|Mega Man 7|
|Oil-Sucking Vampire Robot|
Sprite Editing by Miki Bossman / MegaBossMan | Original Artwork by Capcom
|"Time for a well-deserved feast!"|
|"I'm starting to think you're not as refreshing..."|
|"One! One dead Robot! Hahaha!"|
|"My thirst hasn't been quenched tonight.."|
During Wily's 7th plot of world domination, Dr. Wily was running low on funds and could not afford to create a new robot from scratch. Instead, Dr Wily stole an entertainment robot from a haunted house, reprogrammed him, added powerful sound wave producing equipment, and named him Shade Man. The sound equipment was originally intended to control human minds, but due to some incorrect wiring, the sonar devices instead produced destructive sound waves, making Shade Man more effective as a combat robot. At least 100 decibels are required to shatter glass, so if Shade Man can burst through solid concrete with his Noise Crush, that should speak volumes of how strong his sound output is. Shade Man can also shoot petrifying glances from his eyes, causing any opponent to come to a halt. The Noise Crush requires high amounts of energy to work, so Shade Man often drains his opponents of oil, like a vampire to blood. His inner gyroscope is very easily disrupted, so hitting Shade Man with somehting fast moving or bouncy should take him out of the skies. Your worst nightmare should be his singing, however. Although he has spent countless hours vocally training, the sheer ear-splitting feeling his voice can be even worse than any weapon at his disposal.
Level UpNoise CrushStartShadow Type10 Damage90% Accuracy
Core MatchBass Crush Shadow Type100% Accuracy Shadow Blade Shadow / Cutter16 Damage90% Accuracy Pharaoh Curse Flame / Shadow30 Damage98% Accuracy Skull Barrier Shadow / Shield24 Damage92% Accuracy Magic Card Shadow Type10 Damage100% Accuracy Black Hole Shadow / Impact10 Damage90% Accuracy
Player OnlyBuster Shot 12 Damage100% Accuracy Attack Boost 33% Recovery100% Accuracy Attack Break 33% Damage98% Accuracy Attack Swap 100% Accuracy Attack Mode 30% D60% R100% Accuracy Defense Boost 33% Recovery100% Accuracy Defense Break 33% Damage98% Accuracy Defense Swap 100% Accuracy Defense Mode 30% D60% R100% Accuracy Speed Boost 33% Recovery100% Accuracy Speed Break 33% Damage98% Accuracy Speed Swap 100% Accuracy Speed Mode 30% D60% R100% Accuracy Energy Boost 22% Recovery100% Accuracy Energy Break 22% Damage98% Accuracy Energy Swap 100% Accuracy Energy Mode 20% D60% R100% Accuracy Field Support 100% Accuracy Mecha Support 100% Accuracy Light Buster 34 Damage100% Accuracy Wily Buster 32 Damage96% Accuracy Cossack Buster 36 Damage98% Accuracy
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.