|Mega Man 3|
|Electro Magnetism Robot|
Sprite Editing by MetalMarioX100 / EliteP1 | Original Artwork by Capcom
|"I'm gonna push you around, then pull you back again!"|
|"Are you drawn to my magnetic personality?"|
|"Admit it, you're attracted to me!"|
|"I have been feeling tense these days..."|
Magnet Man was made to control incredible magnetic disasters if the occasion ever arrived. Although he was never able to fulfill that role, Dr. Wily found a new use for him. Dr. Wily modified him to have the Magnet Missile, a magnet-shaped object that can follow any robot(with a magnetic structure) to their doom. He can also attract robots to his position with his magnetic powers, but that requires heavy focus and mastery. Magnet Man is good in the field of management, but he has an abrasive personality and has no sense of direction. Magnet Man was also ordered to stay away from as many electronic devices as he can due to easily corrupting them. Magnet Man temporarily found status as a popular singer, but when it turned out the profits were going straight to Dr. Wily's new robots, he was promptly arrested. Magnet Man and his missiles may seem off-putting at first, but his personality is sort of magnetic....
Level UpMagnet MissileStartMissile / Electric14 Damage100% Accuracy
Core MatchNeedle Cannon Cutter / Missile10 Damage88% Accuracy Dive Torpedo Missile Type20 Damage99% Accuracy Dive Twister Missile / Water24 Damage98% Accuracy Homing Sniper Missile Type10 Damage90% Accuracy Commando Bomb Missile / Explode10 Damage90% Accuracy Spread Drill Earth / Missile10 Damage90% Accuracy Photon Missile Missile / Flame10 Damage90% Accuracy
Player OnlyBuster Shot 12 Damage100% Accuracy Attack Boost 33% Recovery100% Accuracy Attack Break 33% Damage98% Accuracy Attack Swap 100% Accuracy Attack Mode 30% D60% R100% Accuracy Defense Boost 33% Recovery100% Accuracy Defense Break 33% Damage98% Accuracy Defense Swap 100% Accuracy Defense Mode 30% D60% R100% Accuracy Speed Boost 33% Recovery100% Accuracy Speed Break 33% Damage98% Accuracy Speed Swap 100% Accuracy Speed Mode 30% D60% R100% Accuracy Energy Boost 22% Recovery100% Accuracy Energy Break 22% Damage98% Accuracy Energy Swap 100% Accuracy Energy Mode 20% D60% R100% Accuracy Field Support 100% Accuracy Mecha Support 100% Accuracy Light Buster 34 Damage100% Accuracy Wily Buster 32 Damage96% Accuracy Cossack Buster 36 Damage98% Accuracy
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.