Mega Man RPG Prototype Robot Database

Plant Man's Mugshot

Plant Man
Nature Core

Plant Man
Nature Core
Mega Man 6
Flora Analysis Robot
Freeze Flame

Sprites Sheets RightLeft

Plant Man | Base Sprite Right
Plant Man | Base Sprite Left
Plant Man | Taunt Sprite Right
Plant Man | Taunt Sprite Left
Plant Man | Victory Sprite Right
Plant Man | Victory Sprite Left
Plant Man | Defeat Sprite Right
Plant Man | Defeat Sprite Left
Plant Man | Shoot Sprite Right
Plant Man | Shoot Sprite Left
Plant Man | Throw Sprite Right
Plant Man | Throw Sprite Left
Plant Man | Summon Sprite Right
Plant Man | Summon Sprite Left
Plant Man | Slide Sprite Right
Plant Man | Slide Sprite Left
Plant Man | Defend Sprite Right
Plant Man | Defend Sprite Left
Plant Man | Damage Sprite Right
Plant Man | Damage Sprite Left
Plant Man | Base2 Sprite Right
Plant Man | Base2 Sprite Left

Sprite Editing by Miki Bossman / MegaBossMan | Original Artwork by Capcom

Battle Quotes

"If I want to win, I'll have to sting like a bee!"
"Wake up and smell the roses! We don't have to fight!"
"Splendid! Now to start my sunbath..."
"I feel so dry! I need some water!"

Description Text

Plant Man was originally constructed by Dr. Pedro Astil to manage a botanical garden. As such, he was constructed in the image of a plant, with his head resembling a rafflesia flower and vines wrapped around his body. This design has proven itself as both a useful form of camoflauge and a symbol of his popularity. Plant Man later became the representative for Brazil in the First Annual Robot Tournament, and was equipped with the Plant Barrier, a shield weapon that produces orbiting flower petals that block incoming attacks. Like one might expect from a plant, Plant Man is quite prone to "wilting;" despite his self-confident demeanor, he's quite sensitive and is known to have bouts of depression. Despite his confidence issues, however, Plant Man's barrier can make him quite a difficult foe to dispatch.

Ability Compatibility

Community Records

0 Players
183 Times
0 Times
150 Times
65 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)