|Mega Man 8|
|Jungle Commando Robot|
Sprite Editing by Miki Bossman / MegaBossMan | Original Artwork by Capcom
|"Take this! My surprise attack!"|
|"Operation! Deadly storm!"|
|"We won? Yes, sir!"|
While Dr. Wily was creating a combat robot to defend his Wily Tower, he had the idea two heads were better than one, so he implemented another head into his project at the time, Search Man. However, Dr. Wily had forgotten to add another personality, so the same one bounces between Search Man's two heads. Search Man was designed with an army motif in mind, which Search Man shows off in combat. He can shoot out Homing Snipers, which track down opponents accurately while still packing a punch. Search Man also can throw a spiked disc that hits opponents while floating and can plant a dummy which explodes after a few seconds. Despite his strong weapon, Search Man prefers a more tactical approach to combat, which can be seen in how he hides behind foliage to prepare his next attacks. This way of fighting carries over to Search Man's personality, as he is cowardly. Search Man doesn't interact well with others, as he usually has his heads focused on his current mission. He does seem to enjoy the company of Wood Man however, and he doesn't need to be the biggest socialite; his missiles do his talking.
Level UpHoming SniperStartMissile Type10 Damage90% Accuracy
Core MatchNeedle Cannon Cutter / Missile12 Damage98% Accuracy Magnet Missile Missile / Electric14 Damage100% Accuracy Dive Torpedo Missile Type20 Damage99% Accuracy Dive Twister Missile / Water24 Damage98% Accuracy Commando Bomb Missile / Explode10 Damage90% Accuracy Spread Drill Earth / Missile10 Damage90% Accuracy Photon Missile Missile / Flame10 Damage90% Accuracy
Player OnlyBuster Shot 12 Damage100% Accuracy Attack Boost 33% Recovery100% Accuracy Attack Break 33% Damage98% Accuracy Attack Swap 100% Accuracy Attack Mode 30% D60% R100% Accuracy Defense Boost 33% Recovery100% Accuracy Defense Break 33% Damage98% Accuracy Defense Swap 100% Accuracy Defense Mode 30% D60% R100% Accuracy Speed Boost 33% Recovery100% Accuracy Speed Break 33% Damage98% Accuracy Speed Swap 100% Accuracy Speed Mode 30% D60% R100% Accuracy Energy Boost 22% Recovery100% Accuracy Energy Break 22% Damage98% Accuracy Energy Swap 100% Accuracy Energy Mode 20% D60% R100% Accuracy Field Support 100% Accuracy Mecha Support 100% Accuracy Light Buster 34 Damage100% Accuracy Wily Buster 32 Damage96% Accuracy Cossack Buster 36 Damage98% Accuracy
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.