it’s only when the three brothers work together in an unified effort that they can make great strides in their work. And great strides do they make; beyond his sturdy frame, one may notice Impact Man’s signature piling equipment functioning as his ligaments, and utilizing his strong acceleration can he make a great impact on dense foundation walls. And due to his segmented design, he can handily morph his form to whatever the situation requires! As Impact Man, he is nothing short of diligent, a worker who never hesitates to completing the task in record time. As individual siblings however, the personalities… begin to vary: Kui-ichiro, the oldest, takes lead control, but the efficient youngest sibling, Kui-saburo, often substitutes in. On the other hand, the middle sibling, Kui-jiro, is awfully disorderly and thus can’t be trusted to take the reins. But though the brothers may quarrel from time to time, ultimately they’ll always defend each other from any slight and push through when the job’s on the line! Surely an inspiring sentiment to his bystanders, but absolutely frightening to his enemies!
Level UpPile DriverStartImpact Type10 Damage100% Accuracy
Core MatchSuper Throw Impact Type14 Damage100% Accuracy Super Arm Impact / Shield30 Damage98% Accuracy Oil Slider Earth / Impact22 Damage92% Accuracy Metal Press Cutter / Impact22 Damage100% Accuracy Atomic Crasher Flame / Impact28 Damage92% Accuracy Hard Knuckle Impact Type18 Damage96% Accuracy Dust Crusher Wind / Impact26 Damage94% Accuracy Charge Kick Swift / Impact10 Damage90% Accuracy Crystal Eye Crystal / Impact10 Damage90% Accuracy Knight Crush Impact Type10 Damage90% Accuracy Wild Coil Impact / Cutter10 Damage90% Accuracy Astro Crush Space / Impact40 Damage100% Accuracy Ice Wall Freeze / Impact10 Damage90% Accuracy Rebound Striker Impact / Swift10 Damage90% Accuracy Screw Crusher Cutter / Impact10 Damage90% Accuracy Black Hole Shadow / Impact10 Damage90% Accuracy Deep Digger Impact / Earth10 Damage90% Accuracy Break Dash Swift / Impact10 Damage90% Accuracy Meteor Knuckle Space / Impact56 Damage90% Accuracy
Player OnlyBuster Shot 12 Damage100% Accuracy Buster Charge 100% Accuracy Buster Relay 100% Accuracy Light Buster 34 Damage100% Accuracy Wily Buster 32 Damage96% Accuracy Cossack Buster 36 Damage98% Accuracy Energy Boost 20% Recovery100% Accuracy Attack Boost 100% Accuracy Defense Boost 100% Accuracy Speed Boost 100% Accuracy Energy Break 20% Damage100% Accuracy Attack Break 100% Accuracy Defense Break 100% Accuracy Speed Break 100% Accuracy Energy Swap 100% Accuracy Attack Swap 100% Accuracy Defense Swap 100% Accuracy Speed Swap 100% Accuracy Energy Mode 100% Accuracy Attack Mode 100% Accuracy Defense Mode 100% Accuracy Speed Mode 100% Accuracy Field Support 100% Accuracy Mecha Support 100% Accuracy Core Shield Shield Type100% Accuracy Core Laser Laser Type36 Damage96% Accuracy Omega Pulse 16 Damage100% Accuracy Omega Wave 32 Damage100% Accuracy
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.