Mega Man RPG Prototype Robot Database

No.35
Ring Man's Mugshot

Ring Man
Space Core

0 1 2 3 4 5 6 7 8 9 10
Ring Man
DCN-029
Space Core
Mega Man 4
Ring Juggling Robot
Space Simulator
Flame Swift
Wind
None
None
99
114
68
119
Honed Chakram

Allows the robot to equip and use Cutter-type abilities as if they were a Cutter-core.

Sprite Sheets Ring ManAltAlt 2Alt 3Alt 4 | LeftRight

Ring Man | Base Sprite Right
Ring Man | Base Sprite Left
Ring Man | Taunt Sprite Right
Ring Man | Taunt Sprite Left
Ring Man | Victory Sprite Right
Ring Man | Victory Sprite Left
Ring Man | Defeat Sprite Right
Ring Man | Defeat Sprite Left
Ring Man | Shoot Sprite Right
Ring Man | Shoot Sprite Left
Ring Man | Throw Sprite Right
Ring Man | Throw Sprite Left
Ring Man | Summon Sprite Right
Ring Man | Summon Sprite Left
Ring Man | Slide Sprite Right
Ring Man | Slide Sprite Left
Ring Man | Defend Sprite Right
Ring Man | Defend Sprite Left
Ring Man | Damage Sprite Right
Ring Man | Damage Sprite Left
Ring Man | Base2 Sprite Right
Ring Man | Base2 Sprite Left
Ring Man (Blue Alt) | Base Sprite Right
Ring Man (Blue Alt) | Base Sprite Left
Ring Man (Blue Alt) | Taunt Sprite Right
Ring Man (Blue Alt) | Taunt Sprite Left
Ring Man (Blue Alt) | Victory Sprite Right
Ring Man (Blue Alt) | Victory Sprite Left
Ring Man (Blue Alt) | Defeat Sprite Right
Ring Man (Blue Alt) | Defeat Sprite Left
Ring Man (Blue Alt) | Shoot Sprite Right
Ring Man (Blue Alt) | Shoot Sprite Left
Ring Man (Blue Alt) | Throw Sprite Right
Ring Man (Blue Alt) | Throw Sprite Left
Ring Man (Blue Alt) | Summon Sprite Right
Ring Man (Blue Alt) | Summon Sprite Left
Ring Man (Blue Alt) | Slide Sprite Right
Ring Man (Blue Alt) | Slide Sprite Left
Ring Man (Blue Alt) | Defend Sprite Right
Ring Man (Blue Alt) | Defend Sprite Left
Ring Man (Blue Alt) | Damage Sprite Right
Ring Man (Blue Alt) | Damage Sprite Left
Ring Man (Blue Alt) | Base2 Sprite Right
Ring Man (Blue Alt) | Base2 Sprite Left
Ring Man (Green Alt) | Base Sprite Right
Ring Man (Green Alt) | Base Sprite Left
Ring Man (Green Alt) | Taunt Sprite Right
Ring Man (Green Alt) | Taunt Sprite Left
Ring Man (Green Alt) | Victory Sprite Right
Ring Man (Green Alt) | Victory Sprite Left
Ring Man (Green Alt) | Defeat Sprite Right
Ring Man (Green Alt) | Defeat Sprite Left
Ring Man (Green Alt) | Shoot Sprite Right
Ring Man (Green Alt) | Shoot Sprite Left
Ring Man (Green Alt) | Throw Sprite Right
Ring Man (Green Alt) | Throw Sprite Left
Ring Man (Green Alt) | Summon Sprite Right
Ring Man (Green Alt) | Summon Sprite Left
Ring Man (Green Alt) | Slide Sprite Right
Ring Man (Green Alt) | Slide Sprite Left
Ring Man (Green Alt) | Defend Sprite Right
Ring Man (Green Alt) | Defend Sprite Left
Ring Man (Green Alt) | Damage Sprite Right
Ring Man (Green Alt) | Damage Sprite Left
Ring Man (Green Alt) | Base2 Sprite Right
Ring Man (Green Alt) | Base2 Sprite Left
Ring Man (Weapon Alt) | Base Sprite Right
Ring Man (Weapon Alt) | Base Sprite Left
Ring Man (Weapon Alt) | Taunt Sprite Right
Ring Man (Weapon Alt) | Taunt Sprite Left
Ring Man (Weapon Alt) | Victory Sprite Right
Ring Man (Weapon Alt) | Victory Sprite Left
Ring Man (Weapon Alt) | Defeat Sprite Right
Ring Man (Weapon Alt) | Defeat Sprite Left
Ring Man (Weapon Alt) | Shoot Sprite Right
Ring Man (Weapon Alt) | Shoot Sprite Left
Ring Man (Weapon Alt) | Throw Sprite Right
Ring Man (Weapon Alt) | Throw Sprite Left
Ring Man (Weapon Alt) | Summon Sprite Right
Ring Man (Weapon Alt) | Summon Sprite Left
Ring Man (Weapon Alt) | Slide Sprite Right
Ring Man (Weapon Alt) | Slide Sprite Left
Ring Man (Weapon Alt) | Defend Sprite Right
Ring Man (Weapon Alt) | Defend Sprite Left
Ring Man (Weapon Alt) | Damage Sprite Right
Ring Man (Weapon Alt) | Damage Sprite Left
Ring Man (Weapon Alt) | Base2 Sprite Right
Ring Man (Weapon Alt) | Base2 Sprite Left
Ring Man (Darkness Alt) | Base Sprite Right
Ring Man (Darkness Alt) | Base Sprite Left
Ring Man (Darkness Alt) | Taunt Sprite Right
Ring Man (Darkness Alt) | Taunt Sprite Left
Ring Man (Darkness Alt) | Victory Sprite Right
Ring Man (Darkness Alt) | Victory Sprite Left
Ring Man (Darkness Alt) | Defeat Sprite Right
Ring Man (Darkness Alt) | Defeat Sprite Left
Ring Man (Darkness Alt) | Shoot Sprite Right
Ring Man (Darkness Alt) | Shoot Sprite Left
Ring Man (Darkness Alt) | Throw Sprite Right
Ring Man (Darkness Alt) | Throw Sprite Left
Ring Man (Darkness Alt) | Summon Sprite Right
Ring Man (Darkness Alt) | Summon Sprite Left
Ring Man (Darkness Alt) | Slide Sprite Right
Ring Man (Darkness Alt) | Slide Sprite Left
Ring Man (Darkness Alt) | Defend Sprite Right
Ring Man (Darkness Alt) | Defend Sprite Left
Ring Man (Darkness Alt) | Damage Sprite Right
Ring Man (Darkness Alt) | Damage Sprite Left
Ring Man (Darkness Alt) | Base2 Sprite Right
Ring Man (Darkness Alt) | Base2 Sprite Left
Ring Man | Base Sprite Right
Ring Man | Base Sprite Left
Ring Man | Taunt Sprite Right
Ring Man | Taunt Sprite Left
Ring Man | Victory Sprite Right
Ring Man | Victory Sprite Left
Ring Man | Defeat Sprite Right
Ring Man | Defeat Sprite Left
Ring Man | Shoot Sprite Right
Ring Man | Shoot Sprite Left
Ring Man | Throw Sprite Right
Ring Man | Throw Sprite Left
Ring Man | Summon Sprite Right
Ring Man | Summon Sprite Left
Ring Man | Slide Sprite Right
Ring Man | Slide Sprite Left
Ring Man | Defend Sprite Right
Ring Man | Defend Sprite Left
Ring Man | Damage Sprite Right
Ring Man | Damage Sprite Left
Ring Man | Base2 Sprite Right
Ring Man | Base2 Sprite Left
Ring Man (Blue Alt) | Base Sprite Right
Ring Man (Blue Alt) | Base Sprite Left
Ring Man (Blue Alt) | Taunt Sprite Right
Ring Man (Blue Alt) | Taunt Sprite Left
Ring Man (Blue Alt) | Victory Sprite Right
Ring Man (Blue Alt) | Victory Sprite Left
Ring Man (Blue Alt) | Defeat Sprite Right
Ring Man (Blue Alt) | Defeat Sprite Left
Ring Man (Blue Alt) | Shoot Sprite Right
Ring Man (Blue Alt) | Shoot Sprite Left
Ring Man (Blue Alt) | Throw Sprite Right
Ring Man (Blue Alt) | Throw Sprite Left
Ring Man (Blue Alt) | Summon Sprite Right
Ring Man (Blue Alt) | Summon Sprite Left
Ring Man (Blue Alt) | Slide Sprite Right
Ring Man (Blue Alt) | Slide Sprite Left
Ring Man (Blue Alt) | Defend Sprite Right
Ring Man (Blue Alt) | Defend Sprite Left
Ring Man (Blue Alt) | Damage Sprite Right
Ring Man (Blue Alt) | Damage Sprite Left
Ring Man (Blue Alt) | Base2 Sprite Right
Ring Man (Blue Alt) | Base2 Sprite Left
Ring Man (Green Alt) | Base Sprite Right
Ring Man (Green Alt) | Base Sprite Left
Ring Man (Green Alt) | Taunt Sprite Right
Ring Man (Green Alt) | Taunt Sprite Left
Ring Man (Green Alt) | Victory Sprite Right
Ring Man (Green Alt) | Victory Sprite Left
Ring Man (Green Alt) | Defeat Sprite Right
Ring Man (Green Alt) | Defeat Sprite Left
Ring Man (Green Alt) | Shoot Sprite Right
Ring Man (Green Alt) | Shoot Sprite Left
Ring Man (Green Alt) | Throw Sprite Right
Ring Man (Green Alt) | Throw Sprite Left
Ring Man (Green Alt) | Summon Sprite Right
Ring Man (Green Alt) | Summon Sprite Left
Ring Man (Green Alt) | Slide Sprite Right
Ring Man (Green Alt) | Slide Sprite Left
Ring Man (Green Alt) | Defend Sprite Right
Ring Man (Green Alt) | Defend Sprite Left
Ring Man (Green Alt) | Damage Sprite Right
Ring Man (Green Alt) | Damage Sprite Left
Ring Man (Green Alt) | Base2 Sprite Right
Ring Man (Green Alt) | Base2 Sprite Left
Ring Man (Weapon Alt) | Base Sprite Right
Ring Man (Weapon Alt) | Base Sprite Left
Ring Man (Weapon Alt) | Taunt Sprite Right
Ring Man (Weapon Alt) | Taunt Sprite Left
Ring Man (Weapon Alt) | Victory Sprite Right
Ring Man (Weapon Alt) | Victory Sprite Left
Ring Man (Weapon Alt) | Defeat Sprite Right
Ring Man (Weapon Alt) | Defeat Sprite Left
Ring Man (Weapon Alt) | Shoot Sprite Right
Ring Man (Weapon Alt) | Shoot Sprite Left
Ring Man (Weapon Alt) | Throw Sprite Right
Ring Man (Weapon Alt) | Throw Sprite Left
Ring Man (Weapon Alt) | Summon Sprite Right
Ring Man (Weapon Alt) | Summon Sprite Left
Ring Man (Weapon Alt) | Slide Sprite Right
Ring Man (Weapon Alt) | Slide Sprite Left
Ring Man (Weapon Alt) | Defend Sprite Right
Ring Man (Weapon Alt) | Defend Sprite Left
Ring Man (Weapon Alt) | Damage Sprite Right
Ring Man (Weapon Alt) | Damage Sprite Left
Ring Man (Weapon Alt) | Base2 Sprite Right
Ring Man (Weapon Alt) | Base2 Sprite Left
Ring Man (Darkness Alt) | Base Sprite Right
Ring Man (Darkness Alt) | Base Sprite Left
Ring Man (Darkness Alt) | Taunt Sprite Right
Ring Man (Darkness Alt) | Taunt Sprite Left
Ring Man (Darkness Alt) | Victory Sprite Right
Ring Man (Darkness Alt) | Victory Sprite Left
Ring Man (Darkness Alt) | Defeat Sprite Right
Ring Man (Darkness Alt) | Defeat Sprite Left
Ring Man (Darkness Alt) | Shoot Sprite Right
Ring Man (Darkness Alt) | Shoot Sprite Left
Ring Man (Darkness Alt) | Throw Sprite Right
Ring Man (Darkness Alt) | Throw Sprite Left
Ring Man (Darkness Alt) | Summon Sprite Right
Ring Man (Darkness Alt) | Summon Sprite Left
Ring Man (Darkness Alt) | Slide Sprite Right
Ring Man (Darkness Alt) | Slide Sprite Left
Ring Man (Darkness Alt) | Defend Sprite Right
Ring Man (Darkness Alt) | Defend Sprite Left
Ring Man (Darkness Alt) | Damage Sprite Right
Ring Man (Darkness Alt) | Damage Sprite Left
Ring Man (Darkness Alt) | Base2 Sprite Right
Ring Man (Darkness Alt) | Base2 Sprite Left

Sprite Editing by MetalMan / metalman and Bx Snow Miser / BrashBuster | Original Artwork by Capcom

Battle Quotes

"Expect no mercy, Robot! I'm here to stop you!"
"Right into my hands, Robot.. this is the moment I've been waiting for!"
"Success! I thank the stars for this victory!"
"I'm sorry, Doctor... I'm just not as strong as everyone else..."

Description Text

The ultimatum of combat is to destroy the opponent beyond resistance, isn't it? That may be the case, but pacifistic as he is, Dr. Cossack designed the robot Ring Man to break combat traditions and constrain opponents instead, with the usage of his signature palliative rings. Don't let that fool you, though; that ring still packs a punch! Especially when Ring Man effortlessly hurdles the ring, just before surprising the opponent as his ring boomerangs right back to him! Surprise is essential to Ring Man's fighting style after all, as he's a strategist and tactician that takes any logical opportunity to catch an enemy by their backs. Unfortunately, as a result, he's somewhat smug in attitude and unwilling to show mercy, no matter how deserved, towards his defeated foes. He's a letter-of-the-law individual, which needs to be pointed out as Ring Man's a member of Interpol, facilitating international police efforts and working alongside local policemen and federal agents alike. When he's not busy kicking crime by the proverbial heinie, he's known to be quite affluent in quoits (for the uninitiated, a ring-tossed game), and, barring his adorable princess Kalinka Cossack, has a pungent dislike of kids, toddlers and teens. A combat robot meant to detain rather than fight, Ring Man's an awfully admirable guy. He'd probably make a great best man at a wedding, too!

Ability Compatibility

Start
Ring Boomerang IconRing Boomerang Space / Cutter12 Damage100% Accuracy
Core Match
Rhythm Satellite IconRhythm Satellite Space Type100% Accuracy Star Crash IconStar Crash Space / Shield15 Damage94% Accuracy Astro Crush IconAstro Crush Space / Impact40 Damage98% Accuracy Galaxy Bomb IconGalaxy Bomb Space / Explode10% Damage100% Accuracy Lunar Memory IconLunar Memory Space Type100% Accuracy Space Shot IconSpace Shot Space Type10 Damage100% Accuracy Space Buster IconSpace Buster Space Type30 Damage100% Accuracy Space Overdrive IconSpace Overdrive Space Type100% Accuracy Gravity Hold IconGravity Hold Electric / Space22 Damage100% Accuracy
Skill Match
Rolling Cutter IconRolling Cutter Cutter Type10 Damage98% Accuracy Rising Cutter IconRising Cutter Cutter / Earth20 Damage98% Accuracy Metal Blade IconMetal Blade Cutter Type16 Damage100% Accuracy Metal Press IconMetal Press Cutter / Impact22 Damage100% Accuracy Needle Cannon IconNeedle Cannon Cutter / Missile20 Damage80% Accuracy Yamato Spear IconYamato Spear Cutter Type8 Damage96% Accuracy Slash Claw IconSlash Claw Cutter Type15 Damage100% Accuracy Cutter Shot IconCutter Shot Cutter Type10 Damage100% Accuracy Cutter Buster IconCutter Buster Cutter Type30 Damage100% Accuracy Cutter Overdrive IconCutter Overdrive Cutter Type100% Accuracy Ice Slasher IconIce Slasher Freeze / Cutter26 Damage94% Accuracy Quick Boomerang IconQuick Boomerang Swift / Cutter10 Damage96% Accuracy Shadow Blade IconShadow Blade Shadow / Cutter32 Damage92% Accuracy Gyro Attack IconGyro Attack Wind / Cutter20 Damage96% Accuracy Silver Tomahawk IconSilver Tomahawk Earth / Cutter18 Damage90% Accuracy Flame Sword IconFlame Sword Flame / Cutter22 Damage92% Accuracy Wheel Cutter IconWheel Cutter Swift / Cutter24 Damage90% Accuracy
Global Abilities
Buster Shot IconBuster Shot 12 Damage100% Accuracy Buster Charge IconBuster Charge 100% Accuracy Buster Relay IconBuster Relay 100% Accuracy Core Shield IconCore Shield Shield Type100% Accuracy Core Laser IconCore Laser Laser Type36 Damage96% Accuracy Omega Pulse IconOmega Pulse 14 Damage100% Accuracy Omega Wave IconOmega Wave 26 Damage100% Accuracy Light Buster IconLight Buster 34 Damage100% Accuracy Wily Buster IconWily Buster 32 Damage96% Accuracy Cossack Buster IconCossack Buster 36 Damage98% Accuracy Energy Boost IconEnergy Boost 20% Recovery100% Accuracy Energy Break IconEnergy Break 20% Damage100% Accuracy Energy Swap IconEnergy Swap 100% Accuracy Energy Mode IconEnergy Mode 100% Accuracy Attack Boost IconAttack Boost 100% Accuracy Attack Break IconAttack Break 100% Accuracy Attack Swap IconAttack Swap 100% Accuracy Attack Mode IconAttack Mode 100% Accuracy Defense Boost IconDefense Boost 100% Accuracy Defense Break IconDefense Break 100% Accuracy Defense Swap IconDefense Swap 100% Accuracy Defense Mode IconDefense Mode 100% Accuracy Speed Boost IconSpeed Boost 100% Accuracy Speed Break IconSpeed Break 100% Accuracy Speed Swap IconSpeed Swap 100% Accuracy Speed Mode IconSpeed Mode 100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy Mecha Assault IconMecha Assault 100% Accuracy Mecha Party IconMecha Party 100% Accuracy Friend Share IconFriend Share 100% Accuracy

Community Records

51,715 Times
3,530 Times
43,981 Times
47,714 Times
1,344 Players
11 Players

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2024
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